Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 3258:e786366ea23b
This doesn't actually build on other platforms, I'll have to check with Martin
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Sep 2009 05:01:01 +0000 |
parents | af4a5af3cd2b |
children | e8f63b28947d |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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69 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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70 extern AudioBootStrap DISKAUD_bootstrap; |
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71 extern AudioBootStrap DUMMYAUD_bootstrap; |
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72 extern AudioBootStrap DCAUD_bootstrap; |
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73 extern AudioBootStrap MMEAUDIO_bootstrap; |
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74 extern AudioBootStrap DART_bootstrap; |
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75 extern AudioBootStrap NDSAUD_bootstrap; |
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76 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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77 |
1190 | 78 |
0 | 79 /* Available audio drivers */ |
3162 | 80 static const AudioBootStrap *const bootstrap[] = { |
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81 #if SDL_AUDIO_DRIVER_BSD |
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82 &BSD_AUDIO_bootstrap, |
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83 #endif |
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84 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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85 &PULSEAUDIO_bootstrap, |
0 | 86 #endif |
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87 #if SDL_AUDIO_DRIVER_ALSA |
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88 &ALSA_bootstrap, |
0 | 89 #endif |
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90 #if SDL_AUDIO_DRIVER_OSS |
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91 &DSP_bootstrap, |
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92 &DMA_bootstrap, |
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93 #endif |
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94 #if SDL_AUDIO_DRIVER_QSA |
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95 &QSAAUDIO_bootstrap, |
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96 #endif |
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97 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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98 &SUNAUDIO_bootstrap, |
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99 #endif |
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100 #if SDL_AUDIO_DRIVER_DMEDIA |
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101 &DMEDIA_bootstrap, |
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102 #endif |
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103 #if SDL_AUDIO_DRIVER_ARTS |
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104 &ARTS_bootstrap, |
0 | 105 #endif |
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106 #if SDL_AUDIO_DRIVER_ESD |
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107 &ESD_bootstrap, |
0 | 108 #endif |
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109 #if SDL_AUDIO_DRIVER_NAS |
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110 &NAS_bootstrap, |
0 | 111 #endif |
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112 #if SDL_AUDIO_DRIVER_DSOUND |
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113 &DSOUND_bootstrap, |
0 | 114 #endif |
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115 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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116 &WINWAVEOUT_bootstrap, |
0 | 117 #endif |
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118 #if SDL_AUDIO_DRIVER_PAUDIO |
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119 &PAUDIO_bootstrap, |
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120 #endif |
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121 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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122 &BEOSAUDIO_bootstrap, |
0 | 123 #endif |
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124 #if SDL_AUDIO_DRIVER_COREAUDIO |
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125 &COREAUDIO_bootstrap, |
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126 #endif |
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127 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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128 &COREAUDIOIPHONE_bootstrap, |
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129 #endif |
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130 #if SDL_AUDIO_DRIVER_MINT |
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131 &MINTAUDIO_GSXB_bootstrap, |
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132 &MINTAUDIO_MCSN_bootstrap, |
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133 &MINTAUDIO_STFA_bootstrap, |
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134 &MINTAUDIO_XBIOS_bootstrap, |
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135 &MINTAUDIO_DMA8_bootstrap, |
398
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_DISK |
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138 &DISKAUD_bootstrap, |
68
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139 #endif |
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140 #if SDL_AUDIO_DRIVER_DUMMY |
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141 &DUMMYAUD_bootstrap, |
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142 #endif |
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143 #if SDL_AUDIO_DRIVER_DC |
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144 &DCAUD_bootstrap, |
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145 #endif |
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146 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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147 &MMEAUDIO_bootstrap, |
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148 #endif |
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149 #if SDL_AUDIO_DRIVER_DART |
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150 &DART_bootstrap, |
1190 | 151 #endif |
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152 #if SDL_AUDIO_DRIVER_NDS |
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153 &NDSAUD_bootstrap, |
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154 #endif |
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155 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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156 &FUSIONSOUND_bootstrap, |
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157 #endif |
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158 NULL |
0 | 159 }; |
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160 |
2060 | 161 static SDL_AudioDevice * |
162 get_audio_device(SDL_AudioDeviceID id) | |
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163 { |
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164 id--; |
2060 | 165 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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166 SDL_SetError("Invalid audio device ID"); |
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167 return NULL; |
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168 } |
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169 |
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170 return open_devices[id]; |
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171 } |
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172 |
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173 |
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174 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 175 static int |
176 SDL_AudioDetectDevices_Default(int iscapture) | |
177 { | |
178 return -1; | |
179 } | |
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180 |
2060 | 181 static void |
182 SDL_AudioThreadInit_Default(_THIS) | |
183 { /* no-op. */ | |
184 } | |
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185 |
2060 | 186 static void |
187 SDL_AudioWaitDevice_Default(_THIS) | |
188 { /* no-op. */ | |
189 } | |
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190 |
2060 | 191 static void |
192 SDL_AudioPlayDevice_Default(_THIS) | |
193 { /* no-op. */ | |
194 } | |
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195 |
2060 | 196 static Uint8 * |
197 SDL_AudioGetDeviceBuf_Default(_THIS) | |
198 { | |
199 return NULL; | |
200 } | |
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201 |
2060 | 202 static void |
203 SDL_AudioWaitDone_Default(_THIS) | |
204 { /* no-op. */ | |
205 } | |
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206 |
2060 | 207 static void |
208 SDL_AudioCloseDevice_Default(_THIS) | |
209 { /* no-op. */ | |
210 } | |
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211 |
2060 | 212 static void |
213 SDL_AudioDeinitialize_Default(void) | |
214 { /* no-op. */ | |
215 } | |
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216 |
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217 static int |
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218 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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219 { |
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220 return 0; |
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221 } |
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222 |
2060 | 223 static const char * |
224 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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225 { |
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226 SDL_SetError("No such device"); |
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227 return NULL; |
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228 } |
0 | 229 |
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230 static void |
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231 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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232 { |
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233 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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234 return; |
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235 } |
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236 SDL_mutexP(device->mixer_lock); |
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237 } |
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238 |
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239 static void |
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240 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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241 { |
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242 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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243 return; |
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244 } |
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245 SDL_mutexV(device->mixer_lock); |
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246 } |
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247 |
0 | 248 |
2060 | 249 static void |
250 finalize_audio_entry_points(void) | |
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251 { |
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252 /* |
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253 * Fill in stub functions for unused driver entry points. This lets us |
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254 * blindly call them without having to check for validity first. |
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255 */ |
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256 |
2060 | 257 #define FILL_STUB(x) \ |
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258 if (current_audio.impl.x == NULL) { \ |
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259 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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260 } |
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261 FILL_STUB(DetectDevices); |
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262 FILL_STUB(GetDeviceName); |
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263 FILL_STUB(OpenDevice); |
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264 FILL_STUB(ThreadInit); |
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265 FILL_STUB(WaitDevice); |
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266 FILL_STUB(PlayDevice); |
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267 FILL_STUB(GetDeviceBuf); |
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268 FILL_STUB(WaitDone); |
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269 FILL_STUB(CloseDevice); |
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270 FILL_STUB(LockDevice); |
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271 FILL_STUB(UnlockDevice); |
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272 FILL_STUB(Deinitialize); |
2060 | 273 #undef FILL_STUB |
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274 } |
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275 |
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276 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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277 /* Write [length] bytes from buf into the streamer */ |
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278 void |
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279 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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280 { |
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281 int i; |
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282 |
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283 for (i = 0; i < length; ++i) { |
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284 stream->buffer[stream->write_pos] = buf[i]; |
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285 ++stream->write_pos; |
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286 } |
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287 } |
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288 |
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289 /* Read [length] bytes out of the streamer into buf */ |
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290 void |
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291 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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292 { |
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293 int i; |
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294 |
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295 for (i = 0; i < length; ++i) { |
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296 buf[i] = stream->buffer[stream->read_pos]; |
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297 ++stream->read_pos; |
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298 } |
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299 } |
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300 |
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301 int |
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302 SDL_StreamLength(SDL_AudioStreamer * stream) |
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303 { |
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304 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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305 } |
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306 |
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307 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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308 int |
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309 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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310 { |
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311 /* First try to allocate the buffer */ |
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312 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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313 if (stream->buffer == NULL) { |
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314 return -1; |
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315 } |
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316 |
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317 stream->max_len = max_len; |
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318 stream->read_pos = 0; |
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319 stream->write_pos = 0; |
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320 |
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321 /* Zero out the buffer */ |
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322 SDL_memset(stream->buffer, silence, max_len); |
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323 |
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324 return 0; |
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325 } |
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326 |
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327 /* Deinitialize the stream simply by freeing the buffer */ |
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328 void |
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329 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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330 { |
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331 if (stream->buffer != NULL) { |
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332 SDL_free(stream->buffer); |
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333 } |
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334 } |
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335 |
0 | 336 |
337 /* The general mixing thread function */ | |
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338 int SDLCALL |
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339 SDL_RunAudio(void *devicep) |
0 | 340 { |
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341 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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342 Uint8 *stream; |
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343 int stream_len; |
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344 void *udata; |
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345 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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346 int silence; |
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347 |
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348 /* For streaming when the buffer sizes don't match up */ |
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349 Uint8 *istream; |
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350 int istream_len; |
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352 /* Perform any thread setup */ |
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353 device->threadid = SDL_ThreadID(); |
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354 current_audio.impl.ThreadInit(device); |
0 | 355 |
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356 /* Set up the mixing function */ |
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357 fill = device->spec.callback; |
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358 udata = device->spec.userdata; |
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359 |
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360 /* By default do not stream */ |
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361 device->use_streamer = 0; |
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362 |
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363 if (device->convert.needed) { |
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364 if (device->convert.src_format == AUDIO_U8) { |
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365 silence = 0x80; |
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366 } else { |
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367 silence = 0; |
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368 } |
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369 |
3040 | 370 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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371 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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372 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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373 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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374 stream_max_len = 2 * device->spec.size; |
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375 if (device->convert.len_mult > device->convert.len_div) { |
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376 stream_max_len *= device->convert.len_mult; |
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377 stream_max_len /= device->convert.len_div; |
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378 } |
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379 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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380 0) |
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381 return -1; |
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382 device->use_streamer = 1; |
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383 |
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384 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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385 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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386 */ |
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387 istream_len = |
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388 device->spec.size * device->convert.len_div / |
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389 device->convert.len_mult; |
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390 } |
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391 #endif |
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392 |
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393 /* stream_len = device->convert.len; */ |
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394 stream_len = device->spec.size; |
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395 } else { |
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396 silence = device->spec.silence; |
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397 stream_len = device->spec.size; |
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398 } |
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399 |
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400 /* Determine if the streamer is necessary here */ |
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401 if (device->use_streamer == 1) { |
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402 /* This code is almost the same as the old code. The difference is, instead of reding |
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403 directly from the callback into "stream", then converting and sending the audio off, |
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404 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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405 However, reading and writing with streamer are done separately: |
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406 - We only call the callback and write to the streamer when the streamer does not |
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407 contain enough samples to output to the device. |
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408 - We only read from the streamer and tell the device to play when the streamer |
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409 does have enough samples to output. |
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410 This allows us to perform resampling in the conversion step, where the output of the |
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411 resampling process can be any number. We will have to see what a good size for the |
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412 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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413 */ |
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414 while (device->enabled) { |
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415 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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416 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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417 /* Set up istream */ |
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418 if (device->convert.needed) { |
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419 if (device->convert.buf) { |
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420 istream = device->convert.buf; |
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421 } else { |
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422 continue; |
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423 } |
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424 } else { |
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425 istream = current_audio.impl.GetDeviceBuf(device); |
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426 if (istream == NULL) { |
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427 istream = device->fake_stream; |
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428 } |
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429 } |
0 | 430 |
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431 /* Read from the callback into the _input_ stream */ |
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432 if (!device->paused) { |
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433 SDL_mutexP(device->mixer_lock); |
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434 (*fill) (udata, istream, istream_len); |
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435 SDL_mutexV(device->mixer_lock); |
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436 } |
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437 |
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438 /* Convert the audio if necessary and write to the streamer */ |
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439 if (device->convert.needed) { |
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440 SDL_ConvertAudio(&device->convert); |
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441 if (istream == NULL) { |
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442 istream = device->fake_stream; |
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443 } |
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444 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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445 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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446 device->convert.len_cvt); |
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447 } else { |
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448 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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449 } |
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450 } |
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451 |
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452 /* Only output audio if the streamer has enough to output */ |
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453 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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454 /* Set up the output stream */ |
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455 if (device->convert.needed) { |
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456 if (device->convert.buf) { |
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457 stream = device->convert.buf; |
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458 } else { |
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459 continue; |
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460 } |
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461 } else { |
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462 stream = current_audio.impl.GetDeviceBuf(device); |
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463 if (stream == NULL) { |
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464 stream = device->fake_stream; |
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465 } |
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466 } |
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467 |
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468 /* Now read from the streamer */ |
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469 SDL_StreamRead(&device->streamer, stream, stream_len); |
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470 |
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471 /* Ready current buffer for play and change current buffer */ |
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472 if (stream != device->fake_stream && !device->paused) { |
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473 current_audio.impl.PlayDevice(device); |
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474 /* Wait for an audio buffer to become available */ |
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475 current_audio.impl.WaitDevice(device); |
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476 } else { |
3139 | 477 SDL_Delay((device->spec.samples * 1000) / |
478 device->spec.freq); | |
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479 } |
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480 } |
0 | 481 |
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482 } |
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483 } else { |
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484 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 485 |
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486 /* Loop, filling the audio buffers */ |
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487 while (device->enabled) { |
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488 |
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489 /* Fill the current buffer with sound */ |
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490 if (device->convert.needed) { |
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491 if (device->convert.buf) { |
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492 stream = device->convert.buf; |
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493 } else { |
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494 continue; |
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495 } |
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496 } else { |
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497 stream = current_audio.impl.GetDeviceBuf(device); |
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498 if (stream == NULL) { |
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499 stream = device->fake_stream; |
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500 } |
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501 } |
0 | 502 |
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503 if (!device->paused) { |
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504 SDL_mutexP(device->mixer_lock); |
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505 (*fill) (udata, stream, stream_len); |
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506 SDL_mutexV(device->mixer_lock); |
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507 } |
1562 | 508 |
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509 /* Convert the audio if necessary */ |
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510 if (device->convert.needed) { |
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511 SDL_ConvertAudio(&device->convert); |
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512 stream = current_audio.impl.GetDeviceBuf(device); |
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513 if (stream == NULL) { |
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514 stream = device->fake_stream; |
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515 } |
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516 SDL_memcpy(stream, device->convert.buf, |
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517 device->convert.len_cvt); |
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518 } |
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519 |
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520 /* Ready current buffer for play and change current buffer */ |
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521 if (stream != device->fake_stream && !device->paused) { |
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522 current_audio.impl.PlayDevice(device); |
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523 /* Wait for an audio buffer to become available */ |
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524 current_audio.impl.WaitDevice(device); |
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525 } else { |
3139 | 526 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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527 } |
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528 } |
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529 } |
1562 | 530 |
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531 /* Wait for the audio to drain.. */ |
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532 current_audio.impl.WaitDone(device); |
21
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533 |
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534 /* If necessary, deinit the streamer */ |
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535 if (device->use_streamer == 1) |
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536 SDL_StreamDeinit(&device->streamer); |
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537 |
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538 return (0); |
0 | 539 } |
540 | |
322
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541 |
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542 static SDL_AudioFormat |
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543 SDL_ParseAudioFormat(const char *string) |
1794 | 544 { |
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545 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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546 CHECK_FMT_STRING(U8); |
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547 CHECK_FMT_STRING(S8); |
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548 CHECK_FMT_STRING(U16LSB); |
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549 CHECK_FMT_STRING(S16LSB); |
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550 CHECK_FMT_STRING(U16MSB); |
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551 CHECK_FMT_STRING(S16MSB); |
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552 CHECK_FMT_STRING(U16SYS); |
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553 CHECK_FMT_STRING(S16SYS); |
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554 CHECK_FMT_STRING(U16); |
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555 CHECK_FMT_STRING(S16); |
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556 CHECK_FMT_STRING(S32LSB); |
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557 CHECK_FMT_STRING(S32MSB); |
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558 CHECK_FMT_STRING(S32SYS); |
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559 CHECK_FMT_STRING(S32); |
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560 CHECK_FMT_STRING(F32LSB); |
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561 CHECK_FMT_STRING(F32MSB); |
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562 CHECK_FMT_STRING(F32SYS); |
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563 CHECK_FMT_STRING(F32); |
2060 | 564 #undef CHECK_FMT_STRING |
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565 return 0; |
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566 } |
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567 |
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568 int |
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569 SDL_GetNumAudioDrivers(void) |
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570 { |
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571 return (SDL_arraysize(bootstrap) - 1); |
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572 } |
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573 |
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574 const char * |
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575 SDL_GetAudioDriver(int index) |
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576 { |
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577 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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578 return (bootstrap[index]->name); |
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579 } |
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580 return (NULL); |
1794 | 581 } |
582 | |
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583 int |
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584 SDL_AudioInit(const char *driver_name) |
0 | 585 { |
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586 int i = 0; |
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587 int initialized = 0; |
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588 int tried_to_init = 0; |
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589 int rc = 0; |
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590 int best_choice = -1; |
0 | 591 |
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592 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 593 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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594 } |
0 | 595 |
2060 | 596 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
597 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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598 |
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599 /* Select the proper audio driver */ |
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600 if (driver_name == NULL) { |
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601 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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602 } |
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603 |
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604 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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605 /* make sure we should even try this driver before doing so... */ |
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606 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 607 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
608 ((!driver_name) && (backend->demand_only))) { | |
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609 continue; |
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610 } |
0 | 611 |
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612 tried_to_init = 1; |
2060 | 613 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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614 current_audio.name = backend->name; |
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615 current_audio.desc = backend->desc; |
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616 rc = backend->init(¤t_audio.impl); |
2942 | 617 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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618 initialized = 1; |
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619 best_choice = i; |
2942 | 620 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
2979 | 621 if (current_audio.impl.Deinitialize) { |
622 current_audio.impl.Deinitialize(); | |
623 } | |
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624 if (best_choice == -1) { |
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625 best_choice = i; |
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626 } |
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627 } |
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628 } |
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629 |
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630 /* No definite choice. Pick one that works but can't promise a device. */ |
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631 if ((!initialized) && (best_choice != -1)) { |
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632 const AudioBootStrap *backend = bootstrap[best_choice]; |
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633 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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634 current_audio.name = backend->name; |
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635 current_audio.desc = backend->desc; |
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636 initialized = (backend->init(¤t_audio.impl) > 0); |
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637 } |
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638 |
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639 if (!initialized) { |
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640 /* specific drivers will set the error message if they fail... */ |
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641 if (!tried_to_init) { |
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642 if (driver_name) { |
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643 SDL_SetError("%s not available", driver_name); |
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644 } else { |
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645 SDL_SetError("No available audio device"); |
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646 } |
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647 } |
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648 |
2060 | 649 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
650 return (-1); /* No driver was available, so fail. */ | |
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651 } |
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652 |
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653 finalize_audio_entry_points(); |
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654 |
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655 return (0); |
0 | 656 } |
657 | |
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658 /* |
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659 * Get the current audio driver name |
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660 */ |
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661 const char * |
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662 SDL_GetCurrentAudioDriver() |
0 | 663 { |
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664 return current_audio.name; |
0 | 665 } |
666 | |
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667 |
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668 int |
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669 SDL_GetNumAudioDevices(int iscapture) |
0 | 670 { |
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671 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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672 return -1; |
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673 } |
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674 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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675 return 0; |
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676 } |
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677 |
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678 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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679 return 1; |
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680 } |
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681 |
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682 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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683 return 1; |
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684 } |
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685 |
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686 return current_audio.impl.DetectDevices(iscapture); |
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687 } |
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688 |
0 | 689 |
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690 const char * |
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691 SDL_GetAudioDeviceName(int index, int iscapture) |
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692 { |
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693 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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694 SDL_SetError("Audio subsystem is not initialized"); |
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695 return NULL; |
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696 } |
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|
697 |
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698 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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699 SDL_SetError("No capture support"); |
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700 return NULL; |
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701 } |
2049
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702 |
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703 if (index < 0) { |
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704 SDL_SetError("No such device"); |
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705 return NULL; |
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706 } |
0 | 707 |
2049
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708 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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709 return DEFAULT_INPUT_DEVNAME; |
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710 } |
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|
711 |
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712 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
713 return DEFAULT_OUTPUT_DEVNAME; |
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714 } |
262
ba5363e21df8
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|
715 |
2049
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716 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
717 } |
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|
718 |
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|
719 |
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|
720 static void |
2060 | 721 close_audio_device(SDL_AudioDevice * device) |
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|
722 { |
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|
723 device->enabled = 0; |
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|
724 if (device->thread != NULL) { |
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|
725 SDL_WaitThread(device->thread, NULL); |
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|
726 } |
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|
727 if (device->mixer_lock != NULL) { |
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|
728 SDL_DestroyMutex(device->mixer_lock); |
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|
729 } |
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|
730 if (device->fake_stream != NULL) { |
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|
731 SDL_FreeAudioMem(device->fake_stream); |
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|
732 } |
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|
733 if (device->convert.needed) { |
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|
734 SDL_FreeAudioMem(device->convert.buf); |
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|
735 } |
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|
736 if (device->opened) { |
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737 current_audio.impl.CloseDevice(device); |
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|
738 device->opened = 0; |
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|
739 } |
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|
740 SDL_FreeAudioMem(device); |
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741 } |
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|
742 |
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|
743 |
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|
744 /* |
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|
745 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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746 * Fills in a sanitized copy in (prepared). |
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747 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
748 */ |
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|
749 static int |
2060 | 750 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
751 { |
2060 | 752 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
2049
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|
753 |
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|
754 if (orig->callback == NULL) { |
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755 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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|
756 return 0; |
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|
757 } |
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|
758 |
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|
759 if (orig->freq == 0) { |
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|
760 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 761 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
762 prepared->freq = 22050; /* a reasonable default */ | |
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763 } |
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764 } |
2049
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|
765 |
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|
766 if (orig->format == 0) { |
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767 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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768 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 769 prepared->format = AUDIO_S16; /* a reasonable default */ |
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770 } |
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771 } |
2049
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772 |
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773 switch (orig->channels) { |
2060 | 774 case 0:{ |
775 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 776 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 777 prepared->channels = 2; /* a reasonable default */ |
778 } | |
779 break; | |
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780 } |
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781 case 1: /* Mono */ |
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782 case 2: /* Stereo */ |
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783 case 4: /* surround */ |
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784 case 6: /* surround with center and lfe */ |
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785 break; |
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|
786 default: |
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787 SDL_SetError("Unsupported number of audio channels."); |
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788 return 0; |
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789 } |
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790 |
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791 if (orig->samples == 0) { |
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792 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 793 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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794 /* Pick a default of ~46 ms at desired frequency */ |
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795 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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796 const int samples = (prepared->freq / 1000) * 46; |
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797 int power2 = 1; |
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798 while (power2 < samples) { |
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799 power2 *= 2; |
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800 } |
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801 prepared->samples = power2; |
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802 } |
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803 } |
0 | 804 |
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805 /* Calculate the silence and size of the audio specification */ |
2049
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806 SDL_CalculateAudioSpec(prepared); |
21
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|
807 |
2049
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808 return 1; |
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809 } |
1408
ceb5c2fec4f1
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810 |
21
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|
811 |
2049
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812 static SDL_AudioDeviceID |
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813 open_audio_device(const char *devname, int iscapture, |
2866
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814 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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815 int allowed_changes, int min_id) |
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816 { |
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817 SDL_AudioDeviceID id = 0; |
2866
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818 SDL_AudioSpec _obtained; |
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819 SDL_AudioDevice *device; |
2866
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820 SDL_bool build_cvt; |
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821 int i = 0; |
21
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822 |
2049
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823 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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824 SDL_SetError("Audio subsystem is not initialized"); |
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825 return 0; |
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826 } |
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827 |
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828 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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829 SDL_SetError("No capture support"); |
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830 return 0; |
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831 } |
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832 |
2866
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833 if (!obtained) { |
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|
834 obtained = &_obtained; |
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835 } |
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|
836 if (!prepare_audiospec(desired, obtained)) { |
2049
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837 return 0; |
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838 } |
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839 |
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840 /* If app doesn't care about a specific device, let the user override. */ |
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841 if (devname == NULL) { |
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842 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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843 } |
21
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|
844 |
2049
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|
845 /* |
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846 * Catch device names at the high level for the simple case... |
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847 * This lets us have a basic "device enumeration" for systems that |
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|
848 * don't have multiple devices, but makes sure the device name is |
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849 * always NULL when it hits the low level. |
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|
850 * |
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851 * Also make sure that the simple case prevents multiple simultaneous |
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852 * opens of the default system device. |
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|
853 */ |
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|
854 |
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|
855 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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856 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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|
857 SDL_SetError("No such device"); |
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|
858 return 0; |
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|
859 } |
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860 devname = NULL; |
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|
861 |
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862 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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863 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
864 SDL_SetError("Audio device already open"); |
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|
865 return 0; |
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|
866 } |
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|
867 } |
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868 } |
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|
869 |
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870 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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871 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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|
872 SDL_SetError("No such device"); |
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|
873 return 0; |
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874 } |
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|
875 devname = NULL; |
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|
876 |
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|
877 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 |
2060 | 885 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 } |
2060 | 890 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
891 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
893 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 device->opened = 1; |
0 | 911 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
912 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
913 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
914 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
915 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
916 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
917 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
918 } |
0 | 919 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
921 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
926 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
945 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
946 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
949 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
950 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
952 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
953 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
955 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
957 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
958 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
960 device->convert.len = (int) (((double) obtained->size) / |
2060 | 961 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
962 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
963 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
968 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
970 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
971 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
972 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 /* Find an available device ID and store the structure... */ |
2060 | 975 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
985 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
986 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
987 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
988 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
989 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
990 /* Start the audio thread */ |
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|
991 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
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992 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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993 #undef SDL_CreateThread |
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994 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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995 #else |
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996 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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997 #endif |
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998 if (device->thread == NULL) { |
2060 | 999 SDL_CloseAudioDevice(id + 1); |
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1000 SDL_SetError("Couldn't create audio thread"); |
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|
1001 return 0; |
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1002 } |
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|
1003 } |
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|
1004 |
2060 | 1005 return id + 1; |
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|
1006 } |
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|
1007 |
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|
1008 |
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|
1009 int |
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|
1010 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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|
1011 { |
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|
1012 SDL_AudioDeviceID id = 0; |
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1013 |
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|
1014 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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1015 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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1016 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1017 return (-1); |
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1018 } |
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|
1019 } |
0 | 1020 |
2049
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|
1021 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
1022 if (open_devices[0] != NULL) { |
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|
1023 SDL_SetError("Audio device is already opened"); |
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1024 return (-1); |
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|
1025 } |
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|
1026 |
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|
1027 if (obtained) { |
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|
1028 id = open_audio_device(NULL, 0, desired, obtained, |
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|
1029 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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|
1030 } else { |
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|
1031 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1032 } |
2060 | 1033 if (id > 1) { /* this should never happen in theory... */ |
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|
1034 SDL_CloseAudioDevice(id); |
2060 | 1035 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1036 return (-1); |
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|
1037 } |
21
75a95f82bc1f
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diff
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|
1038 |
2049
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|
1039 return ((id == 0) ? -1 : 0); |
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|
1040 } |
21
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|
1041 |
2049
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|
1042 SDL_AudioDeviceID |
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|
1043 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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|
1044 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1045 int allowed_changes) |
2049
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|
1046 { |
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|
1047 return open_audio_device(device, iscapture, desired, obtained, |
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|
1048 allowed_changes, 2); |
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1049 } |
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1050 |
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|
1051 SDL_audiostatus |
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|
1052 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1053 { |
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|
1054 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1055 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
1056 if (device && device->enabled) { |
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|
1057 if (device->paused) { |
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1058 status = SDL_AUDIO_PAUSED; |
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|
1059 } else { |
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|
1060 status = SDL_AUDIO_PLAYING; |
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1061 } |
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1062 } |
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|
1063 return (status); |
0 | 1064 } |
1065 | |
2049
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|
1066 |
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|
1067 SDL_audiostatus |
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|
1068 SDL_GetAudioStatus(void) |
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|
1069 { |
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|
1070 return SDL_GetAudioDeviceStatus(1); |
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|
1071 } |
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|
1072 |
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|
1073 void |
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|
1074 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1075 { |
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|
1076 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1077 if (device) { |
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|
1078 device->paused = pause_on; |
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1079 } |
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|
1080 } |
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|
1081 |
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|
1082 void |
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|
1083 SDL_PauseAudio(int pause_on) |
0 | 1084 { |
2049
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|
1085 SDL_PauseAudioDevice(1, pause_on); |
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|
1086 } |
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|
1087 |
0 | 1088 |
2049
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|
1089 void |
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|
1090 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1091 { |
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|
1092 /* Obtain a lock on the mixing buffers */ |
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|
1093 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1094 if (device) { |
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|
1095 current_audio.impl.LockDevice(device); |
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1096 } |
0 | 1097 } |
1098 | |
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|
1099 void |
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|
1100 SDL_LockAudio(void) |
0 | 1101 { |
2049
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|
1102 SDL_LockAudioDevice(1); |
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|
1103 } |
0 | 1104 |
2049
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1105 void |
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diff
changeset
|
1106 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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diff
changeset
|
1107 { |
1895
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|
1108 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
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diff
changeset
|
1109 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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diff
changeset
|
1110 if (device) { |
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|
1111 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1112 } |
0 | 1113 } |
1114 | |
1895
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|
1115 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1116 SDL_UnlockAudio(void) |
0 | 1117 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1118 SDL_UnlockAudioDevice(1); |
5f6550e5184f
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diff
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|
1119 } |
0 | 1120 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
1121 void |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
1122 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
1123 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
1124 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
1125 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1126 close_audio_device(device); |
2060 | 1127 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1128 } |
0 | 1129 } |
1130 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1131 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1132 SDL_CloseAudio(void) |
0 | 1133 { |
2049
5f6550e5184f
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|
1134 SDL_CloseAudioDevice(1); |
0 | 1135 } |
1136 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1137 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1138 SDL_AudioQuit(void) |
0 | 1139 { |
2049
5f6550e5184f
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|
1140 SDL_AudioDeviceID i; |
5f6550e5184f
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|
1141 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1142 SDL_CloseAudioDevice(i); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1143 } |
0 | 1144 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1145 /* Free the driver data */ |
5f6550e5184f
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diff
changeset
|
1146 current_audio.impl.Deinitialize(); |
2060 | 1147 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1148 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1149 } |
1150 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1151 #define NUM_FORMATS 10 |
0 | 1152 static int format_idx; |
1153 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1154 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1155 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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1978
diff
changeset
|
1156 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1157 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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1978
diff
changeset
|
1158 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1159 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1160 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
1161 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
1162 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1163 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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1978
diff
changeset
|
1164 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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parents:
1978
diff
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|
1165 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1166 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
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1982
diff
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|
1167 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
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|
1168 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
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1982
diff
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|
1169 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1170 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1171 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
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1982
diff
changeset
|
1172 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1173 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
1174 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1175 }; |
1176 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1177 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1178 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1179 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1180 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1181 if (format_list[format_idx][0] == format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1182 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1183 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1184 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1185 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1186 return (SDL_NextAudioFormat()); |
0 | 1187 } |
1188 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1189 SDL_AudioFormat |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
1190 SDL_NextAudioFormat(void) |
0 | 1191 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1192 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1193 return (0); |
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diff
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|
1194 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1195 return (format_list[format_idx][format_idx_sub++]); |
0 | 1196 } |
1197 | |
1895
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|
1198 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1199 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1200 { |
1895
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|
1201 switch (spec->format) { |
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|
1202 case AUDIO_U8: |
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|
1203 spec->silence = 0x80; |
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|
1204 break; |
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|
1205 default: |
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|
1206 spec->silence = 0x00; |
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|
1207 break; |
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|
1208 } |
2049
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changeset
|
1209 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1210 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1211 spec->size *= spec->samples; |
0 | 1212 } |
1895
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|
1213 |
2049
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|
1214 |
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changeset
|
1215 /* |
5f6550e5184f
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|
1216 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
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|
1217 * audio device (and is deprecated, by the way!). |
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|
1218 */ |
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|
1219 void |
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changeset
|
1220 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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changeset
|
1221 { |
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changeset
|
1222 /* Mix the user-level audio format */ |
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changeset
|
1223 SDL_AudioDevice *device = get_audio_device(1); |
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changeset
|
1224 if (device != NULL) { |
5f6550e5184f
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changeset
|
1225 SDL_AudioFormat format; |
5f6550e5184f
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diff
changeset
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1226 if (device->convert.needed) { |
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1227 format = device->convert.src_format; |
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1228 } else { |
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1229 format = device->spec.format; |
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1230 } |
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1231 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1232 } |
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1233 } |
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1234 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1235 /* vi: set ts=4 sw=4 expandtab: */ |