Mercurial > sdl-ios-xcode
annotate BUGS @ 1173:e9cf8c1b4590
Split up src/SDL_loadso.c into platform directories.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 17 Nov 2005 03:15:05 +0000 |
parents | abe872771687 |
children | 9867f3d86e44 |
rev | line source |
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0 | 1 |
2 All: | |
3 Audio rate conversion is only implemented by multiplying or dividing | |
4 by a power of two. This is a side-effect of the requirement that the | |
5 raw audio buffer size be a power of two, and can hopefully be fixed. | |
6 This means 8 KHz audio converted to 22 KHz ends up being 16 KHz. :-/ | |
7 | |
8 When the implementation is writing directly to video memory the mouse | |
9 cursor doesn't work properly. Applications which do this should use | |
10 their own mouse cursor and call SDL_ShowCursor(0) to hide the system | |
11 cursor. | |
12 | |
13 Linux: | |
14 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
15 It requires handling of keyboard mapping events and using the XIM | |
16 input translation extension. I will implement it as requested. | |
17 Latin-1 keyboard input works fine. | |
18 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
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19 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
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20 |
0 | 21 The AAlib, GGI, and SVGAlib video drivers are not heavily tested. |
22 | |
23 Win32: | |
24 The MCI driver can't tell if the CD-ROM drive is paused or stopped. | |
25 | |
26 The SDL_INIT_EVENTTHREAD flag is not supported on Win32 | |
27 (Idea: create a separate DirectInput polling thread) | |
28 The main purpose of this flag is for smooth cursor motion in | |
29 fullscreen environments. | |
30 | |
31 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
32 This requires the ToUnicode() API which is only implemented on | |
33 Windows NT/2000, not on Windows 95/98. | |
34 Latin-1 keyboard input works fine. | |
35 | |
36 Joysticks are only supported under the Win32 MultiMedia API, | |
37 DirectInput support is not yet implemented. | |
38 | |
39 BeOS: | |
40 BePPC is not supported, apparently not even by Be Inc. | |
41 | |
42 SDL_WM_GrabInput() is not implemented. | |
43 Does anyone know how to do this? SDL_WM_GrabInput() is designed | |
44 to prevent the user from switching input and mouse focus away from | |
45 the SDL application. | |
46 | |
47 Continuous relative mouse motion is not implemented. | |
48 | |
49 Wide UNICODE character input (Kanji, etc.) has not been tested. | |
50 Latin-1 keyboard input works fine. | |
51 | |
52 MacOS: | |
53 Palette handling isn't implemented in windowed mode yet. | |
54 | |
55 Audio hasn't been extensively tested, in particular the locking | |
56 isn't implemented and mixer routines may not call malloc() or free() | |
57 because they are called at interrupt time. | |
58 | |
59 SDL_WM_GrabInput() is not implemented. | |
60 Does anyone know how to do this? SDL_WM_GrabInput() is designed | |
61 to prevent the user from switching input and mouse focus away from | |
62 the SDL application. | |
63 | |
64 Continuous relative mouse motion is not implemented. | |
65 | |
66 SDL_AddTimer() and SDL_RemoveTimer() haven't been implemented yet. | |
67 | |
68 Not all of the keys are properly recognized on the keyboard. | |
69 | |
70 MacOS X: | |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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71 Depth switching for windowed mode isn't implemented yet. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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parents:
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72 |
0 | 73 Palette handling isn't implemented in windowed mode yet. |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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74 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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75 Command-line arguments dialog is not implemented yet. |
0 | 76 |
47
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Added initial support for Quartz video (thanks Darrell!)
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77 Fullscreen drawing has some artifacts. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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78 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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79 Fullscreen OpenGL for the software renderer is broken. |
0 | 80 |
47
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Added initial support for Quartz video (thanks Darrell!)
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parents:
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81 Some OpenGL parameters are not accounted for, for example color bits customization. |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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82 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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83 Continuous mouse motion perhaps is not as smooth as it should be. |
0 | 84 |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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85 SDL_WM_GrabInput() is implemented, but it "freezes" the hardware |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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86 cursor in the center of the window/screen. Also, mouse moved events |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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87 are not generated, and the keyboard cannot be grabbed. |
0 | 88 |
89 MacOS X seems to have a broken pthread_cancel() implementation. | |
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90 Actually, it just only has one cancellation point defined. |
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91 http://lists.apple.com/archives/darwin-development/2004/Jun/24/killingapthread.001.txt |
0 | 92 |
93 FreeBSD: | |
94 pthread_cancel() isn't supported by FreeBSD 3.X, so threads don't | |
95 work on versions of FreeBSD earlier than 4.0. | |
96 | |
97 The CD-ROM handling doesn't work completely. | |
98 | |
99 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
100 It requires handling of keyboard mapping events and using the XIM | |
101 input translation extension. I will implement it as requested. | |
102 Latin-1 keyboard input works fine. | |
103 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
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104 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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105 |
0 | 106 Solaris: |
107 The joystick functions are not implemented yet. | |
108 | |
109 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
110 It requires handling of keyboard mapping events and using the XIM | |
111 input translation extension. I will implement it as requested. | |
112 Latin-1 keyboard input works fine. | |
113 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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114 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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115 |
0 | 116 IRIX: |
117 The CD-ROM handling doesn't work completely. | |
118 | |
119 The joystick functions are not implemented yet. | |
120 | |
121 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
122 It requires handling of keyboard mapping events and using the XIM | |
123 input translation extension. I will implement it as requested. | |
124 Latin-1 keyboard input works fine. | |
125 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
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126 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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127 |
250
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
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128 EPOC: |
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Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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129 Only Crystal version of Epoc/SymbianOS is currently supported. |
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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130 |
74a8f672f2f8
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131 SDL is implemented in static library only. SDL uses static/global |
74a8f672f2f8
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132 variables and that is not allowed in EPOC dll libraries. |
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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133 |
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134 Sound is not yet supported. |
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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135 |
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136 Joystick, OpenGL and cdrom is not supported (think about cdrom in a cell phone:-). |
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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137 |
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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138 No console output screen. Printing to stdout do not have any effect. |
74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
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139 |
663
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Date: Sat, 2 Aug 2003 16:22:51 +0300
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140 QNX: |
692
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Date: Fri, 15 Aug 2003 09:13:59 +0300
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141 Fullscreen switch doesn't work (disabled for now). |
663
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Date: Sat, 2 Aug 2003 16:22:51 +0300
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142 |
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Date: Sat, 2 Aug 2003 16:22:51 +0300
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143 |
0 | 144 OpenBSD: -= NOT YET SUPPORTED =- |
145 This is reported to work, but I haven't verified this. | |
146 | |
147 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
148 It requires handling of keyboard mapping events and using the XIM | |
149 input translation extension. I will implement it as requested. | |
150 Latin-1 keyboard input works fine. | |
151 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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152 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
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153 |
0 | 154 OSF/Tru64: -= NOT YET SUPPORTED =- |
155 The audio functions are not implemented yet. | |
156 | |
157 Joysticks and CD-ROM functions are not implemented yet. | |
158 | |
159 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
160 It requires handling of keyboard mapping events and using the XIM | |
161 input translation extension. I will implement it as requested. | |
162 Latin-1 keyboard input works fine. | |
163 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
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164 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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165 |
0 | 166 AIX: -= NOT YET SUPPORTED =- |
167 This port has only been tested with AIX 4.3.3 | |
168 | |
169 The OpenGL support doesn't work yet. | |
170 | |
171 The joystick subsystem isn't implemented yet. | |
172 | |
173 Endian detection doesn't work yet - needs a unique CPP symbol. | |
174 | |
175 Wide UNICODE character input (Kanji, etc.) is not yet supported. | |
176 It requires handling of keyboard mapping events and using the XIM | |
177 input translation extension. I will implement it as requested. | |
178 Latin-1 keyboard input works fine. | |
179 | |
27
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
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180 The keyboard modifiers are not set to the correct state on startup. |
a7e598a8d8be
The keyboard modifiers are not set to the correct state on X11 startup.
Sam Lantinga <slouken@lokigames.com>
parents:
21
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changeset
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181 |
0 | 182 The AIX port was done by Carsten.Griwodz@KOM.tu-darmstadt.de |
183 More information on this port is available at: | |
184 http://www.kom.e-technik.tu-darmstadt.de/~griff/SDL/ | |
185 | |
186 AmigaOS: -= NOT YET SUPPORTED =- | |
187 The OpenGL support isn't implemented yet. | |
188 | |
189 SDL_WM_GrabInput() is not implemented. | |
190 Does anyone know how to do this? SDL_WM_GrabInput() is designed | |
191 to prevent the user from switching input and mouse focus away from | |
192 the SDL application. | |
193 | |
194 Continuous relative mouse motion is not implemented. | |
195 | |
196 The AmigaOS port was done by Gabriele.Greco@galactica.it | |
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74a8f672f2f8
Added support for building SDL for EPOC/SymbianOS 6.0 (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents:
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197 |