Mercurial > sdl-ios-xcode
annotate src/cdrom/macosx/AudioFilePlayer.cpp @ 768:de1b2c3063b9
Max has been reworking this code so it works on MacOS X 10.1
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 16:20:28 +0000 |
parents | 9c6717a1c66f |
children | 5c5656163ebd |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 This file based on Apple sample code. We haven't changed the file name, |
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23 so if you want to see the original search for it on apple.com/developer |
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24 */ |
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25 |
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26 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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27 // AudioFilePlayer.cpp |
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28 // |
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29 #include "AudioFilePlayer.h" |
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30 |
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31 void ThrowResult (OSStatus result, const char* str) |
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32 { |
768
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33 SDL_SetError ("Error: %s %d", str, result); |
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34 throw result; |
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35 } |
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36 |
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37 #if DEBUG |
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38 void PrintStreamDesc (AudioStreamBasicDescription *inDesc) |
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39 { |
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40 if (!inDesc) { |
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41 printf ("Can't print a NULL desc!\n"); |
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42 return; |
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43 } |
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44 |
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45 printf ("- - - - - - - - - - - - - - - - - - - -\n"); |
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46 printf (" Sample Rate:%f\n", inDesc->mSampleRate); |
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47 printf (" Format ID:%s\n", (char*)&inDesc->mFormatID); |
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48 printf (" Format Flags:%lX\n", inDesc->mFormatFlags); |
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49 printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket); |
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50 printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket); |
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51 printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame); |
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52 printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame); |
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53 printf (" Bits per Channel:%ld\n", inDesc->mBitsPerChannel); |
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54 printf ("- - - - - - - - - - - - - - - - - - - -\n"); |
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55 } |
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56 #endif |
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57 |
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58 OSStatus AudioFileManager::FileInputProc (void *inRefCon, |
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59 AudioUnitRenderActionFlags inActionFlags, |
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60 const AudioTimeStamp *inTimeStamp, |
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61 UInt32 inBusNumber, |
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62 AudioBuffer *ioData) |
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63 { |
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64 AudioFileManager* THIS = (AudioFileManager*)inRefCon; |
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65 return THIS->Render(*ioData); |
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66 } |
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67 |
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68 OSStatus AudioFileManager::Render (AudioBuffer &ioData) |
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69 { |
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70 OSStatus result = AudioConverterFillBuffer(mParentConverter, |
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71 AudioFileManager::ACInputProc, |
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72 this, |
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73 &ioData.mDataByteSize, |
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74 ioData.mData); |
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75 if (result) { |
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76 SDL_SetError ("AudioConverterFillBuffer:%ld\n", result); |
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77 mParent.DoNotification (result); |
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78 } else { |
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79 mByteCounter += ioData.mDataByteSize / 2; |
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80 AfterRender(); |
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81 } |
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82 return result; |
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83 } |
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84 |
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85 OSStatus AudioFileManager::ACInputProc (AudioConverterRef inAudioConverter, |
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86 UInt32* outDataSize, |
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87 void** outData, |
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88 void* inUserData) |
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89 { |
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90 AudioFileManager* THIS = (AudioFileManager*)inUserData; |
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91 return THIS->GetFileData(outData, outDataSize); |
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92 } |
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93 |
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94 AudioFileManager::~AudioFileManager () |
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95 { |
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96 if (mFileBuffer) { |
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97 free (mFileBuffer); |
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98 mFileBuffer = 0; |
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99 } |
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100 } |
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101 |
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102 AudioFilePlayer::AudioFilePlayer (const FSRef *inFileRef) |
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103 : mConnected (false), |
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104 mAudioFileManager (0), |
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105 mConverter (0), |
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106 mNotifier (0), |
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107 mStartFrame (0) |
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108 { |
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109 SInt64 fileDataSize = 0; |
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110 |
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111 OpenFile (inFileRef, fileDataSize); |
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112 |
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113 // we want about a seconds worth of data for the buffer |
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114 int bytesPerSecond = UInt32 (mFileDescription.mSampleRate * mFileDescription.mBytesPerFrame); |
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115 |
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116 #if DEBUG |
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117 printf("File format:\n"); |
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118 PrintStreamDesc (&mFileDescription); |
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119 #endif |
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120 |
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121 mAudioFileManager = new AudioFileManager (*this, |
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122 mForkRefNum, |
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123 fileDataSize, |
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124 bytesPerSecond); |
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125 } |
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126 |
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127 // you can put a rate scalar here to play the file faster or slower |
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128 // by multiplying the same rate by the desired factor |
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129 // eg fileSampleRate * 2 -> twice as fast |
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130 // before you create the AudioConverter |
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131 void AudioFilePlayer::SetDestination (AudioUnit &inDestUnit, |
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132 int inBusNumber) |
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133 { |
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134 if (mConnected) throw static_cast<OSStatus>(-1); //can't set dest if already engaged |
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135 |
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136 mPlayUnit = inDestUnit; |
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137 mBusNumber = inBusNumber; |
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138 |
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139 OSStatus result = noErr; |
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140 |
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141 if (mConverter) { |
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142 result = AudioConverterDispose (mConverter); |
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143 THROW_RESULT("AudioConverterDispose") |
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144 } |
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145 |
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146 AudioStreamBasicDescription destDesc; |
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147 UInt32 size = sizeof (destDesc); |
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148 result = AudioUnitGetProperty (inDestUnit, |
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149 kAudioUnitProperty_StreamFormat, |
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150 kAudioUnitScope_Input, |
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151 inBusNumber, |
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152 &destDesc, |
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153 &size); |
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154 THROW_RESULT("AudioUnitGetProperty") |
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155 |
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156 #if DEBUG |
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157 printf("Destination format:\n"); |
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158 PrintStreamDesc (&destDesc); |
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159 #endif |
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160 |
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161 //we can "down" cast a component instance to a component |
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162 ComponentDescription desc; |
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163 result = GetComponentInfo ((Component)inDestUnit, &desc, 0, 0, 0); |
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164 THROW_RESULT("GetComponentInfo") |
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165 |
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166 // we're going to use this to know which convert routine to call |
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167 // a v1 audio unit will have a type of 'aunt' |
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168 // a v2 audio unit will have one of several different types. |
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169 if (desc.componentType != kAudioUnitComponentType) { |
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170 result = badComponentInstance; |
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171 THROW_RESULT("BAD COMPONENT") |
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172 } |
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173 |
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174 |
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175 result = AudioConverterNew (&mFileDescription, &destDesc, &mConverter); |
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176 THROW_RESULT("AudioConverterNew") |
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177 |
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178 #if 0 |
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179 // this uses the better quality SRC |
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180 UInt32 srcID = kAudioUnitSRCAlgorithm_Polyphase; |
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181 result = AudioConverterSetProperty(mConverter, |
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182 kAudioConverterSampleRateConverterAlgorithm, |
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183 sizeof(srcID), |
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184 &srcID); |
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185 THROW_RESULT("AudioConverterSetProperty") |
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186 #endif |
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187 } |
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188 |
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189 void AudioFilePlayer::SetStartFrame (int frame) |
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190 { |
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191 SInt64 position = frame * 2352; |
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192 |
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193 mStartFrame = frame; |
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194 mAudioFileManager->SetPosition (position); |
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195 } |
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196 |
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197 |
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198 int AudioFilePlayer::GetCurrentFrame () |
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199 { |
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200 return mStartFrame + (mAudioFileManager->GetByteCounter() / 2352); |
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201 } |
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202 |
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203 void AudioFilePlayer::SetStopFrame (int frame) |
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204 { |
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205 SInt64 position = frame * 2352; |
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206 |
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207 mAudioFileManager->SetEndOfFile (position); |
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208 } |
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209 |
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210 AudioFilePlayer::~AudioFilePlayer() |
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211 { |
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212 Disconnect(); |
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213 |
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214 if (mAudioFileManager) { |
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215 delete mAudioFileManager; |
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216 mAudioFileManager = 0; |
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217 } |
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218 |
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219 if (mForkRefNum) { |
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220 FSClose (mForkRefNum); |
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221 mForkRefNum = 0; |
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222 } |
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223 |
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224 if (mConverter) { |
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225 AudioConverterDispose (mConverter); |
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226 mConverter = 0; |
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227 } |
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228 } |
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229 |
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230 void AudioFilePlayer::Connect() |
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231 { |
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232 #if DEBUG |
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233 printf ("Connect:%x,%ld, engaged=%d\n", (int)mPlayUnit, mBusNumber, (mConnected ? 1 : 0)); |
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234 #endif |
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235 if (!mConnected) |
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236 { |
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237 mAudioFileManager->Connect(mConverter); |
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238 |
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239 // set the render callback for the file data to be supplied to the sound converter AU |
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240 mInputCallback.inputProc = AudioFileManager::FileInputProc; |
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241 mInputCallback.inputProcRefCon = mAudioFileManager; |
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242 |
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243 OSStatus result = AudioUnitSetProperty (mPlayUnit, |
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244 kAudioUnitProperty_SetInputCallback, |
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245 kAudioUnitScope_Input, |
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246 mBusNumber, |
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247 &mInputCallback, |
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248 sizeof(mInputCallback)); |
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249 THROW_RESULT("AudioUnitSetProperty") |
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250 mConnected = true; |
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251 } |
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252 } |
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253 |
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254 // warning noted, now please go away ;-) |
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255 // #warning This should redirect the calling of notification code to some other thread |
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256 void AudioFilePlayer::DoNotification (OSStatus inStatus) const |
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257 { |
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258 AudioFilePlayer* THIS = const_cast<AudioFilePlayer*>(this); |
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259 |
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260 if (mNotifier) { |
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261 (*mNotifier) (mRefCon, inStatus); |
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262 } else { |
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263 SDL_SetError ("Notification posted with no notifier in place"); |
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264 |
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265 if (inStatus == kAudioFilePlay_FileIsFinished) |
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266 THIS->Disconnect(); |
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267 else if (inStatus != kAudioFilePlayErr_FilePlayUnderrun) |
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268 THIS->Disconnect(); |
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269 } |
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270 } |
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271 |
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272 void AudioFilePlayer::Disconnect () |
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273 { |
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274 #if DEBUG |
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275 printf ("Disconnect:%x,%ld, engaged=%d\n", (int)mPlayUnit, mBusNumber, (mConnected ? 1 : 0)); |
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276 #endif |
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277 if (mConnected) |
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278 { |
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279 mConnected = false; |
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280 |
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281 mInputCallback.inputProc = 0; |
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282 mInputCallback.inputProcRefCon = 0; |
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283 OSStatus result = AudioUnitSetProperty (mPlayUnit, |
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284 kAudioUnitProperty_SetInputCallback, |
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285 kAudioUnitScope_Input, |
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286 mBusNumber, |
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287 &mInputCallback, |
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288 sizeof(mInputCallback)); |
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289 if (result) |
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290 SDL_SetError ("AudioUnitSetProperty:RemoveInputCallback:%ld", result); |
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291 |
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292 mAudioFileManager->Disconnect(); |
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293 } |
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294 } |
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295 |
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296 struct SSNDData { |
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297 UInt32 offset; |
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298 UInt32 blockSize; |
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299 }; |
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300 |
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301 void AudioFilePlayer::OpenFile (const FSRef *inRef, SInt64& outFileDataSize) |
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302 { |
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303 ContainerChunk chunkHeader; |
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304 ChunkHeader chunk; |
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305 SSNDData ssndData; |
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306 |
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307 OSErr result; |
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308 HFSUniStr255 dfName; |
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309 ByteCount actual; |
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310 SInt64 offset; |
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311 |
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312 // Open the data fork of the input file |
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313 result = FSGetDataForkName(&dfName); |
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314 THROW_RESULT("AudioFilePlayer::OpenFile(): FSGetDataForkName") |
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315 |
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316 result = FSOpenFork(inRef, dfName.length, dfName.unicode, fsRdPerm, &mForkRefNum); |
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317 THROW_RESULT("AudioFilePlayer::OpenFile(): FSOpenFork") |
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318 |
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319 // Read the file header, and check if it's indeed an AIFC file |
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320 result = FSReadFork(mForkRefNum, fsAtMark, 0, sizeof(chunkHeader), &chunkHeader, &actual); |
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321 THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork") |
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322 |
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323 if (chunkHeader.ckID != 'FORM') { |
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324 result = -1; |
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325 THROW_RESULT("AudioFilePlayer::OpenFile(): chunk id is not 'FORM'"); |
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326 } |
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327 |
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328 if (chunkHeader.formType != 'AIFC') { |
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329 result = -1; |
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330 THROW_RESULT("AudioFilePlayer::OpenFile(): file format is not 'AIFC'"); |
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331 } |
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332 |
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333 // Search for the SSND chunk. We ignore all compression etc. information |
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334 // in other chunks. Of course that is kind of evil, but for now we are lazy |
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335 // and rely on the cdfs to always give us the same fixed format. |
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336 // TODO: Parse the COMM chunk we currently skip to fill in mFileDescription. |
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337 offset = 0; |
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338 do { |
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339 result = FSReadFork(mForkRefNum, fsFromMark, offset, sizeof(chunk), &chunk, &actual); |
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340 THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork") |
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341 |
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342 // Skip the chunk data |
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343 offset = chunk.ckSize; |
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344 } while (chunk.ckID != 'SSND'); |
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345 |
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346 // Read the header of the SSND chunk. After this, we are positioned right |
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347 // at the start of the audio data. |
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348 result = FSReadFork(mForkRefNum, fsAtMark, 0, sizeof(ssndData), &ssndData, &actual); |
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349 THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork") |
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350 |
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351 result = FSSetForkPosition(mForkRefNum, fsFromMark, ssndData.offset); |
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352 THROW_RESULT("AudioFilePlayer::OpenFile(): FSSetForkPosition") |
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353 |
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354 // Data size |
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355 outFileDataSize = chunk.ckSize - ssndData.offset; |
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356 |
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357 // File format |
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358 mFileDescription.mSampleRate = 44100; |
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359 mFileDescription.mFormatID = kAudioFormatLinearPCM; |
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360 mFileDescription.mFormatFlags = kLinearPCMFormatFlagIsPacked | kLinearPCMFormatFlagIsSignedInteger; |
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361 mFileDescription.mBytesPerPacket = 4; |
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362 mFileDescription.mFramesPerPacket = 1; |
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363 mFileDescription.mBytesPerFrame = 4; |
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364 mFileDescription.mChannelsPerFrame = 2; |
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365 mFileDescription.mBitsPerChannel = 16; |
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366 } |