annotate src/video/windx5/SDL_dx5events.c @ 641:df178851293b

Date: 28 Jun 2003 22:42:52 +0100 From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 28 Jun 2003 21:52:26 +0000
parents bf7f477fb2b2
children 42ed44b2c8b6
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
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29
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30 #include "directx.h"
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31
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32 #include <stdio.h>
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33 #include "SDL_events.h"
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34 #include "SDL_video.h"
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35 #include "SDL_error.h"
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36 #include "SDL_syswm.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_lowvideo.h"
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40 #include "SDL_dx5video.h"
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41
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42 #ifndef WM_APP
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43 #define WM_APP 0x8000
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44 #endif
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45
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46 #ifdef _WIN32_WCE
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47 #define NO_GETKEYBOARDSTATE
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48 #endif
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49
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50 /* The keyboard and mouse device input */
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51 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
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52 #define INPUT_QSIZE 512 /* Buffer up to 512 input messages */
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53
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54 static LPDIRECTINPUT dinput = NULL;
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55 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
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56 static HANDLE SDL_DIevt[MAX_INPUTS];
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57 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
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58 static int SDL_DIndev = 0;
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59 static int mouse_lost;
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60 static int mouse_pressed;
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61 static int mouse_buttons_swapped = 0;
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62
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63 /* The translation table from a DirectInput scancode to an SDL keysym */
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64 static SDLKey DIK_keymap[256];
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65 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
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66
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67 /* DJM: If the user setup the window for us, we want to save his window proc,
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68 and give him a chance to handle some messages. */
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69 static WNDPROC userWindowProc = NULL;
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70
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71 /* Convert a DirectInput return code to a text message */
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72 static void SetDIerror(char *function, int code)
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73 {
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74 static char *error;
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75 static char errbuf[1024];
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76
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77 errbuf[0] = 0;
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78 switch (code) {
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79 case DIERR_GENERIC:
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80 error = "Undefined error!";
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81 break;
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82 case DIERR_OLDDIRECTINPUTVERSION:
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83 error = "Your version of DirectInput needs upgrading";
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84 break;
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85 case DIERR_INVALIDPARAM:
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86 error = "Invalid parameters";
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87 break;
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88 case DIERR_OUTOFMEMORY:
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89 error = "Out of memory";
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90 break;
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91 case DIERR_DEVICENOTREG:
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92 error = "Device not registered";
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93 break;
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94 case DIERR_NOINTERFACE:
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95 error = "Interface not supported";
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96 break;
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97 case DIERR_NOTINITIALIZED:
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98 error = "Device not initialized";
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99 break;
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100 default:
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101 sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x",
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102 function, code);
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103 break;
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104 }
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105 if ( ! errbuf[0] ) {
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106 sprintf(errbuf, "%s: %s", function, error);
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107 }
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108 SDL_SetError("%s", errbuf);
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109 return;
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110 }
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111
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112 /* Initialize DirectInput
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113 Note: If NONEXCLUSIVE access is requested for the devices, normal
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114 windows input messages will continue to be generated for that
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115 input device, in addition to DirectInput messages.
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116 */
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117 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
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118 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
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119 struct {
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120 char *name;
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121 REFGUID guid;
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122 LPCDIDATAFORMAT format;
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123 DWORD win_level;
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124 DWORD raw_level;
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125 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
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126 } inputs[] = {
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127 { "keyboard",
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128 &GUID_SysKeyboard, &c_dfDIKeyboard,
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129 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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130 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
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131 { "mouse",
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132 &GUID_SysMouse, &c_dfDIMouse,
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133 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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134 (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
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135 { NULL, NULL, NULL, 0, 0, NULL }
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136 };
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137
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138 static int DX5_DInputInit(_THIS)
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139 {
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140 int i;
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141 LPDIRECTINPUTDEVICE device;
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142 HRESULT result;
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143 DIPROPDWORD dipdw;
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144
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145 /* Create the DirectInput object */
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146 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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147 &dinput, NULL);
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148 if ( result != DI_OK ) {
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149 SetDIerror("DirectInputCreate", result);
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150 return(-1);
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151 }
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152
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153 /* Create all of our registered input devices */
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154 SDL_DIndev = 0;
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155 for ( i=0; inputs[i].name; ++i ) {
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156 /* Create the DirectInput device */
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157 result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
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158 &device, NULL);
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159 if ( result != DI_OK ) {
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160 SetDIerror("DirectInput::CreateDevice", result);
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161 return(-1);
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parents:
diff changeset
162 }
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parents:
diff changeset
163 result = IDirectInputDevice_QueryInterface(device,
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parents:
diff changeset
164 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
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parents:
diff changeset
165 IDirectInputDevice_Release(device);
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parents:
diff changeset
166 if ( result != DI_OK ) {
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parents:
diff changeset
167 SetDIerror("DirectInputDevice::QueryInterface", result);
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parents:
diff changeset
168 return(-1);
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parents:
diff changeset
169 }
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parents:
diff changeset
170 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
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parents:
diff changeset
171 SDL_Window, inputs[i].win_level);
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parents:
diff changeset
172 if ( result != DI_OK ) {
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parents:
diff changeset
173 SetDIerror("DirectInputDevice::SetCooperativeLevel",
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parents:
diff changeset
174 result);
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parents:
diff changeset
175 return(-1);
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parents:
diff changeset
176 }
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parents:
diff changeset
177 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
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parents:
diff changeset
178 inputs[i].format);
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parents:
diff changeset
179 if ( result != DI_OK ) {
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parents:
diff changeset
180 SetDIerror("DirectInputDevice::SetDataFormat", result);
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parents:
diff changeset
181 return(-1);
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parents:
diff changeset
182 }
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parents:
diff changeset
183
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parents:
diff changeset
184 /* Set buffered input -- we aren't polling */
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parents:
diff changeset
185 memset(&dipdw, 0, sizeof(dipdw));
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parents:
diff changeset
186 dipdw.diph.dwSize = sizeof(dipdw);
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parents:
diff changeset
187 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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parents:
diff changeset
188 dipdw.diph.dwObj = 0;
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parents:
diff changeset
189 dipdw.diph.dwHow = DIPH_DEVICE;
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parents:
diff changeset
190 dipdw.dwData = INPUT_QSIZE;
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parents:
diff changeset
191 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
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parents:
diff changeset
192 DIPROP_BUFFERSIZE, &dipdw.diph);
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parents:
diff changeset
193 if ( result != DI_OK ) {
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parents:
diff changeset
194 SetDIerror("DirectInputDevice::SetProperty", result);
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parents:
diff changeset
195 return(-1);
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parents:
diff changeset
196 }
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parents:
diff changeset
197
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parents:
diff changeset
198 /* Create an event to be signaled when input is ready */
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parents:
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199 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
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parents:
diff changeset
200 if ( SDL_DIevt[i] == NULL ) {
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parents:
diff changeset
201 SDL_SetError("Couldn't create DirectInput event");
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parents:
diff changeset
202 return(-1);
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parents:
diff changeset
203 }
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diff changeset
204 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
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parents:
diff changeset
205 SDL_DIevt[i]);
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parents:
diff changeset
206 if ( result != DI_OK ) {
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parents:
diff changeset
207 SetDIerror("DirectInputDevice::SetEventNotification",
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parents:
diff changeset
208 result);
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parents:
diff changeset
209 return(-1);
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parents:
diff changeset
210 }
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parents:
diff changeset
211 SDL_DIfun[i] = inputs[i].fun;
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parents:
diff changeset
212
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parents:
diff changeset
213 /* Acquire the device for input */
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parents:
diff changeset
214 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215
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parents:
diff changeset
216 /* Increment the number of devices we have */
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parents:
diff changeset
217 ++SDL_DIndev;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
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parents:
diff changeset
219 mouse_pressed = 0;
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
220 mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
0
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parents:
diff changeset
221
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parents:
diff changeset
222 /* DirectInput is ready! */
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parents:
diff changeset
223 return(0);
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parents:
diff changeset
224 }
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parents:
diff changeset
225
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parents:
diff changeset
226 /* Clean up DirectInput */
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parents:
diff changeset
227 static void DX5_DInputQuit(_THIS)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 {
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parents:
diff changeset
229 int i;
74212992fb08 Initial revision
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parents:
diff changeset
230
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parents:
diff changeset
231 if ( dinput != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 /* Close and release all DirectInput devices */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 if ( SDL_DIdev[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 IDirectInputDevice2_SetEventNotification(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_DIdev[i], NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 if ( SDL_DIevt[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 CloseHandle(SDL_DIevt[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 SDL_DIevt[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 IDirectInputDevice2_Release(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 /* Release DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 IDirectInput_Release(dinput);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 dinput = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 /* Flag to tell SDL whether or not we queued an event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 static int posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 /* Input event handler functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 SDL_keysym keysym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 /* Translate keyboard messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 for ( i=0; i<numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 if ( keybuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 posted = SDL_PrivateKeyboard(SDL_PRESSED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 TranslateKey(keybuf[i].dwOfs, &keysym, 1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 TranslateKey(keybuf[i].dwOfs, &keysym, 0));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 Sint16 xrel, yrel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 Uint8 state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 Uint8 button;
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
278 DWORD timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 /* If we are in windowed mode, Windows is taking care of the mouse */
325
1b5457c0a8ad Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
281 if ( (SDL_PublicSurface->flags & SDL_OPENGL) ||
1b5457c0a8ad Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
282 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 /* If the mouse was lost, regain some sense of mouse state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 if ( mouse_lost ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 POINT mouse_pos;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 Uint8 old_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 Uint8 new_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 /* Set ourselves up with the current cursor position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 GetCursorPos(&mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 ScreenToClient(SDL_Window, &mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 posted = SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 /* Check for mouse button changes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 old_state = SDL_GetMouseState(NULL, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 new_state = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 { /* Get the new DirectInput button state for the mouse */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 DIMOUSESTATE distate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 sizeof(distate), &distate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 if ( result != DI_OK ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 /* Try again next time */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 SetDIerror(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 "IDirectInputDevice2::GetDeviceState", result);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 for ( i=3; i>=0; --i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 new_state |= 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 new_state <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 if ( (old_state&0x01) != (new_state&0x01) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 button = (Uint8)(i+1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 /* Button #2 on two button mice is button 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 (the middle button is button 2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 if ( button == 2 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 if ( button == 3 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 if ( new_state & 0x01 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 }
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
346 if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
347 if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
348 else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
349 if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
350 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 old_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 new_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 mouse_lost = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 /* Translate mouse messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 for ( i=0; i<(int)numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 switch (ptrbuf[i].dwOfs) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 case DIMOFS_X:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
367 if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
368 if ( xrel || yrel ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
369 posted = SDL_PrivateMouseMotion(
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
370 0, 1, xrel, yrel);
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
371 xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
372 yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
373 }
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
374 timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
375 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 xrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 case DIMOFS_Y:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
379 if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
380 if ( xrel || yrel ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
381 posted = SDL_PrivateMouseMotion(
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
382 0, 1, xrel, yrel);
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
383 xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
384 yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
385 }
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
386 timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
387 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 yrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 break;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
390 case DIMOFS_Z:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
391 if ( xrel || yrel ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
392 posted = SDL_PrivateMouseMotion(
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
393 0, 1, xrel, yrel);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
394 xrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
395 yrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
396 }
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
397 timestamp = 0;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
398 if((int)ptrbuf[i].dwData > 0)
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
399 button = SDL_BUTTON_WHEELUP;
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
400 else
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
401 button = SDL_BUTTON_WHEELDOWN;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
402 posted = SDL_PrivateMouseButton(
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
403 SDL_PRESSED, button, 0, 0);
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
404 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
405 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
406 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 case DIMOFS_BUTTON0:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 case DIMOFS_BUTTON1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 case DIMOFS_BUTTON2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 case DIMOFS_BUTTON3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 if ( xrel || yrel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 posted = SDL_PrivateMouseMotion(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 0, 1, xrel, yrel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
417 timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 /* Button #2 on two button mice is button 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 (the middle button is button 2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 if ( button == 2 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 if ( button == 3 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 if ( ptrbuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 }
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
442 if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
443 if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
444 else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
445 if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
446 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 if ( xrel || yrel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 /* The main Win32 event handler */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 LONG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 switch (msg) {
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
462 #ifdef WM_ACTIVATEAPP
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 case WM_ACTIVATEAPP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 int i, active;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 active = (wParam && (GetForegroundWindow() == hwnd));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 if ( active ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 IDirectInputDevice2_Acquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 IDirectInputDevice2_Unacquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
481 #endif /* WM_ACTIVATEAPP */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
483 #ifdef WM_DISPLAYCHANGE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 case WM_DISPLAYCHANGE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 WORD BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 WORD SizeX, SizeY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 /* Ack! The display changed size and/or depth! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 SizeX = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 SizeY = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 BitsPerPixel = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 /* We cause this message when we go fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
495 #endif /* WM_DISPLAYCHANGE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 /* The keyboard is handled via DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 case WM_SYSKEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 case WM_SYSKEYDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 case WM_KEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 case WM_KEYDOWN: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 /* Ignore windows keyboard messages */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
506 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* Don't allow screen savers or monitor power downs.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 This is because they quietly clear DirectX surfaces.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 It would be better to allow the application to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 decide whether or not to blow these off, but the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 semantics of SDL_PrivateSysWMEvent() don't allow
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 the application that choice.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 case WM_SYSCOMMAND: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 if ((wParam&0xFFF0)==SC_SCREENSAVE ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 (wParam&0xFFF0)==SC_MONITORPOWER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
519 /* Fall through to default processing */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
520
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
521 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 wmmsg.lParam = lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
534
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
535 /* DJM: If the user isn't watching for private messages in her
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
536 SDL event loop, then pass it along to any win32 specific
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
537 window proc.
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
538 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
539 } else if (userWindowProc) {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
540 return userWindowProc(hwnd, msg, wParam, lParam);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
541 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 /* This function checks the windows message queue and DirectInput and returns
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 1 if there was input, 0 if there was no input, or -1 if the application has
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 posted a quit message.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
552 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 MSG msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 DWORD event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 /* Check the normal windows queue (highest preference) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 while ( ! posted &&
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
562 PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
563 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 if ( posted ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 /* Pump the DirectInput flow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 for ( i=0; i<SDL_DIndev; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 (result == DIERR_NOTACQUIRED) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 if ( strcmp(inputs[i].name, "mouse") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 /* Wait for messages and input events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 timeout, QS_ALLEVENTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 DWORD numevents;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 event -= WAIT_OBJECT_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 numevents = INPUT_QSIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 (result == DIERR_NOTACQUIRED) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 if ( strcmp(inputs[event].name, "mouse") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 IDirectInputDevice2_Acquire(SDL_DIdev[event]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 /* Handle the events */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
611 if ( result == DI_OK && processInput ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 /* Note: This can post multiple events to event queue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 (*SDL_DIfun[event])((int)numevents, evtbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 if ( event != WAIT_TIMEOUT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 /* Maybe there was a windows message? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
632 /* Change cooperative level based on whether or not we are fullscreen */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
633 void DX5_DInputReset(_THIS, int fullscreen)
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
634 {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
635 DWORD level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
636 int i;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
637 HRESULT result;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
638
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
639 for ( i=0; i<MAX_INPUTS; ++i ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
640 if ( SDL_DIdev[i] != NULL ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
641 if ( fullscreen ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
642 level = inputs[i].raw_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
643 } else {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
644 level = inputs[i].win_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
645 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
646 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
647 result = IDirectInputDevice2_SetCooperativeLevel(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
648 SDL_DIdev[i], SDL_Window, level);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
649 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
650 if ( result != DI_OK ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
651 SetDIerror(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
652 "DirectInputDevice::SetCooperativeLevel", result);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
653 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
654 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
655 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
656 mouse_lost = 1;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
657
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
658 /* Flush pending input */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
659 DX5_CheckInput(this, 0, FALSE);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
660 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
661
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 void DX5_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 /* Wait for messages and DirectInput */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
665 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 /* Loop and check again */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 void DX5_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 {
275
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
672 #ifndef DIK_PAUSE
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
673 #define DIK_PAUSE 0xC5
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
674 #endif
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
675 #ifndef DIK_OEM_102
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
676 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
677 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 /* Map the DIK scancodes to SDL keysyms */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 for ( i=0; i<SDL_TABLESIZE(DIK_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 DIK_keymap[i] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 /* Defined DIK_* constants */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 DIK_keymap[DIK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 DIK_keymap[DIK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 DIK_keymap[DIK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 DIK_keymap[DIK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 DIK_keymap[DIK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 DIK_keymap[DIK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 DIK_keymap[DIK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 DIK_keymap[DIK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 DIK_keymap[DIK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 DIK_keymap[DIK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 DIK_keymap[DIK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 DIK_keymap[DIK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 DIK_keymap[DIK_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 DIK_keymap[DIK_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 DIK_keymap[DIK_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 DIK_keymap[DIK_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 DIK_keymap[DIK_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 DIK_keymap[DIK_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 DIK_keymap[DIK_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 DIK_keymap[DIK_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 DIK_keymap[DIK_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 DIK_keymap[DIK_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 DIK_keymap[DIK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 DIK_keymap[DIK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 DIK_keymap[DIK_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 DIK_keymap[DIK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 DIK_keymap[DIK_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 DIK_keymap[DIK_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 DIK_keymap[DIK_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 DIK_keymap[DIK_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 DIK_keymap[DIK_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 DIK_keymap[DIK_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
728 DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 DIK_keymap[DIK_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 DIK_keymap[DIK_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 DIK_keymap[DIK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 DIK_keymap[DIK_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 DIK_keymap[DIK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 DIK_keymap[DIK_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 DIK_keymap[DIK_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 DIK_keymap[DIK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 DIK_keymap[DIK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 DIK_keymap[DIK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 DIK_keymap[DIK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 DIK_keymap[DIK_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 DIK_keymap[DIK_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 DIK_keymap[DIK_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 DIK_keymap[DIK_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 DIK_keymap[DIK_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 DIK_keymap[DIK_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 DIK_keymap[DIK_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 DIK_keymap[DIK_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 DIK_keymap[DIK_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 DIK_keymap[DIK_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 DIK_keymap[DIK_F11] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 DIK_keymap[DIK_F12] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 DIK_keymap[DIK_F13] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 DIK_keymap[DIK_F14] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 DIK_keymap[DIK_F15] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 DIK_keymap[DIK_RMENU] = SDLK_RALT;
290
9a02597bc1b0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 275
diff changeset
782 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 DIK_keymap[DIK_HOME] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 DIK_keymap[DIK_UP] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 DIK_keymap[DIK_LEFT] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 DIK_keymap[DIK_END] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 DIK_keymap[DIK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 DIK_keymap[DIK_INSERT] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 DIK_keymap[DIK_DELETE] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 DIK_keymap[DIK_LWIN] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 DIK_keymap[DIK_RWIN] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 DIK_keymap[DIK_APPS] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797
74212992fb08 Initial revision
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798 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
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799 {
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800 /* Set the keysym information */
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801 keysym->scancode = (unsigned char)scancode;
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802 keysym->sym = DIK_keymap[scancode];
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803 keysym->mod = KMOD_NONE;
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804 keysym->unicode = 0;
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805 if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */
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806 UINT vkey;
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807 #ifndef NO_GETKEYBOARDSTATE
0
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808 BYTE keystate[256];
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809 BYTE chars[2];
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810 #endif
0
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811
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812 vkey = MapVirtualKey(scancode, 1);
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813 #ifdef NO_GETKEYBOARDSTATE
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814 /* Uh oh, better hope the vkey is close enough.. */
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815 keysym->unicode = vkey;
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816 #else
0
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817 GetKeyboardState(keystate);
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818 if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) {
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819 keysym->unicode = chars[0];
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820 }
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821 #endif
0
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822 }
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823 return(keysym);
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824 }
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825
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826 int DX5_CreateWindow(_THIS)
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827 {
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828 int i;
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829
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830 /* Clear out DirectInput variables in case we fail */
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831 for ( i=0; i<MAX_INPUTS; ++i ) {
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832 SDL_DIdev[i] = NULL;
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833 SDL_DIevt[i] = NULL;
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834 SDL_DIfun[i] = NULL;
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835 }
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836
453
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837 #ifndef CS_BYTEALIGNCLIENT
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838 #define CS_BYTEALIGNCLIENT 0
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839 #endif
0
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840 SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
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841 if ( SDL_windowid ) {
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842 SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);
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843
458
a8a0a4f19df7 *** empty log message ***
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diff changeset
844 /* DJM: we want all event's for the user specified
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845 window to be handled by SDL.
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846 */
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847 if (SDL_Window) {
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848 userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
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diff changeset
849 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
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850 }
0
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851 } else {
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852 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
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853 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
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854 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL);
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855 if ( SDL_Window == NULL ) {
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856 SDL_SetError("Couldn't create window");
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857 return(-1);
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858 }
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859 ShowWindow(SDL_Window, SW_HIDE);
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860 }
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861
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862 /* Initialize DirectInput */
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863 if ( DX5_DInputInit(this) < 0 ) {
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864 return(-1);
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865 }
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866
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867 /* Ready to roll */
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868 return(0);
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diff changeset
869 }
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870
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871 void DX5_DestroyWindow(_THIS)
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872 {
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873 /* Close down DirectInput */
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874 DX5_DInputQuit(this);
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875
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876 /* Destroy our window */
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877 DestroyWindow(SDL_Window);
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878 }