annotate src/video/bwindow/SDL_sysvideo.cc @ 641:df178851293b

Date: 28 Jun 2003 22:42:52 +0100 From: Alan Swanson Subject: Re: [SDL] New XFree 4.3 Video Mode Patch I have a wee amendment that moves the qsort in set_best_resolution to only occur after failing to find an exact match only. This would make absolutely sure we get a user set mode. While I've never had any problems for my normal resolutions (1280x1024, 1024x768, 800x600 & 640,480) while closely examining the output from qsort I've noticed it doesn't seem to sort the modes fully. These is one definite wrong at 1152x768 and a few that just look wrong to me. From a program (attached) I made to examine this more easily. X has sorted its mode list using the same method as ours (plus frequency), and our user modes get inserted without any other movement. On the patch I've made I've also changed cmpmodes to sort on vertical resolution and then horizontal. Ie vertical is now most significant bit.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 28 Jun 2003 21:52:26 +0000
parents f6ffac90895c
children 10332c6fad2e
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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e8157fcb3114 Updated the source with the correct e-mail address
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* BWindow based framebuffer implementation */
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29
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30 #include <stdlib.h>
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31 #include <string.h>
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32
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33 #include <stdio.h>
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34 #include <unistd.h>
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35
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36 #include "SDL.h"
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37 #include "SDL_BeApp.h"
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38 #include "SDL_BWin.h"
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39 #include "SDL_timer.h"
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40 #include "blank_cursor.h"
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41
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42 extern "C" {
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43
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44 #include "SDL_sysvideo.h"
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45 #include "SDL_sysmouse_c.h"
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46 #include "SDL_sysevents_c.h"
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47 #include "SDL_events_c.h"
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48 #include "SDL_syswm_c.h"
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49 #include "SDL_lowvideo.h"
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50
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51 #define BEOS_HIDDEN_SIZE 32 /* starting hidden window size */
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52
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53 /* Initialization/Query functions */
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54 static int BE_VideoInit(_THIS, SDL_PixelFormat *vformat);
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55 static SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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56 static SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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57 static void BE_UpdateMouse(_THIS);
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58 static int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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59 static void BE_VideoQuit(_THIS);
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60
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61 /* Hardware surface functions */
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62 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface);
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63 static int BE_LockHWSurface(_THIS, SDL_Surface *surface);
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64 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface);
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65 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface);
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66
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67 static int BE_ToggleFullScreen(_THIS, int fullscreen);
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68
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69 /* OpenGL functions */
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70 #ifdef HAVE_OPENGL
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71 static void BE_GL_SwapBuffers(_THIS);
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72 #endif
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73
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74 /* FB driver bootstrap functions */
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75
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76 static int BE_Available(void)
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77 {
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78 return(1);
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79 }
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80
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81 static void BE_DeleteDevice(SDL_VideoDevice *device)
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82 {
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83 free(device->hidden);
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84 free(device);
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85 }
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86
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87 static SDL_VideoDevice *BE_CreateDevice(int devindex)
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88 {
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89 SDL_VideoDevice *device;
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90
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91 /* Initialize all variables that we clean on shutdown */
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92 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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93 if ( device ) {
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94 memset(device, 0, (sizeof *device));
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95 device->hidden = (struct SDL_PrivateVideoData *)
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96 malloc((sizeof *device->hidden));
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97 }
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98 if ( (device == NULL) || (device->hidden == NULL) ) {
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99 SDL_OutOfMemory();
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100 if ( device ) {
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101 free(device);
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102 }
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103 return(0);
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104 }
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105 memset(device->hidden, 0, (sizeof *device->hidden));
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106
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107 /* Set the function pointers */
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108 device->VideoInit = BE_VideoInit;
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109 device->ListModes = BE_ListModes;
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110 device->SetVideoMode = BE_SetVideoMode;
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111 device->UpdateMouse = BE_UpdateMouse;
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112 device->SetColors = BE_SetColors;
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113 device->UpdateRects = NULL;
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114 device->VideoQuit = BE_VideoQuit;
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115 device->AllocHWSurface = BE_AllocHWSurface;
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116 device->CheckHWBlit = NULL;
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117 device->FillHWRect = NULL;
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118 device->SetHWColorKey = NULL;
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119 device->SetHWAlpha = NULL;
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120 device->LockHWSurface = BE_LockHWSurface;
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121 device->UnlockHWSurface = BE_UnlockHWSurface;
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122 device->FlipHWSurface = NULL;
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123 device->FreeHWSurface = BE_FreeHWSurface;
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124 #ifdef HAVE_OPENGL
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125 device->GL_SwapBuffers = BE_GL_SwapBuffers;
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126 #endif
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127 device->SetIcon = NULL;
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128 device->SetCaption = BE_SetWMCaption;
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129 device->GetWMInfo = NULL;
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130 device->FreeWMCursor = BE_FreeWMCursor;
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131 device->CreateWMCursor = BE_CreateWMCursor;
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132 device->ShowWMCursor = BE_ShowWMCursor;
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133 device->WarpWMCursor = BE_WarpWMCursor;
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134 device->InitOSKeymap = BE_InitOSKeymap;
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135 device->PumpEvents = BE_PumpEvents;
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136
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137 device->free = BE_DeleteDevice;
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138 device->ToggleFullScreen = BE_ToggleFullScreen;
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139
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140 /* Set the driver flags */
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141 device->handles_any_size = 1;
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142
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143 return device;
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144 }
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145
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146 VideoBootStrap BWINDOW_bootstrap = {
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147 "bwindow", "BDirectWindow graphics",
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148 BE_Available, BE_CreateDevice
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149 };
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150
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151 static inline int ColorSpaceToBitsPerPixel(uint32 colorspace)
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152 {
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153 int bitsperpixel;
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154
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155 bitsperpixel = 0;
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156 switch (colorspace) {
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157 case B_CMAP8:
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158 bitsperpixel = 8;
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159 break;
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160 case B_RGB15:
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161 case B_RGBA15:
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162 case B_RGB15_BIG:
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163 case B_RGBA15_BIG:
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164 bitsperpixel = 15;
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parents:
diff changeset
165 break;
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parents:
diff changeset
166 case B_RGB16:
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parents:
diff changeset
167 case B_RGB16_BIG:
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parents:
diff changeset
168 bitsperpixel = 16;
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parents:
diff changeset
169 break;
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parents:
diff changeset
170 case B_RGB32:
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parents:
diff changeset
171 case B_RGBA32:
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parents:
diff changeset
172 case B_RGB32_BIG:
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parents:
diff changeset
173 case B_RGBA32_BIG:
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parents:
diff changeset
174 bitsperpixel = 32;
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parents:
diff changeset
175 break;
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parents:
diff changeset
176 default:
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parents:
diff changeset
177 break;
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parents:
diff changeset
178 }
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parents:
diff changeset
179 return(bitsperpixel);
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parents:
diff changeset
180 }
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parents:
diff changeset
181
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parents:
diff changeset
182 /* Function to sort the display_list in bscreen */
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parents:
diff changeset
183 static int CompareModes(const void *A, const void *B)
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parents:
diff changeset
184 {
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parents:
diff changeset
185 const display_mode *a = (display_mode *)A;
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parents:
diff changeset
186 const display_mode *b = (display_mode *)B;
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parents:
diff changeset
187
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parents:
diff changeset
188 if ( a->space == b->space ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 return((b->virtual_width*b->virtual_height)-
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190 (a->virtual_width*a->virtual_height));
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parents:
diff changeset
191 } else {
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parents:
diff changeset
192 return(ColorSpaceToBitsPerPixel(b->space)-
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 ColorSpaceToBitsPerPixel(a->space));
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parents:
diff changeset
194 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196
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parents:
diff changeset
197 /* Yes, this isn't the fastest it could be, but it works nicely */
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198 static int BE_AddMode(_THIS, int index, unsigned int w, unsigned int h)
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199 {
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diff changeset
200 SDL_Rect *mode;
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parents:
diff changeset
201 int i;
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parents:
diff changeset
202 int next_mode;
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parents:
diff changeset
203
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parents:
diff changeset
204 /* Check to see if we already have this mode */
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parents:
diff changeset
205 if ( SDL_nummodes[index] > 0 ) {
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parents:
diff changeset
206 for ( i=SDL_nummodes[index]-1; i >= 0; --i ) {
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parents:
diff changeset
207 mode = SDL_modelist[index][i];
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parents:
diff changeset
208 if ( (mode->w == w) && (mode->h == h) ) {
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parents:
diff changeset
209 #ifdef BWINDOW_DEBUG
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parents:
diff changeset
210 fprintf(stderr, "We already have mode %dx%d at %d bytes per pixel\n", w, h, index+1);
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parents:
diff changeset
211 #endif
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parents:
diff changeset
212 return(0);
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parents:
diff changeset
213 }
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parents:
diff changeset
214 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216
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parents:
diff changeset
217 /* Set up the new video mode rectangle */
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parents:
diff changeset
218 mode = (SDL_Rect *)malloc(sizeof *mode);
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parents:
diff changeset
219 if ( mode == NULL ) {
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parents:
diff changeset
220 SDL_OutOfMemory();
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parents:
diff changeset
221 return(-1);
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parents:
diff changeset
222 }
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parents:
diff changeset
223 mode->x = 0;
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parents:
diff changeset
224 mode->y = 0;
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parents:
diff changeset
225 mode->w = w;
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parents:
diff changeset
226 mode->h = h;
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parents:
diff changeset
227 #ifdef BWINDOW_DEBUG
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parents:
diff changeset
228 fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1);
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parents:
diff changeset
229 #endif
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parents:
diff changeset
230
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parents:
diff changeset
231 /* Allocate the new list of modes, and fill in the new mode */
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parents:
diff changeset
232 next_mode = SDL_nummodes[index];
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parents:
diff changeset
233 SDL_modelist[index] = (SDL_Rect **)
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parents:
diff changeset
234 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
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parents:
diff changeset
235 if ( SDL_modelist[index] == NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
236 SDL_OutOfMemory();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_nummodes[index] = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 free(mode);
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parents:
diff changeset
239 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 SDL_modelist[index][next_mode] = mode;
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parents:
diff changeset
242 SDL_modelist[index][next_mode+1] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 SDL_nummodes[index]++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247
74212992fb08 Initial revision
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parents:
diff changeset
248 int BE_VideoInit(_THIS, SDL_PixelFormat *vformat)
74212992fb08 Initial revision
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parents:
diff changeset
249 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 display_mode *modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 uint32 i, nmodes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 int bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 /* Initialize the Be Application for appserver interaction */
74212992fb08 Initial revision
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parents:
diff changeset
256 if ( SDL_InitBeApp() < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 /* It is important that this be created after SDL_InitBeApp() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 /* Save the current display mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 bscreen.GetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 /* Determine the screen depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 if ( vformat->BitsPerPixel == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 SDL_SetError("Unknown BScreen colorspace: 0x%x",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 /* Get the video modes we can switch to in fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 bscreen.GetModeList(&modes, &nmodes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 qsort(modes, nmodes, sizeof *modes, CompareModes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 for ( i=0; i<nmodes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 bpp = ColorSpaceToBitsPerPixel(modes[i].space);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 //if ( bpp != 0 ) { // There are bugs in changing colorspace
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 if ( modes[i].space == saved_mode.space ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 BE_AddMode(_this, ((bpp+7)/8)-1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 modes[i].virtual_width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 modes[i].virtual_height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 /* Create the window and view */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 bounds.top = 0; bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 bounds.right = BEOS_HIDDEN_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 bounds.bottom = BEOS_HIDDEN_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 SDL_Win = new SDL_BWin(bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 /* Create the clear cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 SDL_BlankCursor = BE_CreateWMCursor(_this, blank_cdata, blank_cmask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 BLANK_CWIDTH, BLANK_CHEIGHT, BLANK_CHOTX, BLANK_CHOTY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 /* Fill in some window manager capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 _this->info.wm_available = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* We support any dimension at our bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 SDL_Rect **modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 modes = ((SDL_Rect **)0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 modes = SDL_modelist[((format->BitsPerPixel+7)/8)-1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 if ( format->BitsPerPixel ==
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 _this->screen->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 modes = ((SDL_Rect **)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 return(modes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 /* Find the closest display mode for fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 display_mode *mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 uint32 i, nmodes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 SDL_Rect **modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 display_mode *dmodes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 modes = SDL_modelist[((bpp+7)/8)-1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 for ( i=0; modes[i] && (modes[i]->w > width) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 (modes[i]->h > height); ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 /* still looking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 if ( ! modes[i] || (modes[i]->w < width) || (modes[i]->h < width) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 --i; /* We went too far */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 width = modes[i]->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 height = modes[i]->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 bscreen.GetModeList(&dmodes, &nmodes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 for ( i = 0; i < nmodes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 if ( (bpp == ColorSpaceToBitsPerPixel(dmodes[i].space)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 (width == dmodes[i].virtual_width) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 (height == dmodes[i].virtual_height) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 if ( i != nmodes ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 *mode = dmodes[i];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 return true;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 return false;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
360 static int BE_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
362 int was_fullscreen;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
363 bool needs_unlock;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 display_mode mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 int width, height, bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
369 /* Set the fullscreen mode */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
370 was_fullscreen = SDL_Win->IsFullScreen();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 SDL_Win->SetFullScreen(fullscreen);
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
372 fullscreen = SDL_Win->IsFullScreen();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
374 width = screen->w;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
375 height = screen->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 /* Set the appropriate video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 if ( fullscreen ) {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
379 bpp = screen->format->BitsPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 bscreen.GetMode(&mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 if ( (bpp != ColorSpaceToBitsPerPixel(mode.space)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 (width != mode.virtual_width) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 (height != mode.virtual_height)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 if(BE_FindClosestFSMode(_this, width, height, bpp, &mode)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 bscreen.SetMode(&mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 /* This simply stops the next resize event from being
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 * sent to the SDL handler.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_Win->InhibitResize();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 } else {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
391 fullscreen = 0;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
392 SDL_Win->SetFullScreen(fullscreen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
395 }
206
b69bb2a368a0 Fixed flashing the screen when creating a window on BeOS
Sam Lantinga <slouken@libsdl.org>
parents: 115
diff changeset
396 if ( was_fullscreen && ! fullscreen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 bscreen.SetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
399
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 if ( SDL_Win->Lock() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 int xoff, yoff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if ( SDL_Win->Shown() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 needs_unlock = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 SDL_Win->Hide();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 needs_unlock = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
408 /* This resizes the window and view area, but inhibits resizing
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
409 * of the BBitmap due to the InhibitResize call above. Thus the
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
410 * bitmap (pixel data) never changes.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 SDL_Win->ResizeTo(width, height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 bounds = bscreen.Frame();
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
414 /* Calculate offsets - used either to center window
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
415 * (windowed mode) or to set drawing offsets (fullscreen mode)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 */
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
417 xoff = (bounds.IntegerWidth() - width)/2;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
418 yoff = (bounds.IntegerHeight() - height)/2;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
419 if ( fullscreen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Set offset for drawing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 SDL_Win->SetXYOffset(xoff, yoff);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 /* Center window and reset the drawing offset */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 SDL_Win->SetXYOffset(0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
426 if ( ! needs_unlock || was_fullscreen ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
427 /* Center the window the first time */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
428 SDL_Win->MoveTo(xoff > 0 ? (float)xoff : 0.0f,
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
429 yoff > 0 ? (float)yoff : 0.0f);
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
430 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 SDL_Win->Show();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 /* Unlock the window manually after the first Show() */
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
434 if ( needs_unlock ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
435 SDL_Win->Unlock();
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
436 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
437 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
438
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
439 /* Set the fullscreen flag in the screen surface */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
440 if ( fullscreen ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
441 screen->flags |= SDL_FULLSCREEN;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
442 } else {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
443 screen->flags &= ~SDL_FULLSCREEN;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
448 static int BE_ToggleFullScreen(_THIS, int fullscreen)
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
449 {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
450 return BE_SetFullScreen(_this, _this->screen, fullscreen);
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
451 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
452
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* FIXME: check return values and cleanup here */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 BBitmap *bbitmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 /* Create the view for this window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 if ( SDL_Win->CreateView(flags) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 current->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 current->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 current->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 SDL_Win->SetType(B_TITLED_WINDOW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 current->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 SDL_Win->SetLook(B_NO_BORDER_WINDOW_LOOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 current->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 /* We don't want opaque resizing (TM). :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 SDL_Win->SetFlags(B_OUTLINE_RESIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 SDL_Win->SetFlags(B_NOT_RESIZABLE|B_NOT_ZOOMABLE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 current->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 current->pitch = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 current->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 _this->UpdateRects = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 /* Create the BBitmap framebuffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 bounds.top = 0; bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 bounds.right = width-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 bounds.bottom = height-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 bbitmap = new BBitmap(bounds, bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 if ( ! bbitmap->IsValid() ) {
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parents:
diff changeset
495 SDL_SetError("Couldn't create screen bitmap");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 delete bbitmap;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 return(NULL);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 current->pitch = bbitmap->BytesPerRow();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 current->pixels = (void *)bbitmap->Bits();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 SDL_Win->SetBitmap(bbitmap);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 _this->UpdateRects = BE_NormalUpdate;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
505 /* Set the correct fullscreen mode */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
506 BE_SetFullScreen(_this, current, flags & SDL_FULLSCREEN ? 1 : 0);
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 /* We're done */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 return(current);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 /* Update the current mouse state and position */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 void BE_UpdateMouse(_THIS)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 BPoint point;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 uint32 buttons;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( SDL_Win->Lock() ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 /* Get new input state, if still active */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 if ( SDL_Win->IsActive() ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 (SDL_Win->View())->GetMouse(&point, &buttons, true);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 point.x = -1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 point.y = -1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 SDL_Win->Unlock();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 if ( (point.x >= 0) && (point.x < SDL_VideoSurface->w) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 (point.y >= 0) && (point.y < SDL_VideoSurface->h) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 (Sint16)point.x, (Sint16)point.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 /* We don't actually allow hardware surfaces other than the main one */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 static int BE_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 if ( SDL_Win->BeginDraw() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 BRect rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 rect.top = rects[i].y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 rect.left = rects[i].x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 rect.bottom = rect.top+rects[i].h-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 rect.right = rect.left+rects[i].w-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 SDL_Win->DrawAsync(rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 SDL_Win->EndDraw();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 #ifdef HAVE_OPENGL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 void BE_GL_SwapBuffers(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 SDL_Win->SwapBuffers();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 /* Is the system palette settable? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 SDL_Palette *palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 const color_map *cmap = BScreen().ColorMap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 /* Get the screen colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 palette = _this->screen->format->palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 for ( i=0; i<256; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 palette->colors[i].r = cmap->color_list[i].red;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 palette->colors[i].g = cmap->color_list[i].green;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 palette->colors[i].b = cmap->color_list[i].blue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 void BE_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 if ( SDL_BlankCursor != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 BE_FreeWMCursor(_this, SDL_BlankCursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 SDL_BlankCursor = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 if ( SDL_modelist[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 for ( j=0; SDL_modelist[i][j]; ++j ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 free(SDL_modelist[i][j]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 free(SDL_modelist[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 /* Restore the original video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 if ( _this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 if ( (_this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 bscreen.SetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 _this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 SDL_QuitBeApp();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 }; /* Extern C */