Mercurial > sdl-ios-xcode
annotate src/render/software/SDL_drawpoint.c @ 5236:e82908c86c9c
Made the shaders easier to debug when they don't compile
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 08 Feb 2011 20:31:39 -0800 |
parents | 710d00cb3a6a |
children | b530ef003506 |
rev | line source |
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2901 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
2901 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
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24 #if !SDL_RENDER_DISABLED |
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25 |
2901 | 26 #include "SDL_draw.h" |
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Making the API simpler, moved the surface drawing functions to the software renderer.
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27 #include "SDL_drawpoint.h" |
2901 | 28 |
29 | |
30 int | |
31 SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color) | |
32 { | |
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33 if (!dst) { |
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34 SDL_SetError("Passed NULL destination surface"); |
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35 return -1; |
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36 } |
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37 |
2901 | 38 /* This function doesn't work on surfaces < 8 bpp */ |
39 if (dst->format->BitsPerPixel < 8) { | |
3160 | 40 SDL_SetError("SDL_DrawPoint(): Unsupported surface format"); |
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41 return -1; |
2901 | 42 } |
43 | |
44 /* Perform clipping */ | |
45 if (x < dst->clip_rect.x || y < dst->clip_rect.y || | |
46 x >= (dst->clip_rect.x + dst->clip_rect.w) || | |
47 y >= (dst->clip_rect.y + dst->clip_rect.h)) { | |
48 return 0; | |
49 } | |
50 | |
51 switch (dst->format->BytesPerPixel) { | |
52 case 1: | |
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53 DRAW_FASTSETPIXELXY1(x, y); |
2901 | 54 break; |
55 case 2: | |
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56 DRAW_FASTSETPIXELXY2(x, y); |
2901 | 57 break; |
58 case 3: | |
59 SDL_Unsupported(); | |
60 return -1; | |
61 case 4: | |
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62 DRAW_FASTSETPIXELXY4(x, y); |
2901 | 63 break; |
64 } | |
65 return 0; | |
66 } | |
67 | |
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68 int |
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69 SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, |
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70 Uint32 color) |
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71 { |
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72 int minx, miny; |
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73 int maxx, maxy; |
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74 int i; |
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75 int x, y; |
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76 |
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77 if (!dst) { |
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78 SDL_SetError("Passed NULL destination surface"); |
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79 return -1; |
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80 } |
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81 |
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82 /* This function doesn't work on surfaces < 8 bpp */ |
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83 if (dst->format->BitsPerPixel < 8) { |
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84 SDL_SetError("SDL_DrawPoints(): Unsupported surface format"); |
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85 return -1; |
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86 } |
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87 |
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88 minx = dst->clip_rect.x; |
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89 maxx = dst->clip_rect.x + dst->clip_rect.w - 1; |
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90 miny = dst->clip_rect.y; |
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91 maxy = dst->clip_rect.y + dst->clip_rect.h - 1; |
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92 |
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93 for (i = 0; i < count; ++i) { |
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94 x = points[i].x; |
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95 y = points[i].y; |
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96 |
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97 if (x < minx || x > maxx || y < miny || y > maxy) { |
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98 continue; |
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99 } |
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100 |
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101 switch (dst->format->BytesPerPixel) { |
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102 case 1: |
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103 DRAW_FASTSETPIXELXY1(x, y); |
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104 break; |
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105 case 2: |
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106 DRAW_FASTSETPIXELXY2(x, y); |
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107 break; |
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108 case 3: |
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109 SDL_Unsupported(); |
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110 return -1; |
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111 case 4: |
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112 DRAW_FASTSETPIXELXY4(x, y); |
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113 break; |
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114 } |
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115 } |
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116 return 0; |
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117 } |
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118 |
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119 #endif /* !SDL_RENDER_DISABLED */ |
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120 |
2901 | 121 /* vi: set ts=4 sw=4 expandtab: */ |