Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5yuv.c @ 811:e06ec825242d
Don't use hardware overlay by default (seems much faster this way)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 11 Feb 2004 16:50:54 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
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changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
33
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This is the DirectDraw implementation of YUV video overlays */ | |
29 | |
30 #include <stdlib.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL_error.h" | |
34 #include "SDL_video.h" | |
35 #include "SDL_dx5yuv_c.h" | |
36 #include "SDL_yuvfuncs.h" | |
37 | |
811
e06ec825242d
Don't use hardware overlay by default (seems much faster this way)
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
38 //#define USE_DIRECTX_OVERLAY |
0 | 39 |
40 /* The functions used to manipulate software video overlays */ | |
41 static struct private_yuvhwfuncs dx5_yuvfuncs = { | |
42 DX5_LockYUVOverlay, | |
43 DX5_UnlockYUVOverlay, | |
44 DX5_DisplayYUVOverlay, | |
45 DX5_FreeYUVOverlay | |
46 }; | |
47 | |
48 struct private_yuvhwdata { | |
49 LPDIRECTDRAWSURFACE3 surface; | |
50 | |
51 /* These are just so we don't have to allocate them separately */ | |
52 Uint16 pitches[3]; | |
53 Uint8 *planes[3]; | |
54 }; | |
55 | |
56 | |
57 static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS, | |
58 int width, int height, Uint32 format) | |
59 { | |
60 HRESULT result; | |
61 LPDIRECTDRAWSURFACE dd_surface1; | |
62 LPDIRECTDRAWSURFACE3 dd_surface3; | |
63 DDSURFACEDESC ddsd; | |
64 | |
65 /* Set up the surface description */ | |
66 memset(&ddsd, 0, sizeof(ddsd)); | |
67 ddsd.dwSize = sizeof(ddsd); | |
68 ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT); | |
69 ddsd.dwWidth = width; | |
70 ddsd.dwHeight= height; | |
71 #ifdef USE_DIRECTX_OVERLAY | |
72 ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY); | |
73 #else | |
74 ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY); | |
75 #endif | |
76 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); | |
77 ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC; | |
78 ddsd.ddpfPixelFormat.dwFourCC = format; | |
79 | |
80 /* Create the DirectDraw video surface */ | |
81 result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); | |
82 if ( result != DD_OK ) { | |
83 SetDDerror("DirectDraw2::CreateSurface", result); | |
84 return(NULL); | |
85 } | |
86 result = IDirectDrawSurface_QueryInterface(dd_surface1, | |
87 &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3); | |
88 IDirectDrawSurface_Release(dd_surface1); | |
89 if ( result != DD_OK ) { | |
90 SetDDerror("DirectDrawSurface::QueryInterface", result); | |
91 return(NULL); | |
92 } | |
93 | |
94 /* Make sure the surface format was set properly */ | |
95 memset(&ddsd, 0, sizeof(ddsd)); | |
96 ddsd.dwSize = sizeof(ddsd); | |
97 result = IDirectDrawSurface3_Lock(dd_surface3, NULL, | |
98 &ddsd, DDLOCK_NOSYSLOCK, NULL); | |
99 if ( result != DD_OK ) { | |
100 SetDDerror("DirectDrawSurface3::Lock", result); | |
101 IDirectDrawSurface_Release(dd_surface3); | |
102 return(NULL); | |
103 } | |
104 IDirectDrawSurface3_Unlock(dd_surface3, NULL); | |
105 | |
106 if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) || | |
107 (ddsd.ddpfPixelFormat.dwFourCC != format) ) { | |
108 SDL_SetError("DDraw didn't use requested FourCC format"); | |
109 IDirectDrawSurface_Release(dd_surface3); | |
110 return(NULL); | |
111 } | |
112 | |
113 /* We're ready to go! */ | |
114 return(dd_surface3); | |
115 } | |
116 | |
117 #ifdef DEBUG_YUV | |
118 static char *PrintFOURCC(Uint32 code) | |
119 { | |
120 static char buf[5]; | |
121 | |
122 buf[3] = code >> 24; | |
123 buf[2] = (code >> 16) & 0xFF; | |
124 buf[1] = (code >> 8) & 0xFF; | |
125 buf[0] = (code & 0xFF); | |
126 return(buf); | |
127 } | |
128 #endif | |
129 | |
130 SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) | |
131 { | |
132 SDL_Overlay *overlay; | |
133 struct private_yuvhwdata *hwdata; | |
134 | |
135 #ifdef DEBUG_YUV | |
136 DWORD numcodes; | |
137 DWORD *codes; | |
138 | |
139 printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format)); | |
140 IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL); | |
141 if ( numcodes ) { | |
142 DWORD i; | |
143 codes = malloc(numcodes*sizeof(*codes)); | |
144 if ( codes ) { | |
145 IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes); | |
146 for ( i=0; i<numcodes; ++i ) { | |
147 fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i])); | |
148 } | |
149 free(codes); | |
150 } | |
151 } else { | |
152 fprintf(stderr, "No FOURCC codes supported\n"); | |
153 } | |
154 #endif | |
155 | |
156 /* Create the overlay structure */ | |
157 overlay = (SDL_Overlay *)malloc(sizeof *overlay); | |
158 if ( overlay == NULL ) { | |
159 SDL_OutOfMemory(); | |
160 return(NULL); | |
161 } | |
162 memset(overlay, 0, (sizeof *overlay)); | |
163 | |
164 /* Fill in the basic members */ | |
165 overlay->format = format; | |
166 overlay->w = width; | |
167 overlay->h = height; | |
168 | |
169 /* Set up the YUV surface function structure */ | |
170 overlay->hwfuncs = &dx5_yuvfuncs; | |
171 | |
172 /* Create the pixel data and lookup tables */ | |
173 hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); | |
174 overlay->hwdata = hwdata; | |
175 if ( hwdata == NULL ) { | |
176 SDL_OutOfMemory(); | |
177 SDL_FreeYUVOverlay(overlay); | |
178 return(NULL); | |
179 } | |
180 hwdata->surface = CreateYUVSurface(this, width, height, format); | |
181 if ( hwdata->surface == NULL ) { | |
182 SDL_FreeYUVOverlay(overlay); | |
183 return(NULL); | |
184 } | |
185 overlay->hw_overlay = 1; | |
186 | |
187 /* Set up the plane pointers */ | |
188 overlay->pitches = hwdata->pitches; | |
189 overlay->pixels = hwdata->planes; | |
190 switch (format) { | |
191 case SDL_YV12_OVERLAY: | |
192 case SDL_IYUV_OVERLAY: | |
193 overlay->planes = 3; | |
33
81a7158fa836
Silly bug fix from Billy Biggs
Sam Lantinga <slouken@lokigames.com>
parents:
0
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changeset
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194 break; |
0 | 195 default: |
196 overlay->planes = 1; | |
197 break; | |
198 } | |
199 | |
200 /* We're all done.. */ | |
201 return(overlay); | |
202 } | |
203 | |
204 int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay) | |
205 { | |
206 HRESULT result; | |
207 LPDIRECTDRAWSURFACE3 surface; | |
208 DDSURFACEDESC ddsd; | |
209 | |
210 surface = overlay->hwdata->surface; | |
211 memset(&ddsd, 0, sizeof(ddsd)); | |
212 ddsd.dwSize = sizeof(ddsd); | |
213 result = IDirectDrawSurface3_Lock(surface, NULL, | |
214 &ddsd, DDLOCK_NOSYSLOCK, NULL); | |
215 if ( result == DDERR_SURFACELOST ) { | |
216 result = IDirectDrawSurface3_Restore(surface); | |
217 result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd, | |
218 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); | |
219 } | |
220 if ( result != DD_OK ) { | |
221 SetDDerror("DirectDrawSurface3::Lock", result); | |
222 return(-1); | |
223 } | |
224 | |
225 /* Find the pitch and offset values for the overlay */ | |
226 #if defined(NONAMELESSUNION) | |
227 overlay->pitches[0] = (Uint16)ddsd.u1.lPitch; | |
228 #else | |
229 overlay->pitches[0] = (Uint16)ddsd.lPitch; | |
230 #endif | |
231 overlay->pixels[0] = (Uint8 *)ddsd.lpSurface; | |
232 switch (overlay->format) { | |
233 case SDL_YV12_OVERLAY: | |
234 case SDL_IYUV_OVERLAY: | |
235 /* Add the two extra planes */ | |
236 overlay->pitches[1] = overlay->pitches[0] / 2; | |
237 overlay->pitches[2] = overlay->pitches[0] / 2; | |
238 overlay->pixels[1] = overlay->pixels[0] + | |
239 overlay->pitches[0] * overlay->h; | |
240 overlay->pixels[2] = overlay->pixels[1] + | |
241 overlay->pitches[1] * overlay->h / 2; | |
242 break; | |
243 default: | |
244 /* Only one plane, no worries */ | |
245 break; | |
246 } | |
247 return(0); | |
248 } | |
249 | |
250 void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) | |
251 { | |
252 LPDIRECTDRAWSURFACE3 surface; | |
253 | |
254 surface = overlay->hwdata->surface; | |
255 IDirectDrawSurface3_Unlock(surface, NULL); | |
256 } | |
257 | |
258 int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) | |
259 { | |
260 HRESULT result; | |
261 LPDIRECTDRAWSURFACE3 surface; | |
262 RECT src, dst; | |
263 | |
264 surface = overlay->hwdata->surface; | |
265 src.top = 0; | |
266 src.bottom = overlay->h; | |
267 src.left = 0; | |
268 src.right = overlay->w; | |
269 dst.top = SDL_bounds.top+dstrect->y; | |
270 dst.left = SDL_bounds.left+dstrect->x; | |
271 dst.bottom = dst.top+dstrect->h; | |
272 dst.right = dst.left+dstrect->w; | |
273 #ifdef USE_DIRECTX_OVERLAY | |
274 result = IDirectDrawSurface3_UpdateOverlay(surface, &src, | |
275 SDL_primary, &dst, DDOVER_SHOW, NULL); | |
276 if ( result != DD_OK ) { | |
277 SetDDerror("DirectDrawSurface3::UpdateOverlay", result); | |
278 return(-1); | |
279 } | |
280 #else | |
281 result = IDirectDrawSurface3_Blt(SDL_primary, &dst, surface, &src, | |
282 DDBLT_WAIT, NULL); | |
283 if ( result != DD_OK ) { | |
284 SetDDerror("DirectDrawSurface3::Blt", result); | |
285 return(-1); | |
286 } | |
287 #endif | |
288 return(0); | |
289 } | |
290 | |
291 void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) | |
292 { | |
293 struct private_yuvhwdata *hwdata; | |
294 | |
295 hwdata = overlay->hwdata; | |
296 if ( hwdata ) { | |
297 if ( hwdata->surface ) { | |
298 IDirectDrawSurface_Release(hwdata->surface); | |
299 } | |
300 free(hwdata); | |
301 } | |
302 } | |
303 |