annotate docs/html/sdlsemvalue.html @ 181:e5bc29de3f0a

Updated from the SDL Documentation Project
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Sep 2001 02:41:09 +0000
parents 55f1f1b3e27d
children 355632dca928
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_SemValue</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Multi-threaded Programming"
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15 REL="PREVIOUS"
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16 TITLE="SDL_SemPost"
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17 HREF="sdlsempost.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_CreateCond"
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20 HREF="sdlcreatecond.html"></HEAD
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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46 ><A
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47 HREF="sdlsempost.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdlcreatecond.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLSEMVALUE"
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71 >SDL_SemValue</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN7830"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_SemValue&nbsp;--&nbsp;Return the current value of a semaphore.</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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84 NAME="AEN7833"
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN7834"
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92 ></A
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"
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98 #include "SDL/SDL_thread.h"</PRE
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99 ><P
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100 ><CODE
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101 ><CODE
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102 CLASS="FUNCDEF"
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103 >Uint32 <B
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104 CLASS="FSFUNC"
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105 >SDL_SemValue</B
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106 ></CODE
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107 >(SDL_sem *sem);</CODE
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108 ></P
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109 ><P
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110 ></P
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111 ></DIV
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112 ></DIV
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113 ><DIV
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114 CLASS="REFSECT1"
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115 ><A
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116 NAME="AEN7840"
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117 ></A
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118 ><H2
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119 >Description</H2
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120 ><P
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121 ><TT
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122 CLASS="FUNCTION"
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123 >SDL_SemValue()</TT
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124 > returns the current semaphore value from
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125 the semaphore pointed to by <TT
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126 CLASS="PARAMETER"
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127 ><I
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128 >sem</I
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129 ></TT
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130 >.</P
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131 ></DIV
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132 ><DIV
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133 CLASS="REFSECT1"
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134 ><A
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135 NAME="AEN7845"
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136 ></A
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137 ><H2
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138 >Return Value</H2
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139 ><P
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140 >Returns current value of the semaphore.</P
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141 ></DIV
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142 ><DIV
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143 CLASS="REFSECT1"
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144 ><A
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145 NAME="AEN7848"
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146 ></A
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147 ><H2
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148 >Examples</H2
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149 ><P
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150 ><PRE
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151 CLASS="PROGRAMLISTING"
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152 > sem_value = SDL_SemValue(my_sem);</PRE
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153 ></P
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154 ></DIV
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155 ><DIV
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156 CLASS="REFSECT1"
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157 ><A
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158 NAME="AEN7852"
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159 ></A
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160 ><H2
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161 >See Also</H2
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162 ><P
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163 ><A
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164 HREF="sdlcreatesemaphore.html"
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165 ><TT
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166 CLASS="FUNCTION"
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167 >SDL_CreateSemaphore</TT
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168 ></A
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169 >,
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170 <A
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171 HREF="sdldestroysemaphore.html"
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172 ><TT
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173 CLASS="FUNCTION"
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174 >SDL_DestroySemaphore</TT
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175 ></A
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176 >,
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177 <A
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178 HREF="sdlsemwait.html"
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179 ><TT
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180 CLASS="FUNCTION"
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181 >SDL_SemWait</TT
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182 ></A
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183 >,
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184 <A
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185 HREF="sdlsemtrywait.html"
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186 ><TT
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187 CLASS="FUNCTION"
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188 >SDL_SemTryWait</TT
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189 ></A
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190 >,
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191 <A
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192 HREF="sdlsemwaittimeout.html"
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193 ><TT
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194 CLASS="FUNCTION"
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195 >SDL_SemWaitTimeout</TT
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196 ></A
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197 >,
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198 <A
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199 HREF="sdlsempost.html"
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200 ><TT
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Sam Lantinga <slouken@lokigames.com>
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201 CLASS="FUNCTION"
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202 >SDL_SemPost</TT
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203 ></A
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204 ></P
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205 ></DIV
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206 ><DIV
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207 CLASS="NAVFOOTER"
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208 ><HR
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Sam Lantinga <slouken@lokigames.com>
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209 ALIGN="LEFT"
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Sam Lantinga <slouken@lokigames.com>
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210 WIDTH="100%"><TABLE
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Sam Lantinga <slouken@lokigames.com>
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211 WIDTH="100%"
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Sam Lantinga <slouken@lokigames.com>
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212 BORDER="0"
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Sam Lantinga <slouken@lokigames.com>
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213 CELLPADDING="0"
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Sam Lantinga <slouken@lokigames.com>
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214 CELLSPACING="0"
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215 ><TR
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216 ><TD
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217 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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218 ALIGN="left"
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Sam Lantinga <slouken@lokigames.com>
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219 VALIGN="top"
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220 ><A
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221 HREF="sdlsempost.html"
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222 >Prev</A
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223 ></TD
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224 ><TD
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Sam Lantinga <slouken@lokigames.com>
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225 WIDTH="34%"
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Sam Lantinga <slouken@lokigames.com>
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226 ALIGN="center"
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Sam Lantinga <slouken@lokigames.com>
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227 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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228 ><A
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229 HREF="index.html"
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Sam Lantinga <slouken@lokigames.com>
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230 >Home</A
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231 ></TD
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232 ><TD
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233 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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234 ALIGN="right"
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Sam Lantinga <slouken@lokigames.com>
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235 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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236 ><A
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Sam Lantinga <slouken@lokigames.com>
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237 HREF="sdlcreatecond.html"
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Sam Lantinga <slouken@lokigames.com>
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238 >Next</A
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239 ></TD
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Sam Lantinga <slouken@lokigames.com>
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240 ></TR
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Sam Lantinga <slouken@lokigames.com>
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241 ><TR
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242 ><TD
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Sam Lantinga <slouken@lokigames.com>
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243 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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244 ALIGN="left"
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Sam Lantinga <slouken@lokigames.com>
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245 VALIGN="top"
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246 >SDL_SemPost</TD
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247 ><TD
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248 WIDTH="34%"
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Sam Lantinga <slouken@lokigames.com>
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249 ALIGN="center"
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Sam Lantinga <slouken@lokigames.com>
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250 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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251 ><A
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Sam Lantinga <slouken@lokigames.com>
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252 HREF="thread.html"
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Sam Lantinga <slouken@lokigames.com>
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253 >Up</A
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254 ></TD
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Sam Lantinga <slouken@lokigames.com>
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255 ><TD
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Sam Lantinga <slouken@lokigames.com>
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256 WIDTH="33%"
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Sam Lantinga <slouken@lokigames.com>
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257 ALIGN="right"
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Sam Lantinga <slouken@lokigames.com>
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258 VALIGN="top"
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Sam Lantinga <slouken@lokigames.com>
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259 >SDL_CreateCond</TD
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260 ></TR
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Sam Lantinga <slouken@lokigames.com>
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261 ></TABLE
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262 ></DIV
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Sam Lantinga <slouken@lokigames.com>
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263 ></BODY
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Sam Lantinga <slouken@lokigames.com>
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264 ></HTML
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265 >