Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11mouse.c @ 4586:e479c1e57c52
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Wed, 16 Jun 2010 10:50:01 +0530 |
parents | f7b03b6838cb |
children | 3e69e077cb95 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 #include "SDL_x11video.h" |
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24 #include "SDL_x11mouse.h" |
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25 #include "../../events/SDL_mouse_c.h" |
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26 |
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27 #if SDL_VIDEO_DRIVER_X11_XINPUT |
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28 static void |
2942 | 29 X11_FreeMouse(SDL_Mouse * mouse) |
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30 { |
2942 | 31 X11_MouseData *data = (X11_MouseData *) mouse->driverdata; |
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32 |
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33 if (data) { |
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34 XCloseDevice(data->display, data->device); |
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35 SDL_free(data); |
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36 } |
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37 } |
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38 #endif |
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39 |
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40 void |
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41 X11_InitMouse(_THIS) |
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42 { |
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43 SDL_Mouse mouse; |
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44 #if SDL_VIDEO_DRIVER_X11_XINPUT |
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45 Display *display = ((SDL_VideoData *) _this->driverdata)->display; |
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46 X11_MouseData *data; |
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47 int i, j, n; |
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48 XDeviceInfo *DevList; |
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49 XAnyClassPtr deviceClass; |
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50 int event_code; |
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51 XEventClass xEvent; |
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52 #endif |
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53 int num_mice = 0; |
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54 |
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55 SDL_zero(mouse); |
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56 |
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57 #if SDL_VIDEO_DRIVER_X11_XINPUT |
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58 /* we're getting the list of input devices */ |
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59 n = 0; |
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60 if (SDL_X11_HAVE_XINPUT) { |
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61 DevList = XListInputDevices(display, &n); |
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62 } |
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63 |
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64 /* we're aquiring valuators: mice, tablets, etc. */ |
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65 for (i = 0; i < n; ++i) { |
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66 /* if it's the core pointer or core keyborard we don't want it */ |
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67 if ((DevList[i].use != IsXPointer && DevList[i].use != IsXKeyboard)) { |
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68 /* we have to check all of the device classes */ |
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69 deviceClass = DevList[i].inputclassinfo; |
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70 for (j = 0; j < DevList[i].num_classes; ++j) { |
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71 if (deviceClass->class == ValuatorClass) { /* bingo ;) */ |
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72 XValuatorInfo *valInfo; |
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73 |
2942 | 74 data = (X11_MouseData *) SDL_calloc(1, sizeof(*data)); |
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75 if (!data) { |
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76 continue; |
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77 } |
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78 data->display = display; |
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79 data->device = XOpenDevice(display, DevList[i].id); |
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80 |
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81 /* motion events */ |
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82 DeviceMotionNotify(data->device, event_code, xEvent); |
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83 if (xEvent) { |
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84 data->xevents[data->num_xevents++] = xEvent; |
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85 data->motion = event_code; |
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86 } |
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87 |
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88 /* button events */ |
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89 DeviceButtonPress(data->device, event_code, xEvent); |
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90 if (xEvent) { |
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91 data->xevents[data->num_xevents++] = xEvent; |
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92 data->button_pressed = event_code; |
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93 } |
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94 DeviceButtonRelease(data->device, event_code, xEvent); |
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95 if (xEvent) { |
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96 data->xevents[data->num_xevents++] = xEvent; |
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97 data->button_released = event_code; |
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98 } |
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99 |
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100 /* proximity events */ |
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101 ProximityIn(data->device, event_code, xEvent); |
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102 if (xEvent) { |
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103 data->xevents[data->num_xevents++] = xEvent; |
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104 data->proximity_in = event_code; |
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105 } |
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106 ProximityOut(data->device, event_code, xEvent); |
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107 if (xEvent) { |
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108 data->xevents[data->num_xevents++] = xEvent; |
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109 data->proximity_out = event_code; |
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110 } |
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111 |
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112 SDL_zero(mouse); |
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113 mouse.id = DevList[i].id; |
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114 mouse.FreeMouse = X11_FreeMouse; |
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115 mouse.driverdata = data; |
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116 |
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117 /* lets get the device parameters */ |
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118 valInfo = (XValuatorInfo *) deviceClass; |
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119 /* if the device reports pressure, lets check it parameteres */ |
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120 if (valInfo->num_axes > 2) { |
2942 | 121 SDL_AddMouse(&mouse, DevList[i].name, |
122 valInfo->axes[2].max_value, | |
123 valInfo->axes[2].min_value, 1); | |
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124 } else { |
2942 | 125 SDL_AddMouse(&mouse, DevList[i].name, 0, 0, 1); |
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126 } |
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127 #ifndef IsXExtensionPointer |
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128 #define IsXExtensionPointer 4 |
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129 #endif |
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130 if (DevList[i].use == IsXExtensionPointer) { |
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131 ++num_mice; |
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132 } |
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133 break; |
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134 } |
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135 /* if it's not class we're interested in, lets go further */ |
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136 deviceClass = |
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137 (XAnyClassPtr) ((char *) deviceClass + |
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138 deviceClass->length); |
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139 } |
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140 } |
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141 } |
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142 XFreeDeviceList(DevList); |
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143 #endif |
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144 |
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145 if (num_mice == 0) { |
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146 SDL_zero(mouse); |
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147 SDL_AddMouse(&mouse, "CorePointer", 0, 0, 1); |
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148 } |
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149 } |
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150 |
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151 void |
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152 X11_QuitMouse(_THIS) |
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153 { |
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154 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
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155 |
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156 /* !!! FIXME: use XCloseDevice()? Or maybe handle under SDL_MouseQuit()? */ |
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157 |
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158 /* let's delete all of the mice */ |
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159 SDL_MouseQuit(); |
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160 } |
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161 |
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162 /* vi: set ts=4 sw=4 expandtab: */ |