annotate Makefile.minimal @ 1619:e79e4c5e531b

From Anders F Bjorklund: When switching to "UNIX-style paths" as needed for the new includes, including <GL/gl.h> and <GL/glu.h> doesn't work anymore on Mac OS... The two headers are really located in the OpenGL SDK 1.2 CFM like this: OpenGL:Headers:gl.h OpenGL:Headers:glu.h There are also some compat copies, that *used* to work with Mac paths: OpenGL:Headers:GL/gl.h OpenGL:Headers:GL/glu.h The easiest fix is to make SDL_opengl.h include the proper header names, by adding a special case for the MACOS platform in addition to the MACOSX
author Sam Lantinga <slouken@libsdl.org>
date Wed, 12 Apr 2006 14:37:05 +0000
parents 64710b9f3eeb
children a72a5f62d6b7
rev   line source
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1 # Makefile to build the SDL library
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2
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3 INCLUDE = -I./include
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4 CFLAGS = -g -O2 $(INCLUDE)
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5 AR = ar
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6 RANLIB = ranlib
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8 CONFIG_H = include/SDL_config.h
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9 TARGET = libSDL.a
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10 SOURCES = \
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11 src/*.c \
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12 src/audio/*.c \
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13 src/cdrom/*.c \
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14 src/cpuinfo/*.c \
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15 src/events/*.c \
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16 src/file/*.c \
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17 src/joystick/*.c \
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18 src/stdlib/*.c \
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19 src/thread/*.c \
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20 src/timer/*.c \
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21 src/video/*.c \
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38c1eb6b0083 By default all the real targets have dummy audio/video and disk audio.
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22 src/audio/dummy/*.c \
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23 src/video/dummy/*.c \
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24 src/joystick/dummy/*.c \
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25 src/cdrom/dummy/*.c \
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26 src/thread/generic/*.c \
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27 src/timer/dummy/*.c \
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28 src/loadso/dummy/*.c \
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29
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30 OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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32 all: $(TARGET)
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33
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34 $(TARGET): $(CONFIG_H) $(OBJECTS)
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35 $(AR) crv $@ $^
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36 $(RANLIB) $@
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37
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38 $(CONFIG_H):
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39 cp $(CONFIG_H).default $(CONFIG_H)
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40
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41 clean:
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42 rm -f $(TARGET) $(OBJECTS)