Mercurial > sdl-ios-xcode
annotate src/audio/macosx/SDL_coreaudio.c @ 3785:da2ea0694d11 SDL-ryan-multiple-audio-device
Ton of work on CoreAudio driver for new 1.3 features...most of the
multi-device support is wired up, and the starts of capture support, too.
All is still subject to change, and what's there is still a little flakey.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 03 Oct 2006 05:58:44 +0000 |
parents | 37c9c4590689 |
children | b70f4e9291bb |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include <CoreAudio/CoreAudio.h> |
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25 #include <AudioUnit/AudioUnit.h> |
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26 |
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27 #include "SDL_audio.h" |
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28 #include "../SDL_audio_c.h" |
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29 #include "../SDL_sysaudio.h" |
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30 #include "SDL_coreaudio.h" |
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31 |
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32 |
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33 typedef struct COREAUDIO_DeviceList |
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34 { |
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35 AudioDeviceID id; |
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36 const char *name; |
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37 } COREAUDIO_DeviceList; |
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38 |
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39 static COREAUDIO_DeviceList *inputDevices = NULL; |
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40 static int inputDeviceCount = 0; |
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41 static COREAUDIO_DeviceList *outputDevices = NULL; |
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42 static int outputDeviceCount = 0; |
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43 |
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44 static void |
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45 free_device_list(COREAUDIO_DeviceList **devices, int *devCount) |
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46 { |
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47 if (*devices) { |
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48 int i = *devCount; |
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49 while (i--) |
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50 SDL_free((void *) (*devices)[i].name); |
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51 SDL_free(*devices); |
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52 *devices = NULL; |
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53 } |
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54 *devCount = 0; |
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55 } |
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56 |
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57 |
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58 static void |
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59 build_device_list(int iscapture, COREAUDIO_DeviceList **devices, int *devCount) |
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60 { |
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61 Boolean outWritable = 0; |
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62 OSStatus result = noErr; |
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63 UInt32 size = 0; |
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64 AudioDeviceID *devs = NULL; |
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65 UInt32 i = 0; |
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66 UInt32 max = 0; |
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67 |
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68 free_device_list(devices, devCount); |
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69 |
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70 result = AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices, |
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71 &size, &outWritable); |
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72 |
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73 if (result != kAudioHardwareNoError) |
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74 return; |
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75 |
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76 devs = (AudioDeviceID *) alloca(size); |
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77 if (devs == NULL) |
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78 return; |
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79 |
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80 max = size / sizeof (AudioDeviceID); |
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81 *devices = (COREAUDIO_DeviceList *) SDL_malloc(max * sizeof (**devices)); |
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82 if (*devices == NULL) |
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83 return; |
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84 |
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85 result = AudioHardwareGetProperty(kAudioHardwarePropertyDevices, |
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86 &size, devs); |
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87 if (result != kAudioHardwareNoError) |
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88 return; |
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89 |
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90 for (i = 0; i < max; i++) { |
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91 char *ptr = NULL; |
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92 AudioDeviceID dev = devs[i]; |
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93 AudioBufferList *buflist = NULL; |
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94 int usable = 0; |
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95 |
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96 result = AudioDeviceGetPropertyInfo(dev, 0, iscapture, |
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97 kAudioDevicePropertyStreamConfiguration, |
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98 &size, &outWritable); |
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99 if (result != noErr) |
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100 continue; |
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101 |
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102 buflist = (AudioBufferList *) SDL_malloc(size); |
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103 if (buflist == NULL) |
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104 continue; |
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105 |
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106 result = AudioDeviceGetProperty(dev, 0, iscapture, |
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107 kAudioDevicePropertyStreamConfiguration, |
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108 &size, buflist); |
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109 |
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110 if (result == noErr) { |
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111 UInt32 j; |
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112 for (j = 0; j < buflist->mNumberBuffers; j++) { |
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113 if (buflist->mBuffers[j].mNumberChannels > 0) { |
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114 usable = 1; |
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115 break; |
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116 } |
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117 } |
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118 } |
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119 |
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120 SDL_free(buflist); |
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121 |
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122 if (!usable) |
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123 continue; |
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124 |
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125 /* !!! FIXME: use CFStrings, instead, and convert to UTF-8. */ |
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126 result = AudioDeviceGetPropertyInfo(dev, 0, iscapture, |
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127 kAudioDevicePropertyDeviceName, |
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128 &size, &outWritable); |
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129 |
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130 if (result != kAudioHardwareNoError) |
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131 continue; |
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132 |
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133 ptr = (char *) SDL_malloc(size + 1); |
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134 if (ptr == NULL) |
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135 continue; |
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136 |
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137 result = AudioDeviceGetProperty(dev, 0, iscapture, |
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138 kAudioDevicePropertyDeviceName, |
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139 &size, ptr); |
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140 |
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141 if (result != kAudioHardwareNoError) |
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142 continue; |
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143 |
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144 while ((size > 0) && (ptr[size-1] == ' ')) |
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145 size--; /* I have a USB device with whitespace at the end... */ |
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146 |
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147 if (size == 0) { |
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148 SDL_free(ptr); |
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149 } else { |
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150 ptr[size] = '\0'; |
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151 (*devices)[*devCount].id = dev; |
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152 (*devices)[*devCount].name = ptr; |
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153 (*devCount)++; |
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154 } |
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155 } |
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156 } |
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157 |
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158 static int |
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159 find_device_id(const char *devname, int iscapture, AudioDeviceID *id) |
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160 { |
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161 int i = ((iscapture) ? inputDeviceCount : outputDeviceCount); |
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162 COREAUDIO_DeviceList *devs = ((iscapture) ? inputDevices : outputDevices); |
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163 while (i--) { |
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164 if (SDL_strcmp(devname, devs->name) == 0) { |
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165 *id = devs->id; |
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166 return 1; |
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167 } |
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168 devs++; |
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169 } |
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170 |
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171 return 0; |
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172 } |
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173 |
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174 |
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175 /* Audio driver functions */ |
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176 |
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177 static int COREAUDIO_OpenAudio(_THIS, const char *devname, int iscapture); |
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178 static void COREAUDIO_WaitAudio(_THIS); |
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179 static void COREAUDIO_PlayAudio(_THIS); |
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180 static Uint8 *COREAUDIO_GetAudioBuf(_THIS); |
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181 static void COREAUDIO_CloseAudio(_THIS); |
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182 |
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183 /* Audio driver bootstrap functions */ |
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184 |
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185 static int |
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186 COREAUDIO_Available(void) |
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187 { |
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188 return (1); |
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189 } |
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190 |
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191 static int |
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192 COREAUDIO_Init(SDL_AudioDriverImpl *impl) |
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193 { |
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194 /* !!! FIXME: should these _really_ be static? */ |
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195 build_device_list(0, &outputDevices, &outputDeviceCount); |
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196 build_device_list(1, &inputDevices, &inputDeviceCount); |
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197 |
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198 /* Set the function pointers */ |
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199 impl->OpenAudio = COREAUDIO_OpenAudio; |
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200 impl->WaitAudio = COREAUDIO_WaitAudio; |
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201 impl->PlayAudio = COREAUDIO_PlayAudio; |
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202 impl->GetAudioBuf = COREAUDIO_GetAudioBuf; |
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203 impl->CloseAudio = COREAUDIO_CloseAudio; |
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204 |
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205 return 1; |
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206 } |
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207 |
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208 AudioBootStrap COREAUDIO_bootstrap = { |
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209 "coreaudio", "Mac OS X CoreAudio", |
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210 COREAUDIO_Available, COREAUDIO_Init |
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211 }; |
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212 |
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213 /* The CoreAudio callback */ |
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214 static OSStatus |
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215 outputCallback(void *inRefCon, |
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216 AudioUnitRenderActionFlags *ioActionFlags, |
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217 const AudioTimeStamp * inTimeStamp, |
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218 UInt32 inBusNumber, UInt32 inNumberFrames, |
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219 AudioBufferList *ioDataList) |
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220 { |
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221 SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; |
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222 AudioBuffer *ioData = &ioDataList->mBuffers[0]; |
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223 UInt32 remaining, len; |
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224 void *ptr; |
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225 |
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226 if (ioDataList->mNumberBuffers != 1) { |
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227 fprintf(stderr, "!!! FIXME SDL!\n"); |
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228 return noErr; |
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229 } |
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230 |
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231 /* Only do anything if audio is enabled and not paused */ |
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232 if (!this->enabled || this->paused) { |
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233 SDL_memset(ioData->mData, this->spec.silence, ioData->mDataByteSize); |
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234 return 0; |
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235 } |
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236 |
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237 /* No SDL conversion should be needed here, ever, since we accept |
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238 any input format in OpenAudio, and leave the conversion to CoreAudio. |
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239 */ |
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240 /* |
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241 assert(!this->convert.needed); |
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242 assert(this->spec.channels == ioData->mNumberChannels); |
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243 */ |
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244 |
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245 remaining = ioData->mDataByteSize; |
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246 ptr = ioData->mData; |
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247 while (remaining > 0) { |
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248 if (this->hidden->bufferOffset >= this->hidden->bufferSize) { |
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249 /* Generate the data */ |
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250 SDL_memset(this->hidden->buffer, this->spec.silence, |
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251 this->hidden->bufferSize); |
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252 SDL_mutexP(this->mixer_lock); |
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253 (*this->spec.callback) (this->spec.userdata, this->hidden->buffer, |
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254 this->hidden->bufferSize); |
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255 SDL_mutexV(this->mixer_lock); |
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256 this->hidden->bufferOffset = 0; |
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257 } |
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258 |
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259 len = this->hidden->bufferSize - this->hidden->bufferOffset; |
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260 if (len > remaining) |
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261 len = remaining; |
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262 SDL_memcpy(ptr, |
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263 (char *) this->hidden->buffer + this->hidden->bufferOffset, |
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264 len); |
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265 ptr = (char *) ptr + len; |
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266 remaining -= len; |
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267 this->hidden->bufferOffset += len; |
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268 } |
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269 |
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270 return 0; |
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271 } |
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272 |
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273 static OSStatus |
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274 inputCallback(void *inRefCon, |
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275 AudioUnitRenderActionFlags *ioActionFlags, |
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276 const AudioTimeStamp * inTimeStamp, |
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277 UInt32 inBusNumber, UInt32 inNumberFrames, |
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278 AudioBufferList *ioData) |
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279 { |
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280 //err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); |
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281 // !!! FIXME: write me! |
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282 return noErr; |
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283 } |
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284 |
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285 |
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286 /* Dummy functions -- we don't use thread-based audio */ |
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287 void |
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288 COREAUDIO_WaitAudio(_THIS) |
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289 { |
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290 return; |
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291 } |
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292 |
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293 void |
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294 COREAUDIO_PlayAudio(_THIS) |
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295 { |
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296 return; |
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297 } |
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298 |
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299 Uint8 * |
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300 COREAUDIO_GetAudioBuf(_THIS) |
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301 { |
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302 return (NULL); |
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303 } |
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304 |
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305 void |
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306 COREAUDIO_CloseAudio(_THIS) |
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307 { |
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308 if (this->hidden != NULL) { |
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309 OSStatus result = noErr; |
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310 AURenderCallbackStruct callback; |
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311 const AudioUnitElement output_bus = 0; |
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312 const AudioUnitElement input_bus = 1; |
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313 const int iscapture = this->hidden->isCapture; |
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314 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); |
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315 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : |
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316 kAudioUnitScope_Input); |
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317 |
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318 /* stop processing the audio unit */ |
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319 result = AudioOutputUnitStop(this->hidden->audioUnit); |
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320 |
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321 /* Remove the input callback */ |
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322 memset(&callback, '\0', sizeof (AURenderCallbackStruct)); |
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323 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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324 kAudioUnitProperty_SetRenderCallback, |
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325 scope, bus, &callback, sizeof (callback)); |
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326 |
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327 CloseComponent(this->hidden->audioUnit); |
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328 |
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329 SDL_free(this->hidden->buffer); |
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330 SDL_free(this->hidden); |
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331 this->hidden = NULL; |
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332 } |
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333 } |
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334 |
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335 |
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336 #define CHECK_RESULT(msg) \ |
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337 if (result != noErr) { \ |
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338 COREAUDIO_CloseAudio(this); \ |
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339 SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \ |
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340 return 0; \ |
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341 } |
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342 |
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343 static int |
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344 find_device_by_name(_THIS, const char *devname, int iscapture) |
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345 { |
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346 AudioDeviceID devid = 0; |
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347 OSStatus result = noErr; |
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348 UInt32 size = 0; |
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349 UInt32 alive = 0; |
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350 pid_t pid = 0; |
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351 |
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352 if (devname == NULL) { |
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353 size = sizeof (AudioDeviceID); |
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354 const AudioHardwarePropertyID propid = |
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355 ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice : |
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356 kAudioHardwarePropertyDefaultOutputDevice); |
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357 |
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358 result = AudioHardwareGetProperty(propid, &size, &devid); |
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359 CHECK_RESULT("AudioHardwareGetProperty (default device)"); |
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360 } else { |
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361 if (!find_device_id(devname, iscapture, &devid)) { |
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362 SDL_SetError("CoreAudio: No such audio device."); |
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363 return 0; |
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364 } |
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365 } |
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366 |
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367 size = sizeof (alive); |
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368 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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369 kAudioDevicePropertyDeviceIsAlive, |
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370 &size, &alive); |
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371 CHECK_RESULT("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)"); |
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372 |
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373 if (!alive) { |
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374 SDL_SetError("CoreAudio: requested device exists, but isn't alive."); |
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375 return 0; |
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376 } |
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377 |
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378 size = sizeof (pid); |
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379 result = AudioDeviceGetProperty(devid, 0, iscapture, |
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380 kAudioDevicePropertyHogMode, &size, &pid); |
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381 |
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382 /* some devices don't support this property, so errors are fine here. */ |
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383 if ((result == noErr) && (pid != -1)) { |
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384 SDL_SetError("CoreAudio: requested device is being hogged."); |
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385 return 0; |
935
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386 } |
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387 |
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388 this->hidden->deviceID = devid; |
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389 return 1; |
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390 } |
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391 |
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392 |
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393 static int |
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394 prepare_audiounit(_THIS, const char *devname, int iscapture, |
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395 const AudioStreamBasicDescription *strdesc) |
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396 { |
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397 OSStatus result = noErr; |
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398 AURenderCallbackStruct callback; |
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399 ComponentDescription desc; |
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400 Component comp = NULL; |
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401 int use_system_device = 0; |
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402 UInt32 enableIO = 0; |
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403 const AudioUnitElement output_bus = 0; |
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404 const AudioUnitElement input_bus = 1; |
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405 const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); |
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406 const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : |
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407 kAudioUnitScope_Input); |
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408 |
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409 /* !!! FIXME: move something like this to higher level. */ |
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410 if ( (devname == NULL) && (SDL_getenv("SDL_AUDIO_DEVNAME")) ) |
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411 devname = SDL_getenv("SDL_AUDIO_DEVNAME"); |
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412 |
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413 if (!find_device_by_name(this, devname, iscapture)) { |
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414 SDL_SetError("Couldn't find requested CoreAudio device"); |
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415 return 0; |
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416 } |
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417 |
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418 memset(&desc, '\0', sizeof(ComponentDescription)); |
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419 desc.componentType = kAudioUnitType_Output; |
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420 desc.componentSubType = kAudioUnitSubType_HALOutput; |
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421 desc.componentManufacturer = kAudioUnitManufacturer_Apple; |
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422 |
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423 comp = FindNextComponent(NULL, &desc); |
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424 if (comp == NULL) { |
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425 SDL_SetError("Couldn't find requested CoreAudio component"); |
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426 return 0; |
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427 } |
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428 |
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429 /* Open & initialize the audio unit */ |
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430 result = OpenAComponent(comp, &this->hidden->audioUnit); |
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431 CHECK_RESULT("OpenAComponent"); |
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432 |
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433 // !!! FIXME: this is wrong? |
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434 enableIO = ((iscapture) ? 1 : 0); |
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435 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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436 kAudioOutputUnitProperty_EnableIO, |
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437 kAudioUnitScope_Input, input_bus, |
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438 &enableIO, sizeof (enableIO)); |
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439 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO input)"); |
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440 |
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441 // !!! FIXME: this is wrong? |
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442 enableIO = ((iscapture) ? 0 : 1); |
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443 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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444 kAudioOutputUnitProperty_EnableIO, |
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445 kAudioUnitScope_Output, output_bus, |
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446 &enableIO, sizeof (enableIO)); |
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447 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_EnableIO output)"); |
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448 |
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449 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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450 kAudioOutputUnitProperty_CurrentDevice, |
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451 kAudioUnitScope_Global, 0, |
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452 &this->hidden->deviceID, |
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453 sizeof (AudioDeviceID)); |
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454 CHECK_RESULT("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)"); |
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455 |
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456 /* Set the data format of the audio unit. */ |
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457 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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458 kAudioUnitProperty_StreamFormat, |
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459 scope, bus, strdesc, sizeof (*strdesc)); |
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460 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)"); |
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461 |
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462 /* Set the audio callback */ |
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463 memset(&callback, '\0', sizeof (AURenderCallbackStruct)); |
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464 callback.inputProc = ((iscapture) ? inputCallback : outputCallback); |
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465 callback.inputProcRefCon = this; |
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466 result = AudioUnitSetProperty(this->hidden->audioUnit, |
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467 kAudioUnitProperty_SetRenderCallback, |
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468 scope, bus, &callback, sizeof (callback)); |
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469 CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)"); |
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470 |
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471 /* Calculate the final parameters for this audio specification */ |
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472 SDL_CalculateAudioSpec(&this->spec); |
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473 |
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474 /* Allocate a sample buffer */ |
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475 this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size; |
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476 this->hidden->buffer = SDL_malloc(this->hidden->bufferSize); |
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477 |
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478 result = AudioUnitInitialize(this->hidden->audioUnit); |
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479 CHECK_RESULT("AudioUnitInitialize"); |
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480 |
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481 /* Finally, start processing of the audio unit */ |
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482 result = AudioOutputUnitStart(this->hidden->audioUnit); |
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483 CHECK_RESULT("AudioOutputUnitStart"); |
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484 |
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485 /* We're running! */ |
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486 return 1; |
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487 } |
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488 |
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489 |
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490 int |
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491 COREAUDIO_OpenAudio(_THIS, const char *devname, int iscapture) |
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492 { |
2016 | 493 AudioStreamBasicDescription strdesc; |
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494 SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); |
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495 int valid_datatype = 0; |
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496 |
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497 /* Initialize all variables that we clean on shutdown */ |
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498 this->hidden = (struct SDL_PrivateAudioData *) |
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499 SDL_malloc((sizeof *this->hidden)); |
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500 if (this->hidden == NULL) { |
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501 SDL_OutOfMemory(); |
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502 return (0); |
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503 } |
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504 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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505 |
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506 this->hidden->isCapture = iscapture; |
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507 |
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508 /* Setup a AudioStreamBasicDescription with the requested format */ |
2043 | 509 memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription)); |
2016 | 510 strdesc.mFormatID = kAudioFormatLinearPCM; |
511 strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked; | |
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512 strdesc.mChannelsPerFrame = this->spec.channels; |
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513 strdesc.mSampleRate = this->spec.freq; |
2016 | 514 strdesc.mFramesPerPacket = 1; |
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515 |
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516 while ((!valid_datatype) && (test_format)) { |
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517 this->spec.format = test_format; |
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518 /* Just a list of valid SDL formats, so people don't pass junk here. */ |
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519 switch (test_format) { |
2043 | 520 case AUDIO_U8: |
521 case AUDIO_S8: | |
522 case AUDIO_U16LSB: | |
523 case AUDIO_S16LSB: | |
524 case AUDIO_U16MSB: | |
525 case AUDIO_S16MSB: | |
526 case AUDIO_S32LSB: | |
527 case AUDIO_S32MSB: | |
528 case AUDIO_F32LSB: | |
529 case AUDIO_F32MSB: | |
530 valid_datatype = 1; | |
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531 strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format); |
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532 if (SDL_AUDIO_ISBIGENDIAN(this->spec.format)) |
2043 | 533 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; |
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534 |
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535 if (SDL_AUDIO_ISFLOAT(this->spec.format)) |
2043 | 536 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat; |
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537 else if (SDL_AUDIO_ISSIGNED(this->spec.format)) |
2043 | 538 strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; |
539 break; | |
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540 } |
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541 } |
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542 |
2043 | 543 if (!valid_datatype) { /* shouldn't happen, but just in case... */ |
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544 SDL_SetError("Unsupported audio format"); |
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545 return 0; |
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546 } |
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547 |
2016 | 548 strdesc.mBytesPerFrame = |
549 strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8; | |
550 strdesc.mBytesPerPacket = | |
551 strdesc.mBytesPerFrame * strdesc.mFramesPerPacket; | |
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552 |
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553 if (!prepare_audiounit(this, devname, iscapture, &strdesc)) { |
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554 return 0; /* prepare_audiounit() will call SDL_SetError()... */ |
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555 } |
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556 |
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557 return 1; /* good to go. */ |
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558 } |
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559 |
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560 /* vi: set ts=4 sw=4 expandtab: */ |