Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | c9b51268668f |
children | 19418e4422cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /* StormMesa implementation of SDL OpenGL support */ |
0 | 24 |
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25 #include "SDL_cgxgl_c.h" |
0 | 26 #include "SDL_cgxvideo.h" |
27 | |
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28 #ifdef HAVE_OPENGL |
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29 AmigaMesaContext glcont=NULL; |
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30 #endif |
0 | 31 |
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32 /* Init OpenGL */ |
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33 int CGX_GL_Init(_THIS) |
0 | 34 { |
35 #ifdef HAVE_OPENGL | |
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36 int i = 0; |
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37 struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */ |
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38 struct Window *win = (struct Window *)SDL_Window; |
0 | 39 |
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40 // default config. Always used... |
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41 attributes[i].ti_Tag = AMA_Window; attributes[i++].ti_Data = (unsigned long)win; |
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42 attributes[i].ti_Tag = AMA_Left; attributes[i++].ti_Data = 0; |
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43 attributes[i].ti_Tag = AMA_Bottom; attributes[i++].ti_Data = 0; |
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44 attributes[i].ti_Tag = AMA_Width; attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight; |
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45 attributes[i].ti_Tag = AMA_Height; attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop; |
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46 attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE; |
0 | 47 |
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48 // double buffer ? |
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49 attributes[i].ti_Tag = AMA_DoubleBuf; |
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50 if ( this->gl_config.double_buffer ) { |
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51 attributes[i++].ti_Data = GL_TRUE; |
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52 } |
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53 else { |
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54 attributes[i++].ti_Data = GL_FALSE; |
0 | 55 } |
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56 // RGB(A) Mode ? |
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57 attributes[i].ti_Tag = AMA_RGBMode; |
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58 if ( this->gl_config.red_size != 0 && |
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59 this->gl_config.blue_size != 0 && |
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60 this->gl_config.green_size != 0 ) { |
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61 attributes[i++].ti_Data = GL_TRUE; |
0 | 62 } |
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63 else { |
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64 attributes[i++].ti_Data = GL_FALSE; |
0 | 65 } |
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66 // no depth buffer ? |
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67 if ( this->gl_config.depth_size == 0 ) { |
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68 attributes[i].ti_Tag = AMA_NoDepth; |
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69 attributes[i++].ti_Data = GL_TRUE; |
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70 } |
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71 // no stencil buffer ? |
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72 if ( this->gl_config.stencil_size == 0 ) { |
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73 attributes[i].ti_Tag = AMA_NoStencil; |
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74 attributes[i++].ti_Data = GL_TRUE; |
0 | 75 } |
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76 // no accum buffer ? |
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77 if ( this->gl_config.accum_red_size != 0 && |
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78 this->gl_config.accum_blue_size != 0 && |
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79 this->gl_config.accum_green_size != 0 ) { |
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80 attributes[i].ti_Tag = AMA_NoAccum; |
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81 attributes[i++].ti_Data = GL_TRUE; |
0 | 82 } |
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83 // done... |
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84 attributes[i].ti_Tag = TAG_DONE; |
0 | 85 |
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86 glcont = AmigaMesaCreateContext(attributes); |
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87 if ( glcont == NULL ) { |
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88 SDL_SetError("Couldn't create OpenGL context"); |
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89 return(-1); |
0 | 90 } |
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91 this->gl_data->gl_active = 1; |
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92 this->gl_config.driver_loaded = 1; |
0 | 93 |
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94 return(0); |
0 | 95 #else |
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96 SDL_SetError("OpenGL support not configured"); |
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97 return(-1); |
0 | 98 #endif |
99 } | |
100 | |
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101 /* Quit OpenGL */ |
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102 void CGX_GL_Quit(_THIS) |
0 | 103 { |
104 #ifdef HAVE_OPENGL | |
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105 if ( glcont != NULL ) { |
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106 AmigaMesaDestroyContext(glcont); |
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107 glcont = NULL; |
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108 this->gl_data->gl_active = 0; |
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109 this->gl_config.driver_loaded = 0; |
0 | 110 } |
111 #endif | |
112 } | |
113 | |
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114 /* Attach context to another window */ |
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115 int CGX_GL_Update(_THIS) |
0 | 116 { |
117 #ifdef HAVE_OPENGL | |
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118 struct TagItem tags[2]; |
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119 struct Window *win = (struct Window*)SDL_Window; |
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120 if(glcont == NULL) { |
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121 return -1; //should never happen |
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122 } |
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123 tags[0].ti_Tag = AMA_Window; |
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124 tags[0].ti_Data = (unsigned long)win; |
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125 tags[1].ti_Tag = TAG_DONE; |
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126 AmigaMesaSetRast(glcont, tags); |
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128 return 0; |
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129 #else |
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130 SDL_SetError("OpenGL support not configured"); |
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131 return -1; |
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132 #endif |
0 | 133 } |
134 | |
135 #ifdef HAVE_OPENGL | |
136 | |
137 /* Make the current context active */ | |
138 int CGX_GL_MakeCurrent(_THIS) | |
139 { | |
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140 if(glcont == NULL) |
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141 return -1; |
0 | 142 |
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143 AmigaMesaMakeCurrent(glcont, glcont->buffer); |
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144 return 0; |
0 | 145 } |
146 | |
147 void CGX_GL_SwapBuffers(_THIS) | |
148 { | |
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149 AmigaMesaSwapBuffers(glcont); |
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150 } |
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151 |
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152 int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) { |
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153 GLenum mesa_attrib; |
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154 |
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155 switch(attrib) { |
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156 case SDL_GL_RED_SIZE: |
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157 mesa_attrib = GL_RED_BITS; |
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158 break; |
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159 case SDL_GL_GREEN_SIZE: |
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160 mesa_attrib = GL_GREEN_BITS; |
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161 break; |
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162 case SDL_GL_BLUE_SIZE: |
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163 mesa_attrib = GL_BLUE_BITS; |
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164 break; |
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165 case SDL_GL_ALPHA_SIZE: |
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166 mesa_attrib = GL_ALPHA_BITS; |
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167 break; |
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168 case SDL_GL_DOUBLEBUFFER: |
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169 mesa_attrib = GL_DOUBLEBUFFER; |
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170 break; |
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171 case SDL_GL_DEPTH_SIZE: |
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172 mesa_attrib = GL_DEPTH_BITS; |
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173 break; |
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174 case SDL_GL_STENCIL_SIZE: |
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175 mesa_attrib = GL_STENCIL_BITS; |
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176 break; |
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177 case SDL_GL_ACCUM_RED_SIZE: |
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178 mesa_attrib = GL_ACCUM_RED_BITS; |
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179 break; |
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180 case SDL_GL_ACCUM_GREEN_SIZE: |
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181 mesa_attrib = GL_ACCUM_GREEN_BITS; |
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182 break; |
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183 case SDL_GL_ACCUM_BLUE_SIZE: |
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184 mesa_attrib = GL_ACCUM_BLUE_BITS; |
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185 break; |
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186 case SDL_GL_ACCUM_ALPHA_SIZE: |
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187 mesa_attrib = GL_ACCUM_ALPHA_BITS; |
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188 break; |
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189 default : |
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190 return -1; |
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191 } |
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192 |
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193 AmigaMesaGetConfig(glcont->visual, mesa_attrib, value); |
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194 return 0; |
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195 } |
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196 |
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197 void *CGX_GL_GetProcAddress(_THIS, const char *proc) { |
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198 void *func = NULL; |
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199 func = AmiGetGLProc(proc); |
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200 return func; |
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201 } |
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202 |
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203 int CGX_GL_LoadLibrary(_THIS, const char *path) { |
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204 /* Library is always open */ |
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205 this->gl_config.driver_loaded = 1; |
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206 |
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207 return 0; |
0 | 208 } |
209 | |
210 #endif /* HAVE_OPENGL */ | |
211 |