Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 255:dcb5e869f8b5
Updated Amiga port by Gabriele Greco
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Dec 2001 20:00:27 +0000 |
parents | e8157fcb3114 |
children | 4125b9859c71 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 struct WMcursor { |
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24 Cursor curs; |
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25 }; |
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26 |
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27 static void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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28 |
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29 if ( cursor != NULL ) |
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30 free (cursor); |
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31 } |
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32 |
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33 /* Use the Carbon cursor routines for now */ |
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34 static WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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35 int w, int h, int hot_x, int hot_y) { |
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36 WMcursor *cursor; |
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37 int row, bytes; |
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38 |
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39 /* Allocate the cursor memory */ |
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40 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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41 if ( cursor == NULL ) { |
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42 SDL_OutOfMemory(); |
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43 return(NULL); |
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44 } |
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45 memset(cursor, 0, sizeof(*cursor)); |
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46 |
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47 if (w > 16) |
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48 w = 16; |
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49 |
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50 if (h > 16) |
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51 h = 16; |
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52 |
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53 bytes = (w+7)/8; |
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54 |
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55 for ( row=0; row<h; ++row ) { |
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56 memcpy(&cursor->curs.data[row], data, bytes); |
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57 data += bytes; |
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58 } |
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59 for ( row=0; row<h; ++row ) { |
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60 memcpy(&cursor->curs.mask[row], mask, bytes); |
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61 mask += bytes; |
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62 } |
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63 cursor->curs.hotSpot.h = hot_x; |
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64 cursor->curs.hotSpot.v = hot_y; |
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65 |
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66 return(cursor); |
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67 } |
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68 |
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69 static int QZ_cursor_visible = 1; |
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70 |
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71 static int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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72 |
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73 if ( cursor == NULL) { |
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74 if ( QZ_cursor_visible ) { |
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75 HideCursor (); |
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76 QZ_cursor_visible = 0; |
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77 } |
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78 } |
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79 else { |
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80 SetCursor(&cursor->curs); |
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81 if ( ! QZ_cursor_visible ) { |
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82 ShowCursor (); |
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83 QZ_cursor_visible = 1; |
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84 } |
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85 } |
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86 |
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87 return 1; |
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88 } |
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89 |
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90 static void QZ_PrivateWarpCursor (_THIS, int fullscreen, int h, int x, int y) { |
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91 |
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92 CGPoint p; |
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93 |
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94 /* We require absolute screen coordiates for our warp */ |
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95 p.x = x; |
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96 p.y = h - y; |
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97 |
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98 if ( fullscreen ) |
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99 /* Already absolute coordinates */ |
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100 CGDisplayMoveCursorToPoint(display_id, p); |
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101 else { |
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102 /* Convert to absolute screen coordinates */ |
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103 NSPoint base, screen; |
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104 base = NSMakePoint (p.x, p.y); |
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105 screen = [ qz_window convertBaseToScreen:base ]; |
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106 p.x = screen.x; |
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107 p.y = device_height - screen.y; |
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108 CGDisplayMoveCursorToPoint (display_id, p); |
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109 } |
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110 } |
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111 |
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112 static void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
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113 |
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114 /* Only allow warping when in foreground */ |
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115 if ( ! inForeground ) |
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116 return; |
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117 |
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118 /* Do the actual warp */ |
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119 QZ_PrivateWarpCursor (this, SDL_VideoSurface->flags & SDL_FULLSCREEN, |
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120 SDL_VideoSurface->h, x, y); |
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121 |
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122 /* Generate mouse moved event */ |
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123 SDL_PrivateMouseMotion (SDL_RELEASED, 0, x, y); |
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124 } |
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125 |
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126 static void QZ_MoveWMCursor (_THIS, int x, int y) { } |
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127 static void QZ_CheckMouseMode (_THIS) { } |
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128 |
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129 static void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
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130 |
158
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131 if ( qz_window != nil ) { |
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132 NSString *string; |
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133 if ( title != NULL ) { |
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134 string = [ [ NSString alloc ] initWithCString:title ]; |
158
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135 [ qz_window setTitle:string ]; |
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136 [ string release ]; |
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137 } |
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138 if ( icon != NULL ) { |
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139 string = [ [ NSString alloc ] initWithCString:icon ]; |
158
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140 [ qz_window setMiniwindowTitle:string ]; |
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141 [ string release ]; |
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142 } |
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143 } |
47
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144 } |
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145 |
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146 static void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) { |
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147 /* Convert icon/mask to NSImage, assign with NSWindow's setMiniwindowImage method */ |
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148 } |
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149 |
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150 static int QZ_IconifyWindow (_THIS) { |
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151 |
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152 /* Bug! minimize erases the framebuffer */ |
158
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153 if ( ! [ qz_window isMiniaturized ] ) { |
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154 [ qz_window miniaturize:nil ]; |
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155 return 1; |
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156 } |
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157 else { |
158
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158 SDL_SetError ("qz_window already iconified"); |
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159 return 0; |
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160 } |
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161 } |
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162 |
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163 /* |
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164 static int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
158
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165 info->nsWindowPtr = qz_window; |
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166 return 0; |
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167 }*/ |
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168 |
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169 static SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
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170 |
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171 switch (grab_mode) { |
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172 case SDL_GRAB_QUERY: |
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173 break; |
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174 case SDL_GRAB_OFF: |
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175 CGAssociateMouseAndMouseCursorPosition (1); |
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176 currentGrabMode = SDL_GRAB_OFF; |
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177 break; |
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178 case SDL_GRAB_ON: |
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179 QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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180 CGAssociateMouseAndMouseCursorPosition (0); |
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181 currentGrabMode = SDL_GRAB_ON; |
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182 break; |
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183 case SDL_GRAB_FULLSCREEN: |
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184 break; |
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185 } |
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186 |
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187 return currentGrabMode; |
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188 } |