Mercurial > sdl-ios-xcode
annotate INSTALL @ 5133:ec13e48ee0d9
Fixed bug #1112 (retina display support)
Vittorio Giovara 2011-02-01 02:21:50 PST
with the attached patch, the opengles context will always use the maximum
screensize available; this is particularly useful for supporting retina display
on latest iphone.
please note: Apple documentation warns that using the "upscaled" gl context
actually uses more memory and bandwitdh, so it might be worth to let the user
decide whether to disable it or not, either with a flag or a sdl function...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 08:54:34 -0800 |
parents | 00e7c6b7eb03 |
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0 | 1 |
2 To compile and install SDL: | |
3 | |
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Sam Lantinga <slouken@libsdl.org>
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4 0. If you have downloaded this from the website, skip to the next step. |
00e7c6b7eb03
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Sam Lantinga <slouken@libsdl.org>
parents:
866
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5 If you have checked this out from subversion, you'll need to run |
00e7c6b7eb03
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Sam Lantinga <slouken@libsdl.org>
parents:
866
diff
changeset
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6 ./autogen.sh to build the configure script. |
00e7c6b7eb03
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Sam Lantinga <slouken@libsdl.org>
parents:
866
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7 |
0 | 8 1. Run './configure; make; make install' |
9 | |
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Date: Tue, 2 Mar 2004 11:34:54 +0100
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10 If you are compiling for Windows using gcc, read the FAQ at: |
0a45995a7fc3
Date: Tue, 2 Mar 2004 11:34:54 +0100
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11 http://www.libsdl.org/faq.php?action=listentries&category=4#42 |
0 | 12 |
13 If you are compiling using Visual C++ on Win32, you should read | |
14 the file VisualC.html | |
15 | |
16 2. Look at the example programs in ./test, and check out the HTML | |
17 documentation in ./docs to see how to use the SDL library. | |
18 | |
19 3. Join the SDL developer mailing list by sending E-mail to | |
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20 sdl-request@libsdl.org |
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21 and put "subscribe" in the subject of the message. |
0 | 22 |
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23 Or alternatively you can use the web interface: |
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24 http://www.libsdl.org/mailing-list.php |
0 | 25 |
26 That's it! | |
27 Sam Lantinga <slouken@libsdl.org> |