Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5video.c @ 4383:daf9e6037596 SDL-1.2
Gregory Smith
Another one for the "How did this ever work?" file: when
DX5_HandleMessage is called with WM_ACTIVATEAPP, it goes past the end
of the 2-element SDL_DIdev array and if there doesn't happen to be a 0
in the memory next to it, crashes. Patch against SVN attached.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Nov 2009 17:21:24 +0000 |
parents | a9c6e65c1416 |
children |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "directx.h" | |
25 | |
26 /* Not yet in the mingw32 cross-compile headers */ | |
27 #ifndef CDS_FULLSCREEN | |
28 #define CDS_FULLSCREEN 4 | |
29 #endif | |
30 | |
31 #include "SDL_timer.h" | |
32 #include "SDL_events.h" | |
33 #include "SDL_syswm.h" | |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_blit.h" |
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36 #include "../SDL_pixels_c.h" |
0 | 37 #include "SDL_dx5video.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dx5events_c.h" |
41 #include "SDL_dx5yuv_c.h" | |
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42 #include "../wincommon/SDL_wingl_c.h" |
0 | 43 |
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44 #ifdef _WIN32_WCE |
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45 #define NO_CHANGEDISPLAYSETTINGS |
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46 #endif |
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47 #ifndef WS_MAXIMIZE |
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48 #define WS_MAXIMIZE 0 |
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49 #endif |
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50 #ifndef SWP_NOCOPYBITS |
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51 #define SWP_NOCOPYBITS 0 |
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52 #endif |
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53 #ifndef PC_NOCOLLAPSE |
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54 #define PC_NOCOLLAPSE 0 |
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55 #endif |
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56 |
0 | 57 |
58 /* DirectX function pointers for video and events */ | |
59 HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); | |
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60 HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter); |
0 | 61 |
62 /* This is the rect EnumModes2 uses */ | |
63 struct DX5EnumRect { | |
64 SDL_Rect r; | |
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65 int refreshRate; |
0 | 66 struct DX5EnumRect* next; |
67 }; | |
68 static struct DX5EnumRect *enumlists[NUM_MODELISTS]; | |
69 | |
70 /* | |
71 * Experimentally determined values for c_cfDI* constants used in DirectX 5.0 | |
72 */ | |
73 | |
74 /* Keyboard */ | |
75 | |
76 static DIOBJECTDATAFORMAT KBD_fmt[] = { | |
77 { &GUID_Key, 0, 0x8000000C, 0x00000000 }, | |
78 { &GUID_Key, 1, 0x8000010C, 0x00000000 }, | |
79 { &GUID_Key, 2, 0x8000020C, 0x00000000 }, | |
80 { &GUID_Key, 3, 0x8000030C, 0x00000000 }, | |
81 { &GUID_Key, 4, 0x8000040C, 0x00000000 }, | |
82 { &GUID_Key, 5, 0x8000050C, 0x00000000 }, | |
83 { &GUID_Key, 6, 0x8000060C, 0x00000000 }, | |
84 { &GUID_Key, 7, 0x8000070C, 0x00000000 }, | |
85 { &GUID_Key, 8, 0x8000080C, 0x00000000 }, | |
86 { &GUID_Key, 9, 0x8000090C, 0x00000000 }, | |
87 { &GUID_Key, 10, 0x80000A0C, 0x00000000 }, | |
88 { &GUID_Key, 11, 0x80000B0C, 0x00000000 }, | |
89 { &GUID_Key, 12, 0x80000C0C, 0x00000000 }, | |
90 { &GUID_Key, 13, 0x80000D0C, 0x00000000 }, | |
91 { &GUID_Key, 14, 0x80000E0C, 0x00000000 }, | |
92 { &GUID_Key, 15, 0x80000F0C, 0x00000000 }, | |
93 { &GUID_Key, 16, 0x8000100C, 0x00000000 }, | |
94 { &GUID_Key, 17, 0x8000110C, 0x00000000 }, | |
95 { &GUID_Key, 18, 0x8000120C, 0x00000000 }, | |
96 { &GUID_Key, 19, 0x8000130C, 0x00000000 }, | |
97 { &GUID_Key, 20, 0x8000140C, 0x00000000 }, | |
98 { &GUID_Key, 21, 0x8000150C, 0x00000000 }, | |
99 { &GUID_Key, 22, 0x8000160C, 0x00000000 }, | |
100 { &GUID_Key, 23, 0x8000170C, 0x00000000 }, | |
101 { &GUID_Key, 24, 0x8000180C, 0x00000000 }, | |
102 { &GUID_Key, 25, 0x8000190C, 0x00000000 }, | |
103 { &GUID_Key, 26, 0x80001A0C, 0x00000000 }, | |
104 { &GUID_Key, 27, 0x80001B0C, 0x00000000 }, | |
105 { &GUID_Key, 28, 0x80001C0C, 0x00000000 }, | |
106 { &GUID_Key, 29, 0x80001D0C, 0x00000000 }, | |
107 { &GUID_Key, 30, 0x80001E0C, 0x00000000 }, | |
108 { &GUID_Key, 31, 0x80001F0C, 0x00000000 }, | |
109 { &GUID_Key, 32, 0x8000200C, 0x00000000 }, | |
110 { &GUID_Key, 33, 0x8000210C, 0x00000000 }, | |
111 { &GUID_Key, 34, 0x8000220C, 0x00000000 }, | |
112 { &GUID_Key, 35, 0x8000230C, 0x00000000 }, | |
113 { &GUID_Key, 36, 0x8000240C, 0x00000000 }, | |
114 { &GUID_Key, 37, 0x8000250C, 0x00000000 }, | |
115 { &GUID_Key, 38, 0x8000260C, 0x00000000 }, | |
116 { &GUID_Key, 39, 0x8000270C, 0x00000000 }, | |
117 { &GUID_Key, 40, 0x8000280C, 0x00000000 }, | |
118 { &GUID_Key, 41, 0x8000290C, 0x00000000 }, | |
119 { &GUID_Key, 42, 0x80002A0C, 0x00000000 }, | |
120 { &GUID_Key, 43, 0x80002B0C, 0x00000000 }, | |
121 { &GUID_Key, 44, 0x80002C0C, 0x00000000 }, | |
122 { &GUID_Key, 45, 0x80002D0C, 0x00000000 }, | |
123 { &GUID_Key, 46, 0x80002E0C, 0x00000000 }, | |
124 { &GUID_Key, 47, 0x80002F0C, 0x00000000 }, | |
125 { &GUID_Key, 48, 0x8000300C, 0x00000000 }, | |
126 { &GUID_Key, 49, 0x8000310C, 0x00000000 }, | |
127 { &GUID_Key, 50, 0x8000320C, 0x00000000 }, | |
128 { &GUID_Key, 51, 0x8000330C, 0x00000000 }, | |
129 { &GUID_Key, 52, 0x8000340C, 0x00000000 }, | |
130 { &GUID_Key, 53, 0x8000350C, 0x00000000 }, | |
131 { &GUID_Key, 54, 0x8000360C, 0x00000000 }, | |
132 { &GUID_Key, 55, 0x8000370C, 0x00000000 }, | |
133 { &GUID_Key, 56, 0x8000380C, 0x00000000 }, | |
134 { &GUID_Key, 57, 0x8000390C, 0x00000000 }, | |
135 { &GUID_Key, 58, 0x80003A0C, 0x00000000 }, | |
136 { &GUID_Key, 59, 0x80003B0C, 0x00000000 }, | |
137 { &GUID_Key, 60, 0x80003C0C, 0x00000000 }, | |
138 { &GUID_Key, 61, 0x80003D0C, 0x00000000 }, | |
139 { &GUID_Key, 62, 0x80003E0C, 0x00000000 }, | |
140 { &GUID_Key, 63, 0x80003F0C, 0x00000000 }, | |
141 { &GUID_Key, 64, 0x8000400C, 0x00000000 }, | |
142 { &GUID_Key, 65, 0x8000410C, 0x00000000 }, | |
143 { &GUID_Key, 66, 0x8000420C, 0x00000000 }, | |
144 { &GUID_Key, 67, 0x8000430C, 0x00000000 }, | |
145 { &GUID_Key, 68, 0x8000440C, 0x00000000 }, | |
146 { &GUID_Key, 69, 0x8000450C, 0x00000000 }, | |
147 { &GUID_Key, 70, 0x8000460C, 0x00000000 }, | |
148 { &GUID_Key, 71, 0x8000470C, 0x00000000 }, | |
149 { &GUID_Key, 72, 0x8000480C, 0x00000000 }, | |
150 { &GUID_Key, 73, 0x8000490C, 0x00000000 }, | |
151 { &GUID_Key, 74, 0x80004A0C, 0x00000000 }, | |
152 { &GUID_Key, 75, 0x80004B0C, 0x00000000 }, | |
153 { &GUID_Key, 76, 0x80004C0C, 0x00000000 }, | |
154 { &GUID_Key, 77, 0x80004D0C, 0x00000000 }, | |
155 { &GUID_Key, 78, 0x80004E0C, 0x00000000 }, | |
156 { &GUID_Key, 79, 0x80004F0C, 0x00000000 }, | |
157 { &GUID_Key, 80, 0x8000500C, 0x00000000 }, | |
158 { &GUID_Key, 81, 0x8000510C, 0x00000000 }, | |
159 { &GUID_Key, 82, 0x8000520C, 0x00000000 }, | |
160 { &GUID_Key, 83, 0x8000530C, 0x00000000 }, | |
161 { &GUID_Key, 84, 0x8000540C, 0x00000000 }, | |
162 { &GUID_Key, 85, 0x8000550C, 0x00000000 }, | |
163 { &GUID_Key, 86, 0x8000560C, 0x00000000 }, | |
164 { &GUID_Key, 87, 0x8000570C, 0x00000000 }, | |
165 { &GUID_Key, 88, 0x8000580C, 0x00000000 }, | |
166 { &GUID_Key, 89, 0x8000590C, 0x00000000 }, | |
167 { &GUID_Key, 90, 0x80005A0C, 0x00000000 }, | |
168 { &GUID_Key, 91, 0x80005B0C, 0x00000000 }, | |
169 { &GUID_Key, 92, 0x80005C0C, 0x00000000 }, | |
170 { &GUID_Key, 93, 0x80005D0C, 0x00000000 }, | |
171 { &GUID_Key, 94, 0x80005E0C, 0x00000000 }, | |
172 { &GUID_Key, 95, 0x80005F0C, 0x00000000 }, | |
173 { &GUID_Key, 96, 0x8000600C, 0x00000000 }, | |
174 { &GUID_Key, 97, 0x8000610C, 0x00000000 }, | |
175 { &GUID_Key, 98, 0x8000620C, 0x00000000 }, | |
176 { &GUID_Key, 99, 0x8000630C, 0x00000000 }, | |
177 { &GUID_Key, 100, 0x8000640C, 0x00000000 }, | |
178 { &GUID_Key, 101, 0x8000650C, 0x00000000 }, | |
179 { &GUID_Key, 102, 0x8000660C, 0x00000000 }, | |
180 { &GUID_Key, 103, 0x8000670C, 0x00000000 }, | |
181 { &GUID_Key, 104, 0x8000680C, 0x00000000 }, | |
182 { &GUID_Key, 105, 0x8000690C, 0x00000000 }, | |
183 { &GUID_Key, 106, 0x80006A0C, 0x00000000 }, | |
184 { &GUID_Key, 107, 0x80006B0C, 0x00000000 }, | |
185 { &GUID_Key, 108, 0x80006C0C, 0x00000000 }, | |
186 { &GUID_Key, 109, 0x80006D0C, 0x00000000 }, | |
187 { &GUID_Key, 110, 0x80006E0C, 0x00000000 }, | |
188 { &GUID_Key, 111, 0x80006F0C, 0x00000000 }, | |
189 { &GUID_Key, 112, 0x8000700C, 0x00000000 }, | |
190 { &GUID_Key, 113, 0x8000710C, 0x00000000 }, | |
191 { &GUID_Key, 114, 0x8000720C, 0x00000000 }, | |
192 { &GUID_Key, 115, 0x8000730C, 0x00000000 }, | |
193 { &GUID_Key, 116, 0x8000740C, 0x00000000 }, | |
194 { &GUID_Key, 117, 0x8000750C, 0x00000000 }, | |
195 { &GUID_Key, 118, 0x8000760C, 0x00000000 }, | |
196 { &GUID_Key, 119, 0x8000770C, 0x00000000 }, | |
197 { &GUID_Key, 120, 0x8000780C, 0x00000000 }, | |
198 { &GUID_Key, 121, 0x8000790C, 0x00000000 }, | |
199 { &GUID_Key, 122, 0x80007A0C, 0x00000000 }, | |
200 { &GUID_Key, 123, 0x80007B0C, 0x00000000 }, | |
201 { &GUID_Key, 124, 0x80007C0C, 0x00000000 }, | |
202 { &GUID_Key, 125, 0x80007D0C, 0x00000000 }, | |
203 { &GUID_Key, 126, 0x80007E0C, 0x00000000 }, | |
204 { &GUID_Key, 127, 0x80007F0C, 0x00000000 }, | |
205 { &GUID_Key, 128, 0x8000800C, 0x00000000 }, | |
206 { &GUID_Key, 129, 0x8000810C, 0x00000000 }, | |
207 { &GUID_Key, 130, 0x8000820C, 0x00000000 }, | |
208 { &GUID_Key, 131, 0x8000830C, 0x00000000 }, | |
209 { &GUID_Key, 132, 0x8000840C, 0x00000000 }, | |
210 { &GUID_Key, 133, 0x8000850C, 0x00000000 }, | |
211 { &GUID_Key, 134, 0x8000860C, 0x00000000 }, | |
212 { &GUID_Key, 135, 0x8000870C, 0x00000000 }, | |
213 { &GUID_Key, 136, 0x8000880C, 0x00000000 }, | |
214 { &GUID_Key, 137, 0x8000890C, 0x00000000 }, | |
215 { &GUID_Key, 138, 0x80008A0C, 0x00000000 }, | |
216 { &GUID_Key, 139, 0x80008B0C, 0x00000000 }, | |
217 { &GUID_Key, 140, 0x80008C0C, 0x00000000 }, | |
218 { &GUID_Key, 141, 0x80008D0C, 0x00000000 }, | |
219 { &GUID_Key, 142, 0x80008E0C, 0x00000000 }, | |
220 { &GUID_Key, 143, 0x80008F0C, 0x00000000 }, | |
221 { &GUID_Key, 144, 0x8000900C, 0x00000000 }, | |
222 { &GUID_Key, 145, 0x8000910C, 0x00000000 }, | |
223 { &GUID_Key, 146, 0x8000920C, 0x00000000 }, | |
224 { &GUID_Key, 147, 0x8000930C, 0x00000000 }, | |
225 { &GUID_Key, 148, 0x8000940C, 0x00000000 }, | |
226 { &GUID_Key, 149, 0x8000950C, 0x00000000 }, | |
227 { &GUID_Key, 150, 0x8000960C, 0x00000000 }, | |
228 { &GUID_Key, 151, 0x8000970C, 0x00000000 }, | |
229 { &GUID_Key, 152, 0x8000980C, 0x00000000 }, | |
230 { &GUID_Key, 153, 0x8000990C, 0x00000000 }, | |
231 { &GUID_Key, 154, 0x80009A0C, 0x00000000 }, | |
232 { &GUID_Key, 155, 0x80009B0C, 0x00000000 }, | |
233 { &GUID_Key, 156, 0x80009C0C, 0x00000000 }, | |
234 { &GUID_Key, 157, 0x80009D0C, 0x00000000 }, | |
235 { &GUID_Key, 158, 0x80009E0C, 0x00000000 }, | |
236 { &GUID_Key, 159, 0x80009F0C, 0x00000000 }, | |
237 { &GUID_Key, 160, 0x8000A00C, 0x00000000 }, | |
238 { &GUID_Key, 161, 0x8000A10C, 0x00000000 }, | |
239 { &GUID_Key, 162, 0x8000A20C, 0x00000000 }, | |
240 { &GUID_Key, 163, 0x8000A30C, 0x00000000 }, | |
241 { &GUID_Key, 164, 0x8000A40C, 0x00000000 }, | |
242 { &GUID_Key, 165, 0x8000A50C, 0x00000000 }, | |
243 { &GUID_Key, 166, 0x8000A60C, 0x00000000 }, | |
244 { &GUID_Key, 167, 0x8000A70C, 0x00000000 }, | |
245 { &GUID_Key, 168, 0x8000A80C, 0x00000000 }, | |
246 { &GUID_Key, 169, 0x8000A90C, 0x00000000 }, | |
247 { &GUID_Key, 170, 0x8000AA0C, 0x00000000 }, | |
248 { &GUID_Key, 171, 0x8000AB0C, 0x00000000 }, | |
249 { &GUID_Key, 172, 0x8000AC0C, 0x00000000 }, | |
250 { &GUID_Key, 173, 0x8000AD0C, 0x00000000 }, | |
251 { &GUID_Key, 174, 0x8000AE0C, 0x00000000 }, | |
252 { &GUID_Key, 175, 0x8000AF0C, 0x00000000 }, | |
253 { &GUID_Key, 176, 0x8000B00C, 0x00000000 }, | |
254 { &GUID_Key, 177, 0x8000B10C, 0x00000000 }, | |
255 { &GUID_Key, 178, 0x8000B20C, 0x00000000 }, | |
256 { &GUID_Key, 179, 0x8000B30C, 0x00000000 }, | |
257 { &GUID_Key, 180, 0x8000B40C, 0x00000000 }, | |
258 { &GUID_Key, 181, 0x8000B50C, 0x00000000 }, | |
259 { &GUID_Key, 182, 0x8000B60C, 0x00000000 }, | |
260 { &GUID_Key, 183, 0x8000B70C, 0x00000000 }, | |
261 { &GUID_Key, 184, 0x8000B80C, 0x00000000 }, | |
262 { &GUID_Key, 185, 0x8000B90C, 0x00000000 }, | |
263 { &GUID_Key, 186, 0x8000BA0C, 0x00000000 }, | |
264 { &GUID_Key, 187, 0x8000BB0C, 0x00000000 }, | |
265 { &GUID_Key, 188, 0x8000BC0C, 0x00000000 }, | |
266 { &GUID_Key, 189, 0x8000BD0C, 0x00000000 }, | |
267 { &GUID_Key, 190, 0x8000BE0C, 0x00000000 }, | |
268 { &GUID_Key, 191, 0x8000BF0C, 0x00000000 }, | |
269 { &GUID_Key, 192, 0x8000C00C, 0x00000000 }, | |
270 { &GUID_Key, 193, 0x8000C10C, 0x00000000 }, | |
271 { &GUID_Key, 194, 0x8000C20C, 0x00000000 }, | |
272 { &GUID_Key, 195, 0x8000C30C, 0x00000000 }, | |
273 { &GUID_Key, 196, 0x8000C40C, 0x00000000 }, | |
274 { &GUID_Key, 197, 0x8000C50C, 0x00000000 }, | |
275 { &GUID_Key, 198, 0x8000C60C, 0x00000000 }, | |
276 { &GUID_Key, 199, 0x8000C70C, 0x00000000 }, | |
277 { &GUID_Key, 200, 0x8000C80C, 0x00000000 }, | |
278 { &GUID_Key, 201, 0x8000C90C, 0x00000000 }, | |
279 { &GUID_Key, 202, 0x8000CA0C, 0x00000000 }, | |
280 { &GUID_Key, 203, 0x8000CB0C, 0x00000000 }, | |
281 { &GUID_Key, 204, 0x8000CC0C, 0x00000000 }, | |
282 { &GUID_Key, 205, 0x8000CD0C, 0x00000000 }, | |
283 { &GUID_Key, 206, 0x8000CE0C, 0x00000000 }, | |
284 { &GUID_Key, 207, 0x8000CF0C, 0x00000000 }, | |
285 { &GUID_Key, 208, 0x8000D00C, 0x00000000 }, | |
286 { &GUID_Key, 209, 0x8000D10C, 0x00000000 }, | |
287 { &GUID_Key, 210, 0x8000D20C, 0x00000000 }, | |
288 { &GUID_Key, 211, 0x8000D30C, 0x00000000 }, | |
289 { &GUID_Key, 212, 0x8000D40C, 0x00000000 }, | |
290 { &GUID_Key, 213, 0x8000D50C, 0x00000000 }, | |
291 { &GUID_Key, 214, 0x8000D60C, 0x00000000 }, | |
292 { &GUID_Key, 215, 0x8000D70C, 0x00000000 }, | |
293 { &GUID_Key, 216, 0x8000D80C, 0x00000000 }, | |
294 { &GUID_Key, 217, 0x8000D90C, 0x00000000 }, | |
295 { &GUID_Key, 218, 0x8000DA0C, 0x00000000 }, | |
296 { &GUID_Key, 219, 0x8000DB0C, 0x00000000 }, | |
297 { &GUID_Key, 220, 0x8000DC0C, 0x00000000 }, | |
298 { &GUID_Key, 221, 0x8000DD0C, 0x00000000 }, | |
299 { &GUID_Key, 222, 0x8000DE0C, 0x00000000 }, | |
300 { &GUID_Key, 223, 0x8000DF0C, 0x00000000 }, | |
301 { &GUID_Key, 224, 0x8000E00C, 0x00000000 }, | |
302 { &GUID_Key, 225, 0x8000E10C, 0x00000000 }, | |
303 { &GUID_Key, 226, 0x8000E20C, 0x00000000 }, | |
304 { &GUID_Key, 227, 0x8000E30C, 0x00000000 }, | |
305 { &GUID_Key, 228, 0x8000E40C, 0x00000000 }, | |
306 { &GUID_Key, 229, 0x8000E50C, 0x00000000 }, | |
307 { &GUID_Key, 230, 0x8000E60C, 0x00000000 }, | |
308 { &GUID_Key, 231, 0x8000E70C, 0x00000000 }, | |
309 { &GUID_Key, 232, 0x8000E80C, 0x00000000 }, | |
310 { &GUID_Key, 233, 0x8000E90C, 0x00000000 }, | |
311 { &GUID_Key, 234, 0x8000EA0C, 0x00000000 }, | |
312 { &GUID_Key, 235, 0x8000EB0C, 0x00000000 }, | |
313 { &GUID_Key, 236, 0x8000EC0C, 0x00000000 }, | |
314 { &GUID_Key, 237, 0x8000ED0C, 0x00000000 }, | |
315 { &GUID_Key, 238, 0x8000EE0C, 0x00000000 }, | |
316 { &GUID_Key, 239, 0x8000EF0C, 0x00000000 }, | |
317 { &GUID_Key, 240, 0x8000F00C, 0x00000000 }, | |
318 { &GUID_Key, 241, 0x8000F10C, 0x00000000 }, | |
319 { &GUID_Key, 242, 0x8000F20C, 0x00000000 }, | |
320 { &GUID_Key, 243, 0x8000F30C, 0x00000000 }, | |
321 { &GUID_Key, 244, 0x8000F40C, 0x00000000 }, | |
322 { &GUID_Key, 245, 0x8000F50C, 0x00000000 }, | |
323 { &GUID_Key, 246, 0x8000F60C, 0x00000000 }, | |
324 { &GUID_Key, 247, 0x8000F70C, 0x00000000 }, | |
325 { &GUID_Key, 248, 0x8000F80C, 0x00000000 }, | |
326 { &GUID_Key, 249, 0x8000F90C, 0x00000000 }, | |
327 { &GUID_Key, 250, 0x8000FA0C, 0x00000000 }, | |
328 { &GUID_Key, 251, 0x8000FB0C, 0x00000000 }, | |
329 { &GUID_Key, 252, 0x8000FC0C, 0x00000000 }, | |
330 { &GUID_Key, 253, 0x8000FD0C, 0x00000000 }, | |
331 { &GUID_Key, 254, 0x8000FE0C, 0x00000000 }, | |
332 { &GUID_Key, 255, 0x8000FF0C, 0x00000000 }, | |
333 }; | |
334 | |
4172 | 335 const DIDATAFORMAT c_dfDIKeyboard = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 256, 256, KBD_fmt }; |
0 | 336 |
337 | |
338 /* Mouse */ | |
339 | |
340 static DIOBJECTDATAFORMAT PTR_fmt[] = { | |
341 { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 }, | |
342 { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 }, | |
343 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 }, | |
4248
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344 { NULL, 12, 0x00FFFF0C, 0x00000000 }, |
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345 { NULL, 13, 0x00FFFF0C, 0x00000000 }, |
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346 { NULL, 14, 0x80FFFF0C, 0x00000000 }, |
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347 { NULL, 15, 0x80FFFF0C, 0x00000000 }, |
0 | 348 }; |
349 | |
4172 | 350 const DIDATAFORMAT c_dfDIMouse = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 16, 7, PTR_fmt }; |
0 | 351 |
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352 static DIOBJECTDATAFORMAT PTR2_fmt[] = { |
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353 { &GUID_XAxis, 0, 0x00FFFF03, 0x00000000 }, |
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354 { &GUID_YAxis, 4, 0x00FFFF03, 0x00000000 }, |
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355 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000000 }, |
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356 { NULL, 12, 0x00FFFF0C, 0x00000000 }, |
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357 { NULL, 13, 0x00FFFF0C, 0x00000000 }, |
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358 { NULL, 14, 0x80FFFF0C, 0x00000000 }, |
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359 { NULL, 15, 0x80FFFF0C, 0x00000000 }, |
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360 { NULL, 16, 0x80FFFF0C, 0x00000000 }, |
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361 { NULL, 17, 0x80FFFF0C, 0x00000000 }, |
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362 { NULL, 18, 0x80FFFF0C, 0x00000000 }, |
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363 { NULL, 19, 0x80FFFF0C, 0x00000000 } |
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364 }; |
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365 |
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366 const DIDATAFORMAT c_dfDIMouse2 = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000002, 20, 11, PTR2_fmt }; |
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367 |
0 | 368 |
369 /* Joystick */ | |
370 | |
371 static DIOBJECTDATAFORMAT JOY_fmt[] = { | |
372 { &GUID_XAxis, 0, 0x80FFFF03, 0x00000100 }, | |
373 { &GUID_YAxis, 4, 0x80FFFF03, 0x00000100 }, | |
374 { &GUID_ZAxis, 8, 0x80FFFF03, 0x00000100 }, | |
375 { &GUID_RxAxis, 12, 0x80FFFF03, 0x00000100 }, | |
376 { &GUID_RyAxis, 16, 0x80FFFF03, 0x00000100 }, | |
377 { &GUID_RzAxis, 20, 0x80FFFF03, 0x00000100 }, | |
378 { &GUID_Slider, 24, 0x80FFFF03, 0x00000100 }, | |
379 { &GUID_Slider, 28, 0x80FFFF03, 0x00000100 }, | |
380 { &GUID_POV, 32, 0x80FFFF10, 0x00000000 }, | |
381 { &GUID_POV, 36, 0x80FFFF10, 0x00000000 }, | |
382 { &GUID_POV, 40, 0x80FFFF10, 0x00000000 }, | |
383 { &GUID_POV, 44, 0x80FFFF10, 0x00000000 }, | |
384 { NULL, 48, 0x80FFFF0C, 0x00000000 }, | |
385 { NULL, 49, 0x80FFFF0C, 0x00000000 }, | |
386 { NULL, 50, 0x80FFFF0C, 0x00000000 }, | |
387 { NULL, 51, 0x80FFFF0C, 0x00000000 }, | |
388 { NULL, 52, 0x80FFFF0C, 0x00000000 }, | |
389 { NULL, 53, 0x80FFFF0C, 0x00000000 }, | |
390 { NULL, 54, 0x80FFFF0C, 0x00000000 }, | |
391 { NULL, 55, 0x80FFFF0C, 0x00000000 }, | |
392 { NULL, 56, 0x80FFFF0C, 0x00000000 }, | |
393 { NULL, 57, 0x80FFFF0C, 0x00000000 }, | |
394 { NULL, 58, 0x80FFFF0C, 0x00000000 }, | |
395 { NULL, 59, 0x80FFFF0C, 0x00000000 }, | |
396 { NULL, 60, 0x80FFFF0C, 0x00000000 }, | |
397 { NULL, 61, 0x80FFFF0C, 0x00000000 }, | |
398 { NULL, 62, 0x80FFFF0C, 0x00000000 }, | |
399 { NULL, 63, 0x80FFFF0C, 0x00000000 }, | |
400 { NULL, 64, 0x80FFFF0C, 0x00000000 }, | |
401 { NULL, 65, 0x80FFFF0C, 0x00000000 }, | |
402 { NULL, 66, 0x80FFFF0C, 0x00000000 }, | |
403 { NULL, 67, 0x80FFFF0C, 0x00000000 }, | |
404 { NULL, 68, 0x80FFFF0C, 0x00000000 }, | |
405 { NULL, 69, 0x80FFFF0C, 0x00000000 }, | |
406 { NULL, 70, 0x80FFFF0C, 0x00000000 }, | |
407 { NULL, 71, 0x80FFFF0C, 0x00000000 }, | |
408 { NULL, 72, 0x80FFFF0C, 0x00000000 }, | |
409 { NULL, 73, 0x80FFFF0C, 0x00000000 }, | |
410 { NULL, 74, 0x80FFFF0C, 0x00000000 }, | |
411 { NULL, 75, 0x80FFFF0C, 0x00000000 }, | |
412 { NULL, 76, 0x80FFFF0C, 0x00000000 }, | |
413 { NULL, 77, 0x80FFFF0C, 0x00000000 }, | |
414 { NULL, 78, 0x80FFFF0C, 0x00000000 }, | |
415 { NULL, 79, 0x80FFFF0C, 0x00000000 }, | |
416 }; | |
417 | |
4172 | 418 const DIDATAFORMAT c_dfDIJoystick = { sizeof(DIDATAFORMAT), sizeof(DIOBJECTDATAFORMAT), 0x00000001, 80, 44, JOY_fmt }; |
0 | 419 |
420 | |
421 /* Initialization/Query functions */ | |
422 static int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
423 static SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
424 static SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
425 static int DX5_SetColors(_THIS, int firstcolor, int ncolors, | |
426 SDL_Color *colors); | |
427 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp); | |
428 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp); | |
429 static void DX5_VideoQuit(_THIS); | |
430 | |
431 /* Hardware surface functions */ | |
432 static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface); | |
433 static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); | |
434 static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color); | |
435 static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | |
436 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha); | |
437 static int DX5_LockHWSurface(_THIS, SDL_Surface *surface); | |
438 static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
439 static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface); | |
440 static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface); | |
441 | |
442 static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface, | |
443 LPDIRECTDRAWSURFACE3 requested, Uint32 flag); | |
444 | |
445 /* Windows message handling functions */ | |
3992 | 446 static void DX5_Activate(_THIS, BOOL active, BOOL minimized); |
0 | 447 static void DX5_RealizePalette(_THIS); |
448 static void DX5_PaletteChanged(_THIS, HWND window); | |
449 static void DX5_WinPAINT(_THIS, HDC hdc); | |
450 | |
338
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451 /* WinDIB driver functions for manipulating gamma ramps */ |
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452 extern int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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453 extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
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454 extern void DIB_QuitGamma(_THIS); |
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455 |
0 | 456 /* DX5 driver bootstrap functions */ |
457 | |
458 static int DX5_Available(void) | |
459 { | |
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460 HINSTANCE DInputDLL; |
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461 HINSTANCE DDrawDLL; |
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462 int dinput_ok; |
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463 int ddraw_ok; |
0 | 464 |
465 /* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */ | |
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466 dinput_ok = 0; |
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467 DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); |
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468 if ( DInputDLL != NULL ) { |
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469 dinput_ok = 1; |
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470 FreeLibrary(DInputDLL); |
0 | 471 } |
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472 ddraw_ok = 0; |
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473 DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); |
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474 if ( DDrawDLL != NULL ) { |
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475 HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *); |
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476 LPDIRECTDRAW DDraw; |
0 | 477 |
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478 /* Try to create a valid DirectDraw object */ |
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479 DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate")); |
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480 if ( (DDrawCreate != NULL) |
0 | 481 && !FAILED(DDrawCreate(NULL, &DDraw, NULL)) ) { |
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482 if ( !FAILED(IDirectDraw_SetCooperativeLevel(DDraw, |
0 | 483 NULL, DDSCL_NORMAL)) ) { |
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484 DDSURFACEDESC desc; |
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485 LPDIRECTDRAWSURFACE DDrawSurf; |
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486 LPDIRECTDRAWSURFACE3 DDrawSurf3; |
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487 |
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488 /* Try to create a DirectDrawSurface3 object */ |
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489 SDL_memset(&desc, 0, sizeof(desc)); |
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490 desc.dwSize = sizeof(desc); |
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491 desc.dwFlags = DDSD_CAPS; |
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492 desc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY; |
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493 if ( !FAILED(IDirectDraw_CreateSurface(DDraw, &desc, |
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494 &DDrawSurf, NULL)) ) { |
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495 if ( !FAILED(IDirectDrawSurface_QueryInterface(DDrawSurf, |
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496 &IID_IDirectDrawSurface3, (LPVOID *)&DDrawSurf3)) ) { |
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497 /* Yay! */ |
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498 ddraw_ok = 1; |
0 | 499 |
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500 /* Clean up.. */ |
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501 IDirectDrawSurface3_Release(DDrawSurf3); |
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502 } |
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503 IDirectDrawSurface_Release(DDrawSurf); |
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504 } |
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505 } |
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506 IDirectDraw_Release(DDraw); |
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507 } |
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508 FreeLibrary(DDrawDLL); |
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509 } |
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510 return(dinput_ok && ddraw_ok); |
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511 } |
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512 |
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513 /* Functions for loading the DirectX functions dynamically */ |
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514 static HINSTANCE DDrawDLL = NULL; |
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515 static HINSTANCE DInputDLL = NULL; |
0 | 516 |
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517 static void DX5_Unload(void) |
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518 { |
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519 if ( DDrawDLL != NULL ) { |
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520 FreeLibrary(DDrawDLL); |
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521 DDrawCreate = NULL; |
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522 DDrawDLL = NULL; |
0 | 523 } |
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524 if ( DInputDLL != NULL ) { |
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525 FreeLibrary(DInputDLL); |
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526 DInputCreate = NULL; |
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527 DInputDLL = NULL; |
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528 } |
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529 } |
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530 static int DX5_Load(void) |
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531 { |
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532 int status; |
0 | 533 |
534 DX5_Unload(); | |
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535 DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL")); |
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536 if ( DDrawDLL != NULL ) { |
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537 DDrawCreate = (void *)GetProcAddress(DDrawDLL, |
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538 TEXT("DirectDrawCreate")); |
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539 } |
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540 DInputDLL = LoadLibrary(TEXT("DINPUT.DLL")); |
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541 if ( DInputDLL != NULL ) { |
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542 DInputCreate = (void *)GetProcAddress(DInputDLL, |
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543 TEXT("DirectInputCreateA")); |
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544 } |
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545 if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) { |
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546 status = 0; |
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547 } else { |
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548 DX5_Unload(); |
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549 status = -1; |
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550 } |
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551 return status; |
0 | 552 } |
553 | |
554 static void DX5_DeleteDevice(SDL_VideoDevice *this) | |
555 { | |
556 /* Free DirectDraw object */ | |
557 if ( ddraw2 != NULL ) { | |
558 IDirectDraw2_Release(ddraw2); | |
559 } | |
560 DX5_Unload(); | |
561 if ( this ) { | |
562 if ( this->hidden ) { | |
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563 SDL_free(this->hidden); |
0 | 564 } |
565 if ( this->gl_data ) { | |
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566 SDL_free(this->gl_data); |
0 | 567 } |
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568 SDL_free(this); |
0 | 569 } |
570 } | |
571 | |
572 static SDL_VideoDevice *DX5_CreateDevice(int devindex) | |
573 { | |
574 SDL_VideoDevice *device; | |
575 | |
576 /* Load DirectX */ | |
577 if ( DX5_Load() < 0 ) { | |
578 return(NULL); | |
579 } | |
580 | |
581 /* Initialize all variables that we clean on shutdown */ | |
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582 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 583 if ( device ) { |
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584 SDL_memset(device, 0, (sizeof *device)); |
0 | 585 device->hidden = (struct SDL_PrivateVideoData *) |
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586 SDL_malloc((sizeof *device->hidden)); |
0 | 587 device->gl_data = (struct SDL_PrivateGLData *) |
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588 SDL_malloc((sizeof *device->gl_data)); |
0 | 589 } |
590 if ( (device == NULL) || (device->hidden == NULL) || | |
591 (device->gl_data == NULL) ) { | |
592 SDL_OutOfMemory(); | |
593 DX5_DeleteDevice(device); | |
594 return(NULL); | |
595 } | |
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596 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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597 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 598 |
599 /* Set the function pointers */ | |
600 device->VideoInit = DX5_VideoInit; | |
601 device->ListModes = DX5_ListModes; | |
602 device->SetVideoMode = DX5_SetVideoMode; | |
603 device->UpdateMouse = WIN_UpdateMouse; | |
604 device->CreateYUVOverlay = DX5_CreateYUVOverlay; | |
605 device->SetColors = DX5_SetColors; | |
606 device->UpdateRects = NULL; | |
607 device->VideoQuit = DX5_VideoQuit; | |
608 device->AllocHWSurface = DX5_AllocHWSurface; | |
609 device->CheckHWBlit = DX5_CheckHWBlit; | |
610 device->FillHWRect = DX5_FillHWRect; | |
611 device->SetHWColorKey = DX5_SetHWColorKey; | |
612 device->SetHWAlpha = DX5_SetHWAlpha; | |
613 device->LockHWSurface = DX5_LockHWSurface; | |
614 device->UnlockHWSurface = DX5_UnlockHWSurface; | |
615 device->FlipHWSurface = DX5_FlipHWSurface; | |
616 device->FreeHWSurface = DX5_FreeHWSurface; | |
617 device->SetGammaRamp = DX5_SetGammaRamp; | |
618 device->GetGammaRamp = DX5_GetGammaRamp; | |
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619 #if SDL_VIDEO_OPENGL |
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620 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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621 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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622 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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623 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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624 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 625 #endif |
626 device->SetCaption = WIN_SetWMCaption; | |
627 device->SetIcon = WIN_SetWMIcon; | |
628 device->IconifyWindow = WIN_IconifyWindow; | |
629 device->GrabInput = WIN_GrabInput; | |
630 device->GetWMInfo = WIN_GetWMInfo; | |
631 device->FreeWMCursor = WIN_FreeWMCursor; | |
632 device->CreateWMCursor = WIN_CreateWMCursor; | |
633 device->ShowWMCursor = WIN_ShowWMCursor; | |
634 device->WarpWMCursor = WIN_WarpWMCursor; | |
635 device->CheckMouseMode = WIN_CheckMouseMode; | |
636 device->InitOSKeymap = DX5_InitOSKeymap; | |
637 device->PumpEvents = DX5_PumpEvents; | |
638 | |
639 /* Set up the windows message handling functions */ | |
3992 | 640 WIN_Activate = DX5_Activate; |
0 | 641 WIN_RealizePalette = DX5_RealizePalette; |
642 WIN_PaletteChanged = DX5_PaletteChanged; | |
643 WIN_WinPAINT = DX5_WinPAINT; | |
644 HandleMessage = DX5_HandleMessage; | |
645 | |
646 device->free = DX5_DeleteDevice; | |
647 | |
648 /* We're finally ready */ | |
649 return device; | |
650 } | |
651 | |
652 VideoBootStrap DIRECTX_bootstrap = { | |
653 "directx", "Win95/98/2000 DirectX", | |
654 DX5_Available, DX5_CreateDevice | |
655 }; | |
656 | |
1771 | 657 static int cmpmodes(const void *va, const void *vb) |
658 { | |
659 SDL_Rect *a = *(SDL_Rect **)va; | |
660 SDL_Rect *b = *(SDL_Rect **)vb; | |
661 if ( a->w == b->w ) | |
662 return b->h - a->h; | |
663 else | |
664 return b->w - a->w; | |
665 } | |
666 | |
0 | 667 static HRESULT WINAPI EnumModes2(DDSURFACEDESC *desc, VOID *udata) |
668 { | |
669 SDL_VideoDevice *this = (SDL_VideoDevice *)udata; | |
670 struct DX5EnumRect *enumrect; | |
671 #if defined(NONAMELESSUNION) | |
672 int bpp = desc->ddpfPixelFormat.u1.dwRGBBitCount; | |
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673 int refreshRate = desc->u2.dwRefreshRate; |
0 | 674 #else |
675 int bpp = desc->ddpfPixelFormat.dwRGBBitCount; | |
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676 int refreshRate = desc->dwRefreshRate; |
0 | 677 #endif |
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678 int maxRefreshRate; |
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679 |
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680 if ( desc->dwWidth <= SDL_desktop_mode.dmPelsWidth && |
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681 desc->dwHeight <= SDL_desktop_mode.dmPelsHeight ) { |
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682 maxRefreshRate = SDL_desktop_mode.dmDisplayFrequency; |
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683 } else { |
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684 maxRefreshRate = 85; /* safe value? */ |
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685 } |
0 | 686 |
687 switch (bpp) { | |
688 case 8: | |
689 case 16: | |
690 case 24: | |
691 case 32: | |
692 bpp /= 8; --bpp; | |
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693 if ( enumlists[bpp] && |
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694 enumlists[bpp]->r.w == (Uint16)desc->dwWidth && |
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695 enumlists[bpp]->r.h == (Uint16)desc->dwHeight ) { |
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696 if ( refreshRate > enumlists[bpp]->refreshRate && |
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697 refreshRate <= maxRefreshRate ) { |
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698 enumlists[bpp]->refreshRate = refreshRate; |
815
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699 #ifdef DDRAW_DEBUG |
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700 fprintf(stderr, "New refresh rate for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate); |
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701 #endif |
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702 } |
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703 break; |
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704 } |
0 | 705 ++SDL_nummodes[bpp]; |
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706 enumrect = (struct DX5EnumRect*)SDL_malloc(sizeof(struct DX5EnumRect)); |
0 | 707 if ( !enumrect ) { |
708 SDL_OutOfMemory(); | |
709 return(DDENUMRET_CANCEL); | |
710 } | |
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711 enumrect->refreshRate = refreshRate; |
0 | 712 enumrect->r.x = 0; |
713 enumrect->r.y = 0; | |
714 enumrect->r.w = (Uint16)desc->dwWidth; | |
715 enumrect->r.h = (Uint16)desc->dwHeight; | |
716 enumrect->next = enumlists[bpp]; | |
717 enumlists[bpp] = enumrect; | |
815
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718 #ifdef DDRAW_DEBUG |
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719 fprintf(stderr, "New mode for %d bpp: %dx%d at %d Hz\n", (bpp+1)*8, (int)desc->dwWidth, (int)desc->dwHeight, refreshRate); |
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720 #endif |
0 | 721 break; |
722 } | |
723 | |
724 return(DDENUMRET_OK); | |
725 } | |
726 | |
727 void SetDDerror(const char *function, int code) | |
728 { | |
729 static char *error; | |
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730 static char errbuf[1024]; |
0 | 731 |
732 errbuf[0] = 0; | |
733 switch (code) { | |
734 case DDERR_GENERIC: | |
735 error = "Undefined error!"; | |
736 break; | |
737 case DDERR_EXCEPTION: | |
738 error = "Exception encountered"; | |
739 break; | |
740 case DDERR_INVALIDOBJECT: | |
741 error = "Invalid object"; | |
742 break; | |
743 case DDERR_INVALIDPARAMS: | |
744 error = "Invalid parameters"; | |
745 break; | |
746 case DDERR_NOTFOUND: | |
747 error = "Object not found"; | |
748 break; | |
749 case DDERR_INVALIDRECT: | |
750 error = "Invalid rectangle"; | |
751 break; | |
752 case DDERR_INVALIDCAPS: | |
753 error = "Invalid caps member"; | |
754 break; | |
755 case DDERR_INVALIDPIXELFORMAT: | |
756 error = "Invalid pixel format"; | |
757 break; | |
758 case DDERR_OUTOFMEMORY: | |
759 error = "Out of memory"; | |
760 break; | |
761 case DDERR_OUTOFVIDEOMEMORY: | |
762 error = "Out of video memory"; | |
763 break; | |
764 case DDERR_SURFACEBUSY: | |
765 error = "Surface busy"; | |
766 break; | |
767 case DDERR_SURFACELOST: | |
768 error = "Surface was lost"; | |
769 break; | |
770 case DDERR_WASSTILLDRAWING: | |
771 error = "DirectDraw is still drawing"; | |
772 break; | |
773 case DDERR_INVALIDSURFACETYPE: | |
774 error = "Invalid surface type"; | |
775 break; | |
776 case DDERR_NOEXCLUSIVEMODE: | |
777 error = "Not in exclusive access mode"; | |
778 break; | |
779 case DDERR_NOPALETTEATTACHED: | |
780 error = "No palette attached"; | |
781 break; | |
782 case DDERR_NOPALETTEHW: | |
783 error = "No palette hardware"; | |
784 break; | |
785 case DDERR_NOT8BITCOLOR: | |
786 error = "Not 8-bit color"; | |
787 break; | |
788 case DDERR_EXCLUSIVEMODEALREADYSET: | |
789 error = "Exclusive mode was already set"; | |
790 break; | |
791 case DDERR_HWNDALREADYSET: | |
792 error = "Window handle already set"; | |
793 break; | |
794 case DDERR_HWNDSUBCLASSED: | |
795 error = "Window handle is subclassed"; | |
796 break; | |
797 case DDERR_NOBLTHW: | |
798 error = "No blit hardware"; | |
799 break; | |
800 case DDERR_IMPLICITLYCREATED: | |
801 error = "Surface was implicitly created"; | |
802 break; | |
803 case DDERR_INCOMPATIBLEPRIMARY: | |
804 error = "Incompatible primary surface"; | |
805 break; | |
806 case DDERR_NOCOOPERATIVELEVELSET: | |
807 error = "No cooperative level set"; | |
808 break; | |
809 case DDERR_NODIRECTDRAWHW: | |
810 error = "No DirectDraw hardware"; | |
811 break; | |
812 case DDERR_NOEMULATION: | |
813 error = "No emulation available"; | |
814 break; | |
815 case DDERR_NOFLIPHW: | |
816 error = "No flip hardware"; | |
817 break; | |
818 case DDERR_NOTFLIPPABLE: | |
819 error = "Surface not flippable"; | |
820 break; | |
821 case DDERR_PRIMARYSURFACEALREADYEXISTS: | |
822 error = "Primary surface already exists"; | |
823 break; | |
824 case DDERR_UNSUPPORTEDMODE: | |
825 error = "Unsupported mode"; | |
826 break; | |
827 case DDERR_WRONGMODE: | |
828 error = "Surface created in different mode"; | |
829 break; | |
830 case DDERR_UNSUPPORTED: | |
831 error = "Operation not supported"; | |
832 break; | |
833 case E_NOINTERFACE: | |
834 error = "Interface not present"; | |
835 break; | |
836 default: | |
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837 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
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838 "%s: Unknown DirectDraw error: 0x%x", |
0 | 839 function, code); |
840 break; | |
841 } | |
842 if ( ! errbuf[0] ) { | |
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|
843 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); |
0 | 844 } |
845 SDL_SetError("%s", errbuf); | |
846 return; | |
847 } | |
848 | |
849 | |
850 static int DX5_UpdateVideoInfo(_THIS) | |
851 { | |
852 /* This needs to be DDCAPS_DX5 for the DirectDraw2 interface */ | |
853 #if DIRECTDRAW_VERSION <= 0x300 | |
854 #error Your version of DirectX must be greater than or equal to 5.0 | |
855 #endif | |
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856 #ifndef IDirectDrawGammaControl_SetGammaRamp |
0 | 857 /*if gamma is undefined then we really have directx <= 0x500*/ |
858 DDCAPS DDCaps; | |
859 #else | |
860 DDCAPS_DX5 DDCaps; | |
861 #endif | |
862 HRESULT result; | |
863 | |
864 /* Fill in our hardware acceleration capabilities */ | |
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865 SDL_memset(&DDCaps, 0, sizeof(DDCaps)); |
0 | 866 DDCaps.dwSize = sizeof(DDCaps); |
867 result = IDirectDraw2_GetCaps(ddraw2, (DDCAPS *)&DDCaps, NULL); | |
868 if ( result != DD_OK ) { | |
869 SetDDerror("DirectDraw2::GetCaps", result); | |
870 return(-1); | |
871 } | |
872 this->info.hw_available = 1; | |
873 if ( (DDCaps.dwCaps & DDCAPS_BLT) == DDCAPS_BLT ) { | |
874 this->info.blit_hw = 1; | |
875 } | |
876 if ( ((DDCaps.dwCaps & DDCAPS_COLORKEY) == DDCAPS_COLORKEY) && | |
877 ((DDCaps.dwCKeyCaps & DDCKEYCAPS_SRCBLT) == DDCKEYCAPS_SRCBLT) ) { | |
878 this->info.blit_hw_CC = 1; | |
879 } | |
880 if ( (DDCaps.dwCaps & DDCAPS_ALPHA) == DDCAPS_ALPHA ) { | |
881 /* This is only for alpha channel, and DirectX 6 | |
882 doesn't support 2D alpha blits yet, so set it 0 | |
883 */ | |
884 this->info.blit_hw_A = 0; | |
885 } | |
886 if ( (DDCaps.dwCaps & DDCAPS_CANBLTSYSMEM) == DDCAPS_CANBLTSYSMEM ) { | |
887 this->info.blit_sw = 1; | |
888 /* This isn't necessarily true, but the HEL will cover us */ | |
889 this->info.blit_sw_CC = this->info.blit_hw_CC; | |
890 this->info.blit_sw_A = this->info.blit_hw_A; | |
891 } | |
892 if ( (DDCaps.dwCaps & DDCAPS_BLTCOLORFILL) == DDCAPS_BLTCOLORFILL ) { | |
893 this->info.blit_fill = 1; | |
894 } | |
895 | |
896 /* Find out how much video memory is available */ | |
897 { DDSCAPS ddsCaps; | |
898 DWORD total_mem; | |
899 ddsCaps.dwCaps = DDSCAPS_VIDEOMEMORY; | |
900 result = IDirectDraw2_GetAvailableVidMem(ddraw2, | |
901 &ddsCaps, &total_mem, NULL); | |
902 if ( result != DD_OK ) { | |
903 total_mem = DDCaps.dwVidMemTotal; | |
904 } | |
905 this->info.video_mem = total_mem/1024; | |
906 } | |
907 return(0); | |
908 } | |
909 | |
910 int DX5_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
911 { | |
912 HRESULT result; | |
913 LPDIRECTDRAW ddraw; | |
914 int i, j; | |
915 HDC hdc; | |
916 | |
917 /* Intialize everything */ | |
918 ddraw2 = NULL; | |
919 SDL_primary = NULL; | |
920 SDL_clipper = NULL; | |
921 SDL_palette = NULL; | |
922 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
923 SDL_nummodes[i] = 0; | |
924 SDL_modelist[i] = NULL; | |
925 SDL_modeindex[i] = 0; | |
926 } | |
927 colorchange_expected = 0; | |
928 | |
929 /* Create the window */ | |
930 if ( DX5_CreateWindow(this) < 0 ) { | |
931 return(-1); | |
932 } | |
1523 | 933 |
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934 #if !SDL_AUDIO_DISABLED |
0 | 935 DX5_SoundFocus(SDL_Window); |
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936 #endif |
0 | 937 |
938 /* Create the DirectDraw object */ | |
939 result = DDrawCreate(NULL, &ddraw, NULL); | |
940 if ( result != DD_OK ) { | |
941 SetDDerror("DirectDrawCreate", result); | |
942 return(-1); | |
943 } | |
944 result = IDirectDraw_QueryInterface(ddraw, &IID_IDirectDraw2, | |
945 (LPVOID *)&ddraw2); | |
946 IDirectDraw_Release(ddraw); | |
947 if ( result != DD_OK ) { | |
948 SetDDerror("DirectDraw::QueryInterface", result); | |
949 return(-1); | |
950 } | |
951 | |
952 /* Determine the screen depth */ | |
953 hdc = GetDC(SDL_Window); | |
954 vformat->BitsPerPixel = GetDeviceCaps(hdc,PLANES) * | |
955 GetDeviceCaps(hdc,BITSPIXEL); | |
956 ReleaseDC(SDL_Window, hdc); | |
957 | |
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958 #ifndef NO_CHANGEDISPLAYSETTINGS |
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959 /* Query for the desktop resolution */ |
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960 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
1545
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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961 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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962 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
1295
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963 #endif |
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964 |
0 | 965 /* Enumerate the available fullscreen modes */ |
966 for ( i=0; i<NUM_MODELISTS; ++i ) | |
967 enumlists[i] = NULL; | |
968 | |
809
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969 result = IDirectDraw2_EnumDisplayModes(ddraw2,DDEDM_REFRESHRATES,NULL,this,EnumModes2); |
0 | 970 if ( result != DD_OK ) { |
971 SetDDerror("DirectDraw2::EnumDisplayModes", result); | |
972 return(-1); | |
973 } | |
974 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
975 struct DX5EnumRect *rect; | |
976 SDL_modelist[i] = (SDL_Rect **) | |
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977 SDL_malloc((SDL_nummodes[i]+1)*sizeof(SDL_Rect *)); |
0 | 978 if ( SDL_modelist[i] == NULL ) { |
979 SDL_OutOfMemory(); | |
980 return(-1); | |
981 } | |
982 for ( j = 0, rect = enumlists[i]; rect; ++j, rect = rect->next ) { | |
809
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983 SDL_modelist[i][j] = &rect->r; |
0 | 984 } |
985 SDL_modelist[i][j] = NULL; | |
1771 | 986 |
987 if ( SDL_nummodes[i] > 0 ) { | |
988 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); | |
989 } | |
0 | 990 } |
991 | |
992 /* Fill in some window manager capabilities */ | |
993 this->info.wm_available = 1; | |
994 | |
995 /* Fill in the video hardware capabilities */ | |
996 DX5_UpdateVideoInfo(this); | |
997 | |
998 return(0); | |
999 } | |
1000 | |
1001 SDL_Rect **DX5_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
1002 { | |
1003 int bpp; | |
1004 | |
1005 bpp = format->BitsPerPixel; | |
1006 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1007 /* FIXME: No support for 1 bpp or 4 bpp formats */ | |
1008 switch (bpp) { /* Does windows support other BPP? */ | |
1009 case 8: | |
1010 case 16: | |
1011 case 24: | |
1012 case 32: | |
1013 bpp = (bpp/8)-1; | |
1014 if ( SDL_nummodes[bpp] > 0 ) | |
1015 return(SDL_modelist[bpp]); | |
1016 /* Fall through */ | |
1017 default: | |
1018 return((SDL_Rect **)0); | |
1019 } | |
1020 } else { | |
1021 if ( this->screen->format->BitsPerPixel == bpp ) { | |
1022 return((SDL_Rect **)-1); | |
1023 } else { | |
1024 return((SDL_Rect **)0); | |
1025 } | |
1026 } | |
1027 } | |
1028 | |
1029 /* Various screen update functions available */ | |
1030 static void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects); | |
1031 static void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
1032 | |
1033 SDL_Surface *DX5_SetVideoMode(_THIS, SDL_Surface *current, | |
1034 int width, int height, int bpp, Uint32 flags) | |
1035 { | |
1036 SDL_Surface *video; | |
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1037 int prev_w, prev_h; |
0 | 1038 HRESULT result; |
1039 DWORD sharemode; | |
1040 DWORD style; | |
1041 const DWORD directstyle = | |
1042 (WS_POPUP); | |
1043 const DWORD windowstyle = | |
1044 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
1045 const DWORD resizestyle = | |
1046 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
1047 DDSURFACEDESC ddsd; | |
1048 LPDIRECTDRAWSURFACE dd_surface1; | |
1049 LPDIRECTDRAWSURFACE3 dd_surface3; | |
1050 | |
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1051 SDL_resizing = 1; |
0 | 1052 #ifdef DDRAW_DEBUG |
1053 fprintf(stderr, "Setting %dx%dx%d video mode\n", width, height, bpp); | |
1054 #endif | |
1055 /* Clean up any previous DirectDraw surfaces */ | |
1056 if ( current->hwdata ) { | |
1057 this->FreeHWSurface(this, current); | |
1058 current->hwdata = NULL; | |
1059 } | |
1060 if ( SDL_primary != NULL ) { | |
1061 IDirectDrawSurface3_Release(SDL_primary); | |
1062 SDL_primary = NULL; | |
1063 } | |
1064 | |
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1065 #ifndef NO_CHANGEDISPLAYSETTINGS |
0 | 1066 /* Unset any previous OpenGL fullscreen mode */ |
1067 if ( (current->flags & (SDL_OPENGL|SDL_FULLSCREEN)) == | |
1068 (SDL_OPENGL|SDL_FULLSCREEN) ) { | |
1069 ChangeDisplaySettings(NULL, 0); | |
1070 } | |
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1071 #endif |
0 | 1072 |
1073 /* Clean up any GL context that may be hanging around */ | |
1074 if ( current->flags & SDL_OPENGL ) { | |
1075 WIN_GL_ShutDown(this); | |
1076 } | |
1077 | |
1078 /* If we are setting a GL mode, use GDI, not DirectX (yuck) */ | |
1079 if ( flags & SDL_OPENGL ) { | |
1080 Uint32 Rmask, Gmask, Bmask; | |
1081 | |
1082 /* Recalculate the bitmasks if necessary */ | |
1083 if ( bpp == current->format->BitsPerPixel ) { | |
1084 video = current; | |
1085 } else { | |
1086 switch (bpp) { | |
1087 case 15: | |
1088 case 16: | |
1089 if ( 0 /*DIB_SussScreenDepth() == 15*/ ) { | |
1090 /* 5-5-5 */ | |
1091 Rmask = 0x00007c00; | |
1092 Gmask = 0x000003e0; | |
1093 Bmask = 0x0000001f; | |
1094 } else { | |
1095 /* 5-6-5 */ | |
1096 Rmask = 0x0000f800; | |
1097 Gmask = 0x000007e0; | |
1098 Bmask = 0x0000001f; | |
1099 } | |
1100 break; | |
1101 case 24: | |
1102 case 32: | |
1103 /* GDI defined as 8-8-8 */ | |
1104 Rmask = 0x00ff0000; | |
1105 Gmask = 0x0000ff00; | |
1106 Bmask = 0x000000ff; | |
1107 break; | |
1108 default: | |
1109 Rmask = 0x00000000; | |
1110 Gmask = 0x00000000; | |
1111 Bmask = 0x00000000; | |
1112 break; | |
1113 } | |
1114 video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, bpp, | |
1115 Rmask, Gmask, Bmask, 0); | |
1116 if ( video == NULL ) { | |
1117 SDL_OutOfMemory(); | |
1118 return(NULL); | |
1119 } | |
1120 } | |
1121 | |
1122 /* Fill in part of the video surface */ | |
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1123 prev_w = video->w; |
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1124 prev_h = video->h; |
0 | 1125 video->flags = 0; /* Clear flags */ |
1126 video->w = width; | |
1127 video->h = height; | |
1128 video->pitch = SDL_CalculatePitch(video); | |
1129 | |
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1130 #ifndef NO_CHANGEDISPLAYSETTINGS |
0 | 1131 /* Set fullscreen mode if appropriate. |
1132 Ugh, since our list of valid video modes comes from | |
1133 the DirectX driver, we may not actually be able to | |
1134 change to the desired resolution here. | |
1135 FIXME: Should we do a closest match? | |
1136 */ | |
1137 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1138 DEVMODE settings; | |
1295
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1139 BOOL changed; |
0 | 1140 |
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1141 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 1142 settings.dmSize = sizeof(DEVMODE); |
1143 settings.dmBitsPerPel = video->format->BitsPerPixel; | |
1144 settings.dmPelsWidth = width; | |
1145 settings.dmPelsHeight = height; | |
1146 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
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1147 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
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1148 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
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1149 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
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1150 settings.dmFields |= DM_DISPLAYFREQUENCY; |
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1151 } |
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1152 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
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1153 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
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1154 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
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1155 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
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1156 } |
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1157 if ( changed ) { |
0 | 1158 video->flags |= SDL_FULLSCREEN; |
304
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*** empty log message ***
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1159 SDL_fullscreen_mode = settings; |
0 | 1160 } |
1161 } | |
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1162 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
0 | 1163 |
1480 | 1164 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 1165 style &= ~(resizestyle|WS_MAXIMIZE); |
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|
1166 if ( video->flags & SDL_FULLSCREEN ) { |
0 | 1167 style &= ~windowstyle; |
1168 style |= directstyle; | |
1169 } else { | |
1170 if ( flags & SDL_NOFRAME ) { | |
1171 style &= ~windowstyle; | |
1172 style |= directstyle; | |
1173 video->flags |= SDL_NOFRAME; | |
1174 } else { | |
1175 style &= ~directstyle; | |
1176 style |= windowstyle; | |
1177 if ( flags & SDL_RESIZABLE ) { | |
1178 style |= resizestyle; | |
1179 video->flags |= SDL_RESIZABLE; | |
1180 } | |
1181 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1182 #if WS_MAXIMIZE |
0 | 1183 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1184 #endif |
0 | 1185 } |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1186 |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1187 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1145
diff
changeset
|
1188 if ( !SDL_windowid ) |
1480 | 1189 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 1190 |
1191 /* Resize the window (copied from SDL WinDIB driver) */ | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1192 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1193 RECT bounds; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1194 int x, y; |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1195 HWND top; |
0 | 1196 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1197 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1198 const char *center = NULL; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1199 |
4086
7cd5a59480a4
Merged window position fix from windib code
Sam Lantinga <slouken@libsdl.org>
parents:
3992
diff
changeset
|
1200 if ( video->w != prev_w || video->h != prev_h ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1201 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1202 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1203 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1204 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1205 SDL_windowX = x; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1206 SDL_windowY = y; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1207 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1208 if ( SDL_strcmp(window, "center") == 0 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1209 center = window; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1210 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1211 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1212 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1213 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 1214 |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1215 bounds.left = SDL_windowX; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1216 bounds.top = SDL_windowY; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1217 bounds.right = SDL_windowX+video->w; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1218 bounds.bottom = SDL_windowY+video->h; |
1882 | 1219 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
0 | 1220 width = bounds.right-bounds.left; |
1221 height = bounds.bottom-bounds.top; | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1222 if ( (flags & SDL_FULLSCREEN) ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1223 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1224 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
901
diff
changeset
|
1225 } else if ( center ) { |
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
901
diff
changeset
|
1226 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
901
diff
changeset
|
1227 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1228 } else if ( SDL_windowX || SDL_windowY || window ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1229 x = bounds.left; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1230 y = bounds.top; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1231 } else { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1232 x = y = -1; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1233 swp_flags |= SWP_NOMOVE; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1234 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1235 if ( flags & SDL_FULLSCREEN ) { |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1236 top = HWND_TOPMOST; |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1237 } else { |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1238 top = HWND_NOTOPMOST; |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1239 } |
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
443
diff
changeset
|
1240 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1241 if ( !(flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1242 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1243 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1244 } |
0 | 1245 SetForegroundWindow(SDL_Window); |
1246 } | |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1247 SDL_resizing = 0; |
0 | 1248 |
1249 /* Set up for OpenGL */ | |
1250 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
1251 return(NULL); | |
1252 } | |
1253 video->flags |= SDL_OPENGL; | |
1254 return(video); | |
1255 } | |
1256 | |
1257 /* Set the appropriate window style */ | |
1480 | 1258 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 1259 style &= ~(resizestyle|WS_MAXIMIZE); |
1260 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1261 style &= ~windowstyle; | |
1262 style |= directstyle; | |
1263 } else { | |
1264 if ( flags & SDL_NOFRAME ) { | |
1265 style &= ~windowstyle; | |
1266 style |= directstyle; | |
1267 } else { | |
1268 style &= ~directstyle; | |
1269 style |= windowstyle; | |
1270 if ( flags & SDL_RESIZABLE ) { | |
1271 style |= resizestyle; | |
1272 } | |
1273 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1274 #if WS_MAXIMIZE |
0 | 1275 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
448
diff
changeset
|
1276 #endif |
0 | 1277 } |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1278 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1145
diff
changeset
|
1279 if ( !SDL_windowid ) |
1480 | 1280 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 1281 |
1282 /* Set DirectDraw sharing mode.. exclusive when fullscreen */ | |
1283 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1284 sharemode = DDSCL_FULLSCREEN|DDSCL_EXCLUSIVE|DDSCL_ALLOWREBOOT; | |
1285 } else { | |
1286 sharemode = DDSCL_NORMAL; | |
1287 } | |
1288 result = IDirectDraw2_SetCooperativeLevel(ddraw2,SDL_Window,sharemode); | |
1289 if ( result != DD_OK ) { | |
1290 SetDDerror("DirectDraw2::SetCooperativeLevel", result); | |
1291 return(NULL); | |
1292 } | |
1293 | |
1294 /* Set the display mode, if we are in fullscreen mode */ | |
1295 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1296 RECT bounds; |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1297 struct DX5EnumRect *rect; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1298 int maxRefreshRate; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1299 |
0 | 1300 /* Cover up desktop during mode change */ |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1301 bounds.left = 0; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1302 bounds.top = 0; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1303 bounds.right = GetSystemMetrics(SM_CXSCREEN); |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1304 bounds.bottom = GetSystemMetrics(SM_CYSCREEN); |
1882 | 1305 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1306 SetWindowPos(SDL_Window, HWND_TOPMOST, |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1307 bounds.left, bounds.top, |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1308 bounds.right - bounds.left, |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1309 bounds.bottom - bounds.top, SWP_NOCOPYBITS); |
0 | 1310 ShowWindow(SDL_Window, SW_SHOW); |
1311 while ( GetForegroundWindow() != SDL_Window ) { | |
1312 SetForegroundWindow(SDL_Window); | |
1313 SDL_Delay(100); | |
1314 } | |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1315 |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1316 /* find maximum monitor refresh rate for this resolution */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1317 /* Dmitry Yakimov ftech@tula.net */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1318 maxRefreshRate = 0; /* system default */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1319 for ( rect = enumlists[bpp / 8 - 1]; rect; rect = rect->next ) { |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1320 if ( (width == rect->r.w) && (height == rect->r.h) ) { |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1321 maxRefreshRate = rect->refreshRate; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1322 break; |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1323 } |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1324 } |
830
58b074c1bc59
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
815
diff
changeset
|
1325 #ifdef DDRAW_DEBUG |
58b074c1bc59
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
815
diff
changeset
|
1326 fprintf(stderr, "refresh rate = %d Hz\n", maxRefreshRate); |
58b074c1bc59
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
815
diff
changeset
|
1327 #endif |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1328 |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1329 result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, maxRefreshRate, 0); |
0 | 1330 if ( result != DD_OK ) { |
809
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1331 result = IDirectDraw2_SetDisplayMode(ddraw2, width, height, bpp, 0, 0); |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1332 if ( result != DD_OK ) { |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1333 /* We couldn't set fullscreen mode, try window */ |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1334 return(DX5_SetVideoMode(this, current, width, height, bpp, flags & ~SDL_FULLSCREEN)); |
dba98fb391e7
Date: Tue, 13 Jan 2004 19:25:37 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
1335 } |
0 | 1336 } |
1337 DX5_DInputReset(this, 1); | |
1338 } else { | |
1339 DX5_DInputReset(this, 0); | |
1340 } | |
1341 DX5_UpdateVideoInfo(this); | |
1342 | |
1343 /* Create a primary DirectDraw surface */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1344 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1345 ddsd.dwSize = sizeof(ddsd); |
1346 ddsd.dwFlags = DDSD_CAPS; | |
1347 ddsd.ddsCaps.dwCaps = (DDSCAPS_PRIMARYSURFACE|DDSCAPS_VIDEOMEMORY); | |
1348 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { | |
1349 /* There's no windowed double-buffering */ | |
1350 flags &= ~SDL_DOUBLEBUF; | |
1351 } | |
1352 if ( (flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { | |
1353 ddsd.dwFlags |= DDSD_BACKBUFFERCOUNT; | |
1354 ddsd.ddsCaps.dwCaps |= (DDSCAPS_COMPLEX|DDSCAPS_FLIP); | |
1355 ddsd.dwBackBufferCount = 1; | |
1356 } | |
1357 result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); | |
1358 if ( (result != DD_OK) && ((flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) ) { | |
1359 ddsd.dwFlags &= ~DDSD_BACKBUFFERCOUNT; | |
1360 ddsd.ddsCaps.dwCaps &= ~(DDSCAPS_COMPLEX|DDSCAPS_FLIP); | |
1361 ddsd.dwBackBufferCount = 0; | |
1362 result = IDirectDraw2_CreateSurface(ddraw2, | |
1363 &ddsd, &dd_surface1, NULL); | |
1364 } | |
1365 if ( result != DD_OK ) { | |
1366 SetDDerror("DirectDraw2::CreateSurface(PRIMARY)", result); | |
1367 return(NULL); | |
1368 } | |
1369 result = IDirectDrawSurface_QueryInterface(dd_surface1, | |
1370 &IID_IDirectDrawSurface3, (LPVOID *)&SDL_primary); | |
1371 if ( result != DD_OK ) { | |
1372 SetDDerror("DirectDrawSurface::QueryInterface", result); | |
1373 return(NULL); | |
1374 } | |
901
fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org>
parents:
833
diff
changeset
|
1375 IDirectDrawSurface_Release(dd_surface1); |
0 | 1376 |
1377 /* Get the format of the primary DirectDraw surface */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1378 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1379 ddsd.dwSize = sizeof(ddsd); |
1380 ddsd.dwFlags = DDSD_PIXELFORMAT|DDSD_CAPS; | |
1381 result = IDirectDrawSurface3_GetSurfaceDesc(SDL_primary, &ddsd); | |
1382 if ( result != DD_OK ) { | |
901
fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
Sam Lantinga <slouken@libsdl.org>
parents:
833
diff
changeset
|
1383 SetDDerror("DirectDrawSurface::GetSurfaceDesc", result); |
0 | 1384 return(NULL); |
1385 } | |
1386 if ( ! (ddsd.ddpfPixelFormat.dwFlags&DDPF_RGB) ) { | |
1387 SDL_SetError("Primary DDRAW surface is not RGB format"); | |
1388 return(NULL); | |
1389 } | |
1390 | |
1391 /* Free old palette and create a new one if we're in 8-bit mode */ | |
1392 if ( SDL_palette != NULL ) { | |
1393 IDirectDrawPalette_Release(SDL_palette); | |
1394 SDL_palette = NULL; | |
1395 } | |
1396 #if defined(NONAMELESSUNION) | |
1397 if ( ddsd.ddpfPixelFormat.u1.dwRGBBitCount == 8 ) { | |
1398 #else | |
1399 if ( ddsd.ddpfPixelFormat.dwRGBBitCount == 8 ) { | |
1400 #endif | |
1401 int i; | |
1402 | |
1403 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1404 /* We have access to the entire palette */ | |
1405 for ( i=0; i<256; ++i ) { | |
1406 SDL_colors[i].peFlags = | |
1407 (PC_NOCOLLAPSE|PC_RESERVED); | |
1408 SDL_colors[i].peRed = 0; | |
1409 SDL_colors[i].peGreen = 0; | |
1410 SDL_colors[i].peBlue = 0; | |
1411 } | |
1412 } else { | |
1413 /* First 10 colors are reserved by Windows */ | |
1414 for ( i=0; i<10; ++i ) { | |
1415 SDL_colors[i].peFlags = PC_EXPLICIT; | |
1416 SDL_colors[i].peRed = i; | |
1417 SDL_colors[i].peGreen = 0; | |
1418 SDL_colors[i].peBlue = 0; | |
1419 } | |
1420 for ( i=10; i<(10+236); ++i ) { | |
1421 SDL_colors[i].peFlags = PC_NOCOLLAPSE; | |
1422 SDL_colors[i].peRed = 0; | |
1423 SDL_colors[i].peGreen = 0; | |
1424 SDL_colors[i].peBlue = 0; | |
1425 } | |
1426 /* Last 10 colors are reserved by Windows */ | |
1427 for ( i=246; i<256; ++i ) { | |
1428 SDL_colors[i].peFlags = PC_EXPLICIT; | |
1429 SDL_colors[i].peRed = i; | |
1430 SDL_colors[i].peGreen = 0; | |
1431 SDL_colors[i].peBlue = 0; | |
1432 } | |
1433 } | |
1434 result = IDirectDraw2_CreatePalette(ddraw2, | |
1435 (DDPCAPS_8BIT|DDPCAPS_ALLOW256), | |
1436 SDL_colors, &SDL_palette, NULL); | |
1437 if ( result != DD_OK ) { | |
1438 SetDDerror("DirectDraw2::CreatePalette", result); | |
1439 return(NULL); | |
1440 } | |
1441 result = IDirectDrawSurface3_SetPalette(SDL_primary, | |
1442 SDL_palette); | |
1443 if ( result != DD_OK ) { | |
1444 SetDDerror("DirectDrawSurface3::SetPalette", result); | |
1445 return(NULL); | |
1446 } | |
1447 } | |
1448 | |
1449 /* Create our video surface using the same pixel format */ | |
1450 video = current; | |
1451 if ( (width != video->w) || (height != video->h) | |
1452 || (video->format->BitsPerPixel != | |
1453 #if defined(NONAMELESSUNION) | |
1454 ddsd.ddpfPixelFormat.u1.dwRGBBitCount) ) { | |
1455 #else | |
1456 ddsd.ddpfPixelFormat.dwRGBBitCount) ) { | |
1457 #endif | |
1458 SDL_FreeSurface(video); | |
1459 video = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, | |
1460 #if defined(NONAMELESSUNION) | |
1461 ddsd.ddpfPixelFormat.u1.dwRGBBitCount, | |
1462 ddsd.ddpfPixelFormat.u2.dwRBitMask, | |
1463 ddsd.ddpfPixelFormat.u3.dwGBitMask, | |
1464 ddsd.ddpfPixelFormat.u4.dwBBitMask, | |
1465 #else | |
1466 ddsd.ddpfPixelFormat.dwRGBBitCount, | |
1467 ddsd.ddpfPixelFormat.dwRBitMask, | |
1468 ddsd.ddpfPixelFormat.dwGBitMask, | |
1469 ddsd.ddpfPixelFormat.dwBBitMask, | |
1470 #endif | |
1471 0); | |
1472 if ( video == NULL ) { | |
1473 SDL_OutOfMemory(); | |
1474 return(NULL); | |
1475 } | |
4086
7cd5a59480a4
Merged window position fix from windib code
Sam Lantinga <slouken@libsdl.org>
parents:
3992
diff
changeset
|
1476 prev_w = video->w; |
7cd5a59480a4
Merged window position fix from windib code
Sam Lantinga <slouken@libsdl.org>
parents:
3992
diff
changeset
|
1477 prev_h = video->h; |
0 | 1478 video->w = width; |
1479 video->h = height; | |
1480 video->pitch = 0; | |
1481 } | |
1482 video->flags = 0; /* Clear flags */ | |
1483 | |
1484 /* If not fullscreen, locking is possible, but it doesn't do what | |
1485 the caller really expects -- if the locked surface is written to, | |
1486 the appropriate portion of the entire screen is modified, not | |
1487 the application window, as we would like. | |
1488 Note that it is still possible to write directly to display | |
1489 memory, but the application must respect the clip list of | |
1490 the surface. There might be some odd timing interactions | |
1491 involving clip list updates and background refreshing as | |
1492 Windows moves other windows across our window. | |
1493 We currently don't support this, even though it might be a | |
1494 good idea since BeOS has an implementation of BDirectWindow | |
1495 that does the same thing. This would be most useful for | |
1496 applications that do complete screen updates every frame. | |
1497 -- Fixme? | |
1498 */ | |
1499 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { | |
1500 /* Necessary if we're going from fullscreen to window */ | |
1501 if ( video->pixels == NULL ) { | |
1502 video->pitch = (width*video->format->BytesPerPixel); | |
1503 /* Pitch needs to be QWORD (8-byte) aligned */ | |
1504 video->pitch = (video->pitch + 7) & ~7; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1505 video->pixels = (void *)SDL_malloc(video->h*video->pitch); |
0 | 1506 if ( video->pixels == NULL ) { |
1507 if ( video != current ) { | |
1508 SDL_FreeSurface(video); | |
1509 } | |
1510 SDL_OutOfMemory(); | |
1511 return(NULL); | |
1512 } | |
1513 } | |
1514 dd_surface3 = NULL; | |
443
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1515 #if 0 /* FIXME: enable this when SDL consistently reports lost surfaces */ |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1516 if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1517 video->flags |= SDL_HWSURFACE; |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1518 } else { |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1519 video->flags |= SDL_SWSURFACE; |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1520 } |
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1521 #else |
0 | 1522 video->flags |= SDL_SWSURFACE; |
443
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1523 #endif |
0 | 1524 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_NOFRAME) ) { |
1525 video->flags |= SDL_RESIZABLE; | |
1526 } | |
1527 if ( flags & SDL_NOFRAME ) { | |
1528 video->flags |= SDL_NOFRAME; | |
1529 } | |
1530 } else { | |
1531 /* Necessary if we're going from window to fullscreen */ | |
1532 if ( video->pixels != NULL ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1533 SDL_free(video->pixels); |
0 | 1534 video->pixels = NULL; |
1535 } | |
1536 dd_surface3 = SDL_primary; | |
1537 video->flags |= SDL_HWSURFACE; | |
1538 } | |
1539 | |
1540 /* See if the primary surface has double-buffering enabled */ | |
1541 if ( (ddsd.ddsCaps.dwCaps & DDSCAPS_FLIP) == DDSCAPS_FLIP ) { | |
1542 video->flags |= SDL_DOUBLEBUF; | |
1543 } | |
1544 | |
1545 /* Allocate the SDL surface associated with the primary surface */ | |
1546 if ( DX5_AllocDDSurface(this, video, dd_surface3, | |
1547 video->flags&SDL_HWSURFACE) < 0 ) { | |
1548 if ( video != current ) { | |
1549 SDL_FreeSurface(video); | |
1550 } | |
1551 return(NULL); | |
1552 } | |
1553 | |
1554 /* Use the appropriate blitting function */ | |
1555 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
1556 video->flags |= SDL_FULLSCREEN; | |
1557 if ( video->format->palette != NULL ) { | |
1558 video->flags |= SDL_HWPALETTE; | |
1559 } | |
1560 this->UpdateRects = DX5_DirectUpdate; | |
1561 } else { | |
1562 this->UpdateRects = DX5_WindowUpdate; | |
1563 } | |
1564 | |
1565 /* Make our window the proper size, set the clipper, then show it */ | |
1566 if ( (flags & SDL_FULLSCREEN) != SDL_FULLSCREEN ) { | |
1567 /* Create and set a clipper on our primary surface */ | |
1568 if ( SDL_clipper == NULL ) { | |
1569 result = IDirectDraw2_CreateClipper(ddraw2, | |
1570 0, &SDL_clipper, NULL); | |
1571 if ( result != DD_OK ) { | |
1572 if ( video != current ) { | |
1573 SDL_FreeSurface(video); | |
1574 } | |
1575 SetDDerror("DirectDraw2::CreateClipper",result); | |
1576 return(NULL); | |
1577 } | |
1578 } | |
1579 result = IDirectDrawClipper_SetHWnd(SDL_clipper, 0, SDL_Window); | |
1580 if ( result != DD_OK ) { | |
1581 if ( video != current ) { | |
1582 SDL_FreeSurface(video); | |
1583 } | |
1584 SetDDerror("DirectDrawClipper::SetHWnd", result); | |
1585 return(NULL); | |
1586 } | |
1587 result = IDirectDrawSurface3_SetClipper(SDL_primary, | |
1588 SDL_clipper); | |
1589 if ( result != DD_OK ) { | |
1590 if ( video != current ) { | |
1591 SDL_FreeSurface(video); | |
1592 } | |
1593 SetDDerror("DirectDrawSurface3::SetClipper", result); | |
1594 return(NULL); | |
1595 } | |
1596 | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1597 /* Resize the window (copied from SDL WinDIB driver) */ |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1598 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1599 RECT bounds; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1600 int x, y; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1601 UINT swp_flags; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1602 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1603 const char *center = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1604 |
4086
7cd5a59480a4
Merged window position fix from windib code
Sam Lantinga <slouken@libsdl.org>
parents:
3992
diff
changeset
|
1605 if ( video->w != prev_w || video->h != prev_h ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1606 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1607 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1608 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1609 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1610 SDL_windowX = x; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1611 SDL_windowY = y; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1612 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1613 if ( SDL_strcmp(window, "center") == 0 ) { |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1614 center = window; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1615 } |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1616 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1617 } |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1618 swp_flags = SWP_NOCOPYBITS; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1619 |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1620 bounds.left = SDL_windowX; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1621 bounds.top = SDL_windowY; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1622 bounds.right = SDL_windowX+video->w; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1623 bounds.bottom = SDL_windowY+video->h; |
1882 | 1624 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1625 width = bounds.right-bounds.left; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1626 height = bounds.bottom-bounds.top; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1627 if ( center ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1628 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1629 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1630 } else if ( SDL_windowX || SDL_windowY || window ) { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1631 x = bounds.left; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1632 y = bounds.top; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1633 } else { |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1634 x = y = -1; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1635 swp_flags |= SWP_NOMOVE; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1636 } |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
1637 SetWindowPos(SDL_Window, HWND_NOTOPMOST, x, y, width, height, swp_flags); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1638 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1639 SDL_windowY = SDL_bounds.top; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1640 } |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
830
diff
changeset
|
1641 |
0 | 1642 } |
1643 ShowWindow(SDL_Window, SW_SHOW); | |
1644 SetForegroundWindow(SDL_Window); | |
1291
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Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
1645 SDL_resizing = 0; |
0 | 1646 |
1523 | 1647 /* JC 14 Mar 2006 |
1648 Flush the message loop or this can cause big problems later | |
1649 Especially if the user decides to use dialog boxes or assert()! | |
1650 */ | |
1651 WIN_FlushMessageQueue(); | |
1652 | |
0 | 1653 /* We're live! */ |
1654 return(video); | |
1655 } | |
1656 | |
1657 struct private_hwdata { | |
1658 LPDIRECTDRAWSURFACE3 dd_surface; | |
1659 LPDIRECTDRAWSURFACE3 dd_writebuf; | |
1660 }; | |
1661 | |
1662 static int DX5_AllocDDSurface(_THIS, SDL_Surface *surface, | |
1663 LPDIRECTDRAWSURFACE3 requested, Uint32 flag) | |
1664 { | |
1665 LPDIRECTDRAWSURFACE dd_surface1; | |
1666 LPDIRECTDRAWSURFACE3 dd_surface3; | |
1667 DDSURFACEDESC ddsd; | |
1668 HRESULT result; | |
1669 | |
1670 /* Clear the hardware flag, in case we fail */ | |
1671 surface->flags &= ~flag; | |
1672 | |
1673 /* Allocate the hardware acceleration data */ | |
1674 surface->hwdata = (struct private_hwdata *) | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1675 SDL_malloc(sizeof(*surface->hwdata)); |
0 | 1676 if ( surface->hwdata == NULL ) { |
1677 SDL_OutOfMemory(); | |
1678 return(-1); | |
1679 } | |
1680 dd_surface3 = NULL; | |
1681 | |
1682 /* Set up the surface description */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1683 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1684 ddsd.dwSize = sizeof(ddsd); |
1685 ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS| | |
1686 DDSD_PITCH|DDSD_PIXELFORMAT); | |
1687 ddsd.dwWidth = surface->w; | |
1688 ddsd.dwHeight= surface->h; | |
1689 #if defined(NONAMELESSUNION) | |
1690 ddsd.u1.lPitch = surface->pitch; | |
1691 #else | |
1692 ddsd.lPitch = surface->pitch; | |
1693 #endif | |
1694 if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
1695 ddsd.ddsCaps.dwCaps = | |
1696 (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY); | |
1697 } else { | |
1698 ddsd.ddsCaps.dwCaps = | |
1699 (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY); | |
1700 } | |
1701 ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat); | |
1702 ddsd.ddpfPixelFormat.dwFlags = DDPF_RGB; | |
1703 if ( surface->format->palette ) { | |
1704 ddsd.ddpfPixelFormat.dwFlags |= DDPF_PALETTEINDEXED8; | |
1705 } | |
1706 #if defined(NONAMELESSUNION) | |
1707 ddsd.ddpfPixelFormat.u1.dwRGBBitCount = surface->format->BitsPerPixel; | |
1708 ddsd.ddpfPixelFormat.u2.dwRBitMask = surface->format->Rmask; | |
1709 ddsd.ddpfPixelFormat.u3.dwGBitMask = surface->format->Gmask; | |
1710 ddsd.ddpfPixelFormat.u4.dwBBitMask = surface->format->Bmask; | |
1711 #else | |
1712 ddsd.ddpfPixelFormat.dwRGBBitCount = surface->format->BitsPerPixel; | |
1713 ddsd.ddpfPixelFormat.dwRBitMask = surface->format->Rmask; | |
1714 ddsd.ddpfPixelFormat.dwGBitMask = surface->format->Gmask; | |
1715 ddsd.ddpfPixelFormat.dwBBitMask = surface->format->Bmask; | |
1716 #endif | |
1717 | |
1718 /* Create the DirectDraw video surface */ | |
1719 if ( requested != NULL ) { | |
1720 dd_surface3 = requested; | |
1721 } else { | |
1722 result = IDirectDraw2_CreateSurface(ddraw2, | |
1723 &ddsd, &dd_surface1, NULL); | |
1724 if ( result != DD_OK ) { | |
1725 SetDDerror("DirectDraw2::CreateSurface", result); | |
1726 goto error_end; | |
1727 } | |
1728 result = IDirectDrawSurface_QueryInterface(dd_surface1, | |
1729 &IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3); | |
1730 IDirectDrawSurface_Release(dd_surface1); | |
1731 if ( result != DD_OK ) { | |
1732 SetDDerror("DirectDrawSurface::QueryInterface", result); | |
1733 goto error_end; | |
1734 } | |
1735 } | |
1736 | |
1737 if ( (flag & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
1738 /* Check to see whether the surface actually ended up | |
1739 in video memory, and fail if not. We expect the | |
1740 surfaces we create here to actually be in hardware! | |
1741 */ | |
1742 result = IDirectDrawSurface3_GetCaps(dd_surface3,&ddsd.ddsCaps); | |
1743 if ( result != DD_OK ) { | |
1744 SetDDerror("DirectDrawSurface3::GetCaps", result); | |
1745 goto error_end; | |
1746 } | |
1747 if ( (ddsd.ddsCaps.dwCaps&DDSCAPS_VIDEOMEMORY) != | |
1748 DDSCAPS_VIDEOMEMORY ) { | |
1749 SDL_SetError("No room in video memory"); | |
1750 goto error_end; | |
1751 } | |
1752 } else { | |
1753 /* Try to hook our surface memory */ | |
1754 ddsd.dwFlags = DDSD_LPSURFACE; | |
1755 ddsd.lpSurface = surface->pixels; | |
1756 result = IDirectDrawSurface3_SetSurfaceDesc(dd_surface3, | |
1757 &ddsd, 0); | |
1758 if ( result != DD_OK ) { | |
1759 SetDDerror("DirectDraw2::SetSurfaceDesc", result); | |
1760 goto error_end; | |
1761 } | |
1762 | |
1763 } | |
1764 | |
1765 /* Make sure the surface format was set properly */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1766 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1767 ddsd.dwSize = sizeof(ddsd); |
1768 result = IDirectDrawSurface3_Lock(dd_surface3, NULL, | |
443
778b970cec12
Added temporarily disabled code for hardware acceleration in windowed mode.
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
1769 &ddsd, (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); |
0 | 1770 if ( result != DD_OK ) { |
1771 SetDDerror("DirectDrawSurface3::Lock", result); | |
1772 goto error_end; | |
1773 } | |
1774 IDirectDrawSurface3_Unlock(dd_surface3, NULL); | |
1775 | |
1776 if ( (flag & SDL_HWSURFACE) == SDL_SWSURFACE ) { | |
1777 if ( ddsd.lpSurface != surface->pixels ) { | |
1778 SDL_SetError("DDraw didn't use SDL surface memory"); | |
1779 goto error_end; | |
1780 } | |
1781 if ( | |
1782 #if defined(NONAMELESSUNION) | |
1783 ddsd.u1.lPitch | |
1784 #else | |
1785 ddsd.lPitch | |
1786 #endif | |
1787 != (LONG)surface->pitch ) { | |
1788 SDL_SetError("DDraw created surface with wrong pitch"); | |
1789 goto error_end; | |
1790 } | |
1791 } else { | |
1792 #if defined(NONAMELESSUNION) | |
1793 surface->pitch = (Uint16)ddsd.u1.lPitch; | |
1794 #else | |
1795 surface->pitch = (Uint16)ddsd.lPitch; | |
1796 #endif | |
1797 } | |
1798 #if defined(NONAMELESSUNION) | |
1799 if ( (ddsd.ddpfPixelFormat.u1.dwRGBBitCount != | |
1800 surface->format->BitsPerPixel) || | |
1801 (ddsd.ddpfPixelFormat.u2.dwRBitMask != surface->format->Rmask) || | |
1802 (ddsd.ddpfPixelFormat.u3.dwGBitMask != surface->format->Gmask) || | |
1803 (ddsd.ddpfPixelFormat.u4.dwBBitMask != surface->format->Bmask) ){ | |
1804 #else | |
1805 if ( (ddsd.ddpfPixelFormat.dwRGBBitCount != | |
1806 surface->format->BitsPerPixel) || | |
1807 (ddsd.ddpfPixelFormat.dwRBitMask != surface->format->Rmask) || | |
1808 (ddsd.ddpfPixelFormat.dwGBitMask != surface->format->Gmask) || | |
1809 (ddsd.ddpfPixelFormat.dwBBitMask != surface->format->Bmask) ){ | |
1810 #endif | |
1811 SDL_SetError("DDraw didn't use SDL surface description"); | |
1812 goto error_end; | |
1813 } | |
1814 if ( (ddsd.dwWidth != (DWORD)surface->w) || | |
1815 (ddsd.dwHeight != (DWORD)surface->h) ) { | |
1816 SDL_SetError("DDraw created surface with wrong size"); | |
1817 goto error_end; | |
1818 } | |
1819 | |
1820 /* Set the surface private data */ | |
1821 surface->flags |= flag; | |
1822 surface->hwdata->dd_surface = dd_surface3; | |
1823 if ( (surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) { | |
1824 LPDIRECTDRAWSURFACE3 dd_writebuf; | |
1825 | |
1826 ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; | |
1827 result = IDirectDrawSurface3_GetAttachedSurface(dd_surface3, | |
1828 &ddsd.ddsCaps, &dd_writebuf); | |
1829 if ( result != DD_OK ) { | |
1830 SetDDerror("DirectDrawSurface3::GetAttachedSurface", | |
1831 result); | |
1832 } else { | |
1833 dd_surface3 = dd_writebuf; | |
1834 } | |
1835 } | |
1836 surface->hwdata->dd_writebuf = dd_surface3; | |
1837 | |
1838 /* We're ready to go! */ | |
1839 return(0); | |
1840 | |
1841 /* Okay, so goto's are cheesy, but there are so many possible | |
1842 errors in this function, and the cleanup is the same in | |
1843 every single case. Is there a better way, other than deeply | |
1844 nesting the code? | |
1845 */ | |
1846 error_end: | |
1847 if ( (dd_surface3 != NULL) && (dd_surface3 != requested) ) { | |
1848 IDirectDrawSurface_Release(dd_surface3); | |
1849 } | |
1336
3692456e7b0f
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1850 SDL_free(surface->hwdata); |
0 | 1851 surface->hwdata = NULL; |
1852 return(-1); | |
1853 } | |
1854 | |
1855 static int DX5_AllocHWSurface(_THIS, SDL_Surface *surface) | |
1856 { | |
1857 /* DDraw limitation -- you need to set cooperative level first */ | |
1858 if ( SDL_primary == NULL ) { | |
1859 SDL_SetError("You must set a non-GL video mode first"); | |
1860 return(-1); | |
1861 } | |
1862 return(DX5_AllocDDSurface(this, surface, NULL, SDL_HWSURFACE)); | |
1863 } | |
1864 | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1865 #ifdef DDRAW_DEBUG |
0 | 1866 void PrintSurface(char *title, LPDIRECTDRAWSURFACE3 surface, Uint32 flags) |
1867 { | |
1868 DDSURFACEDESC ddsd; | |
1869 | |
1870 /* Lock and load! */ | |
1336
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Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1871 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 1872 ddsd.dwSize = sizeof(ddsd); |
1873 if ( IDirectDrawSurface3_Lock(surface, NULL, &ddsd, | |
1874 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL) != DD_OK ) { | |
1875 return; | |
1876 } | |
1877 IDirectDrawSurface3_Unlock(surface, NULL); | |
1878 | |
1879 fprintf(stderr, "%s:\n", title); | |
1880 fprintf(stderr, "\tSize: %dx%d in %s at %ld bpp (pitch = %ld)\n", | |
1881 ddsd.dwWidth, ddsd.dwHeight, | |
1882 (flags & SDL_HWSURFACE) ? "hardware" : "software", | |
1883 #if defined(NONAMELESSUNION) | |
1884 ddsd.ddpfPixelFormat.u1.dwRGBBitCount, ddsd.u1.lPitch); | |
1885 #else | |
1886 ddsd.ddpfPixelFormat.dwRGBBitCount, ddsd.lPitch); | |
1887 #endif | |
1888 fprintf(stderr, "\tR = 0x%X, G = 0x%X, B = 0x%X\n", | |
1889 #if defined(NONAMELESSUNION) | |
1890 ddsd.ddpfPixelFormat.u2.dwRBitMask, | |
1891 ddsd.ddpfPixelFormat.u3.dwGBitMask, | |
1892 ddsd.ddpfPixelFormat.u4.dwBBitMask); | |
1893 #else | |
1894 ddsd.ddpfPixelFormat.dwRBitMask, | |
1895 ddsd.ddpfPixelFormat.dwGBitMask, | |
1896 ddsd.ddpfPixelFormat.dwBBitMask); | |
1897 #endif | |
1898 } | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1899 #endif /* DDRAW_DEBUG */ |
0 | 1900 |
1901 static int DX5_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1902 SDL_Surface *dst, SDL_Rect *dstrect) | |
1903 { | |
1904 LPDIRECTDRAWSURFACE3 src_surface; | |
1905 LPDIRECTDRAWSURFACE3 dst_surface; | |
1906 DWORD flags; | |
1907 RECT rect; | |
1908 HRESULT result; | |
1909 | |
1910 /* Set it up.. the desination must have a DDRAW surface */ | |
1911 src_surface = src->hwdata->dd_writebuf; | |
1912 dst_surface = dst->hwdata->dd_writebuf; | |
468
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Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1913 rect.top = (LONG)srcrect->y; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1914 rect.bottom = (LONG)srcrect->y+srcrect->h; |
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Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1915 rect.left = (LONG)srcrect->x; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
1916 rect.right = (LONG)srcrect->x+srcrect->w; |
0 | 1917 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) |
1918 flags = DDBLTFAST_SRCCOLORKEY; | |
1919 else | |
1920 flags = DDBLTFAST_NOCOLORKEY; | |
1921 /* FIXME: We can remove this flag for _really_ fast blit queuing, | |
1922 but it will affect the return values of locks and flips. | |
1923 */ | |
1924 flags |= DDBLTFAST_WAIT; | |
1925 | |
1926 /* Do the blit! */ | |
1927 result = IDirectDrawSurface3_BltFast(dst_surface, | |
1928 dstrect->x, dstrect->y, src_surface, &rect, flags); | |
1929 if ( result != DD_OK ) { | |
1930 if ( result == DDERR_SURFACELOST ) { | |
1931 result = IDirectDrawSurface3_Restore(src_surface); | |
1932 result = IDirectDrawSurface3_Restore(dst_surface); | |
1933 /* The surfaces need to be reloaded with artwork */ | |
1934 SDL_SetError("Blit surfaces were lost, reload them"); | |
1935 return(-2); | |
1936 } | |
1937 SetDDerror("IDirectDrawSurface3::BltFast", result); | |
1938 #ifdef DDRAW_DEBUG | |
1939 fprintf(stderr, "Original dest rect: %dx%d at %d,%d\n", dstrect->w, dstrect->h, dstrect->x, dstrect->y); | |
1940 fprintf(stderr, "HW accelerated %sblit to from 0x%p to 0x%p at (%d,%d)\n", | |
1941 (src->flags & SDL_SRCCOLORKEY) ? "colorkey " : "", src, dst, | |
1942 dstrect->x, dstrect->y); | |
1943 PrintSurface("SRC", src_surface, src->flags); | |
1944 PrintSurface("DST", dst_surface, dst->flags); | |
1945 fprintf(stderr, "Source rectangle: (%d,%d) - (%d,%d)\n", | |
1946 rect.left, rect.top, rect.right, rect.bottom); | |
1947 #endif | |
1948 /* Unexpected error, fall back to software blit */ | |
1949 return(src->map->sw_blit(src, srcrect, dst, dstrect)); | |
1950 } | |
1951 return(0); | |
1952 } | |
1953 | |
1954 static int DX5_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | |
1955 { | |
1956 int accelerated; | |
1957 | |
1958 /* We need to have a DDraw surface for HW blits */ | |
1959 if ( (src->flags & SDL_HWSURFACE) == SDL_SWSURFACE ) { | |
1960 /* Allocate a DDraw surface for the blit */ | |
1961 if ( src->hwdata == NULL ) { | |
1962 DX5_AllocDDSurface(this, src, NULL, SDL_SWSURFACE); | |
1963 } | |
1964 } | |
1965 if ( src->hwdata == NULL ) { | |
1966 return(0); | |
1967 } | |
1968 | |
1969 /* Set initial acceleration on */ | |
1970 src->flags |= SDL_HWACCEL; | |
1971 | |
1972 /* Set the surface attributes */ | |
1973 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
1974 if ( DX5_SetHWColorKey(this, src, src->format->colorkey) < 0 ) { | |
1975 src->flags &= ~SDL_HWACCEL; | |
1976 } | |
1977 } | |
1978 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
1979 if ( DX5_SetHWAlpha(this, src, src->format->alpha) < 0 ) { | |
1980 src->flags &= ~SDL_HWACCEL; | |
1981 } | |
1982 } | |
1983 | |
1984 /* Check to see if final surface blit is accelerated */ | |
1985 accelerated = !!(src->flags & SDL_HWACCEL); | |
1986 if ( accelerated ) { | |
1987 #ifdef DDRAW_DEBUG | |
1988 fprintf(stderr, "Setting accelerated blit on 0x%p\n", src); | |
1989 #endif | |
1990 src->map->hw_blit = DX5_HWAccelBlit; | |
1991 } | |
1992 return(accelerated); | |
1993 } | |
1994 | |
1995 static int DX5_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) | |
1996 { | |
1997 LPDIRECTDRAWSURFACE3 dst_surface; | |
1998 RECT area; | |
1999 DDBLTFX bltfx; | |
2000 HRESULT result; | |
2001 | |
2002 #ifdef DDRAW_DEBUG | |
2003 fprintf(stderr, "HW accelerated fill at (%d,%d)\n", dstrect->x, dstrect->y); | |
2004 #endif | |
2005 dst_surface = dst->hwdata->dd_writebuf; | |
468
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Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
2006 area.top = (LONG)dstrect->y; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
2007 area.bottom = (LONG)dstrect->y+dstrect->h; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
2008 area.left = (LONG)dstrect->x; |
0b0c2e63eb27
Fixed 2048 pixel limitation in DirectX blit code
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
2009 area.right = (LONG)dstrect->x+dstrect->w; |
0 | 2010 bltfx.dwSize = sizeof(bltfx); |
2011 #if defined(NONAMELESSUNION) | |
2012 bltfx.u5.dwFillColor = color; | |
2013 #else | |
2014 bltfx.dwFillColor = color; | |
2015 #endif | |
2016 result = IDirectDrawSurface3_Blt(dst_surface, | |
2017 &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx); | |
2018 if ( result == DDERR_SURFACELOST ) { | |
2019 IDirectDrawSurface3_Restore(dst_surface); | |
2020 result = IDirectDrawSurface3_Blt(dst_surface, | |
2021 &area, NULL, NULL, DDBLT_COLORFILL|DDBLT_WAIT, &bltfx); | |
2022 } | |
2023 if ( result != DD_OK ) { | |
2024 SetDDerror("IDirectDrawSurface3::Blt", result); | |
2025 return(-1); | |
2026 } | |
2027 return(0); | |
2028 } | |
2029 | |
2030 static int DX5_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | |
2031 { | |
2032 DDCOLORKEY colorkey; | |
2033 HRESULT result; | |
2034 | |
2035 /* Set the surface colorkey */ | |
2036 colorkey.dwColorSpaceLowValue = key; | |
2037 colorkey.dwColorSpaceHighValue = key; | |
2038 result = IDirectDrawSurface3_SetColorKey( | |
2039 surface->hwdata->dd_surface, DDCKEY_SRCBLT, &colorkey); | |
2040 if ( result != DD_OK ) { | |
2041 SetDDerror("IDirectDrawSurface3::SetColorKey", result); | |
2042 return(-1); | |
2043 } | |
2044 return(0); | |
2045 } | |
2046 static int DX5_SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 alpha) | |
2047 { | |
2048 return(-1); | |
2049 } | |
2050 | |
2051 static int DX5_LockHWSurface(_THIS, SDL_Surface *surface) | |
2052 { | |
2053 HRESULT result; | |
2054 LPDIRECTDRAWSURFACE3 dd_surface; | |
2055 DDSURFACEDESC ddsd; | |
2056 | |
2057 /* Lock and load! */ | |
2058 dd_surface = surface->hwdata->dd_writebuf; | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
2059 SDL_memset(&ddsd, 0, sizeof(ddsd)); |
0 | 2060 ddsd.dwSize = sizeof(ddsd); |
2061 result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd, | |
2062 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); | |
2063 if ( result == DDERR_SURFACELOST ) { | |
2064 result = IDirectDrawSurface3_Restore( | |
2065 surface->hwdata->dd_surface); | |
2066 result = IDirectDrawSurface3_Lock(dd_surface, NULL, &ddsd, | |
2067 (DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL); | |
2068 } | |
2069 if ( result != DD_OK ) { | |
2070 SetDDerror("DirectDrawSurface3::Lock", result); | |
2071 return(-1); | |
2072 } | |
2073 /* Pitch might have changed -- recalculate pitch and offset */ | |
2074 #if defined(NONAMELESSUNION) | |
2075 if ( surface->pitch != ddsd.u1.lPitch ) { | |
2076 surface->pitch = ddsd.u1.lPitch; | |
2077 #else | |
2078 if ( surface->pitch != ddsd.lPitch ) { | |
2079 surface->pitch = (Uint16)ddsd.lPitch; | |
2080 #endif | |
2081 surface->offset = | |
2082 ((ddsd.dwHeight-surface->h)/2)*surface->pitch + | |
2083 ((ddsd.dwWidth-surface->w)/2)* | |
2084 surface->format->BytesPerPixel; | |
2085 } | |
2086 surface->pixels = ddsd.lpSurface; | |
2087 return(0); | |
2088 } | |
2089 | |
2090 static void DX5_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
2091 { | |
2092 IDirectDrawSurface3_Unlock(surface->hwdata->dd_writebuf, NULL); | |
2093 surface->pixels = NULL; | |
2094 } | |
2095 | |
2096 static int DX5_FlipHWSurface(_THIS, SDL_Surface *surface) | |
2097 { | |
2098 HRESULT result; | |
2099 LPDIRECTDRAWSURFACE3 dd_surface; | |
2100 | |
2101 dd_surface = surface->hwdata->dd_surface; | |
809
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2102 |
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2103 /* to prevent big slowdown on fast computers, wait here instead of driver ring 0 code */ |
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|
2104 /* Dmitry Yakimov (ftech@tula.net) */ |
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2105 while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING); |
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2106 |
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|
2107 result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); |
0 | 2108 if ( result == DDERR_SURFACELOST ) { |
2109 result = IDirectDrawSurface3_Restore( | |
2110 surface->hwdata->dd_surface); | |
809
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2111 while(IDirectDrawSurface3_GetFlipStatus(dd_surface, DDGBS_ISBLTDONE) == DDERR_WASSTILLDRAWING); |
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2112 result = IDirectDrawSurface3_Flip(dd_surface, NULL, DDFLIP_WAIT); |
0 | 2113 } |
2114 if ( result != DD_OK ) { | |
2115 SetDDerror("DirectDrawSurface3::Flip", result); | |
2116 return(-1); | |
2117 } | |
2118 return(0); | |
2119 } | |
2120 | |
2121 static void DX5_FreeHWSurface(_THIS, SDL_Surface *surface) | |
2122 { | |
2123 if ( surface->hwdata ) { | |
2124 if ( surface->hwdata->dd_surface != SDL_primary ) { | |
2125 IDirectDrawSurface3_Release(surface->hwdata->dd_surface); | |
2126 } | |
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2127 SDL_free(surface->hwdata); |
0 | 2128 surface->hwdata = NULL; |
2129 } | |
2130 } | |
2131 | |
2132 void DX5_WindowUpdate(_THIS, int numrects, SDL_Rect *rects) | |
2133 { | |
2134 HRESULT result; | |
2135 int i; | |
2136 RECT src, dst; | |
2137 | |
2138 for ( i=0; i<numrects; ++i ) { | |
468
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2139 src.top = (LONG)rects[i].y; |
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Fixed 2048 pixel limitation in DirectX blit code
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2140 src.bottom = (LONG)rects[i].y+rects[i].h; |
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2141 src.left = (LONG)rects[i].x; |
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2142 src.right = (LONG)rects[i].x+rects[i].w; |
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2143 dst.top = SDL_bounds.top+src.top; |
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2144 dst.left = SDL_bounds.left+src.left; |
0 | 2145 dst.bottom = SDL_bounds.top+src.bottom; |
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2146 dst.right = SDL_bounds.left+src.right; |
0 | 2147 result = IDirectDrawSurface3_Blt(SDL_primary, &dst, |
2148 this->screen->hwdata->dd_surface, &src, | |
2149 DDBLT_WAIT, NULL); | |
2150 /* Doh! Check for lost surface and restore it */ | |
2151 if ( result == DDERR_SURFACELOST ) { | |
2152 IDirectDrawSurface3_Restore(SDL_primary); | |
2153 IDirectDrawSurface3_Blt(SDL_primary, &dst, | |
2154 this->screen->hwdata->dd_surface, &src, | |
2155 DDBLT_WAIT, NULL); | |
2156 } | |
2157 } | |
2158 } | |
2159 | |
2160 void DX5_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
2161 { | |
2162 } | |
2163 | |
2164 /* Compress a full palette into the limited number of colors given to us | |
2165 by windows. | |
2166 | |
2167 The "best" way to do this is to sort the colors by diversity and place | |
2168 the most diverse colors into the limited palette. Unfortunately this | |
2169 results in widely varying colors being displayed in the interval during | |
2170 which the windows palette has been set, and the mapping of the shadow | |
2171 surface to the new palette. This is especially noticeable during fades. | |
2172 | |
2173 To deal with this problem, we can copy a predetermined portion of the | |
2174 full palette, and use that as the limited palette. This allows colors | |
2175 to fade smoothly as the remapping is very similar on each palette change. | |
2176 Unfortunately, this breaks applications which partition the palette into | |
2177 distinct and widely varying areas, expecting all colors to be available. | |
2178 | |
2179 I'm making them both available, chosen at compile time. | |
2180 If you want the chunk-o-palette algorithm, define SIMPLE_COMPRESSION, | |
2181 otherwise the sort-by-diversity algorithm will be used. | |
2182 */ | |
2183 #define SIMPLE_COMPRESSION | |
2184 #define CS_CS_DIST(A, B) ({ \ | |
2185 int r = (A.r - B.r); \ | |
2186 int g = (A.g - B.g); \ | |
2187 int b = (A.b - B.b); \ | |
2188 (r*r + g*g + b*b); \ | |
2189 }) | |
2190 static void DX5_CompressPalette(_THIS, SDL_Color *colors, int ncolors, int maxcolors) | |
2191 { | |
2192 #ifdef SIMPLE_COMPRESSION | |
2193 int i, j; | |
2194 #else | |
2195 static SDL_Color zero = { 0, 0, 0, 0 }; | |
2196 int i, j; | |
2197 int max, dist; | |
2198 int prev, next; | |
2199 int *pool; | |
2200 int *seen, *order; | |
2201 #endif | |
2202 | |
2203 /* Does this happen? */ | |
2204 if ( maxcolors > ncolors ) { | |
2205 maxcolors = ncolors; | |
2206 } | |
2207 | |
2208 #ifdef SIMPLE_COMPRESSION | |
2209 /* Just copy the first "maxcolors" colors */ | |
2210 for ( j=10, i=0; i<maxcolors; ++i, ++j ) { | |
2211 SDL_colors[j].peRed = colors[i].r; | |
2212 SDL_colors[j].peGreen = colors[i].g; | |
2213 SDL_colors[j].peBlue = colors[i].b; | |
2214 } | |
2215 #else | |
2216 /* Allocate memory for the arrays we use */ | |
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2217 pool = SDL_stack_alloc(int, 2*ncolors); |
0 | 2218 if ( pool == NULL ) { |
2219 /* No worries, just return */; | |
2220 return; | |
2221 } | |
2222 seen = pool; | |
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2223 SDL_memset(seen, 0, ncolors*sizeof(int)); |
0 | 2224 order = pool+ncolors; |
2225 | |
2226 /* Start with the brightest color */ | |
2227 max = 0; | |
2228 for ( i=0; i<ncolors; ++i ) { | |
2229 dist = CS_CS_DIST(zero, colors[i]); | |
2230 if ( dist >= max ) { | |
2231 max = dist; | |
2232 next = i; | |
2233 } | |
2234 } | |
2235 j = 0; | |
2236 order[j++] = next; | |
2237 seen[next] = 1; | |
2238 prev = next; | |
2239 | |
2240 /* Keep going through all the colors */ | |
2241 while ( j < maxcolors ) { | |
2242 max = 0; | |
2243 for ( i=0; i<ncolors; ++i ) { | |
2244 if ( seen[i] ) { | |
2245 continue; | |
2246 } | |
2247 dist = CS_CS_DIST(colors[i], colors[prev]); | |
2248 if ( dist >= max ) { | |
2249 max = dist; | |
2250 next = i; | |
2251 } | |
2252 } | |
2253 order[j++] = next; | |
2254 seen[next] = 1; | |
2255 prev = next; | |
2256 } | |
2257 | |
2258 /* Compress the colors to the palette */ | |
2259 for ( j=10, i=0; i<maxcolors; ++i, ++j ) { | |
2260 SDL_colors[j].peRed = colors[order[i]].r; | |
2261 SDL_colors[j].peGreen = colors[order[i]].g; | |
2262 SDL_colors[j].peBlue = colors[order[i]].b; | |
2263 } | |
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2264 SDL_stack_free(pool); |
0 | 2265 #endif /* SIMPLE_COMPRESSION */ |
2266 } | |
2267 | |
2268 /* Set the system colormap in both fullscreen and windowed modes */ | |
2269 int DX5_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
2270 { | |
2271 int i; | |
2272 int alloct_all; | |
2273 | |
2274 /* Copy palette colors into display palette */ | |
2275 alloct_all = 0; | |
2276 if ( SDL_palette != NULL ) { | |
2277 if ( (this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
2278 /* We can set all entries explicitly */ | |
2279 for ( i=0; i< ncolors; ++i ) { | |
2280 int j = firstcolor + i; | |
2281 SDL_colors[j].peRed = colors[i].r; | |
2282 SDL_colors[j].peGreen = colors[i].g; | |
2283 SDL_colors[j].peBlue = colors[i].b; | |
2284 } | |
4168 | 2285 /* This sends an WM_PALETTECHANGED message to us */ |
2286 colorchange_expected = 1; | |
0 | 2287 IDirectDrawPalette_SetEntries(SDL_palette, 0, |
2288 firstcolor, ncolors, &SDL_colors[firstcolor]); | |
2289 alloct_all = 1; | |
2290 } else { | |
2291 /* Grab the 236 most diverse colors in the palette */ | |
2292 DX5_CompressPalette(this, colors, ncolors, 236); | |
2293 /* This sends an WM_PALETTECHANGED message to us */ | |
2294 colorchange_expected = 1; | |
2295 IDirectDrawPalette_SetEntries(SDL_palette, 0, | |
2296 0, 256, SDL_colors); | |
2297 } | |
2298 } | |
2299 return(alloct_all); | |
2300 } | |
2301 | |
2302 /* Gamma code is only available on DirectX 7 and newer */ | |
2303 static int DX5_SetGammaRamp(_THIS, Uint16 *ramp) | |
2304 { | |
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2305 #ifdef IDirectDrawGammaControl_SetGammaRamp |
0 | 2306 LPDIRECTDRAWGAMMACONTROL gamma; |
2307 DDGAMMARAMP gamma_ramp; | |
2308 HRESULT result; | |
338
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2309 #endif |
0 | 2310 |
338
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2311 /* In windowed or OpenGL mode, use windib gamma code */ |
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2312 if ( ! DDRAW_FULLSCREEN() ) { |
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2313 return DIB_SetGammaRamp(this, ramp); |
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2314 } |
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2315 |
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2316 #ifndef IDirectDrawGammaControl_SetGammaRamp |
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2317 SDL_SetError("SDL compiled without DirectX gamma ramp support"); |
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2318 return -1; |
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2319 #else |
0 | 2320 /* Check for a video mode! */ |
2321 if ( ! SDL_primary ) { | |
2322 SDL_SetError("A video mode must be set for gamma correction"); | |
2323 return(-1); | |
2324 } | |
2325 | |
2326 /* Get the gamma control object */ | |
2327 result = IDirectDrawSurface3_QueryInterface(SDL_primary, | |
2328 &IID_IDirectDrawGammaControl, (LPVOID *)&gamma); | |
2329 if ( result != DD_OK ) { | |
2330 SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result); | |
2331 return(-1); | |
2332 } | |
2333 | |
2334 /* Set up the gamma ramp */ | |
1336
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2335 SDL_memcpy(gamma_ramp.red, &ramp[0*256], 256*sizeof(*ramp)); |
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2336 SDL_memcpy(gamma_ramp.green, &ramp[1*256], 256*sizeof(*ramp)); |
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2337 SDL_memcpy(gamma_ramp.blue, &ramp[2*256], 256*sizeof(*ramp)); |
0 | 2338 result = IDirectDrawGammaControl_SetGammaRamp(gamma, 0, &gamma_ramp); |
2339 if ( result != DD_OK ) { | |
2340 SetDDerror("DirectDrawGammaControl::SetGammaRamp()", result); | |
2341 } | |
2342 | |
2343 /* Release the interface and return */ | |
2344 IDirectDrawGammaControl_Release(gamma); | |
2345 return (result == DD_OK) ? 0 : -1; | |
338
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2346 #endif /* !IDirectDrawGammaControl_SetGammaRamp */ |
0 | 2347 } |
2348 | |
2349 static int DX5_GetGammaRamp(_THIS, Uint16 *ramp) | |
2350 { | |
338
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2351 #ifdef IDirectDrawGammaControl_SetGammaRamp |
0 | 2352 LPDIRECTDRAWGAMMACONTROL gamma; |
2353 DDGAMMARAMP gamma_ramp; | |
2354 HRESULT result; | |
338
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2355 #endif |
0 | 2356 |
338
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2357 /* In windowed or OpenGL mode, use windib gamma code */ |
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2358 if ( ! DDRAW_FULLSCREEN() ) { |
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2359 return DIB_GetGammaRamp(this, ramp); |
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2360 } |
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2361 |
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2362 #ifndef IDirectDrawGammaControl_SetGammaRamp |
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2363 SDL_SetError("SDL compiled without DirectX gamma ramp support"); |
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2364 return -1; |
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2365 #else |
0 | 2366 /* Check for a video mode! */ |
2367 if ( ! SDL_primary ) { | |
2368 SDL_SetError("A video mode must be set for gamma correction"); | |
2369 return(-1); | |
2370 } | |
2371 | |
2372 /* Get the gamma control object */ | |
2373 result = IDirectDrawSurface3_QueryInterface(SDL_primary, | |
2374 &IID_IDirectDrawGammaControl, (LPVOID *)&gamma); | |
2375 if ( result != DD_OK ) { | |
2376 SetDDerror("DirectDrawSurface3::QueryInterface(GAMMA)", result); | |
2377 return(-1); | |
2378 } | |
2379 | |
2380 /* Set up the gamma ramp */ | |
2381 result = IDirectDrawGammaControl_GetGammaRamp(gamma, 0, &gamma_ramp); | |
2382 if ( result == DD_OK ) { | |
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2383 SDL_memcpy(&ramp[0*256], gamma_ramp.red, 256*sizeof(*ramp)); |
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2384 SDL_memcpy(&ramp[1*256], gamma_ramp.green, 256*sizeof(*ramp)); |
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2385 SDL_memcpy(&ramp[2*256], gamma_ramp.blue, 256*sizeof(*ramp)); |
0 | 2386 } else { |
2387 SetDDerror("DirectDrawGammaControl::GetGammaRamp()", result); | |
2388 } | |
2389 | |
2390 /* Release the interface and return */ | |
2391 IDirectDrawGammaControl_Release(gamma); | |
2392 return (result == DD_OK) ? 0 : -1; | |
338
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2393 #endif /* !IDirectDrawGammaControl_SetGammaRamp */ |
0 | 2394 } |
2395 | |
2396 void DX5_VideoQuit(_THIS) | |
2397 { | |
2398 int i, j; | |
2399 | |
2400 /* If we're fullscreen GL, we need to reset the display */ | |
2401 if ( this->screen != NULL ) { | |
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2402 #ifndef NO_CHANGEDISPLAYSETTINGS |
0 | 2403 if ( (this->screen->flags & (SDL_OPENGL|SDL_FULLSCREEN)) == |
2404 (SDL_OPENGL|SDL_FULLSCREEN) ) { | |
2405 ChangeDisplaySettings(NULL, 0); | |
376
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|
2406 ShowWindow(SDL_Window, SW_HIDE); |
0 | 2407 } |
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|
2408 #endif |
0 | 2409 if ( this->screen->flags & SDL_OPENGL ) { |
2410 WIN_GL_ShutDown(this); | |
2411 } | |
2412 } | |
2413 | |
2414 /* Free any palettes we used */ | |
2415 if ( SDL_palette != NULL ) { | |
2416 IDirectDrawPalette_Release(SDL_palette); | |
2417 SDL_palette = NULL; | |
2418 } | |
2419 | |
2420 /* Allow the primary surface to be freed */ | |
2421 if ( SDL_primary != NULL ) { | |
2422 SDL_primary = NULL; | |
2423 } | |
2424 | |
2425 /* Free video mode lists */ | |
2426 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
2427 if ( SDL_modelist[i] != NULL ) { | |
2428 for ( j=0; SDL_modelist[i][j]; ++j ) | |
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
2429 SDL_free(SDL_modelist[i][j]); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
2430 SDL_free(SDL_modelist[i]); |
0 | 2431 SDL_modelist[i] = NULL; |
2432 } | |
2433 } | |
2434 | |
2435 /* Free the window */ | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
334
diff
changeset
|
2436 DIB_QuitGamma(this); |
0 | 2437 if ( SDL_Window ) { |
2438 DX5_DestroyWindow(this); | |
2439 } | |
2440 | |
2441 /* Free our window icon */ | |
2442 if ( screen_icn ) { | |
2443 DestroyIcon(screen_icn); | |
2444 screen_icn = NULL; | |
2445 } | |
2446 } | |
2447 | |
2448 /* Exported for the windows message loop only */ | |
3992 | 2449 void DX5_Activate(_THIS, BOOL active, BOOL minimized) |
2450 { | |
2451 } | |
0 | 2452 void DX5_RealizePalette(_THIS) |
2453 { | |
2454 if ( SDL_palette ) { | |
2455 IDirectDrawSurface3_SetPalette(SDL_primary, SDL_palette); | |
2456 } | |
2457 } | |
2458 static void DX5_Recolor8Bit(_THIS, SDL_Surface *surface, Uint8 *mapping) | |
2459 { | |
2460 int row, col; | |
2461 Uint8 *pixels; | |
2462 | |
2463 if ( surface->w && surface->h ) { | |
2464 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
2465 if ( this->LockHWSurface(this, surface) < 0 ) { | |
2466 return; | |
2467 } | |
2468 } | |
2469 for ( row=0; row<surface->h; ++row ) { | |
2470 pixels = (Uint8 *)surface->pixels+row*surface->pitch; | |
2471 for ( col=0; col<surface->w; ++col, ++pixels ) { | |
2472 *pixels = mapping[*pixels]; | |
2473 } | |
2474 } | |
2475 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
2476 this->UnlockHWSurface(this, surface); | |
2477 } | |
2478 SDL_UpdateRect(surface, 0, 0, 0, 0); | |
2479 } | |
2480 } | |
2481 void DX5_PaletteChanged(_THIS, HWND window) | |
2482 { | |
2483 SDL_Palette *palette; | |
2484 SDL_Color *saved = NULL; | |
2485 HDC hdc; | |
2486 int i; | |
2487 PALETTEENTRY *entries; | |
2488 | |
2489 /* This is true when the window is closing */ | |
2490 if ( (SDL_primary == NULL) || (SDL_VideoSurface == NULL) ) | |
2491 return; | |
2492 | |
2493 /* We need to get the colors as they were set */ | |
2494 palette = this->physpal; | |
2495 if(!palette) | |
2496 palette = SDL_VideoSurface->format->palette; | |
2497 if ( palette == NULL ) { /* Sometimes we don't have a palette */ | |
2498 return; | |
2499 } | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
2500 entries = SDL_stack_alloc(PALETTEENTRY, palette->ncolors); |
0 | 2501 hdc = GetDC(window); |
2502 GetSystemPaletteEntries(hdc, 0, palette->ncolors, entries); | |
2503 ReleaseDC(window, hdc); | |
2504 if ( ! colorchange_expected ) { | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
2505 saved = SDL_stack_alloc(SDL_Color, palette->ncolors); |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
2506 SDL_memcpy(saved, palette->colors, |
0 | 2507 palette->ncolors*sizeof(SDL_Color)); |
2508 } | |
2509 for ( i=0; i<palette->ncolors; ++i ) { | |
2510 palette->colors[i].r = entries[i].peRed; | |
2511 palette->colors[i].g = entries[i].peGreen; | |
2512 palette->colors[i].b = entries[i].peBlue; | |
2513 } | |
1330
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Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
2514 SDL_stack_free(entries); |
0 | 2515 if ( ! colorchange_expected ) { |
2516 Uint8 mapping[256]; | |
2517 | |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
2518 SDL_memset(mapping, 0, sizeof(mapping)); |
0 | 2519 for ( i=0; i<palette->ncolors; ++i ) { |
2520 mapping[i] = SDL_FindColor(palette, | |
2521 saved[i].r, saved[i].g, saved[i].b); | |
2522 } | |
2523 DX5_Recolor8Bit(this, SDL_VideoSurface, mapping); | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
2524 SDL_stack_free(saved); |
0 | 2525 } |
2526 colorchange_expected = 0; | |
2527 | |
2528 /* Notify all mapped surfaces of the change */ | |
2529 SDL_FormatChanged(SDL_VideoSurface); | |
2530 } | |
2531 | |
2532 /* Exported for the windows message loop only */ | |
2533 void DX5_WinPAINT(_THIS, HDC hdc) | |
2534 { | |
2535 SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0); | |
2536 } |