Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsmouse_c.h @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | c9b51268668f |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_gsvideo.h" |
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25 |
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26 /* This is the maximum size of the cursor sprite */ |
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27 #define CURSOR_W 32 |
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28 #define CURSOR_H 32 |
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29 #define CURSOR_W_POW 5 /* 32 = 2^5 */ |
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30 #define CURSOR_H_POW 5 /* 32 = 2^5 */ |
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31 |
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32 /* Functions to be exported */ |
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33 extern void GS_FreeWMCursor(_THIS, WMcursor *cursor); |
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34 extern WMcursor *GS_CreateWMCursor(_THIS, |
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35 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y); |
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36 extern void GS_MoveWMCursor(_THIS, int x, int y); |
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37 extern int GS_ShowWMCursor(_THIS, WMcursor *cursor); |