Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11mouse.c @ 2859:99210400e8b9
Updated copyright date
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:27:32 +0000 |
parents | f55c87ae336b |
children | b93965a16fe0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 #include "SDL_x11video.h" |
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24 #include "../../events/SDL_mouse_c.h" |
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25 |
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26 void |
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27 X11_InitMouse(_THIS) |
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28 { |
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29 #if SDL_VIDEO_DRIVER_X11_XINPUT |
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30 XDevice **newDevices; |
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31 int i, j, index = 0, numOfDevices; |
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32 XDeviceInfo *DevList; |
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33 XAnyClassPtr deviceClass; |
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34 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
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35 |
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36 SDL_XDevices = NULL; |
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37 SDL_NumOfXDevices = 0; |
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38 |
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39 if (!SDL_X11_HAVE_XINPUT) { |
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40 /* should have dynamically loaded, but wasn't available. */ |
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41 return; |
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42 } |
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43 |
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44 /* we're getting the list of input devices */ |
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45 DevList = XListInputDevices(data->display, &numOfDevices); |
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46 SDL_XDevices = (XDevice **) SDL_malloc(sizeof(XDevice)); |
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47 |
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48 /* we're aquiring valuators:mices, tablets, etc. */ |
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49 for (i = 0; i < numOfDevices; ++i) { |
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50 /* if it's the core pointer or core keyborard we don't want it */ |
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51 if ((DevList[i].use != IsXPointer && DevList[i].use != IsXKeyboard)) { |
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52 /* we have to check all of the device classes */ |
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53 deviceClass = DevList[i].inputclassinfo; |
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54 for (j = 0; j < DevList[i].num_classes; ++j) { |
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55 if (deviceClass->class == ValuatorClass) { /* bingo ;) */ |
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56 XValuatorInfo *valInfo; |
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57 SDL_Mouse mouse; |
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58 |
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59 newDevices = |
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60 (XDevice **) SDL_realloc(SDL_XDevices, |
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61 (index + |
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62 1) * sizeof(*newDevices)); |
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63 if (!newDevices) { |
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64 SDL_OutOfMemory(); |
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65 return; |
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66 } |
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67 SDL_XDevices = newDevices; |
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68 SDL_XDevices[index] = |
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69 XOpenDevice(data->display, DevList[i].id); |
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70 SDL_zero(mouse); |
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71 |
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72 /* the id of the device differs from its index |
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73 * so we're assigning the index of a device to it's id */ |
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74 SDL_SetMouseIndexId(DevList[i].id, index); |
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75 /* lets get the device parameters */ |
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76 valInfo = (XValuatorInfo *) deviceClass; |
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77 /* if the device reports pressure, lets check it parameteres */ |
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78 if (valInfo->num_axes > 2) { |
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79 data->mouse = |
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80 SDL_AddMouse(&mouse, index++, DevList[i].name, |
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81 valInfo->axes[2].max_value, |
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82 valInfo->axes[2].min_value, 1); |
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83 } else { |
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84 data->mouse = |
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85 SDL_AddMouse(&mouse, index++, DevList[i].name, 0, |
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86 0, 1); |
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87 } |
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88 break; |
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89 } |
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90 /* if it's not class we're interested in, lets go further */ |
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91 deviceClass = |
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92 (XAnyClassPtr) ((char *) deviceClass + |
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93 deviceClass->length); |
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94 } |
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95 } |
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96 } |
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97 XFreeDeviceList(DevList); |
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98 |
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99 SDL_NumOfXDevices = index; |
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100 #endif |
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101 } |
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102 |
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103 void |
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104 X11_QuitMouse(_THIS) |
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105 { |
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106 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
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107 |
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108 /* !!! FIXME: use XCloseDevice()? Or maybe handle under SDL_MouseQuit()? */ |
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109 |
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110 /* let's delete all of the mice */ |
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111 SDL_MouseQuit(); |
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112 } |
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113 |
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114 /* vi: set ts=4 sw=4 expandtab: */ |