view test/testsem.c @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 14717b52abc0
children 4da1ee79c9af
line wrap: on
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/* Simple test of the SDL semaphore code */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>

#include "SDL.h"
#include "SDL_thread.h"

#define NUM_THREADS 10

static SDL_sem *sem;
int alive = 1;

int SDLCALL
ThreadFunc (void *data)
{
    int threadnum = (int) (uintptr_t) data;
    while (alive) {
        SDL_SemWait (sem);
        fprintf (stderr,
                 "Thread number %d has got the semaphore (value = %d)!\n",
                 threadnum, SDL_SemValue (sem));
        SDL_Delay (200);
        SDL_SemPost (sem);
        fprintf (stderr,
                 "Thread number %d has released the semaphore (value = %d)!\n",
                 threadnum, SDL_SemValue (sem));
        SDL_Delay (1);          /* For the scheduler */
    }
    printf ("Thread number %d exiting.\n", threadnum);
    return 0;
}

static void
killed (int sig)
{
    alive = 0;
}

int
main (int argc, char **argv)
{
    SDL_Thread *threads[NUM_THREADS];
    uintptr_t i;
    int init_sem;

    if (argc < 2) {
        fprintf (stderr, "Usage: %s init_value\n", argv[0]);
        return (1);
    }

    /* Load the SDL library */
    if (SDL_Init (0) < 0) {
        fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
        return (1);
    }
    signal (SIGTERM, killed);
    signal (SIGINT, killed);

    init_sem = atoi (argv[1]);
    sem = SDL_CreateSemaphore (init_sem);

    printf ("Running %d threads, semaphore value = %d\n", NUM_THREADS,
            init_sem);
    /* Create all the threads */
    for (i = 0; i < NUM_THREADS; ++i) {
        threads[i] = SDL_CreateThread (ThreadFunc, (void *) i);
    }

    /* Wait 10 seconds */
    SDL_Delay (10 * 1000);

    /* Wait for all threads to finish */
    printf ("Waiting for threads to finish\n");
    alive = 0;
    for (i = 0; i < NUM_THREADS; ++i) {
        SDL_WaitThread (threads[i], NULL);
    }
    printf ("Finished waiting for threads\n");

    SDL_DestroySemaphore (sem);
    SDL_Quit ();
    return (0);
}