Mercurial > sdl-ios-xcode
annotate src/joystick/dc/SDL_sysjoystick.c @ 509:dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Oct 2002 16:50:56 +0000 |
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children | b8d311d90021 |
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509
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 BERO |
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20 bero@geocities.co.jp |
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21 |
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22 based on win32/SDL_mmjoystick.c |
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23 |
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24 Sam Lantinga |
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25 slouken@libsdl.org |
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26 */ |
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27 |
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28 #ifdef SAVE_RCSID |
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29 static char rcsid = |
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30 "@(#) $Id$"; |
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31 #endif |
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32 |
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33 /* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */ |
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34 |
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35 #include <stdlib.h> |
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36 #include <stdio.h> /* For the definition of NULL */ |
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37 |
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38 #include "SDL_error.h" |
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39 #include "SDL_joystick.h" |
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40 #include "SDL_sysjoystick.h" |
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41 #include "SDL_joystick_c.h" |
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42 |
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43 #include <dc/maple.h> |
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44 #include <dc/maple/controller.h> |
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45 |
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46 #define MAX_JOYSTICKS 8 /* only 2 are supported in the multimedia API */ |
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47 #define MAX_AXES 6 /* each joystick can have up to 6 axes */ |
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48 #define MAX_BUTTONS 8 /* and 8 buttons */ |
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49 #define MAX_HATS 2 |
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50 |
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51 #define JOYNAMELEN 8 |
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52 |
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53 /* array to hold joystick ID values */ |
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54 static uint8 SYS_Joystick_addr[MAX_JOYSTICKS]; |
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55 |
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56 /* The private structure used to keep track of a joystick */ |
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57 struct joystick_hwdata |
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58 { |
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59 cont_cond_t prev_cond; |
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60 int prev_buttons; |
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61 }; |
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62 |
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63 /* Function to scan the system for joysticks. |
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64 * This function should set SDL_numjoysticks to the number of available |
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65 * joysticks. Joystick 0 should be the system default joystick. |
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66 * It should return 0, or -1 on an unrecoverable fatal error. |
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67 */ |
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68 int SDL_SYS_JoystickInit(void) |
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69 { |
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70 int numdevs; |
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71 |
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72 int p,u; |
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73 |
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74 numdevs = 0; |
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75 for(p=0;p<MAPLE_PORT_COUNT;p++) { |
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76 for(u=0;u<MAPLE_UNIT_COUNT;u++) { |
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77 if (maple_device_func(p,u)&MAPLE_FUNC_CONTROLLER) { |
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78 SYS_Joystick_addr[numdevs] = maple_addr(p,u); |
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79 numdevs++; |
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80 } |
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81 } |
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82 } |
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83 |
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84 return(numdevs); |
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85 } |
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86 |
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87 /* Function to get the device-dependent name of a joystick */ |
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88 const char *SDL_SYS_JoystickName(int index) |
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89 { |
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90 maple_device_t *dev; |
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91 if (maple_compat_resolve(SYS_Joystick_addr[index],&dev,MAPLE_FUNC_CONTROLLER)!=0) return NULL; |
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92 return dev->info.product_name; |
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93 } |
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94 |
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95 /* Function to open a joystick for use. |
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96 The joystick to open is specified by the index field of the joystick. |
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97 This should fill the nbuttons and naxes fields of the joystick structure. |
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98 It returns 0, or -1 if there is an error. |
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99 */ |
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100 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) |
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101 { |
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102 /* allocate memory for system specific hardware data */ |
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103 joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata)); |
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104 if (joystick->hwdata == NULL) |
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105 { |
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106 SDL_OutOfMemory(); |
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107 return(-1); |
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108 } |
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109 memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); |
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110 |
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111 /* fill nbuttons, naxes, and nhats fields */ |
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112 joystick->nbuttons = MAX_BUTTONS; |
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113 joystick->naxes = MAX_AXES; |
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114 joystick->nhats = MAX_HATS; |
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115 return(0); |
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116 } |
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117 |
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118 |
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119 /* Function to update the state of a joystick - called as a device poll. |
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120 * This function shouldn't update the joystick structure directly, |
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121 * but instead should call SDL_PrivateJoystick*() to deliver events |
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122 * and update joystick device state. |
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123 */ |
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124 |
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125 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) |
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126 { |
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127 const int sdl_buttons[] = { |
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128 CONT_C, |
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129 CONT_B, |
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130 CONT_A, |
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131 CONT_START, |
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132 CONT_Z, |
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133 CONT_Y, |
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134 CONT_X, |
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135 CONT_D |
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136 }; |
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137 |
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138 uint8 addr; |
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139 cont_cond_t cond,*prev_cond; |
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140 int buttons,prev_buttons,i,changed; |
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141 |
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142 addr = SYS_Joystick_addr[joystick->index]; |
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143 if (cont_get_cond(addr,&cond)<0) return; |
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144 |
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145 buttons = cond.buttons; |
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146 prev_buttons = joystick->hwdata->prev_buttons; |
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147 changed = buttons^prev_buttons; |
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148 |
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149 if ((changed)&(CONT_DPAD_UP|CONT_DPAD_DOWN|CONT_DPAD_LEFT|CONT_DPAD_RIGHT)) { |
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150 int hat = SDL_HAT_CENTERED; |
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151 if (buttons&CONT_DPAD_UP) hat|=SDL_HAT_UP; |
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152 if (buttons&CONT_DPAD_DOWN) hat|=SDL_HAT_DOWN; |
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153 if (buttons&CONT_DPAD_LEFT) hat|=SDL_HAT_LEFT; |
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154 if (buttons&CONT_DPAD_RIGHT) hat|=SDL_HAT_RIGHT; |
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155 SDL_PrivateJoystickHat(joystick, 0, hat); |
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156 } |
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157 if ((changed)&(CONT_DPAD2_UP|CONT_DPAD2_DOWN|CONT_DPAD2_LEFT|CONT_DPAD2_RIGHT)) { |
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158 int hat = SDL_HAT_CENTERED; |
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159 if (buttons&CONT_DPAD2_UP) hat|=SDL_HAT_UP; |
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160 if (buttons&CONT_DPAD2_DOWN) hat|=SDL_HAT_DOWN; |
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161 if (buttons&CONT_DPAD2_LEFT) hat|=SDL_HAT_LEFT; |
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162 if (buttons&CONT_DPAD2_RIGHT) hat|=SDL_HAT_RIGHT; |
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163 SDL_PrivateJoystickHat(joystick, 1, hat); |
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164 } |
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165 |
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166 for(i=0;i<sizeof(sdl_buttons)/sizeof(sdl_buttons[0]);i++) { |
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167 if (changed & sdl_buttons[i]) { |
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168 SDL_PrivateJoystickButton(joystick, i, (buttons & sdl_buttons[i])?SDL_PRESSED:SDL_RELEASED); |
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169 } |
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170 } |
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171 |
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172 prev_cond = &joystick->hwdata->prev_cond; |
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173 if (cond.joyx!=prev_cond->joyx) |
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174 SDL_PrivateJoystickAxis(joystick, 0, cond.joyx-128); |
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175 if (cond.joyy!=prev_cond->joyy) |
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176 SDL_PrivateJoystickAxis(joystick, 1, cond.joyy-128); |
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177 if (cond.rtrig!=prev_cond->rtrig) |
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178 SDL_PrivateJoystickAxis(joystick, 2, cond.rtrig); |
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179 if (cond.ltrig!=prev_cond->ltrig) |
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180 SDL_PrivateJoystickAxis(joystick, 3, cond.ltrig); |
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181 if (cond.joy2x!=prev_cond->joy2x) |
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182 SDL_PrivateJoystickAxis(joystick, 4, cond.joy2x-128); |
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183 if (cond.joy2y!=prev_cond->joy2y) |
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184 SDL_PrivateJoystickAxis(joystick, 5, cond.joy2y-128); |
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185 |
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186 joystick->hwdata->prev_buttons = buttons; |
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187 joystick->hwdata->prev_cond = cond; |
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188 } |
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189 |
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190 /* Function to close a joystick after use */ |
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191 void SDL_SYS_JoystickClose(SDL_Joystick *joystick) |
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192 { |
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193 if (joystick->hwdata != NULL) { |
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194 /* free system specific hardware data */ |
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195 free(joystick->hwdata); |
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196 } |
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197 } |
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198 |
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199 /* Function to perform any system-specific joystick related cleanup */ |
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200 void SDL_SYS_JoystickQuit(void) |
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201 { |
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202 return; |
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203 } |