Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2698:e1da92da346c gsoc2008_nds
Clean up.
author | Darren Alton <dalton@stevens.edu> |
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date | Wed, 27 Aug 2008 04:23:38 +0000 |
parents | 4135aa9c5645 |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap SNDMGR_bootstrap; |
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63 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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68 extern AudioBootStrap DISKAUD_bootstrap; |
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69 extern AudioBootStrap DUMMYAUD_bootstrap; |
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70 extern AudioBootStrap DCAUD_bootstrap; |
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71 extern AudioBootStrap MMEAUDIO_bootstrap; |
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72 extern AudioBootStrap DART_bootstrap; |
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73 extern AudioBootStrap NDSAUD_bootstrap; |
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74 |
1190 | 75 |
0 | 76 /* Available audio drivers */ |
77 static AudioBootStrap *bootstrap[] = { | |
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78 #if SDL_AUDIO_DRIVER_BSD |
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79 &BSD_AUDIO_bootstrap, |
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80 #endif |
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81 #if SDL_AUDIO_DRIVER_OSS |
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82 &DSP_bootstrap, |
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83 &DMA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_ALSA |
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86 &ALSA_bootstrap, |
0 | 87 #endif |
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88 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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90 #endif |
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91 #if SDL_AUDIO_DRIVER_QNXNTO |
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92 &QNXNTOAUDIO_bootstrap, |
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93 #endif |
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94 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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95 &SUNAUDIO_bootstrap, |
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96 #endif |
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97 #if SDL_AUDIO_DRIVER_DMEDIA |
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98 &DMEDIA_bootstrap, |
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99 #endif |
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100 #if SDL_AUDIO_DRIVER_ARTS |
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101 &ARTS_bootstrap, |
0 | 102 #endif |
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103 #if SDL_AUDIO_DRIVER_ESD |
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104 &ESD_bootstrap, |
0 | 105 #endif |
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106 #if SDL_AUDIO_DRIVER_NAS |
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107 &NAS_bootstrap, |
0 | 108 #endif |
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109 #if SDL_AUDIO_DRIVER_DSOUND |
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110 &DSOUND_bootstrap, |
0 | 111 #endif |
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112 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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113 &WINWAVEOUT_bootstrap, |
0 | 114 #endif |
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115 #if SDL_AUDIO_DRIVER_PAUDIO |
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116 &PAUDIO_bootstrap, |
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117 #endif |
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118 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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119 &BEOSAUDIO_bootstrap, |
0 | 120 #endif |
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121 #if SDL_AUDIO_DRIVER_COREAUDIO |
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122 &COREAUDIO_bootstrap, |
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123 #endif |
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124 #if SDL_AUDIO_DRIVER_SNDMGR |
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125 &SNDMGR_bootstrap, |
0 | 126 #endif |
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127 #if SDL_AUDIO_DRIVER_MINT |
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128 &MINTAUDIO_GSXB_bootstrap, |
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129 &MINTAUDIO_MCSN_bootstrap, |
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130 &MINTAUDIO_STFA_bootstrap, |
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131 &MINTAUDIO_XBIOS_bootstrap, |
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132 &MINTAUDIO_DMA8_bootstrap, |
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_DISK |
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135 &DISKAUD_bootstrap, |
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_DUMMY |
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138 &DUMMYAUD_bootstrap, |
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139 #endif |
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140 #if SDL_AUDIO_DRIVER_DC |
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141 &DCAUD_bootstrap, |
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142 #endif |
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143 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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144 &MMEAUDIO_bootstrap, |
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145 #endif |
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146 #if SDL_AUDIO_DRIVER_DART |
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147 &DART_bootstrap, |
1190 | 148 #endif |
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149 #if SDL_AUDIO_DRIVER_NDS |
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150 &NDSAUD_bootstrap, |
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151 #endif |
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152 NULL |
0 | 153 }; |
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154 |
2060 | 155 static SDL_AudioDevice * |
156 get_audio_device(SDL_AudioDeviceID id) | |
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157 { |
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158 id--; |
2060 | 159 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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160 SDL_SetError("Invalid audio device ID"); |
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161 return NULL; |
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162 } |
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163 |
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164 return open_devices[id]; |
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165 } |
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166 |
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167 |
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168 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 169 static int |
170 SDL_AudioDetectDevices_Default(int iscapture) | |
171 { | |
172 return -1; | |
173 } | |
2698 | 174 |
2060 | 175 static void |
176 SDL_AudioThreadInit_Default(_THIS) | |
177 { /* no-op. */ | |
178 } | |
2698 | 179 |
2060 | 180 static void |
181 SDL_AudioWaitDevice_Default(_THIS) | |
182 { /* no-op. */ | |
183 } | |
2698 | 184 |
2060 | 185 static void |
186 SDL_AudioPlayDevice_Default(_THIS) | |
187 { /* no-op. */ | |
188 } | |
2698 | 189 |
2060 | 190 static Uint8 * |
191 SDL_AudioGetDeviceBuf_Default(_THIS) | |
192 { | |
193 return NULL; | |
194 } | |
2698 | 195 |
2060 | 196 static void |
197 SDL_AudioWaitDone_Default(_THIS) | |
198 { /* no-op. */ | |
199 } | |
2698 | 200 |
2060 | 201 static void |
202 SDL_AudioCloseDevice_Default(_THIS) | |
203 { /* no-op. */ | |
204 } | |
2698 | 205 |
2060 | 206 static void |
207 SDL_AudioDeinitialize_Default(void) | |
208 { /* no-op. */ | |
209 } | |
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210 |
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211 static int |
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212 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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213 { |
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214 return 0; |
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215 } |
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216 |
2060 | 217 static const char * |
218 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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219 { |
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220 SDL_SetError("No such device"); |
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221 return NULL; |
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222 } |
0 | 223 |
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224 static void |
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225 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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226 { |
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227 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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228 return; |
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229 } |
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230 SDL_mutexP(device->mixer_lock); |
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231 } |
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232 |
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233 static void |
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234 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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235 { |
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236 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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237 return; |
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238 } |
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239 SDL_mutexV(device->mixer_lock); |
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240 } |
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241 |
0 | 242 |
2060 | 243 static void |
244 finalize_audio_entry_points(void) | |
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245 { |
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246 /* |
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247 * Fill in stub functions for unused driver entry points. This lets us |
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248 * blindly call them without having to check for validity first. |
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249 */ |
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250 |
2060 | 251 #define FILL_STUB(x) \ |
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252 if (current_audio.impl.x == NULL) { \ |
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253 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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254 } |
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255 FILL_STUB(DetectDevices); |
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256 FILL_STUB(GetDeviceName); |
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257 FILL_STUB(OpenDevice); |
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258 FILL_STUB(ThreadInit); |
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259 FILL_STUB(WaitDevice); |
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260 FILL_STUB(PlayDevice); |
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261 FILL_STUB(GetDeviceBuf); |
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262 FILL_STUB(WaitDone); |
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263 FILL_STUB(CloseDevice); |
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264 FILL_STUB(LockDevice); |
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265 FILL_STUB(UnlockDevice); |
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266 FILL_STUB(Deinitialize); |
2060 | 267 #undef FILL_STUB |
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268 } |
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269 |
0 | 270 |
271 /* The general mixing thread function */ | |
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272 int SDLCALL |
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273 SDL_RunAudio(void *devicep) |
0 | 274 { |
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275 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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276 Uint8 *stream; |
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277 int stream_len; |
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278 void *udata; |
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279 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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280 int silence; |
0 | 281 |
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282 /* Perform any thread setup */ |
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283 device->threadid = SDL_ThreadID(); |
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284 current_audio.impl.ThreadInit(device); |
0 | 285 |
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286 /* Set up the mixing function */ |
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287 fill = device->spec.callback; |
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288 udata = device->spec.userdata; |
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289 |
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290 if (device->convert.needed) { |
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291 if (device->convert.src_format == AUDIO_U8) { |
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292 silence = 0x80; |
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293 } else { |
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294 silence = 0; |
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295 } |
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296 stream_len = device->convert.len; |
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297 } else { |
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298 silence = device->spec.silence; |
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299 stream_len = device->spec.size; |
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300 } |
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301 |
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302 /* Loop, filling the audio buffers */ |
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303 while (device->enabled) { |
0 | 304 |
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305 /* Fill the current buffer with sound */ |
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306 if (device->convert.needed) { |
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307 if (device->convert.buf) { |
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308 stream = device->convert.buf; |
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309 } else { |
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310 continue; |
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311 } |
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312 } else { |
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313 stream = current_audio.impl.GetDeviceBuf(device); |
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314 if (stream == NULL) { |
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315 stream = device->fake_stream; |
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316 } |
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317 } |
0 | 318 |
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319 if (!device->paused) { |
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320 SDL_mutexP(device->mixer_lock); |
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321 (*fill) (udata, stream, stream_len); |
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322 SDL_mutexV(device->mixer_lock); |
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323 } |
0 | 324 |
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325 /* Convert the audio if necessary */ |
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326 if (device->convert.needed) { |
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327 SDL_ConvertAudio(&device->convert); |
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328 stream = current_audio.impl.GetDeviceBuf(device); |
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329 if (stream == NULL) { |
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330 stream = device->fake_stream; |
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331 } |
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332 SDL_memcpy(stream, device->convert.buf, device->convert.len_cvt); |
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333 } |
0 | 334 |
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335 /* Ready current buffer for play and change current buffer */ |
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336 if (stream != device->fake_stream) { |
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337 current_audio.impl.PlayDevice(device); |
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338 } |
1562 | 339 |
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340 /* Wait for an audio buffer to become available */ |
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341 if (stream == device->fake_stream) { |
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342 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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343 } else { |
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344 current_audio.impl.WaitDevice(device); |
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345 } |
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346 } |
1562 | 347 |
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348 /* Wait for the audio to drain.. */ |
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349 current_audio.impl.WaitDone(device); |
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350 |
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351 return (0); |
0 | 352 } |
353 | |
322
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354 |
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355 static SDL_AudioFormat |
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356 SDL_ParseAudioFormat(const char *string) |
1794 | 357 { |
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358 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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359 CHECK_FMT_STRING(U8); |
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360 CHECK_FMT_STRING(S8); |
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361 CHECK_FMT_STRING(U16LSB); |
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362 CHECK_FMT_STRING(S16LSB); |
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363 CHECK_FMT_STRING(U16MSB); |
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364 CHECK_FMT_STRING(S16MSB); |
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365 CHECK_FMT_STRING(U16SYS); |
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366 CHECK_FMT_STRING(S16SYS); |
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367 CHECK_FMT_STRING(U16); |
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368 CHECK_FMT_STRING(S16); |
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369 CHECK_FMT_STRING(S32LSB); |
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370 CHECK_FMT_STRING(S32MSB); |
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371 CHECK_FMT_STRING(S32SYS); |
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372 CHECK_FMT_STRING(S32); |
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373 CHECK_FMT_STRING(F32LSB); |
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374 CHECK_FMT_STRING(F32MSB); |
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375 CHECK_FMT_STRING(F32SYS); |
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376 CHECK_FMT_STRING(F32); |
2060 | 377 #undef CHECK_FMT_STRING |
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378 return 0; |
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379 } |
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380 |
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381 int |
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382 SDL_GetNumAudioDrivers(void) |
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383 { |
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384 return (SDL_arraysize(bootstrap) - 1); |
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385 } |
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386 |
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387 const char * |
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388 SDL_GetAudioDriver(int index) |
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389 { |
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390 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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391 return (bootstrap[index]->name); |
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392 } |
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393 return (NULL); |
1794 | 394 } |
395 | |
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396 int |
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397 SDL_AudioInit(const char *driver_name) |
0 | 398 { |
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399 int i = 0; |
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400 int initialized = 0; |
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401 int tried_to_init = 0; |
0 | 402 |
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403 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 404 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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405 } |
0 | 406 |
2060 | 407 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
408 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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409 |
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410 /* Select the proper audio driver */ |
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411 if (driver_name == NULL) { |
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412 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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413 } |
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414 |
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415 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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416 /* make sure we should even try this driver before doing so... */ |
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417 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 418 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
419 ((!driver_name) && (backend->demand_only))) { | |
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420 continue; |
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421 } |
0 | 422 |
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423 tried_to_init = 1; |
2060 | 424 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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425 current_audio.name = backend->name; |
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426 current_audio.desc = backend->desc; |
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427 initialized = backend->init(¤t_audio.impl); |
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428 } |
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429 |
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430 if (!initialized) { |
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431 /* specific drivers will set the error message if they fail... */ |
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432 if (!tried_to_init) { |
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433 if (driver_name) { |
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434 SDL_SetError("%s not available", driver_name); |
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435 } else { |
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436 SDL_SetError("No available audio device"); |
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437 } |
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438 } |
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439 |
2060 | 440 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
441 return (-1); /* No driver was available, so fail. */ | |
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442 } |
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443 |
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444 finalize_audio_entry_points(); |
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445 |
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446 return (0); |
0 | 447 } |
448 | |
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449 /* |
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450 * Get the current audio driver name |
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451 */ |
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452 const char * |
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453 SDL_GetCurrentAudioDriver() |
0 | 454 { |
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455 return current_audio.name; |
0 | 456 } |
457 | |
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458 |
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459 int |
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460 SDL_GetNumAudioDevices(int iscapture) |
0 | 461 { |
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462 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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463 return -1; |
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464 } |
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465 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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466 return 0; |
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467 } |
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468 |
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469 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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470 return 1; |
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471 } |
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472 |
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473 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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474 return 1; |
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475 } |
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476 |
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477 return current_audio.impl.DetectDevices(iscapture); |
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478 } |
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479 |
0 | 480 |
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481 const char * |
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482 SDL_GetAudioDeviceName(int index, int iscapture) |
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483 { |
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484 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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485 SDL_SetError("Audio subsystem is not initialized"); |
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486 return NULL; |
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487 } |
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488 |
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489 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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490 SDL_SetError("No capture support"); |
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491 return NULL; |
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492 } |
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493 |
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494 if (index < 0) { |
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495 SDL_SetError("No such device"); |
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496 return NULL; |
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497 } |
0 | 498 |
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499 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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500 return DEFAULT_INPUT_DEVNAME; |
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501 } |
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502 |
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503 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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504 return DEFAULT_OUTPUT_DEVNAME; |
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505 } |
262
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506 |
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507 return current_audio.impl.GetDeviceName(index, iscapture); |
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508 } |
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509 |
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510 |
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511 static void |
2060 | 512 close_audio_device(SDL_AudioDevice * device) |
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513 { |
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514 device->enabled = 0; |
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515 if (device->thread != NULL) { |
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516 SDL_WaitThread(device->thread, NULL); |
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517 } |
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518 if (device->mixer_lock != NULL) { |
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519 SDL_DestroyMutex(device->mixer_lock); |
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520 } |
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521 if (device->fake_stream != NULL) { |
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522 SDL_FreeAudioMem(device->fake_stream); |
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523 } |
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524 if (device->convert.needed) { |
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525 SDL_FreeAudioMem(device->convert.buf); |
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526 } |
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527 if (device->opened) { |
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528 current_audio.impl.CloseDevice(device); |
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529 device->opened = 0; |
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530 } |
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531 SDL_FreeAudioMem(device); |
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532 } |
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533 |
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534 |
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535 /* |
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536 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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537 * Fills in a sanitized copy in (prepared). |
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538 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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539 */ |
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540 static int |
2060 | 541 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
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542 { |
2060 | 543 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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544 |
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545 if (orig->callback == NULL) { |
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546 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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547 return 0; |
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548 } |
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549 |
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550 if (orig->freq == 0) { |
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551 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 552 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
553 prepared->freq = 22050; /* a reasonable default */ | |
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554 } |
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555 } |
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556 |
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557 if (orig->format == 0) { |
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558 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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559 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 560 prepared->format = AUDIO_S16; /* a reasonable default */ |
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561 } |
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562 } |
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563 |
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564 switch (orig->channels) { |
2060 | 565 case 0:{ |
566 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 567 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 568 prepared->channels = 2; /* a reasonable default */ |
569 } | |
570 break; | |
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571 } |
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572 case 1: /* Mono */ |
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573 case 2: /* Stereo */ |
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574 case 4: /* surround */ |
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575 case 6: /* surround with center and lfe */ |
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576 break; |
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577 default: |
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578 SDL_SetError("Unsupported number of audio channels."); |
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579 return 0; |
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580 } |
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581 |
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582 if (orig->samples == 0) { |
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583 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 584 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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585 /* Pick a default of ~46 ms at desired frequency */ |
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586 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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587 const int samples = (prepared->freq / 1000) * 46; |
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588 int power2 = 1; |
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589 while (power2 < samples) { |
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590 power2 *= 2; |
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591 } |
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592 prepared->samples = power2; |
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593 } |
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594 } |
0 | 595 |
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596 /* Calculate the silence and size of the audio specification */ |
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597 SDL_CalculateAudioSpec(prepared); |
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598 |
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599 return 1; |
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600 } |
1408
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601 |
21
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602 |
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603 static SDL_AudioDeviceID |
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604 open_audio_device(const char *devname, int iscapture, |
2060 | 605 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
606 int min_id) | |
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607 { |
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608 SDL_AudioDeviceID id = 0; |
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609 SDL_AudioSpec desired; |
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610 SDL_AudioDevice *device; |
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611 int i = 0; |
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612 |
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613 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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614 SDL_SetError("Audio subsystem is not initialized"); |
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615 return 0; |
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616 } |
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617 |
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618 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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619 SDL_SetError("No capture support"); |
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620 return 0; |
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621 } |
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622 |
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623 if (!prepare_audiospec(_desired, &desired)) { |
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624 return 0; |
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625 } |
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626 |
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627 /* If app doesn't care about a specific device, let the user override. */ |
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628 if (devname == NULL) { |
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629 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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630 } |
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631 |
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632 /* |
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633 * Catch device names at the high level for the simple case... |
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634 * This lets us have a basic "device enumeration" for systems that |
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635 * don't have multiple devices, but makes sure the device name is |
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636 * always NULL when it hits the low level. |
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637 * |
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638 * Also make sure that the simple case prevents multiple simultaneous |
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639 * opens of the default system device. |
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640 */ |
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641 |
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642 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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643 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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644 SDL_SetError("No such device"); |
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645 return 0; |
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646 } |
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647 devname = NULL; |
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648 |
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649 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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650 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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651 SDL_SetError("Audio device already open"); |
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652 return 0; |
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653 } |
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654 } |
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655 } |
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656 |
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657 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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658 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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659 SDL_SetError("No such device"); |
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660 return 0; |
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661 } |
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662 devname = NULL; |
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663 |
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664 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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665 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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666 SDL_SetError("Audio device already open"); |
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667 return 0; |
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|
668 } |
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669 } |
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670 } |
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671 |
2060 | 672 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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673 if (device == NULL) { |
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|
674 SDL_OutOfMemory(); |
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|
675 return 0; |
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|
676 } |
2060 | 677 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
678 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
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|
679 device->enabled = 1; |
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|
680 device->paused = 1; |
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|
681 device->iscapture = iscapture; |
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|
682 |
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|
683 /* Create a semaphore for locking the sound buffers */ |
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684 if (!current_audio.impl.SkipMixerLock) { |
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|
685 device->mixer_lock = SDL_CreateMutex(); |
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|
686 if (device->mixer_lock == NULL) { |
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|
687 close_audio_device(device); |
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688 SDL_SetError("Couldn't create mixer lock"); |
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|
689 return 0; |
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|
690 } |
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|
691 } |
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|
692 |
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|
693 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
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|
694 close_audio_device(device); |
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|
695 return 0; |
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|
696 } |
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|
697 device->opened = 1; |
0 | 698 |
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|
699 /* If the audio driver changes the buffer size, accept it */ |
2049
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|
700 if (device->spec.samples != desired.samples) { |
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|
701 desired.samples = device->spec.samples; |
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|
702 SDL_CalculateAudioSpec(&device->spec); |
1895
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|
703 } |
0 | 704 |
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|
705 /* Allocate a fake audio memory buffer */ |
2049
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|
706 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
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|
707 if (device->fake_stream == NULL) { |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
708 close_audio_device(device); |
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|
709 SDL_OutOfMemory(); |
2049
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|
710 return 0; |
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|
711 } |
0 | 712 |
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|
713 /* See if we need to do any conversion */ |
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|
714 if (obtained != NULL) { |
2049
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diff
changeset
|
715 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
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|
716 } else if (desired.freq != device->spec.freq || |
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diff
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|
717 desired.format != device->spec.format || |
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718 desired.channels != device->spec.channels) { |
1895
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changeset
|
719 /* Build an audio conversion block */ |
2049
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|
720 if (SDL_BuildAudioCVT(&device->convert, |
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changeset
|
721 desired.format, desired.channels, |
5f6550e5184f
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|
722 desired.freq, |
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723 device->spec.format, device->spec.channels, |
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|
724 device->spec.freq) < 0) { |
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|
725 close_audio_device(device); |
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726 return 0; |
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727 } |
2049
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|
728 if (device->convert.needed) { |
2060 | 729 device->convert.len = (int) (((double) desired.size) / |
730 device->convert.len_ratio); | |
2053
716cf90f24a0
1.3 branch version of revision 2878.
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|
731 |
2049
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changeset
|
732 device->convert.buf = |
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|
733 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
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|
734 device->convert.len_mult); |
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735 if (device->convert.buf == NULL) { |
5f6550e5184f
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|
736 close_audio_device(device); |
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737 SDL_OutOfMemory(); |
2049
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|
738 return 0; |
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|
739 } |
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|
740 } |
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changeset
|
741 } |
2049
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|
742 |
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743 /* Find an available device ID and store the structure... */ |
2060 | 744 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
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|
745 if (open_devices[id] == NULL) { |
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|
746 open_devices[id] = device; |
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747 break; |
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|
748 } |
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|
749 } |
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750 |
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751 if (id == SDL_arraysize(open_devices)) { |
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|
752 SDL_SetError("Too many open audio devices"); |
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|
753 close_audio_device(device); |
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|
754 return 0; |
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|
755 } |
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|
756 |
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|
757 /* Start the audio thread if necessary */ |
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|
758 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
759 /* Start the audio thread */ |
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|
760 /* !!! FIXME: this is nasty. */ |
1402
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|
761 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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|
762 #undef SDL_CreateThread |
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763 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
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|
764 #else |
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765 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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766 #endif |
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|
767 if (device->thread == NULL) { |
2060 | 768 SDL_CloseAudioDevice(id + 1); |
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769 SDL_SetError("Couldn't create audio thread"); |
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|
770 return 0; |
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771 } |
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|
772 } |
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|
773 |
2060 | 774 return id + 1; |
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|
775 } |
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|
776 |
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|
777 |
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|
778 int |
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|
779 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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780 { |
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781 SDL_AudioDeviceID id = 0; |
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|
782 |
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783 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
784 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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785 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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786 return (-1); |
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787 } |
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788 } |
0 | 789 |
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|
790 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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791 if (open_devices[0] != NULL) { |
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792 SDL_SetError("Audio device is already opened"); |
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793 return (-1); |
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794 } |
2049
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795 |
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796 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 797 if (id > 1) { /* this should never happen in theory... */ |
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798 SDL_CloseAudioDevice(id); |
2060 | 799 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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800 return (-1); |
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801 } |
21
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|
802 |
2049
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803 return ((id == 0) ? -1 : 0); |
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804 } |
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805 |
2049
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806 SDL_AudioDeviceID |
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807 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 808 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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809 { |
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810 return open_audio_device(device, iscapture, desired, obtained, 2); |
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811 } |
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812 |
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813 SDL_audiostatus |
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814 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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815 { |
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816 SDL_AudioDevice *device = get_audio_device(devid); |
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817 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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818 if (device && device->enabled) { |
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819 if (device->paused) { |
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820 status = SDL_AUDIO_PAUSED; |
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821 } else { |
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822 status = SDL_AUDIO_PLAYING; |
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823 } |
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824 } |
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825 return (status); |
0 | 826 } |
827 | |
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828 |
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829 SDL_audiostatus |
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830 SDL_GetAudioStatus(void) |
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831 { |
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832 return SDL_GetAudioDeviceStatus(1); |
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833 } |
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834 |
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|
835 void |
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836 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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837 { |
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838 SDL_AudioDevice *device = get_audio_device(devid); |
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|
839 if (device) { |
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840 device->paused = pause_on; |
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841 } |
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842 } |
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843 |
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844 void |
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845 SDL_PauseAudio(int pause_on) |
0 | 846 { |
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847 SDL_PauseAudioDevice(1, pause_on); |
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848 } |
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849 |
0 | 850 |
2049
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851 void |
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852 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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853 { |
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854 /* Obtain a lock on the mixing buffers */ |
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855 SDL_AudioDevice *device = get_audio_device(devid); |
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856 if (device) { |
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857 current_audio.impl.LockDevice(device); |
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changeset
|
858 } |
0 | 859 } |
860 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
861 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
862 SDL_LockAudio(void) |
0 | 863 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
864 SDL_LockAudioDevice(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
865 } |
0 | 866 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
867 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
868 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
869 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
870 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
871 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
872 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 current_audio.impl.UnlockDevice(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
874 } |
0 | 875 } |
876 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
877 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
878 SDL_UnlockAudio(void) |
0 | 879 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 SDL_UnlockAudioDevice(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 } |
0 | 882 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 close_audio_device(device); |
2060 | 889 open_devices[devid - 1] = NULL; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
890 } |
0 | 891 } |
892 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
893 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
894 SDL_CloseAudio(void) |
0 | 895 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 SDL_CloseAudioDevice(1); |
0 | 897 } |
898 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
899 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
900 SDL_AudioQuit(void) |
0 | 901 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 SDL_AudioDeviceID i; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 SDL_CloseAudioDevice(i); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 } |
0 | 906 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 /* Free the driver data */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 current_audio.impl.Deinitialize(); |
2060 | 909 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
910 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 911 } |
912 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
913 #define NUM_FORMATS 10 |
0 | 914 static int format_idx; |
915 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
916 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
917 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
918 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
919 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
920 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
921 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
922 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
923 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
924 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
925 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
926 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
927 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
928 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
929 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
930 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
931 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
932 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
933 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
934 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
935 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
936 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 937 }; |
938 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
939 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
940 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 941 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
942 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
943 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
944 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
946 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
947 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
948 return (SDL_NextAudioFormat()); |
0 | 949 } |
950 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
951 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
952 SDL_NextAudioFormat(void) |
0 | 953 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
954 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
955 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
956 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
957 return (format_list[format_idx][format_idx_sub++]); |
0 | 958 } |
959 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
960 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
961 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 962 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
964 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
965 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
966 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
967 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
968 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
969 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
970 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
972 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 spec->size *= spec->samples; |
0 | 974 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
975 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 { |
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984 /* Mix the user-level audio format */ |
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985 SDL_AudioDevice *device = get_audio_device(1); |
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986 if (device != NULL) { |
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987 SDL_AudioFormat format; |
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988 if (device->convert.needed) { |
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989 format = device->convert.src_format; |
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990 } else { |
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991 format = device->spec.format; |
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992 } |
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993 SDL_MixAudioFormat(dst, src, format, len, volume); |
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994 } |
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995 } |
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996 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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997 /* vi: set ts=4 sw=4 expandtab: */ |