diff src/video/dga/SDL_dgavideo.c @ 91:e85e03f195b4

From: "Markus F.X.J. Oberhumer" Subject: SDL CVS patches below you will find some small patches against the current SDL CVS. It adresses these things: 1) Use "&" instead of "%" in some cases. For negative signed integers (x % 8) is not always (x & 7), and the compiler can produce slightly faster code when using "&" here. 2) Some const issues.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 07 Jul 2001 20:20:17 +0000
parents 74212992fb08
children 825b2fa28e2e
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line diff
--- a/src/video/dga/SDL_dgavideo.c	Sat Jul 07 08:08:42 2001 +0000
+++ b/src/video/dga/SDL_dgavideo.c	Sat Jul 07 20:20:17 2001 +0000
@@ -278,8 +278,8 @@
 
 static int cmpmodes(const void *va, const void *vb)
 {
-    XDGAMode *a = (XDGAMode *)va;
-    XDGAMode *b = (XDGAMode *)vb;
+    const XDGAMode *a = (const XDGAMode *)va;
+    const XDGAMode *b = (const XDGAMode *)vb;
 
     /* Prefer DirectColor visuals for otherwise equal modes */
     if ( (a->viewportWidth == b->viewportWidth) &&