Mercurial > sdl-ios-xcode
annotate test/testsem.c @ 4184:ed5913896653 SDL-1.2
Disable Sound Manager support on Mac OS X.
It's an OS 9 API that was exposed via Carbon, but is gone in the 10.6 SDK.
OS X uses CoreAudio. We only had it in here for debugging purposes anyhow,
as SDL would never use it unless forced to with an environment variable.
It remains in SDL for OS 9, of course.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 12 Sep 2009 12:50:25 +0000 |
parents | 290b5baf2fca |
children | 782fd950bd46 c121d94672cb 99acf3d856cb |
rev | line source |
---|---|
0 | 1 |
2 /* Simple test of the SDL semaphore code */ | |
3 | |
4 #include <stdio.h> | |
5 #include <stdlib.h> | |
6 #include <signal.h> | |
7 | |
8 #include "SDL.h" | |
9 #include "SDL_thread.h" | |
10 | |
11 #define NUM_THREADS 10 | |
12 | |
13 static SDL_sem *sem; | |
14 int alive = 1; | |
15 | |
1769 | 16 int SDLCALL ThreadFunc(void *data) |
0 | 17 { |
1615
d5298e8f22b3
Ugh, more 64-bit cleanup
Sam Lantinga <slouken@libsdl.org>
parents:
1495
diff
changeset
|
18 int threadnum = (int)(uintptr_t)data; |
0 | 19 while ( alive ) { |
20 SDL_SemWait(sem); | |
1495
1dd8bf30a109
Might have fixed 64-bit issues. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1439
diff
changeset
|
21 fprintf(stderr, "Thread number %d has got the semaphore (value = %d)!\n", threadnum, SDL_SemValue(sem)); |
0 | 22 SDL_Delay(200); |
23 SDL_SemPost(sem); | |
1495
1dd8bf30a109
Might have fixed 64-bit issues. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1439
diff
changeset
|
24 fprintf(stderr, "Thread number %d has released the semaphore (value = %d)!\n", threadnum, SDL_SemValue(sem)); |
0 | 25 SDL_Delay(1); /* For the scheduler */ |
26 } | |
1495
1dd8bf30a109
Might have fixed 64-bit issues. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1439
diff
changeset
|
27 printf("Thread number %d exiting.\n", threadnum); |
0 | 28 return 0; |
29 } | |
30 | |
31 static void killed(int sig) | |
32 { | |
33 alive = 0; | |
34 } | |
35 | |
36 int main(int argc, char **argv) | |
37 { | |
38 SDL_Thread *threads[NUM_THREADS]; | |
1495
1dd8bf30a109
Might have fixed 64-bit issues. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1439
diff
changeset
|
39 uintptr_t i; |
1dd8bf30a109
Might have fixed 64-bit issues. :)
Sam Lantinga <slouken@libsdl.org>
parents:
1439
diff
changeset
|
40 int init_sem; |
0 | 41 |
42 if(argc < 2) { | |
43 fprintf(stderr,"Usage: %s init_value\n", argv[0]); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
44 return(1); |
0 | 45 } |
46 | |
47 /* Load the SDL library */ | |
48 if ( SDL_Init(0) < 0 ) { | |
49 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
50 return(1); |
0 | 51 } |
52 signal(SIGTERM, killed); | |
53 signal(SIGINT, killed); | |
54 | |
55 init_sem = atoi(argv[1]); | |
56 sem = SDL_CreateSemaphore(init_sem); | |
57 | |
58 printf("Running %d threads, semaphore value = %d\n", NUM_THREADS, init_sem); | |
59 /* Create all the threads */ | |
60 for( i = 0; i < NUM_THREADS; ++i ) { | |
61 threads[i] = SDL_CreateThread(ThreadFunc, (void*)i); | |
62 } | |
63 | |
64 /* Wait 10 seconds */ | |
65 SDL_Delay(10 * 1000); | |
66 | |
67 /* Wait for all threads to finish */ | |
68 printf("Waiting for threads to finish\n"); | |
69 alive = 0; | |
70 for( i = 0; i < NUM_THREADS; ++i ) { | |
71 SDL_WaitThread(threads[i], NULL); | |
72 } | |
73 printf("Finished waiting for threads\n"); | |
74 | |
75 SDL_DestroySemaphore(sem); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
76 SDL_Quit(); |
0 | 77 return(0); |
78 } |