Mercurial > sdl-ios-xcode
diff src/SDL_loadso.c @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | |
children | fab1ddc4d7bf |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/SDL_loadso.c Wed Mar 06 05:20:11 2002 +0000 @@ -0,0 +1,193 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ +/* System dependent library loading routines */ + +#include <stdio.h> +#if defined(USE_DLOPEN) +# include <dlfcn.h> +#elif defined(WIN32) +# include <windows.h> +#elif defined(__BEOS__) +# include <be/kernel/image.h> +#elif defined(macintosh) +# include <string.h> +# include <Strings.h> +# include <CodeFragments.h> +# include <Errors.h> +#else +/*#error Unsupported dynamic link environment*/ +#endif /* system type */ + +#include "SDL_error.h" +#include "SDL_loadso.h" + +void *SDL_LoadObject(const char *sofile) +{ + void *handle = NULL; + const char *loaderror = "SDL_LoadObject() not implemented"; +#if defined(USE_DLOPEN) +/* * */ + handle = dlopen(sofile, RTLD_NOW); + loaderror = (char *)dlerror(); +#elif defined(WIN32) +/* * */ + char errbuf[512]; + + handle = (void *)LoadLibrary(sofile); + + /* Generate an error message if all loads failed */ + if ( handle == NULL ) { + FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | + FORMAT_MESSAGE_FROM_SYSTEM), + NULL, GetLastError(), + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + errbuf, SDL_TABLESIZE(errbuf), NULL); + loaderror = errbuf; + } +#elif defined(__BEOS__) +/* * */ + image_id library_id; + + library_id = load_add_on(sofile); + if ( library_id == B_ERROR ) { + loaderror = "BeOS error"; + } else { + handle = (void *)(library_id); + } +#elif defined(macintosh) +/* * */ + CFragConnectionID library_id; + Ptr mainAddr; + Str255 errName; + OSErr error; + char psofile[512]; + + strncpy(psofile, sofile, SDL_TABLESIZE(psofile)); + psofile[SDL_TABLESIZE(psofile)-1] = '\0'; + error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch, + kLoadCFrag, &library_id, &mainAddr, errName); + switch (error) { + case noErr: + break; + case cfragNoLibraryErr: + loaderror = "Library not found"; + break; + case cfragUnresolvedErr: + loaderror = "Unabled to resolve symbols"; + break; + case cfragNoPrivateMemErr: + case cfragNoClientMemErr: + loaderror = "Out of memory"; + break; + default: + loaderror = "Unknown Code Fragment Manager error"; + break; + } + if ( loaderror == NULL ) { + handle = (void *)(library_id); + } +#endif /* system type */ + + if ( handle == NULL ) { + SDL_SetError("Failed loading %s: %s", sofile, loaderror); + } + return(handle); +} + +void *SDL_LoadFunction(void *handle, const char *name) +{ + void *symbol = NULL; + const char *loaderror = "SDL_LoadFunction not implemented"; +#if defined(USE_DLOPEN) +/* * */ + symbol = dlsym(handle, name); + if ( symbol == NULL ) { + loaderror = (char *)dlerror(); + } +#elif defined(WIN32) +/* * */ + char errbuf[512]; + + symbol = (void *)GetProcAddress((HMODULE)handle, name); + if ( symbol == NULL ) { + FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | + FORMAT_MESSAGE_FROM_SYSTEM), + NULL, GetLastError(), + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + errbuf, SDL_TABLESIZE(errbuf), NULL); + loaderror = errbuf; + } +#elif defined(__BEOS__) +/* * */ + image_id library_id = (image_id)handle; + if ( get_image_symbol(library_id, + name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) { + loaderror = "Symbol not found"; + } +#elif defined(macintosh) +/* * */ + CFragSymbolClass class; + CFragConnectionID library_id = (CFragConnectionID)handle; + char pname[512]; + + strncpy(pname, name, SDL_TABLESIZE(pname)); + pname[SDL_TABLESIZE(pname)-1] = '\0'; + if ( FindSymbol(library_id, C2PStr(pname), + (char **)&symbol, &class) != noErr ) { + loaderror = "Symbol not found"; + } +#endif /* system type */ + + if ( symbol == NULL ) { + SDL_SetError("Failed loading %s: %s", name, loaderror); + } + return(symbol); +} + +void SDL_UnloadObject(void *handle) +{ + if ( handle == NULL ) { + return; + } +#if defined(USE_DLOPEN) +/* * */ + dlclose(handle); +#elif defined(WIN32) +/* * */ + FreeLibrary((HMODULE)handle); +#elif defined(__BEOS__) +/* * */ + image_id library_id = (image_id)handle; + unload_add_on(library_id); +#elif defined(macintosh) +/* * */ + CFragConnectionID library_id = (CFragConnectionID)handle; + CloseConnection(library_id); +#endif /* system type */ +}