annotate src/video/svga/SDL_svgavideo.c @ 1057:e9d23bb80140

Date: Mon, 02 May 2005 04:23:16 -0500 From: Jonathan Atkins Subject: Re: [PATCH] *CRITICAL* 8bit direct RGB palette not being created I think that SDL_AllocFormat should create the palette for all 8bit surfaces. And when the RGBAmasks match the normal 3:3:2:0 we need to apply the old behavior. If the mask doesn't match that, then we need to make the right palette assuming the masks are valid (I don't think we validate any masks for high color surfaces...so we wouldn't here) Then there's always a palette available for the 8bit surfaces. This restores the normal behavior and allows for masks to create palettes automatically for odd masks even, which would be a neato thing to have in there, as SDL never did this before.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 May 2005 05:34:58 +0000
parents b8d311d90021
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* SVGAlib based SDL video driver implementation.
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29 */
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30
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31 #include <stdlib.h>
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32 #include <stdio.h>
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33 #include <unistd.h>
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34 #include <sys/stat.h>
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35 #include <sys/types.h>
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36 #include <sys/ioctl.h>
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37 #include <fcntl.h>
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38
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39 #if defined(linux)
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40 #include <linux/vt.h>
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41 #elif defined(__FreeBSD__)
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42 #include <sys/consio.h>
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43 #else
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44 #error You must choose your operating system here
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45 #endif
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46 #include <vga.h>
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47 #include <vgamouse.h>
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48 #include <vgakeyboard.h>
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49
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50 #include "SDL.h"
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51 #include "SDL_error.h"
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52 #include "SDL_video.h"
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53 #include "SDL_mouse.h"
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54 #include "SDL_sysvideo.h"
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55 #include "SDL_pixels_c.h"
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56 #include "SDL_events_c.h"
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57 #include "SDL_svgavideo.h"
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58 #include "SDL_svgaevents_c.h"
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59 #include "SDL_svgamouse_c.h"
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60
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61
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62 /* Initialization/Query functions */
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63 static int SVGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
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64 static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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65 static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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66 static int SVGA_SetColors(_THIS, int firstcolor, int ncolors,
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67 SDL_Color *colors);
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68 static void SVGA_VideoQuit(_THIS);
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69
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70 /* Hardware surface functions */
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71 static int SVGA_AllocHWSurface(_THIS, SDL_Surface *surface);
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72 static int SVGA_LockHWSurface(_THIS, SDL_Surface *surface);
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73 static int SVGA_FlipHWSurface(_THIS, SDL_Surface *surface);
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74 static void SVGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
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75 static void SVGA_FreeHWSurface(_THIS, SDL_Surface *surface);
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76
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77 /* SVGAlib driver bootstrap functions */
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78
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79 static int SVGA_Available(void)
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80 {
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81 /* Check to see if we are root and stdin is a virtual console */
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82 int console;
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83
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84 /* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */
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85 int svgalib2 = -1;
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86
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87 /* See if we are connected to a virtual terminal */
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88 console = STDIN_FILENO;
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89 #if 0 /* This is no longer needed, SVGAlib can switch consoles for us */
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90 if ( console >= 0 ) {
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91 struct stat sb;
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92 struct vt_mode dummy;
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93
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94 if ( (fstat(console, &sb) < 0) ||
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95 (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
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96 console = -1;
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97 }
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98 }
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99 #endif /* 0 */
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100
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101 /* See if SVGAlib 2.0 is available */
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102 svgalib2 = open("/dev/svga", O_RDONLY);
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103 if (svgalib2 != -1) {
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104 close(svgalib2);
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105 }
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106
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107 return(((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0));
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108 }
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109
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110 static void SVGA_DeleteDevice(SDL_VideoDevice *device)
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111 {
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112 free(device->hidden);
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113 free(device);
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114 }
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115
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116 static SDL_VideoDevice *SVGA_CreateDevice(int devindex)
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117 {
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118 SDL_VideoDevice *device;
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119
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120 /* Initialize all variables that we clean on shutdown */
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121 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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122 if ( device ) {
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123 memset(device, 0, (sizeof *device));
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124 device->hidden = (struct SDL_PrivateVideoData *)
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125 malloc((sizeof *device->hidden));
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126 }
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127 if ( (device == NULL) || (device->hidden == NULL) ) {
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128 SDL_OutOfMemory();
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129 if ( device ) {
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130 free(device);
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131 }
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132 return(0);
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133 }
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134 memset(device->hidden, 0, (sizeof *device->hidden));
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135
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136 /* Set the function pointers */
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137 device->VideoInit = SVGA_VideoInit;
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138 device->ListModes = SVGA_ListModes;
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139 device->SetVideoMode = SVGA_SetVideoMode;
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140 device->SetColors = SVGA_SetColors;
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141 device->UpdateRects = NULL;
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142 device->VideoQuit = SVGA_VideoQuit;
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143 device->AllocHWSurface = SVGA_AllocHWSurface;
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144 device->CheckHWBlit = NULL;
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145 device->FillHWRect = NULL;
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146 device->SetHWColorKey = NULL;
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147 device->SetHWAlpha = NULL;
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148 device->LockHWSurface = SVGA_LockHWSurface;
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149 device->UnlockHWSurface = SVGA_UnlockHWSurface;
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150 device->FlipHWSurface = SVGA_FlipHWSurface;
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151 device->FreeHWSurface = SVGA_FreeHWSurface;
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152 device->SetCaption = NULL;
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153 device->SetIcon = NULL;
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154 device->IconifyWindow = NULL;
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155 device->GrabInput = NULL;
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156 device->GetWMInfo = NULL;
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157 device->InitOSKeymap = SVGA_InitOSKeymap;
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parents:
diff changeset
158 device->PumpEvents = SVGA_PumpEvents;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159
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parents:
diff changeset
160 device->free = SVGA_DeleteDevice;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161
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parents:
diff changeset
162 return device;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 VideoBootStrap SVGALIB_bootstrap = {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 "svgalib", "SVGAlib",
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167 SVGA_Available, SVGA_CreateDevice
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 };
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169
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parents:
diff changeset
170 static int SVGA_AddMode(_THIS, int mode, int actually_add, int force)
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parents:
diff changeset
171 {
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parents:
diff changeset
172 vga_modeinfo *modeinfo;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 modeinfo = vga_getmodeinfo(mode);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 if ( force || ( modeinfo->flags & CAPABLE_LINEAR ) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 int i, j;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 i = modeinfo->bytesperpixel-1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 if ( actually_add ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180 SDL_Rect saved_rect[2];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 int saved_mode[2];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 int b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183
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parents:
diff changeset
184 /* Add the mode, sorted largest to smallest */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185 b = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 j = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 while ( (SDL_modelist[i][j]->w > modeinfo->width) ||
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 (SDL_modelist[i][j]->h > modeinfo->height) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 ++j;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 /* Skip modes that are already in our list */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 if ( (SDL_modelist[i][j]->w == modeinfo->width) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 (SDL_modelist[i][j]->h == modeinfo->height) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 /* Insert the new mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 saved_rect[b] = *SDL_modelist[i][j];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 saved_mode[b] = SDL_vgamode[i][j];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 SDL_modelist[i][j]->w = modeinfo->width;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 SDL_modelist[i][j]->h = modeinfo->height;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 SDL_vgamode[i][j] = mode;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 /* Everybody scoot down! */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 if ( saved_rect[b].w && saved_rect[b].h ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 for ( ++j; SDL_modelist[i][j]->w; ++j ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 saved_rect[!b] = *SDL_modelist[i][j];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 saved_mode[!b] = SDL_vgamode[i][j];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 *SDL_modelist[i][j] = saved_rect[b];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 SDL_vgamode[i][j] = saved_mode[b];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 b = !b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 *SDL_modelist[i][j] = saved_rect[b];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 SDL_vgamode[i][j] = saved_mode[b];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 ++SDL_nummodes[i];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 return( force || ( modeinfo->flags & CAPABLE_LINEAR ) );
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 static void SVGA_UpdateVideoInfo(_THIS)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 vga_modeinfo *modeinfo;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 this->info.wm_available = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 this->info.hw_available = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 modeinfo = vga_getmodeinfo(vga_getcurrentmode());
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
228 this->info.video_mem = modeinfo->memory;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 /* FIXME: Add hardware accelerated blit information */
226
bb72c418a1f9 Disabled virtual terminal check for SVGAlib video
Sam Lantinga <slouken@libsdl.org>
parents: 205
diff changeset
230 #ifdef SVGALIB_DEBUG
bb72c418a1f9 Disabled virtual terminal check for SVGAlib video
Sam Lantinga <slouken@libsdl.org>
parents: 205
diff changeset
231 printf("Hardware accelerated blit: %savailable\n", modeinfo->haveblit ? "" : "not ");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 #endif
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 int SVGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 int keyboard;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 int mode, total_modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 /* Initialize all variables that we clean on shutdown */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 SDL_nummodes[i] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 SDL_vgamode[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 /* Initialize the library */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 vga_disabledriverreport();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 if ( vga_init() < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 SDL_SetError("Unable to initialize SVGAlib");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 vga_setmode(TEXT);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 /* Enable mouse and keyboard support */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 vga_setmousesupport(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 keyboard = keyboard_init_return_fd();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 if ( keyboard < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 SDL_SetError("Unable to initialize keyboard");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 if ( SVGA_initkeymaps(keyboard) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 keyboard_seteventhandler(SVGA_keyboardcallback);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 /* Determine the screen depth (use default 8-bit depth) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 vformat->BitsPerPixel = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 /* Enumerate the available fullscreen modes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 total_modes = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 for ( mode=vga_lastmodenumber(); mode; --mode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 if ( vga_hasmode(mode) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 if ( SVGA_AddMode(this, mode, 0, 0) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 ++total_modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 if ( SVGA_AddMode(this, G320x200x256, 0, 1) ) ++total_modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 if ( total_modes == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 SDL_SetError("No linear video modes available");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 SDL_vgamode[i] = (int *)malloc(SDL_nummodes[i]*sizeof(int));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 if ( SDL_vgamode[i] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 SDL_modelist[i] = (SDL_Rect **)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 if ( SDL_modelist[i] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 for ( j=0; j<SDL_nummodes[i]; ++j ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 SDL_modelist[i][j]=(SDL_Rect *)malloc(sizeof(SDL_Rect));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 if ( SDL_modelist[i][j] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 SDL_modelist[i][j] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 for ( mode=vga_lastmodenumber(); mode; --mode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 if ( vga_hasmode(mode) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 SVGA_AddMode(this, mode, 1, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 SVGA_AddMode(this, G320x200x256, 1, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 /* Free extra (duplicated) modes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 j = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 while ( SDL_modelist[i][j] && SDL_modelist[i][j]->w ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 j++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 while ( SDL_modelist[i][j] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 free(SDL_modelist[i][j]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 SDL_modelist[i][j] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 j++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
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parents:
diff changeset
327 /* Fill in our hardware acceleration capabilities */
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parents:
diff changeset
328 SVGA_UpdateVideoInfo(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329
74212992fb08 Initial revision
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parents:
diff changeset
330 /* We're done! */
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parents:
diff changeset
331 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
74212992fb08 Initial revision
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parents:
diff changeset
334 SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338
74212992fb08 Initial revision
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parents:
diff changeset
339 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342
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parents:
diff changeset
343 SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 int width, int height, int bpp, Uint32 flags)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 int mode;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 int vgamode;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 vga_modeinfo *modeinfo;
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
349 int screenpage_len;
0
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parents:
diff changeset
350
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parents:
diff changeset
351 /* Try to set the requested linear video mode */
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parents:
diff changeset
352 bpp = (bpp+7)/8-1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 if ( (SDL_modelist[bpp][mode]->w == width) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 (SDL_modelist[bpp][mode]->h == height) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 if ( SDL_modelist[bpp][mode] == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 SDL_SetError("Couldn't find requested mode in list");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 return(NULL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 vga_setmode(SDL_vgamode[bpp][mode]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 vga_setpage(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 vgamode=SDL_vgamode[bpp][mode];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 if ((vga_setlinearaddressing()<0) && (vgamode!=G320x200x256)) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 SDL_SetError("Unable to set linear addressing");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 return(NULL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 /* Update hardware acceleration info */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 SVGA_UpdateVideoInfo(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 /* Allocate the new pixel format for the screen */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 bpp = (bpp+1)*8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 if ( (bpp == 16) && (modeinfo->colors == 32768) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 bpp = 15;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 /* Set up the new mode framebuffer */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
1
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
387 if ( bpp == 8 ) {
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
388 /* FIXME: What about DirectColor? */
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
389 current->flags |= SDL_HWPALETTE;
cf2af46e9e2a Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
390 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 current->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 current->h = height;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 current->pitch = modeinfo->linewidth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 current->pixels = vga_getgraphmem();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
396 /* set double-buffering */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
397 if ( flags & SDL_DOUBLEBUF )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
398 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
399 /* length of one screen page in bytes */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
400 screenpage_len=current->h*modeinfo->linewidth;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
401
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
402 /* if start address should be aligned */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
403 if ( modeinfo->linewidth_unit )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
404 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
405 if ( screenpage_len % modeinfo->linewidth_unit )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
406 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
407 screenpage_len += modeinfo->linewidth_unit - ( screenpage_len % modeinfo->linewidth_unit );
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
408 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
409 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
410
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
411 /* if we heve enough videomemory = ak je dost videopamete */
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
412 if ( modeinfo->memory > ( screenpage_len * 2 / 1024 ) )
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
413 {
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
414 current->flags |= SDL_DOUBLEBUF;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
415 flip_page = 0;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
416 flip_offset[0] = 0;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
417 flip_offset[1] = screenpage_len;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
418 flip_address[0] = vga_getgraphmem();
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
419 flip_address[1] = flip_address[0]+screenpage_len;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
420 SVGA_FlipHWSurface(this,current);
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
421 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
422 }
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
423
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 /* Set the blit function */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 this->UpdateRects = SVGA_DirectUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* Set up the mouse handler again (buggy SVGAlib 1.40) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 mouse_seteventhandler(SVGA_mousecallback);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 /* We're done */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 /* We don't actually allow hardware surfaces other than the main one */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 static int SVGA_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 static void SVGA_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 /* We need to wait for vertical retrace on page flipped displays */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 static int SVGA_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 {
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
447 /* The waiting is done in SVGA_FlipHWSurface() */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 static void SVGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 static int SVGA_FlipHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 {
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
457 vga_setdisplaystart(flip_offset[flip_page]);
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
458 flip_page=!flip_page;
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
459 surface->pixels=flip_address[flip_page];
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
Sam Lantinga <slouken@libsdl.org>
parents: 67
diff changeset
460 vga_waitretrace();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 /* FIXME: Can this be used under SVGAlib? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 int SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 for(i = 0; i < ncolors; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 vga_setpalette(firstcolor + i,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 colors[i].r>>2,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 colors[i].g>>2,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 colors[i].b>>2);
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484 }
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485 return(1);
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486 }
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487
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488 /* Note: If we are terminated, this could be called in the middle of
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489 another SDL video routine -- notably UpdateRects.
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490 */
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491 void SVGA_VideoQuit(_THIS)
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492 {
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493 int i, j;
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494
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495 /* Reset the console video mode */
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496 if ( this->screen && (this->screen->w && this->screen->h) ) {
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497 vga_setmode(TEXT);
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498 }
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499 keyboard_close();
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500
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501 /* Free video mode lists */
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502 for ( i=0; i<NUM_MODELISTS; ++i ) {
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503 if ( SDL_modelist[i] != NULL ) {
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504 for ( j=0; SDL_modelist[i][j]; ++j )
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505 free(SDL_modelist[i][j]);
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506 free(SDL_modelist[i]);
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507 SDL_modelist[i] = NULL;
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508 }
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509 if ( SDL_vgamode[i] != NULL ) {
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510 free(SDL_vgamode[i]);
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511 SDL_vgamode[i] = NULL;
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512 }
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513 }
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514 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
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515 /* Direct screen access, no memory buffer */
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516 this->screen->pixels = NULL;
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517 }
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518 }
205
13161d3d349d Added double-buffering support for SVGAlib (thanks Kutak!)
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519