Mercurial > sdl-ios-xcode
annotate src/events/SDL_active.c @ 4427:eada7e321df6 SDL-1.2
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.) Two patches, one for SDL-1.2
and one for SDL-1.3 attached.
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file. SDL_dx5yuv.c (SDL-1.2-only) also needs to
include the header before SDL_video.h to avoid the same problem.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Mar 2010 15:04:13 +0000 |
parents | 052dc40d917f |
children |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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parents:
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Application focus/iconification handling code for SDL */ | |
25 | |
26 #include "SDL_events.h" | |
27 #include "SDL_events_c.h" | |
28 | |
29 | |
30 /* These are static for our active event handling code */ | |
31 static Uint8 SDL_appstate = 0; | |
32 | |
33 /* Public functions */ | |
34 int SDL_AppActiveInit(void) | |
35 { | |
36 /* Start completely active */ | |
37 SDL_appstate = (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS); | |
38 | |
39 /* That's it! */ | |
40 return(0); | |
41 } | |
1123
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
parents:
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42 void SDL_AppActiveQuit(void) |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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43 { |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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44 } |
0 | 45 |
46 Uint8 SDL_GetAppState(void) | |
47 { | |
48 return(SDL_appstate); | |
49 } | |
50 | |
51 /* This is global for SDL_eventloop.c */ | |
52 int SDL_PrivateAppActive(Uint8 gain, Uint8 state) | |
53 { | |
54 int posted; | |
55 Uint8 new_state; | |
56 | |
57 /* Modify the current state with the given mask */ | |
58 if ( gain ) { | |
59 new_state = (SDL_appstate | state); | |
60 } else { | |
61 new_state = (SDL_appstate & ~state); | |
62 } | |
63 | |
64 /* Drop events that don't change state */ | |
65 if ( new_state == SDL_appstate ) { | |
66 return(0); | |
67 } | |
68 | |
69 /* Update internal active state */ | |
70 SDL_appstate = new_state; | |
71 | |
72 /* Post the event, if desired */ | |
73 posted = 0; | |
74 if ( SDL_ProcessEvents[SDL_ACTIVEEVENT] == SDL_ENABLE ) { | |
75 SDL_Event event; | |
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Use SDL_ prefixed versions of C library functions.
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76 SDL_memset(&event, 0, sizeof(event)); |
0 | 77 event.type = SDL_ACTIVEEVENT; |
78 event.active.gain = gain; | |
79 event.active.state = state; | |
80 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
81 posted = 1; | |
82 SDL_PushEvent(&event); | |
83 } | |
84 } | |
85 | |
86 /* If we lost keyboard focus, post key-up events */ | |
87 if ( (state & SDL_APPINPUTFOCUS) && !gain ) { | |
88 SDL_ResetKeyboard(); | |
89 } | |
4252 | 90 /* If we were minimized, post button-up events */ |
91 if ( (state & SDL_APPACTIVE) && !gain ) { | |
92 SDL_ResetMouse(); | |
93 } | |
0 | 94 return(posted); |
95 } |