Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 /* StormMesa implementation of SDL OpenGL support */ |
0 | 25 |
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26 #include "SDL_cgxgl_c.h" |
0 | 27 #include "SDL_cgxvideo.h" |
28 | |
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29 #if SDL_VIDEO_OPENGL |
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30 AmigaMesaContext glcont=NULL; |
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31 #endif |
0 | 32 |
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33 /* Init OpenGL */ |
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34 int CGX_GL_Init(_THIS) |
0 | 35 { |
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36 #if SDL_VIDEO_OPENGL |
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37 int i = 0; |
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38 struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */ |
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39 struct Window *win = (struct Window *)SDL_Window; |
0 | 40 |
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41 // default config. Always used... |
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42 attributes[i].ti_Tag = AMA_Window; attributes[i++].ti_Data = (unsigned long)win; |
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43 attributes[i].ti_Tag = AMA_Left; attributes[i++].ti_Data = 0; |
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44 attributes[i].ti_Tag = AMA_Bottom; attributes[i++].ti_Data = 0; |
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45 attributes[i].ti_Tag = AMA_Width; attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight; |
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46 attributes[i].ti_Tag = AMA_Height; attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop; |
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47 attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE; |
0 | 48 |
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49 // double buffer ? |
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50 attributes[i].ti_Tag = AMA_DoubleBuf; |
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51 if ( this->gl_config.double_buffer ) { |
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52 attributes[i++].ti_Data = GL_TRUE; |
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53 } |
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54 else { |
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55 attributes[i++].ti_Data = GL_FALSE; |
0 | 56 } |
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57 // RGB(A) Mode ? |
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58 attributes[i].ti_Tag = AMA_RGBMode; |
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59 if ( this->gl_config.red_size != 0 && |
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60 this->gl_config.blue_size != 0 && |
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61 this->gl_config.green_size != 0 ) { |
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62 attributes[i++].ti_Data = GL_TRUE; |
0 | 63 } |
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64 else { |
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65 attributes[i++].ti_Data = GL_FALSE; |
0 | 66 } |
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67 // no depth buffer ? |
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68 if ( this->gl_config.depth_size == 0 ) { |
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69 attributes[i].ti_Tag = AMA_NoDepth; |
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70 attributes[i++].ti_Data = GL_TRUE; |
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71 } |
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72 // no stencil buffer ? |
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73 if ( this->gl_config.stencil_size == 0 ) { |
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74 attributes[i].ti_Tag = AMA_NoStencil; |
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75 attributes[i++].ti_Data = GL_TRUE; |
0 | 76 } |
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77 // no accum buffer ? |
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78 if ( this->gl_config.accum_red_size != 0 && |
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79 this->gl_config.accum_blue_size != 0 && |
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80 this->gl_config.accum_green_size != 0 ) { |
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81 attributes[i].ti_Tag = AMA_NoAccum; |
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82 attributes[i++].ti_Data = GL_TRUE; |
0 | 83 } |
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84 // done... |
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85 attributes[i].ti_Tag = TAG_DONE; |
0 | 86 |
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87 glcont = AmigaMesaCreateContext(attributes); |
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88 if ( glcont == NULL ) { |
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89 SDL_SetError("Couldn't create OpenGL context"); |
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90 return(-1); |
0 | 91 } |
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92 this->gl_data->gl_active = 1; |
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93 this->gl_config.driver_loaded = 1; |
0 | 94 |
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95 return(0); |
0 | 96 #else |
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97 SDL_SetError("OpenGL support not configured"); |
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98 return(-1); |
0 | 99 #endif |
100 } | |
101 | |
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102 /* Quit OpenGL */ |
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103 void CGX_GL_Quit(_THIS) |
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105 #if SDL_VIDEO_OPENGL |
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106 if ( glcont != NULL ) { |
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107 AmigaMesaDestroyContext(glcont); |
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108 glcont = NULL; |
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109 this->gl_data->gl_active = 0; |
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110 this->gl_config.driver_loaded = 0; |
0 | 111 } |
112 #endif | |
113 } | |
114 | |
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115 /* Attach context to another window */ |
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116 int CGX_GL_Update(_THIS) |
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118 #if SDL_VIDEO_OPENGL |
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119 struct TagItem tags[2]; |
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120 struct Window *win = (struct Window*)SDL_Window; |
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121 if(glcont == NULL) { |
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122 return -1; //should never happen |
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123 } |
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124 tags[0].ti_Tag = AMA_Window; |
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125 tags[0].ti_Data = (unsigned long)win; |
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126 tags[1].ti_Tag = TAG_DONE; |
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127 AmigaMesaSetRast(glcont, tags); |
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129 return 0; |
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130 #else |
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131 SDL_SetError("OpenGL support not configured"); |
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132 return -1; |
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133 #endif |
0 | 134 } |
135 | |
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136 #if SDL_VIDEO_OPENGL |
0 | 137 |
138 /* Make the current context active */ | |
139 int CGX_GL_MakeCurrent(_THIS) | |
140 { | |
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141 if(glcont == NULL) |
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142 return -1; |
0 | 143 |
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144 AmigaMesaMakeCurrent(glcont, glcont->buffer); |
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145 return 0; |
0 | 146 } |
147 | |
148 void CGX_GL_SwapBuffers(_THIS) | |
149 { | |
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150 AmigaMesaSwapBuffers(glcont); |
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151 } |
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152 |
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153 int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { |
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154 GLenum mesa_attrib; |
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155 |
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156 switch(attrib) { |
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157 case SDL_GL_RED_SIZE: |
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158 mesa_attrib = GL_RED_BITS; |
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159 break; |
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160 case SDL_GL_GREEN_SIZE: |
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161 mesa_attrib = GL_GREEN_BITS; |
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162 break; |
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163 case SDL_GL_BLUE_SIZE: |
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164 mesa_attrib = GL_BLUE_BITS; |
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165 break; |
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166 case SDL_GL_ALPHA_SIZE: |
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167 mesa_attrib = GL_ALPHA_BITS; |
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168 break; |
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169 case SDL_GL_DOUBLEBUFFER: |
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170 mesa_attrib = GL_DOUBLEBUFFER; |
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171 break; |
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172 case SDL_GL_DEPTH_SIZE: |
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173 mesa_attrib = GL_DEPTH_BITS; |
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174 break; |
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175 case SDL_GL_STENCIL_SIZE: |
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176 mesa_attrib = GL_STENCIL_BITS; |
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177 break; |
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178 case SDL_GL_ACCUM_RED_SIZE: |
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179 mesa_attrib = GL_ACCUM_RED_BITS; |
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180 break; |
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181 case SDL_GL_ACCUM_GREEN_SIZE: |
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182 mesa_attrib = GL_ACCUM_GREEN_BITS; |
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183 break; |
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184 case SDL_GL_ACCUM_BLUE_SIZE: |
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185 mesa_attrib = GL_ACCUM_BLUE_BITS; |
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186 break; |
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187 case SDL_GL_ACCUM_ALPHA_SIZE: |
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188 mesa_attrib = GL_ACCUM_ALPHA_BITS; |
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189 break; |
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190 default : |
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191 return -1; |
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192 } |
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193 |
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194 AmigaMesaGetConfig(glcont->visual, mesa_attrib, value); |
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195 return 0; |
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196 } |
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197 |
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198 void *CGX_GL_GetProcAddress(_THIS, const char *proc) { |
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199 void *func = NULL; |
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200 func = AmiGetGLProc(proc); |
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201 return func; |
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202 } |
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203 |
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204 int CGX_GL_LoadLibrary(_THIS, const char *path) { |
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205 /* Library is always open */ |
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206 this->gl_config.driver_loaded = 1; |
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207 |
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208 return 0; |
0 | 209 } |
210 | |
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211 #endif /* SDL_VIDEO_OPENGL */ |
0 | 212 |