annotate src/SDL_loadso.c @ 1173:e9cf8c1b4590

Split up src/SDL_loadso.c into platform directories.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 17 Nov 2005 03:15:05 +0000
parents 51a8702d8ecd
children 173c063d4f55
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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29 /* System dependent library loading routines */
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31 /* !!! FIXME: includes so I don't have to update all the project files... */
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32 #define SDL_INTERNAL_BUILDING_LOADSO 1
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33 #if defined(USE_DUMMY_LOADSO)
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34 # include "loadso/dummy/SDL_loadso.c"
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35 #elif defined(MACOSX)
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36 # include "loadso/macosx/SDL_loadso.c"
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37 #elif defined(macintosh)
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38 # include "loadso/macos/SDL_loadso.c"
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39 #elif defined(USE_DLOPEN)
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40 # include "loadso/dlopen/SDL_loadso.c"
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41 #elif defined(WIN32) || defined(_WIN32_WCE)
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42 # include "loadso/windows/SDL_loadso.c"
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43 #elif defined(__BEOS__)
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44 # include "loadso/beos/SDL_loadso.c"
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45 #elif defined(__MINT__) && defined(ENABLE_LDG)
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46 # include "loadso/mint/SDL_loadso.c"
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47 #else
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48 # include "loadso/dummy/SDL_loadso.c"
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49 #endif /* system type */
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50