Mercurial > sdl-ios-xcode
annotate src/timer/os2/SDL_systimer.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 92947e3a18db |
rev | line source |
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1190 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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3 Copyright (C) 1997-2006 Sam Lantinga |
1190 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Sam Lantinga <slouken@libsdl.org>
parents:
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6 modify it under the terms of the GNU Lesser General Public |
1190 | 7 License as published by the Free Software Foundation; either |
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Sam Lantinga <slouken@libsdl.org>
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8 version 2.1 of the License, or (at your option) any later version. |
1190 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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13 Lesser General Public License for more details. |
1190 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1190
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changeset
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
1190 | 18 |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
1402
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Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
1190 | 23 |
24 #define INCL_DOSMISC | |
25 #define INCL_DOSERRORS | |
26 #define INCL_DOSSEMAPHORES | |
27 #define INCL_DOSDATETIME | |
28 #define INCL_DOSPROCESS | |
29 #define INCL_DOSPROFILE | |
30 #define INCL_DOSEXCEPTIONS | |
31 #include <os2.h> | |
32 | |
33 #include "SDL_thread.h" | |
34 #include "SDL_timer.h" | |
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New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
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35 #include "../SDL_timer_c.h" |
1190 | 36 |
37 | |
38 #define TIME_WRAP_VALUE (~(DWORD)0) | |
39 | |
40 /* The first high-resolution ticks value of the application */ | |
41 static long long hires_start_ticks; | |
42 /* The number of ticks per second of the high-resolution performance counter */ | |
43 static ULONG hires_ticks_per_second; | |
44 | |
45 void SDL_StartTicks(void) | |
46 { | |
47 DosTmrQueryFreq(&hires_ticks_per_second); | |
48 DosTmrQueryTime((PQWORD)&hires_start_ticks); | |
49 } | |
50 | |
51 DECLSPEC Uint32 SDLCALL SDL_GetTicks(void) | |
52 { | |
53 long long hires_now; | |
54 ULONG ticks = ticks; | |
55 | |
56 DosTmrQueryTime((PQWORD)&hires_now); | |
57 /* | |
58 hires_now -= hires_start_ticks; | |
59 hires_now *= 1000; | |
60 hires_now /= hires_ticks_per_second; | |
61 */ | |
62 /* inline asm to avoid runtime inclusion */ | |
63 _asm { | |
64 push edx | |
65 push eax | |
66 mov eax, dword ptr hires_now | |
67 mov edx, dword ptr hires_now+4 | |
68 sub eax, dword ptr hires_start_ticks | |
69 sbb edx, dword ptr hires_start_ticks+4 | |
70 mov ebx,1000 | |
71 mov ecx,edx | |
72 mul ebx | |
73 push eax | |
74 push edx | |
75 mov eax,ecx | |
76 mul ebx | |
77 pop eax | |
78 add edx,eax | |
79 pop eax | |
80 mov ebx, dword ptr hires_ticks_per_second | |
81 div ebx | |
82 mov dword ptr ticks, eax | |
83 pop edx | |
84 pop eax | |
85 } | |
86 | |
87 return ticks; | |
88 | |
89 } | |
90 | |
91 /* High resolution sleep, originally made by Ilya Zakharevich */ | |
92 DECLSPEC void SDLCALL SDL_Delay(Uint32 ms) | |
93 { | |
94 /* This is similar to DosSleep(), but has 8ms granularity in time-critical | |
95 threads even on Warp3. */ | |
96 HEV hevEvent1 = 0; /* Event semaphore handle */ | |
97 HTIMER htimerEvent1 = 0; /* Timer handle */ | |
98 APIRET rc = NO_ERROR; /* Return code */ | |
99 int ret = 1; | |
100 ULONG priority = 0, nesting; /* Shut down the warnings */ | |
101 PPIB pib; | |
102 PTIB tib; | |
103 char *e = NULL; | |
104 APIRET badrc; | |
105 int switch_priority = 50; | |
106 | |
107 DosCreateEventSem(NULL, /* Unnamed */ | |
108 &hevEvent1, /* Handle of semaphore returned */ | |
109 DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */ | |
110 FALSE); /* Semaphore is in RESET state */ | |
111 | |
112 if (ms >= switch_priority) | |
113 switch_priority = 0; | |
114 if (switch_priority) | |
115 { | |
116 if (DosGetInfoBlocks(&tib, &pib)!=NO_ERROR) | |
117 switch_priority = 0; | |
118 else | |
119 { | |
120 /* In Warp3, to switch scheduling to 8ms step, one needs to do | |
121 DosAsyncTimer() in time-critical thread. On laters versions, | |
122 more and more cases of wait-for-something are covered. | |
123 | |
124 It turns out that on Warp3fp42 it is the priority at the time | |
125 of DosAsyncTimer() which matters. Let's hope that this works | |
126 with later versions too... XXXX | |
127 */ | |
128 priority = (tib->tib_ptib2->tib2_ulpri); | |
129 if ((priority & 0xFF00) == 0x0300) /* already time-critical */ | |
130 switch_priority = 0; | |
131 /* Make us time-critical. Just modifying TIB is not enough... */ | |
132 /* tib->tib_ptib2->tib2_ulpri = 0x0300;*/ | |
133 /* We do not want to run at high priority if a signal causes us | |
134 to longjmp() out of this section... */ | |
135 if (DosEnterMustComplete(&nesting)) | |
136 switch_priority = 0; | |
137 else | |
138 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | |
139 } | |
140 } | |
141 | |
142 if ((badrc = DosAsyncTimer(ms, | |
143 (HSEM) hevEvent1, /* Semaphore to post */ | |
144 &htimerEvent1))) /* Timer handler (returned) */ | |
145 e = "DosAsyncTimer"; | |
146 | |
147 if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300) | |
148 { | |
149 /* Nobody switched priority while we slept... Ignore errors... */ | |
150 /* tib->tib_ptib2->tib2_ulpri = priority; */ /* Get back... */ | |
151 if (!(rc = DosSetPriority(PRTYS_THREAD, (priority>>8) & 0xFF, 0, 0))) | |
152 rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0); | |
153 } | |
154 if (switch_priority) | |
155 rc = DosExitMustComplete(&nesting); /* Ignore errors */ | |
156 | |
157 /* The actual blocking call is made with "normal" priority. This way we | |
158 should not bother with DosSleep(0) etc. to compensate for us interrupting | |
159 higher-priority threads. The goal is to prohibit the system spending too | |
160 much time halt()ing, not to run us "no matter what". */ | |
161 if (!e) /* Wait for AsyncTimer event */ | |
162 badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT); | |
163 | |
164 if (e) ; /* Do nothing */ | |
165 else if (badrc == ERROR_INTERRUPT) | |
166 ret = 0; | |
167 else if (badrc) | |
168 e = "DosWaitEventSem"; | |
169 if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */ | |
170 e = "DosCloseEventSem"; | |
171 badrc = rc; | |
172 } | |
173 if (e) | |
174 { | |
175 SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, badrc); | |
176 } | |
177 } | |
178 | |
179 /* Data to handle a single periodic alarm */ | |
180 static int timer_alive = 0; | |
181 static SDL_Thread *timer = NULL; | |
182 | |
183 static int RunTimer(void *unused) | |
184 { | |
185 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | |
186 while ( timer_alive ) { | |
187 if ( SDL_timer_running ) { | |
188 SDL_ThreadedTimerCheck(); | |
189 } | |
190 SDL_Delay(10); | |
191 } | |
192 return(0); | |
193 } | |
194 | |
195 /* This is only called if the event thread is not running */ | |
196 int SDL_SYS_TimerInit(void) | |
197 { | |
198 timer_alive = 1; | |
199 timer = SDL_CreateThread(RunTimer, NULL); | |
200 if ( timer == NULL ) | |
201 return(-1); | |
202 return(SDL_SetTimerThreaded(1)); | |
203 } | |
204 | |
205 void SDL_SYS_TimerQuit(void) | |
206 { | |
207 timer_alive = 0; | |
208 if ( timer ) { | |
209 SDL_WaitThread(timer, NULL); | |
210 timer = NULL; | |
211 } | |
212 } | |
213 | |
214 int SDL_SYS_StartTimer(void) | |
215 { | |
216 SDL_SetError("Internal logic error: OS/2 uses threaded timer"); | |
217 return(-1); | |
218 } | |
219 | |
220 void SDL_SYS_StopTimer(void) | |
221 { | |
222 return; | |
223 } | |
224 | |
225 |