Mercurial > sdl-ios-xcode
annotate src/video/dga/SDL_dgavideo.c @ 150:df1d68818edb
*** empty log message ***
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 18 Aug 2001 10:33:55 +0000 |
parents | 2136ea8953f9 |
children | 401f0134f4f9 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* DGA 2.0 based SDL video driver implementation. | |
29 */ | |
30 | |
31 #include <stdlib.h> | |
32 #include <string.h> | |
33 #include <X11/Xlib.h> | |
34 #include <X11/extensions/xf86dga.h> | |
35 | |
36 #ifdef HAVE_ALLOCA_H | |
37 #include <alloca.h> | |
38 #endif | |
39 | |
40 #include "SDL.h" | |
41 #include "SDL_error.h" | |
42 #include "SDL_video.h" | |
43 #include "SDL_mouse.h" | |
44 #include "SDL_sysvideo.h" | |
45 #include "SDL_pixels_c.h" | |
46 #include "SDL_events_c.h" | |
47 #include "SDL_dgavideo.h" | |
48 #include "SDL_dgamouse_c.h" | |
49 #include "SDL_dgaevents_c.h" | |
50 | |
51 /* Initialization/Query functions */ | |
52 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
53 static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
54 static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
55 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, | |
56 SDL_Color *colors); | |
57 static int DGA_SetGammaRamp(_THIS, Uint16 *ramp); | |
58 static void DGA_VideoQuit(_THIS); | |
59 | |
60 /* Hardware surface functions */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
61 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size); |
0 | 62 static void DGA_FreeHWSurfaces(_THIS); |
63 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface); | |
64 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
65 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
66 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface); | |
67 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
68 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface); | |
69 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface); | |
70 | |
71 /* DGA driver bootstrap functions */ | |
72 | |
73 static int DGA_Available(void) | |
74 { | |
75 const char *display; | |
76 Display *dpy; | |
77 int available; | |
78 | |
79 /* The driver is available is available if the display is local | |
80 and the DGA 2.0+ extension is available, and we can map mem. | |
81 */ | |
82 available = 0; | |
83 display = NULL; | |
84 if ( (strncmp(XDisplayName(display), ":", 1) == 0) || | |
85 (strncmp(XDisplayName(display), "unix:", 5) == 0) ) { | |
86 dpy = XOpenDisplay(display); | |
87 if ( dpy ) { | |
88 int events, errors, major, minor; | |
89 | |
90 if ( XDGAQueryExtension(dpy, &events, &errors) && | |
91 XDGAQueryVersion(dpy, &major, &minor) ) { | |
92 int screen; | |
93 | |
94 screen = DefaultScreen(dpy); | |
95 if ( (major >= 2) && | |
96 XDGAOpenFramebuffer(dpy, screen) ) { | |
97 available = 1; | |
98 XDGACloseFramebuffer(dpy, screen); | |
99 } | |
100 } | |
101 XCloseDisplay(dpy); | |
102 } | |
103 } | |
104 return(available); | |
105 } | |
106 | |
107 static void DGA_DeleteDevice(SDL_VideoDevice *device) | |
108 { | |
109 free(device->hidden); | |
110 free(device); | |
111 } | |
112 | |
113 static SDL_VideoDevice *DGA_CreateDevice(int devindex) | |
114 { | |
115 SDL_VideoDevice *device; | |
116 | |
117 /* Initialize all variables that we clean on shutdown */ | |
118 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
119 if ( device ) { | |
120 memset(device, 0, (sizeof *device)); | |
121 device->hidden = (struct SDL_PrivateVideoData *) | |
122 malloc((sizeof *device->hidden)); | |
123 } | |
124 if ( (device == NULL) || (device->hidden == NULL) ) { | |
125 SDL_OutOfMemory(); | |
126 if ( device ) { | |
127 free(device); | |
128 } | |
129 return(0); | |
130 } | |
131 memset(device->hidden, 0, (sizeof *device->hidden)); | |
132 | |
133 /* Set the function pointers */ | |
134 device->VideoInit = DGA_VideoInit; | |
135 device->ListModes = DGA_ListModes; | |
136 device->SetVideoMode = DGA_SetVideoMode; | |
137 device->SetColors = DGA_SetColors; | |
138 device->UpdateRects = NULL; | |
139 device->VideoQuit = DGA_VideoQuit; | |
140 device->AllocHWSurface = DGA_AllocHWSurface; | |
141 device->CheckHWBlit = DGA_CheckHWBlit; | |
142 device->FillHWRect = DGA_FillHWRect; | |
143 device->SetHWColorKey = NULL; | |
144 device->SetHWAlpha = NULL; | |
145 device->LockHWSurface = DGA_LockHWSurface; | |
146 device->UnlockHWSurface = DGA_UnlockHWSurface; | |
147 device->FlipHWSurface = DGA_FlipHWSurface; | |
148 device->FreeHWSurface = DGA_FreeHWSurface; | |
149 device->SetGammaRamp = DGA_SetGammaRamp; | |
150 device->GetGammaRamp = NULL; | |
151 device->SetCaption = NULL; | |
152 device->SetIcon = NULL; | |
153 device->IconifyWindow = NULL; | |
154 device->GrabInput = NULL; | |
155 device->GetWMInfo = NULL; | |
156 device->InitOSKeymap = DGA_InitOSKeymap; | |
157 device->PumpEvents = DGA_PumpEvents; | |
158 | |
159 device->free = DGA_DeleteDevice; | |
160 | |
161 return device; | |
162 } | |
163 | |
164 VideoBootStrap DGA_bootstrap = { | |
165 "dga", "XFree86 DGA 2.0", | |
166 DGA_Available, DGA_CreateDevice | |
167 }; | |
168 | |
169 static int DGA_AddMode(_THIS, int bpp, int w, int h) | |
170 { | |
171 SDL_Rect *mode; | |
172 int i, index; | |
173 int next_mode; | |
174 | |
175 /* Check to see if we already have this mode */ | |
176 if ( bpp < 8 ) { /* Not supported */ | |
177 return(0); | |
178 } | |
179 index = ((bpp+7)/8)-1; | |
180 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
181 mode = SDL_modelist[index][i]; | |
182 if ( (mode->w == w) && (mode->h == h) ) { | |
183 return(0); | |
184 } | |
185 } | |
186 | |
187 /* Set up the new video mode rectangle */ | |
188 mode = (SDL_Rect *)malloc(sizeof *mode); | |
189 if ( mode == NULL ) { | |
190 SDL_OutOfMemory(); | |
191 return(-1); | |
192 } | |
193 mode->x = 0; | |
194 mode->y = 0; | |
195 mode->w = w; | |
196 mode->h = h; | |
197 | |
198 /* Allocate the new list of modes, and fill in the new mode */ | |
199 next_mode = SDL_nummodes[index]; | |
200 SDL_modelist[index] = (SDL_Rect **) | |
201 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | |
202 if ( SDL_modelist[index] == NULL ) { | |
203 SDL_OutOfMemory(); | |
204 SDL_nummodes[index] = 0; | |
205 free(mode); | |
206 return(-1); | |
207 } | |
208 SDL_modelist[index][next_mode] = mode; | |
209 SDL_modelist[index][next_mode+1] = NULL; | |
210 SDL_nummodes[index]++; | |
211 | |
212 return(0); | |
213 } | |
214 | |
215 /* This whole function is a hack. :) */ | |
216 static Uint32 get_video_size(_THIS) | |
217 { | |
218 /* This is a non-exported function from libXxf86dga.a */ | |
219 extern unsigned char *XDGAGetMappedMemory(int screen); | |
220 FILE *proc; | |
221 unsigned long mem; | |
222 unsigned start, stop; | |
223 char line[BUFSIZ]; | |
224 Uint32 size; | |
225 | |
226 mem = (unsigned long)XDGAGetMappedMemory(DGA_Screen); | |
227 size = 0; | |
228 proc = fopen("/proc/self/maps", "r"); | |
229 if ( proc ) { | |
230 while ( fgets(line, sizeof(line)-1, proc) ) { | |
231 sscanf(line, "%x-%x", &start, &stop); | |
232 if ( start == mem ) { | |
233 size = (Uint32)((stop-start)/1024); | |
234 break; | |
235 } | |
236 } | |
237 fclose(proc); | |
238 } | |
239 return(size); | |
240 } | |
241 | |
242 #ifdef DGA_DEBUG | |
243 static void PrintMode(XDGAMode *mode) | |
244 { | |
245 printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", | |
246 mode->name, | |
247 mode->viewportWidth, mode->viewportHeight, | |
248 mode->depth == 24 ? mode->bitsPerPixel : mode->depth, | |
249 mode->verticalRefresh, mode->bytesPerScanline, mode->num); | |
250 printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", | |
251 mode->redMask, mode->greenMask, mode->blueMask, | |
252 mode->visualClass, | |
253 mode->visualClass == TrueColor ? "truecolor" : | |
254 mode->visualClass == DirectColor ? "directcolor" : | |
255 mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); | |
256 printf("\tFlags: "); | |
257 if ( mode->flags & XDGAConcurrentAccess ) | |
258 printf(" XDGAConcurrentAccess"); | |
259 if ( mode->flags & XDGASolidFillRect ) | |
260 printf(" XDGASolidFillRect"); | |
261 if ( mode->flags & XDGABlitRect ) | |
262 printf(" XDGABlitRect"); | |
263 if ( mode->flags & XDGABlitTransRect ) | |
264 printf(" XDGABlitTransRect"); | |
265 if ( mode->flags & XDGAPixmap ) | |
266 printf(" XDGAPixmap"); | |
267 if ( mode->flags & XDGAInterlaced ) | |
268 printf(" XDGAInterlaced"); | |
269 if ( mode->flags & XDGADoublescan ) | |
270 printf(" XDGADoublescan"); | |
271 if ( mode->viewportFlags & XDGAFlipRetrace ) | |
272 printf(" XDGAFlipRetrace"); | |
273 if ( mode->viewportFlags & XDGAFlipImmediate ) | |
274 printf(" XDGAFlipImmediate"); | |
275 printf("\n"); | |
276 } | |
277 #endif /* DGA_DEBUG */ | |
278 | |
279 static int cmpmodes(const void *va, const void *vb) | |
280 { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
281 const XDGAMode *a = (const XDGAMode *)va; |
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
282 const XDGAMode *b = (const XDGAMode *)vb; |
0 | 283 |
284 /* Prefer DirectColor visuals for otherwise equal modes */ | |
285 if ( (a->viewportWidth == b->viewportWidth) && | |
286 (b->viewportHeight == a->viewportHeight) ) { | |
287 if ( a->visualClass == DirectColor ) | |
288 return -1; | |
289 if ( b->visualClass == DirectColor ) | |
290 return 1; | |
291 return 0; | |
292 } else { | |
293 if(a->viewportWidth > b->viewportWidth) | |
294 return -1; | |
295 return b->viewportHeight - a->viewportHeight; | |
296 } | |
297 } | |
298 static void UpdateHWInfo(_THIS, XDGAMode *mode) | |
299 { | |
300 this->info.wm_available = 0; | |
301 this->info.hw_available = 1; | |
302 if ( mode->flags & XDGABlitRect ) { | |
303 this->info.blit_hw = 1; | |
304 } else { | |
305 this->info.blit_hw = 0; | |
306 } | |
307 if ( mode->flags & XDGABlitTransRect ) { | |
308 this->info.blit_hw_CC = 1; | |
309 } else { | |
310 this->info.blit_hw_CC = 0; | |
311 } | |
312 if ( mode->flags & XDGASolidFillRect ) { | |
313 this->info.blit_fill = 1; | |
314 } else { | |
315 this->info.blit_fill = 0; | |
316 } | |
317 this->info.video_mem = get_video_size(this); | |
318 } | |
319 | |
320 static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
321 { | |
322 const char *display; | |
323 int event_base, error_base; | |
324 int major_version, minor_version; | |
325 Visual *visual; | |
326 XDGAMode *modes; | |
327 int i, num_modes; | |
328 | |
329 /* Open the X11 display */ | |
330 display = NULL; /* Get it from DISPLAY environment variable */ | |
331 | |
332 DGA_Display = XOpenDisplay(display); | |
333 if ( DGA_Display == NULL ) { | |
334 SDL_SetError("Couldn't open X11 display"); | |
335 return(-1); | |
336 } | |
337 | |
338 /* Check for the DGA extension */ | |
339 if ( ! XDGAQueryExtension(DGA_Display, &event_base, &error_base) || | |
340 ! XDGAQueryVersion(DGA_Display, &major_version, &minor_version) ) { | |
341 SDL_SetError("DGA extension not available"); | |
342 XCloseDisplay(DGA_Display); | |
343 return(-1); | |
344 } | |
345 if ( major_version < 2 ) { | |
346 SDL_SetError("DGA driver requires DGA 2.0 or newer"); | |
347 XCloseDisplay(DGA_Display); | |
348 return(-1); | |
349 } | |
350 DGA_event_base = event_base; | |
351 | |
352 /* Determine the current screen depth */ | |
353 visual = DefaultVisual(DGA_Display, DGA_Screen); | |
354 { | |
355 XPixmapFormatValues *pix_format; | |
356 int i, num_formats; | |
357 | |
358 vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); | |
359 pix_format = XListPixmapFormats(DGA_Display, &num_formats); | |
360 if ( pix_format == NULL ) { | |
361 SDL_SetError("Couldn't determine screen formats"); | |
362 XCloseDisplay(DGA_Display); | |
363 return(-1); | |
364 } | |
365 for ( i=0; i<num_formats; ++i ) { | |
366 if ( vformat->BitsPerPixel == pix_format[i].depth ) | |
367 break; | |
368 } | |
369 if ( i != num_formats ) | |
370 vformat->BitsPerPixel = pix_format[i].bits_per_pixel; | |
371 XFree((char *)pix_format); | |
372 } | |
373 if ( vformat->BitsPerPixel > 8 ) { | |
374 vformat->Rmask = visual->red_mask; | |
375 vformat->Gmask = visual->green_mask; | |
376 vformat->Bmask = visual->blue_mask; | |
377 } | |
378 | |
379 /* Open access to the framebuffer */ | |
380 if ( ! XDGAOpenFramebuffer(DGA_Display, DGA_Screen) ) { | |
381 SDL_SetError("Unable to map the video memory"); | |
382 XCloseDisplay(DGA_Display); | |
383 return(-1); | |
384 } | |
385 | |
386 /* Query for the list of available video modes */ | |
387 modes = XDGAQueryModes(DGA_Display, DGA_Screen, &num_modes); | |
388 qsort(modes, num_modes, sizeof *modes, cmpmodes); | |
389 for ( i=0; i<num_modes; ++i ) { | |
390 #ifdef DGA_DEBUG | |
391 PrintMode(&modes[i]); | |
392 #endif | |
393 if ( (modes[i].visualClass == PseudoColor) || | |
394 (modes[i].visualClass == DirectColor) || | |
395 (modes[i].visualClass == TrueColor) ) { | |
396 DGA_AddMode(this, modes[i].bitsPerPixel, | |
397 modes[i].viewportWidth, | |
398 modes[i].viewportHeight); | |
399 } | |
400 } | |
401 UpdateHWInfo(this, modes); | |
402 XFree(modes); | |
403 | |
404 /* Create the hardware surface lock mutex */ | |
405 hw_lock = SDL_CreateMutex(); | |
406 if ( hw_lock == NULL ) { | |
407 SDL_SetError("Unable to create lock mutex"); | |
408 DGA_VideoQuit(this); | |
409 return(-1); | |
410 } | |
411 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
412 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
413 /* Create the event lock so we're thread-safe.. :-/ */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
414 event_lock = SDL_CreateMutex(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
415 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
416 |
0 | 417 /* We're done! */ |
418 return(0); | |
419 } | |
420 | |
421 SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
422 { | |
423 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
424 } | |
425 | |
426 /* Various screen update functions available */ | |
427 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
428 | |
429 SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, | |
430 int width, int height, int bpp, Uint32 flags) | |
431 { | |
432 XDGAMode *modes; | |
433 int i, num_modes; | |
434 XDGADevice *mode; | |
435 int screen_len; | |
436 Uint8 *surfaces_mem; | |
437 int surfaces_len; | |
438 | |
439 /* Free any previous colormap */ | |
440 if ( DGA_colormap ) { | |
441 XFreeColormap(DGA_Display, DGA_colormap); | |
442 DGA_colormap = 0; | |
443 } | |
444 | |
445 /* Search for a matching video mode */ | |
446 modes = XDGAQueryModes(DGA_Display, DGA_Screen, &num_modes); | |
447 qsort(modes, num_modes, sizeof *modes, cmpmodes); | |
448 for ( i=0; i<num_modes; ++i ) { | |
449 int depth; | |
450 | |
451 | |
452 depth = modes[i].depth; | |
453 if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ | |
454 depth = modes[i].bitsPerPixel; | |
455 } | |
456 if ( (depth == bpp) && | |
457 (modes[i].viewportWidth == width) && | |
458 (modes[i].viewportHeight == height) && | |
459 ((modes[i].visualClass == PseudoColor) || | |
460 (modes[i].visualClass == DirectColor) || | |
461 (modes[i].visualClass == TrueColor)) ) { | |
462 break; | |
463 } | |
464 } | |
465 if ( i == num_modes ) { | |
466 SDL_SetError("No matching video mode found"); | |
467 return(NULL); | |
468 } | |
469 | |
470 /* Set the video mode */ | |
471 mode = XDGASetMode(DGA_Display, DGA_Screen, modes[i].num); | |
472 XFree(modes); | |
473 if ( mode == NULL ) { | |
474 SDL_SetError("Unable to switch to requested mode"); | |
475 return(NULL); | |
476 } | |
477 DGA_visualClass = modes[i].visualClass; | |
478 memory_base = (Uint8 *)mode->data; | |
479 memory_pitch = mode->mode.bytesPerScanline; | |
480 | |
481 /* Set up the new mode framebuffer */ | |
482 current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); | |
483 current->w = mode->mode.viewportWidth; | |
484 current->h = mode->mode.viewportHeight; | |
485 current->pitch = memory_pitch; | |
486 current->pixels = memory_base; | |
487 if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, | |
488 mode->mode.redMask, | |
489 mode->mode.greenMask, | |
490 mode->mode.blueMask, 0) ) { | |
491 return(NULL); | |
492 } | |
493 screen_len = current->h*current->pitch; | |
494 | |
495 /* Create a colormap if necessary */ | |
496 if ( (DGA_visualClass == PseudoColor) || | |
497 (DGA_visualClass == DirectColor) ) { | |
498 DGA_colormap = XDGACreateColormap(DGA_Display, DGA_Screen, | |
499 mode, AllocAll); | |
500 if ( DGA_visualClass == PseudoColor ) { | |
501 current->flags |= SDL_HWPALETTE; | |
502 } else { | |
503 /* Initialize the colormap to the identity mapping */ | |
504 SDL_GetGammaRamp(0, 0, 0); | |
505 this->screen = current; | |
506 DGA_SetGammaRamp(this, this->gamma); | |
507 this->screen = NULL; | |
508 } | |
509 } else { | |
510 DGA_colormap = XDGACreateColormap(DGA_Display, DGA_Screen, | |
511 mode, AllocNone); | |
512 } | |
513 XDGAInstallColormap(DGA_Display, DGA_Screen, DGA_colormap); | |
514 | |
515 /* Update the hardware capabilities */ | |
516 UpdateHWInfo(this, &mode->mode); | |
517 | |
518 /* Set up the information for hardware surfaces */ | |
519 surfaces_mem = (Uint8 *)current->pixels + screen_len; | |
520 surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); | |
521 | |
522 /* Update for double-buffering, if we can */ | |
523 XDGASetViewport(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); | |
524 if ( flags & SDL_DOUBLEBUF ) { | |
525 if ( mode->mode.imageHeight >= (current->h*2) ) { | |
526 current->flags |= SDL_DOUBLEBUF; | |
527 flip_page = 0; | |
528 flip_yoffset[0] = 0; | |
529 flip_yoffset[1] = current->h; | |
530 flip_address[0] = memory_base; | |
531 flip_address[1] = memory_base+screen_len; | |
532 surfaces_mem += screen_len; | |
533 surfaces_len -= screen_len; | |
534 DGA_FlipHWSurface(this, current); | |
535 } | |
536 } | |
537 | |
538 /* Allocate memory tracking for hardware surfaces */ | |
539 DGA_FreeHWSurfaces(this); | |
540 if ( surfaces_len < 0 ) { | |
541 surfaces_len = 0; | |
542 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
543 DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); |
0 | 544 |
545 /* Set the update rectangle function */ | |
546 this->UpdateRects = DGA_DirectUpdate; | |
547 | |
548 /* Enable mouse and keyboard support */ | |
549 { long input_mask; | |
550 input_mask = (KeyPressMask | KeyReleaseMask); | |
551 input_mask |= (ButtonPressMask | ButtonReleaseMask); | |
552 input_mask |= PointerMotionMask; | |
553 XDGASelectInput(DGA_Display, DGA_Screen, input_mask); | |
554 } | |
555 | |
556 /* We're done */ | |
557 return(current); | |
558 } | |
559 | |
560 #ifdef DGA_DEBUG | |
561 static void DGA_DumpHWSurfaces(_THIS) | |
562 { | |
563 vidmem_bucket *bucket; | |
564 | |
565 printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); | |
566 printf("\n"); | |
567 printf(" Base Size\n"); | |
568 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
569 printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); | |
570 if ( bucket->prev ) { | |
571 if ( bucket->base != bucket->prev->base+bucket->prev->size ) { | |
572 printf("Warning, corrupt bucket list! (prev)\n"); | |
573 } | |
574 } else { | |
575 if ( bucket != &surfaces ) { | |
576 printf("Warning, corrupt bucket list! (!prev)\n"); | |
577 } | |
578 } | |
579 if ( bucket->next ) { | |
580 if ( bucket->next->base != bucket->base+bucket->size ) { | |
581 printf("Warning, corrupt bucket list! (next)\n"); | |
582 } | |
583 } | |
584 } | |
585 printf("\n"); | |
586 } | |
587 #endif | |
588 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
589 static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size) |
0 | 590 { |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
591 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
592 |
0 | 593 surfaces_memtotal = size; |
594 surfaces_memleft = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
595 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
596 if ( surfaces_memleft > 0 ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
597 bucket = (vidmem_bucket *)malloc(sizeof(*bucket)); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
598 if ( bucket == NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
599 SDL_OutOfMemory(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
600 return(-1); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
601 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
602 bucket->prev = &surfaces; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
603 bucket->used = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
604 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
605 bucket->base = base; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
606 bucket->size = size; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
607 bucket->next = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
608 } else { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
609 bucket = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
610 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
611 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
612 surfaces.prev = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
613 surfaces.used = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
614 surfaces.dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
615 surfaces.base = screen->pixels; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
616 surfaces.size = (unsigned int)((long)base - (long)surfaces.base); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
617 surfaces.next = bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
618 screen->hwdata = (struct private_hwdata *)&surfaces; |
0 | 619 return(0); |
620 } | |
621 static void DGA_FreeHWSurfaces(_THIS) | |
622 { | |
623 vidmem_bucket *bucket, *freeable; | |
624 | |
625 bucket = surfaces.next; | |
626 while ( bucket ) { | |
627 freeable = bucket; | |
628 bucket = bucket->next; | |
629 free(freeable); | |
630 } | |
631 surfaces.next = NULL; | |
632 } | |
633 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
634 static __inline__ void DGA_AddBusySurface(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
635 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
636 ((vidmem_bucket *)surface->hwdata)->dirty = 1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
637 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
638 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
639 static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
640 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
641 return ((vidmem_bucket *)surface->hwdata)->dirty; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
642 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
643 |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
644 static __inline__ void DGA_WaitBusySurfaces(_THIS) |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
645 { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
646 vidmem_bucket *bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
647 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
648 /* Wait for graphic operations to complete */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
649 XDGASync(DGA_Display, DGA_Screen); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
650 |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
651 /* Clear all surface dirty bits */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
652 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
653 bucket->dirty = 0; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
654 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
655 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
656 |
0 | 657 static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface) |
658 { | |
659 vidmem_bucket *bucket; | |
660 int size; | |
661 int extra; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
662 int retval = 0; |
0 | 663 |
664 /* Temporarily, we only allow surfaces the same width as display. | |
665 Some blitters require the pitch between two hardware surfaces | |
666 to be the same. Others have interesting alignment restrictions. | |
667 */ | |
668 if ( surface->pitch > SDL_VideoSurface->pitch ) { | |
669 SDL_SetError("Surface requested wider than screen"); | |
670 return(-1); | |
671 } | |
672 surface->pitch = SDL_VideoSurface->pitch; | |
673 size = surface->h * surface->pitch; | |
674 #ifdef DGA_DEBUG | |
675 fprintf(stderr, "Allocating bucket of %d bytes\n", size); | |
676 #endif | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
677 LOCK_DISPLAY(); |
0 | 678 |
679 /* Quick check for available mem */ | |
680 if ( size > surfaces_memleft ) { | |
681 SDL_SetError("Not enough video memory"); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
682 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
683 goto done; |
0 | 684 } |
685 | |
686 /* Search for an empty bucket big enough */ | |
687 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { | |
688 if ( ! bucket->used && (size <= bucket->size) ) { | |
689 break; | |
690 } | |
691 } | |
692 if ( bucket == NULL ) { | |
693 SDL_SetError("Video memory too fragmented"); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
694 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
695 goto done; |
0 | 696 } |
697 | |
698 /* Create a new bucket for left-over memory */ | |
699 extra = (bucket->size - size); | |
700 if ( extra ) { | |
701 vidmem_bucket *newbucket; | |
702 | |
703 #ifdef DGA_DEBUG | |
704 fprintf(stderr, "Adding new free bucket of %d bytes\n", extra); | |
705 #endif | |
706 newbucket = (vidmem_bucket *)malloc(sizeof(*newbucket)); | |
707 if ( newbucket == NULL ) { | |
708 SDL_OutOfMemory(); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
709 retval = -1; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
710 goto done; |
0 | 711 } |
712 newbucket->prev = bucket; | |
713 newbucket->used = 0; | |
714 newbucket->base = bucket->base+size; | |
715 newbucket->size = extra; | |
716 newbucket->next = bucket->next; | |
717 if ( bucket->next ) { | |
718 bucket->next->prev = newbucket; | |
719 } | |
720 bucket->next = newbucket; | |
721 } | |
722 | |
723 /* Set the current bucket values and return it! */ | |
724 bucket->used = 1; | |
725 bucket->size = size; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
726 bucket->dirty = 0; |
0 | 727 #ifdef DGA_DEBUG |
728 fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base); | |
729 #endif | |
730 surfaces_memleft -= size; | |
731 surface->flags |= SDL_HWSURFACE; | |
732 surface->pixels = bucket->base; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
733 surface->hwdata = (struct private_hwdata *)bucket; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
734 done: |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
735 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
736 return(retval); |
0 | 737 } |
738 static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface) | |
739 { | |
740 vidmem_bucket *bucket, *freeable; | |
741 | |
742 /* Look for the bucket in the current list */ | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
743 for ( bucket=&surfaces; bucket; bucket=bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
744 if ( bucket == (vidmem_bucket *)surface->hwdata ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
745 break; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
746 } |
0 | 747 } |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
748 if ( bucket && bucket->used ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
749 /* Add the memory back to the total */ |
0 | 750 #ifdef DGA_DEBUG |
751 printf("Freeing bucket of %d bytes\n", bucket->size); | |
752 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
753 surfaces_memleft += bucket->size; |
0 | 754 |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
755 /* Can we merge the space with surrounding buckets? */ |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
756 bucket->used = 0; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
757 if ( bucket->next && ! bucket->next->used ) { |
0 | 758 #ifdef DGA_DEBUG |
759 printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size); | |
760 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
761 freeable = bucket->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
762 bucket->size += bucket->next->size; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
763 bucket->next = bucket->next->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
764 if ( bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
765 bucket->next->prev = bucket; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
766 } |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
767 free(freeable); |
0 | 768 } |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
769 if ( bucket->prev && ! bucket->prev->used ) { |
0 | 770 #ifdef DGA_DEBUG |
771 printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size); | |
772 #endif | |
102
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
773 freeable = bucket; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
774 bucket->prev->size += bucket->size; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
775 bucket->prev->next = bucket->next; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
776 if ( bucket->next ) { |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
777 bucket->next->prev = bucket->prev; |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
778 } |
9162d62280b5
Don't crash if freeing a hardware surface after the video mode has been
Sam Lantinga <slouken@lokigames.com>
parents:
101
diff
changeset
|
779 free(freeable); |
0 | 780 } |
781 } | |
782 surface->pixels = NULL; | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
783 surface->hwdata = NULL; |
0 | 784 } |
785 | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
786 static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y) |
0 | 787 { |
788 *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch; | |
789 *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch; | |
790 if ( dst == this->screen ) { | |
791 *x += this->offset_x; | |
792 *y += this->offset_y; | |
793 } | |
794 } | |
795 | |
796 static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
797 { | |
798 int x, y; | |
799 unsigned int w, h; | |
800 | |
801 /* Don't fill the visible part of the screen, wait until flipped */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
802 LOCK_DISPLAY(); |
0 | 803 if ( was_flipped && (dst == this->screen) ) { |
804 while ( XDGAGetViewportStatus(DGA_Display, DGA_Screen) ) | |
805 /* Keep waiting for the hardware ... */ ; | |
806 was_flipped = 0; | |
807 } | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
808 DGA_dst_to_xy(this, dst, &x, &y); |
0 | 809 x += rect->x; |
810 y += rect->y; | |
811 w = rect->w; | |
812 h = rect->h; | |
813 #if 0 | |
814 printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y); | |
815 #endif | |
816 XDGAFillRectangle(DGA_Display, DGA_Screen, x, y, w, h, color); | |
817 XFlush(DGA_Display); | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
818 DGA_AddBusySurface(dst); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
819 UNLOCK_DISPLAY(); |
0 | 820 return(0); |
821 } | |
822 | |
823 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
824 SDL_Surface *dst, SDL_Rect *dstrect) | |
825 { | |
826 SDL_VideoDevice *this; | |
827 int srcx, srcy; | |
828 int dstx, dsty; | |
829 unsigned int w, h; | |
830 | |
831 this = current_video; | |
832 /* Don't blit to the visible part of the screen, wait until flipped */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
833 LOCK_DISPLAY(); |
0 | 834 if ( was_flipped && (dst == this->screen) ) { |
835 while ( XDGAGetViewportStatus(DGA_Display, DGA_Screen) ) | |
836 /* Keep waiting for the hardware ... */ ; | |
837 was_flipped = 0; | |
838 } | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
839 DGA_dst_to_xy(this, src, &srcx, &srcy); |
0 | 840 srcx += srcrect->x; |
841 srcy += srcrect->y; | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
842 DGA_dst_to_xy(this, dst, &dstx, &dsty); |
0 | 843 dstx += dstrect->x; |
844 dsty += dstrect->y; | |
845 w = srcrect->w; | |
846 h = srcrect->h; | |
847 #if 0 | |
848 printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty); | |
849 #endif | |
850 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
851 XDGACopyTransparentArea(DGA_Display, DGA_Screen, | |
852 srcx, srcy, w, h, dstx, dsty, src->format->colorkey); | |
853 } else { | |
854 XDGACopyArea(DGA_Display, DGA_Screen, | |
855 srcx, srcy, w, h, dstx, dsty); | |
856 } | |
857 XFlush(DGA_Display); | |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
858 DGA_AddBusySurface(src); |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
859 DGA_AddBusySurface(dst); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
860 UNLOCK_DISPLAY(); |
0 | 861 return(0); |
862 } | |
863 | |
864 static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
865 { | |
866 int accelerated; | |
867 | |
868 /* Set initial acceleration on */ | |
869 src->flags |= SDL_HWACCEL; | |
870 | |
871 /* Set the surface attributes */ | |
872 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
873 if ( ! this->info.blit_hw_A ) { | |
874 src->flags &= ~SDL_HWACCEL; | |
875 } | |
876 } | |
877 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
878 if ( ! this->info.blit_hw_CC ) { | |
879 src->flags &= ~SDL_HWACCEL; | |
880 } | |
881 } | |
882 | |
883 /* Check to see if final surface blit is accelerated */ | |
884 accelerated = !!(src->flags & SDL_HWACCEL); | |
885 if ( accelerated ) { | |
886 src->map->hw_blit = HWAccelBlit; | |
887 } | |
888 return(accelerated); | |
889 } | |
890 | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
891 static __inline__ void DGA_WaitFlip(_THIS) |
0 | 892 { |
893 if ( was_flipped ) { | |
894 while ( XDGAGetViewportStatus(DGA_Display, DGA_Screen) ) | |
895 /* Keep waiting for the hardware ... */ ; | |
896 was_flipped = 0; | |
897 } | |
898 } | |
899 | |
900 static int DGA_LockHWSurface(_THIS, SDL_Surface *surface) | |
901 { | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
902 if ( surface == this->screen ) { |
0 | 903 SDL_mutexP(hw_lock); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
904 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
905 if ( DGA_IsSurfaceBusy(surface) ) { |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
906 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
907 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
908 DGA_WaitFlip(this); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
909 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
910 } else { |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
911 if ( DGA_IsSurfaceBusy(surface) ) { |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
912 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
913 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
914 UNLOCK_DISPLAY(); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
915 } |
0 | 916 } |
917 return(0); | |
918 } | |
919 static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
920 { | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
921 if ( surface == this->screen ) { |
0 | 922 SDL_mutexV(hw_lock); |
923 } | |
924 } | |
925 | |
926 static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface) | |
927 { | |
928 /* Wait for vertical retrace and then flip display */ | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
929 LOCK_DISPLAY(); |
105
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
930 if ( DGA_IsSurfaceBusy(this->screen) ) { |
2136ea8953f9
Some minor name changes to clean up
Sam Lantinga <slouken@lokigames.com>
parents:
102
diff
changeset
|
931 DGA_WaitBusySurfaces(this); |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
932 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
933 DGA_WaitFlip(this); |
0 | 934 XDGASetViewport(DGA_Display, DGA_Screen, |
935 0, flip_yoffset[flip_page], XDGAFlipRetrace); | |
936 XFlush(DGA_Display); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
937 UNLOCK_DISPLAY(); |
0 | 938 was_flipped = 1; |
939 flip_page = !flip_page; | |
940 | |
941 surface->pixels = flip_address[flip_page]; | |
942 return(0); | |
943 } | |
944 | |
945 static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
946 { | |
947 /* The application is already updating the visible video memory */ | |
948 return; | |
949 } | |
950 | |
951 static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
952 { | |
953 int i; | |
954 XColor *xcmap; | |
955 | |
956 /* This happens on initialization */ | |
957 if ( ! DGA_colormap ) { | |
958 return(0); | |
959 } | |
960 xcmap = (XColor *)alloca(ncolors*sizeof(*xcmap)); | |
961 for ( i=0; i<ncolors; ++i ) { | |
962 xcmap[i].pixel = firstcolor + i; | |
963 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
964 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
965 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
966 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
967 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
968 LOCK_DISPLAY(); |
0 | 969 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
970 XSync(DGA_Display, False); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
971 UNLOCK_DISPLAY(); |
0 | 972 |
973 /* That was easy. :) */ | |
974 return(1); | |
975 } | |
976 | |
977 int DGA_SetGammaRamp(_THIS, Uint16 *ramp) | |
978 { | |
979 int i, ncolors; | |
980 XColor xcmap[256]; | |
981 | |
982 /* See if actually setting the gamma is supported */ | |
983 if ( DGA_visualClass != DirectColor ) { | |
984 SDL_SetError("Gamma correction not supported on this visual"); | |
985 return(-1); | |
986 } | |
987 | |
988 /* Calculate the appropriate palette for the given gamma ramp */ | |
989 if ( this->screen->format->BitsPerPixel <= 16 ) { | |
990 ncolors = 64; /* Is this right? */ | |
991 } else { | |
992 ncolors = 256; | |
993 } | |
994 for ( i=0; i<ncolors; ++i ) { | |
995 Uint8 c = (256 * i / ncolors); | |
996 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
997 xcmap[i].red = ramp[0*256+c]; | |
998 xcmap[i].green = ramp[1*256+c]; | |
999 xcmap[i].blue = ramp[2*256+c]; | |
1000 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1001 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1002 LOCK_DISPLAY(); |
0 | 1003 XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors); |
1004 XSync(DGA_Display, False); | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1005 UNLOCK_DISPLAY(); |
0 | 1006 return(0); |
1007 } | |
1008 | |
1009 void DGA_VideoQuit(_THIS) | |
1010 { | |
1011 int i, j; | |
1012 | |
1013 if ( DGA_Display ) { | |
1014 /* Free colormap, if necessary */ | |
1015 if ( DGA_colormap ) { | |
1016 XFreeColormap(DGA_Display, DGA_colormap); | |
1017 DGA_colormap = 0; | |
1018 } | |
1019 | |
1020 /* Unmap memory and reset video mode */ | |
1021 XDGACloseFramebuffer(DGA_Display, DGA_Screen); | |
1022 if ( this->screen ) { | |
1023 /* Tell SDL not to free the pixels */ | |
1024 this->screen->pixels = NULL; | |
1025 } | |
1026 XDGASetMode(DGA_Display, DGA_Screen, 0); | |
1027 | |
1028 /* Clear the lock mutex */ | |
1029 if ( hw_lock != NULL ) { | |
1030 SDL_DestroyMutex(hw_lock); | |
1031 hw_lock = NULL; | |
1032 } | |
101
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1033 #ifdef LOCK_DGA_DISPLAY |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1034 if ( event_lock != NULL ) { |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1035 SDL_DestroyMutex(event_lock); |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1036 event_lock = NULL; |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1037 } |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1038 #endif /* LOCK_DGA_DISPLAY */ |
825b2fa28e2e
DGA video driver is now thread-safe
Sam Lantinga <slouken@lokigames.com>
parents:
91
diff
changeset
|
1039 |
0 | 1040 |
1041 /* Clean up defined video modes */ | |
1042 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
1043 if ( SDL_modelist[i] != NULL ) { | |
1044 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1045 free(SDL_modelist[i][j]); | |
1046 } | |
1047 free(SDL_modelist[i]); | |
1048 SDL_modelist[i] = NULL; | |
1049 } | |
1050 } | |
1051 | |
1052 /* Clean up the memory bucket list */ | |
1053 DGA_FreeHWSurfaces(this); | |
1054 | |
1055 /* Close up the display */ | |
1056 XCloseDisplay(DGA_Display); | |
1057 } | |
1058 } |