Mercurial > sdl-ios-xcode
annotate src/thread/SDL_systhread.h @ 1021:ddd058103e28
Date: Sun, 2 Jan 2005 18:36:09 +0100
From: Jon Daniel
Subject: [SDL] KeyRepeat fix
If you switch keys very fast and hold the last one it
doesn't get repeated because the key release of the first key
occured after the key press of the second key.
Unfortunatly the key release of the first key sets
SDL_KeyRepeat.timestamp = 0; causing the the second key not to repeat.
This should be always reproducable. I've only checked this on x86-64
X11.
To fix this I just added another condition to make sure the sym of the
released key matches SDL_KeyRepeat.key.keysym.sym.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 03 Jan 2005 00:24:44 +0000 |
parents | b8d311d90021 |
children | 173c063d4f55 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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changeset
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* These are functions that need to be implemented by a port of SDL */ | |
29 | |
30 #include "SDL_thread_c.h" | |
31 | |
32 /* This function creates a thread, passing args to SDL_RunThread(), | |
33 saves a system-dependent thread id in thread->id, and returns 0 | |
34 on success. | |
35 */ | |
36 extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args); | |
37 | |
38 /* This function does any necessary setup in the child thread */ | |
39 extern void SDL_SYS_SetupThread(void); | |
40 | |
41 /* This function waits for the thread to finish and frees any data | |
42 allocated by SDL_SYS_CreateThread() | |
43 */ | |
44 extern void SDL_SYS_WaitThread(SDL_Thread *thread); | |
45 | |
46 /* This function kills the thread and returns */ | |
47 extern void SDL_SYS_KillThread(SDL_Thread *thread); | |
48 |