Mercurial > sdl-ios-xcode
annotate src/video/ataricommon/SDL_ataric2p_s.h @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | c71e05b4dc2e |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _ATARI_C2P_h |
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25 #define _ATARI_C2P_h |
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26 |
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27 #include "SDL_stdinc.h" |
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28 |
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29 /*--- Functions pointers ---*/ |
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30 |
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31 /* Convert a chunky screen to bitplane screen */ |
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32 |
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33 extern void (*SDL_Atari_C2pConvert)( |
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34 Uint8 *src, /* Source screen (one byte=one pixel) */ |
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35 Uint8 *dest, /* Destination (4/8 bits planes) */ |
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36 Uint32 width, /* Dimensions of screen to convert */ |
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37 Uint32 height, |
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38 Uint32 dblligne, /* Double the lines when converting ? */ |
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39 Uint32 srcpitch, /* Length of one source line in bytes */ |
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40 Uint32 dstpitch /* Length of one destination line in bytes */ |
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41 ); |
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42 |
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43 /*--- 8 bits functions ---*/ |
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44 |
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45 /* Convert a chunky screen to bitplane screen */ |
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46 |
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47 void SDL_Atari_C2pConvert8( |
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48 Uint8 *src, /* Source screen (one byte=one pixel) */ |
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49 Uint8 *dest, /* Destination (8 bits planes) */ |
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50 Uint32 width, /* Dimensions of screen to convert */ |
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51 Uint32 height, |
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52 Uint32 dblligne, /* Double the lines when converting ? */ |
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53 Uint32 srcpitch, /* Length of one source line in bytes */ |
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54 Uint32 dstpitch /* Length of one destination line in bytes */ |
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55 ); |
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56 |
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57 /*--- 4 bits functions ---*/ |
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58 |
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59 /* Convert a chunky screen to bitplane screen */ |
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60 |
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61 void SDL_Atari_C2pConvert4( |
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62 Uint8 *src, /* Source screen (one byte=one pixel) */ |
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63 Uint8 *dest, /* Destination (4 bits planes) */ |
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64 Uint32 width, /* Dimensions of screen to convert */ |
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65 Uint32 height, |
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66 Uint32 dblligne, /* Double the lines when converting ? */ |
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67 Uint32 srcpitch, /* Length of one source line in bytes */ |
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68 Uint32 dstpitch /* Length of one destination line in bytes */ |
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69 ); |
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70 |
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71 /* Conversion palette */ |
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72 |
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73 void SDL_Atari_C2pConvert4_pal(Uint16 *lightpalette); |
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74 |
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75 #endif /* _ATARI_C2P_h */ |