Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 2378:d76ecec0c3f7 gsoc2008_iphone
iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 20:46:02 +0000 |
parents | c121d94672cb |
children | e1da92da346c |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Framebuffer console based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <fcntl.h> |
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28 #include <unistd.h> |
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29 #include <sys/ioctl.h> |
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30 #include <sys/mman.h> |
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31 |
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32 #include "SDL_video.h" |
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33 #include "SDL_mouse.h" |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "../SDL_cursor_c.h" |
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38 #include "SDL_gsvideo.h" |
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39 #include "SDL_gsmouse_c.h" |
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40 #include "SDL_gsevents_c.h" |
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41 #include "SDL_gsyuv_c.h" |
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42 |
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43 |
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44 /* Initialization/Query functions */ |
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45 static int GS_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); |
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47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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48 int height, int bpp, Uint32 flags); |
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49 static int GS_SetColors(_THIS, int firstcolor, int ncolors, |
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50 SDL_Color * colors); |
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51 static void GS_VideoQuit(_THIS); |
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52 |
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53 /* Hardware surface functions */ |
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54 static int GS_AllocHWSurface(_THIS, SDL_Surface * surface); |
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55 static int GS_LockHWSurface(_THIS, SDL_Surface * surface); |
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56 static void GS_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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57 static void GS_FreeHWSurface(_THIS, SDL_Surface * surface); |
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58 |
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59 /* GS driver bootstrap functions */ |
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60 |
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61 static int |
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62 GS_Available(void) |
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63 { |
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64 int console, memory; |
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65 |
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66 console = open(PS2_DEV_GS, O_RDWR, 0); |
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67 if (console >= 0) { |
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68 close(console); |
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69 } |
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70 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
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71 if (memory >= 0) { |
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72 close(memory); |
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73 } |
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74 return ((console >= 0) && (memory >= 0)); |
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75 } |
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76 |
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77 static void |
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78 GS_DeleteDevice(SDL_VideoDevice * device) |
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79 { |
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80 SDL_free(device->hidden); |
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81 SDL_free(device); |
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82 } |
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83 |
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84 static SDL_VideoDevice * |
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85 GS_CreateDevice(int devindex) |
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86 { |
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87 SDL_VideoDevice *this; |
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88 |
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89 /* Initialize all variables that we clean on shutdown */ |
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90 this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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91 if (this) { |
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92 SDL_memset(this, 0, (sizeof *this)); |
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93 this->hidden = (struct SDL_PrivateVideoData *) |
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94 SDL_malloc((sizeof *this->hidden)); |
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95 } |
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96 if ((this == NULL) || (this->hidden == NULL)) { |
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97 SDL_OutOfMemory(); |
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98 if (this) { |
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99 SDL_free(this); |
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100 } |
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101 return (0); |
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102 } |
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103 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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104 mouse_fd = -1; |
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105 keyboard_fd = -1; |
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106 |
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107 /* Set the function pointers */ |
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108 this->VideoInit = GS_VideoInit; |
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109 this->ListModes = GS_ListModes; |
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110 this->SetVideoMode = GS_SetVideoMode; |
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111 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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112 this->SetColors = GS_SetColors; |
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113 this->UpdateRects = NULL; |
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114 this->VideoQuit = GS_VideoQuit; |
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115 this->AllocHWSurface = GS_AllocHWSurface; |
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116 this->CheckHWBlit = NULL; |
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117 this->FillHWRect = NULL; |
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118 this->SetHWColorKey = NULL; |
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119 this->SetHWAlpha = NULL; |
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120 this->LockHWSurface = GS_LockHWSurface; |
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121 this->UnlockHWSurface = GS_UnlockHWSurface; |
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122 this->FlipHWSurface = NULL; |
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123 this->FreeHWSurface = GS_FreeHWSurface; |
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124 this->SetIcon = NULL; |
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125 this->SetCaption = NULL; |
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126 this->GetWMInfo = NULL; |
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127 this->FreeWMCursor = GS_FreeWMCursor; |
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128 this->CreateWMCursor = GS_CreateWMCursor; |
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129 this->ShowWMCursor = GS_ShowWMCursor; |
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130 this->MoveWMCursor = GS_MoveWMCursor; |
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131 this->InitOSKeymap = GS_InitOSKeymap; |
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132 this->PumpEvents = GS_PumpEvents; |
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133 |
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134 this->free = GS_DeleteDevice; |
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135 |
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136 return this; |
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137 } |
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138 |
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139 VideoBootStrap PS2GS_bootstrap = { |
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140 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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141 GS_Available, GS_CreateDevice |
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142 }; |
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143 |
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144 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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145 static struct |
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146 { |
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147 int bpp; |
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148 Uint32 r; |
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149 Uint32 g; |
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150 Uint32 b; |
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151 } GS_pixelmasks[] = { |
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152 { |
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153 32, 0x000000FF, /* RGB little-endian */ |
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154 0x0000FF00, 0x00FF0000}, { |
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155 24, 0x000000FF, /* RGB little-endian */ |
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156 0x0000FF00, 0x00FF0000}, { |
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157 16, 0x0000001f, /* RGB little-endian */ |
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158 0x000003e0, 0x00007c00},}; |
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159 |
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160 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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161 static int GS_formatmap[] = { |
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162 -1, /* 0 bpp, not a legal value */ |
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163 -1, /* 8 bpp, not supported (yet?) */ |
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164 PS2_GS_PSMCT16, /* 16 bpp */ |
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165 PS2_GS_PSMCT24, /* 24 bpp */ |
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166 PS2_GS_PSMCT32 /* 32 bpp */ |
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167 }; |
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168 |
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169 static unsigned long long head_tags[] __attribute__ ((aligned(16))) = { |
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170 4 | (1LL << 60), /* GIFtag */ |
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171 0x0e, /* A+D */ |
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172 0, /* 2 */ |
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173 PS2_GS_BITBLTBUF, 0, /* 4 */ |
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174 PS2_GS_TRXPOS, 0, /* 6 */ |
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175 PS2_GS_TRXREG, 0, /* 8 */ |
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176 PS2_GS_TRXDIR}; |
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177 |
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178 #define MAXIMG (32767 * 16) |
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179 #define MAXTAGS 8 |
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180 |
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181 static inline int |
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182 loadimage_nonblock(int fd, struct ps2_image *image, int size, |
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183 unsigned long long *hm, unsigned long long *im) |
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184 { |
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185 struct ps2_plist plist; |
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186 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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187 int isize; |
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188 int pnum, it, eop; |
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189 char *data; |
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190 |
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191 /* initialize the variables */ |
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192 data = (char *) image->ptr; |
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193 pnum = it = eop = 0; |
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194 plist.packet = packet; |
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195 |
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196 /* make BITBLT packet */ |
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197 packet[pnum].ptr = hm; |
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198 packet[pnum].len = sizeof(head_tags); |
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199 pnum++; |
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200 hm[2] = ((unsigned long long) image->fbp << 32) | |
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201 ((unsigned long long) image->fbw << 48) | |
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202 ((unsigned long long) image->psm << 56); |
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203 hm[4] = ((unsigned long long) image->x << 32) | |
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204 ((unsigned long long) image->y << 48); |
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205 hm[6] = (unsigned long long) image->w | |
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206 ((unsigned long long) image->h << 32); |
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207 |
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208 /* make image mode tags */ |
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209 while (!eop) { |
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210 isize = size > MAXIMG ? MAXIMG : size; |
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211 size -= isize; |
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212 eop = (size == 0); |
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213 |
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214 packet[pnum].ptr = &im[it]; |
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215 packet[pnum].len = sizeof(unsigned long long) * 2; |
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216 pnum++; |
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217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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218 im[it++] = 0; |
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219 |
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220 packet[pnum].ptr = (void *) data; |
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221 packet[pnum].len = isize; |
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222 pnum++; |
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223 data += isize; |
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224 } |
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225 plist.num = pnum; |
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226 |
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227 return ioctl(fd, PS2IOC_SENDL, &plist); |
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228 } |
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229 |
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230 static unsigned long long tex_tags[] __attribute__ ((aligned(16))) = { |
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231 3 | (1LL << 60), /* GIFtag */ |
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232 0x0e, /* A+D */ |
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233 0, /* 2 */ |
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234 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH}; |
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235 static unsigned long long scale_tags[] __attribute__ ((aligned(16))) = { |
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236 5 | (1LL << 60), /* GIFtag */ |
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237 0x0e, /* A+D */ |
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238 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ |
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239 PS2_GS_UV, 0, /* 10 */ |
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240 PS2_GS_XYZ2}; |
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241 |
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242 |
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243 int |
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244 scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
136
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245 { |
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246 struct ps2_plist plist; |
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247 struct ps2_packet packet[2]; |
136
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248 |
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249 /* initialize the variables */ |
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250 plist.num = 2; |
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251 plist.packet = packet; |
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252 |
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253 packet[0].ptr = tm; |
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254 packet[0].len = sizeof(tex_tags); |
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255 packet[1].ptr = sm; |
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256 packet[1].len = sizeof(scale_tags); |
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257 |
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258 return ioctl(fd, PS2IOC_SENDL, &plist); |
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259 } |
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260 |
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261 static int |
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262 power_of_2(int value) |
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263 { |
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264 int shift; |
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265 |
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266 for (shift = 0; (1 << shift) < value; ++shift) { |
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267 /* Keep looking */ ; |
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268 } |
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269 return (shift); |
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270 } |
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271 |
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272 static int |
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273 GS_VideoInit(_THIS, SDL_PixelFormat * vformat) |
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274 { |
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275 struct ps2_screeninfo vinfo; |
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276 |
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277 /* Initialize the library */ |
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278 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
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279 if (console_fd < 0) { |
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280 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
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281 return (-1); |
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282 } |
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283 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
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284 if (memory_fd < 0) { |
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285 close(console_fd); |
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286 console_fd = -1; |
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287 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
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288 return (-1); |
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289 } |
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290 |
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291 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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292 close(memory_fd); |
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293 close(console_fd); |
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294 console_fd = -1; |
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295 SDL_SetError("Couldn't get console pixel format"); |
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296 return (-1); |
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297 } |
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298 |
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299 /* Determine the current screen size */ |
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300 this->info.current_w = vinfo.w; |
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301 this->info.current_h = vinfo.h; |
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302 |
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303 /* Determine the current screen depth */ |
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304 switch (vinfo.psm) { |
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305 /* Supported pixel formats */ |
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306 case PS2_GS_PSMCT32: |
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307 case PS2_GS_PSMCT24: |
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308 case PS2_GS_PSMCT16: |
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309 break; |
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310 default: |
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311 GS_VideoQuit(this); |
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312 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
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313 return (-1); |
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314 } |
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315 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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316 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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317 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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318 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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319 saved_vinfo = vinfo; |
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320 |
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321 /* Enable mouse and keyboard support */ |
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322 if (GS_OpenKeyboard(this) < 0) { |
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323 GS_VideoQuit(this); |
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324 SDL_SetError("Unable to open keyboard"); |
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325 return (-1); |
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326 } |
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327 if (GS_OpenMouse(this) < 0) { |
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328 const char *sdl_nomouse; |
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329 |
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330 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
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331 if (!sdl_nomouse) { |
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332 GS_VideoQuit(this); |
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333 SDL_SetError("Unable to open mouse"); |
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334 return (-1); |
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335 } |
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336 } |
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337 |
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338 /* We're done! */ |
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339 return (0); |
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340 } |
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341 |
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342 static SDL_Rect ** |
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343 GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
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344 { |
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345 static SDL_Rect GS_vesa_mode_list[] = { |
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346 {0, 0, 1280, 1024}, |
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347 {0, 0, 1024, 768}, |
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348 {0, 0, 800, 600}, |
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349 {0, 0, 640, 480} |
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350 }; |
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351 static SDL_Rect *GS_vesa_modes[] = { |
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352 &GS_vesa_mode_list[0], |
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353 &GS_vesa_mode_list[1], |
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354 &GS_vesa_mode_list[2], |
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355 &GS_vesa_mode_list[3], |
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356 NULL |
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357 }; |
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358 static SDL_Rect GS_tvout_stretch; |
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359 static SDL_Rect GS_tvout_mode; |
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360 static SDL_Rect *GS_tvout_modes[3]; |
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361 SDL_Rect **modes = NULL; |
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362 |
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363 switch (format->BitsPerPixel) { |
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364 case 16: |
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365 case 24: |
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366 case 32: |
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367 if (saved_vinfo.mode == PS2_GS_VESA) { |
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368 modes = GS_vesa_modes; |
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369 } else { |
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370 int i, j = 0; |
136
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371 |
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372 // FIXME - what's wrong with the stretch code at 16 bpp? |
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373 if (format->BitsPerPixel != 32) |
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374 break; |
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375 /* Add a mode that we could possibly stretch to */ |
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376 for (i = 0; GS_vesa_modes[i]; ++i) { |
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377 if ((GS_vesa_modes[i]->w == saved_vinfo.w) && |
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378 (GS_vesa_modes[i]->h != saved_vinfo.h)) { |
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379 GS_tvout_stretch.w = GS_vesa_modes[i]->w; |
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380 GS_tvout_stretch.h = GS_vesa_modes[i]->h; |
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381 GS_tvout_modes[j++] = &GS_tvout_stretch; |
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382 break; |
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383 } |
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384 } |
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385 /* Add the current TV video mode */ |
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386 GS_tvout_mode.w = saved_vinfo.w; |
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387 GS_tvout_mode.h = saved_vinfo.h; |
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388 GS_tvout_modes[j++] = &GS_tvout_mode; |
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389 GS_tvout_modes[j++] = NULL; |
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390 |
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391 /* Return the created list of modes */ |
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392 modes = GS_tvout_modes; |
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393 } |
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394 break; |
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395 default: |
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396 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 return (modes); |
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|
399 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
400 |
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
401 /* Various screen update functions available */ |
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402 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects); |
70
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|
403 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 static SDL_Surface * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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405 GS_SetVideoMode(_THIS, SDL_Surface * current, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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406 int width, int height, int bpp, Uint32 flags) |
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407 { |
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408 struct ps2_screeninfo vinfo; |
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|
409 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 /* Set the terminal into graphics mode */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 if (GS_EnterGraphicsMode(this) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 return (NULL); |
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413 } |
70
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|
414 |
1895
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|
415 /* Set the video mode and get the final screen format */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 SDL_SetError("Couldn't get console screen info"); |
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418 return (NULL); |
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419 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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420 if ((vinfo.w != width) || (vinfo.h != height) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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421 (GS_pixelmasks[vinfo.psm].bpp != bpp)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
422 /* If we're not in VESA mode, we have to scale resolution */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if (saved_vinfo.mode == PS2_GS_VESA) { |
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424 switch (width) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 case 640: |
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426 vinfo.res = PS2_GS_640x480; |
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|
427 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
428 case 800: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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429 vinfo.res = PS2_GS_800x600; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
430 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
431 case 1024: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 vinfo.res = PS2_GS_1024x768; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
433 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
434 case 1280: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
435 vinfo.res = PS2_GS_1280x1024; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
436 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
437 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
438 SDL_SetError("Unsupported resolution: %dx%d\n", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
439 width, height); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
440 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
441 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
442 vinfo.res |= (PS2_GS_75Hz << 8); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
443 vinfo.w = width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
444 vinfo.h = height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
445 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
446 vinfo.fbp = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
447 vinfo.psm = GS_formatmap[bpp / 8]; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
448 if (vinfo.psm < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
449 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
450 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
451 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
452 if (ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
453 SDL_SetError("Couldn't set console screen info"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
454 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
455 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
457 /* Unmap the previous DMA buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
458 if (mapped_mem) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
459 munmap(mapped_mem, mapped_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
460 mapped_mem = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
461 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
462 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
463 if (!SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
464 GS_pixelmasks[vinfo.psm].r, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
465 GS_pixelmasks[vinfo.psm].g, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
466 GS_pixelmasks[vinfo.psm].b, 0)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
467 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
468 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
470 /* Set up the new mode framebuffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
471 current->flags = SDL_FULLSCREEN; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
472 current->w = width; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
473 current->h = height; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
474 current->pitch = SDL_CalculatePitch(current); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
476 /* Memory map the DMA area for block memory transfer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
477 if (!mapped_mem) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
478 pixels_len = height * current->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
479 mapped_len = pixels_len + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
480 /* Screen update DMA command area */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
481 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
482 if (saved_vinfo.mode != PS2_GS_VESA) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
483 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
484 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
485 mapped_mem = mmap(0, mapped_len, PROT_READ | PROT_WRITE, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
486 MAP_SHARED, memory_fd, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
487 if (mapped_mem == MAP_FAILED) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
488 SDL_SetError("Unable to map %d bytes for DMA", mapped_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
489 mapped_mem = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
490 return (NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
491 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
493 /* Set up the entire screen for DMA transfer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
494 screen_image.ptr = mapped_mem; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
495 screen_image.fbp = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
496 screen_image.fbw = (vinfo.w + 63) / 64; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
497 screen_image.psm = vinfo.psm; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
498 screen_image.x = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
499 if (vinfo.h == height) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
500 screen_image.y = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
501 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
502 /* Put image offscreen and scale to screen height */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
503 screen_image.y = vinfo.h; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
504 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
505 screen_image.w = current->w; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
506 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
508 /* get screen image data size (qword aligned) */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
509 screen_image_size = (screen_image.w * screen_image.h); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
510 switch (screen_image.psm) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
511 case PS2_GS_PSMCT32: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
512 screen_image_size *= 4; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
513 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
514 case PS2_GS_PSMCT24: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
515 screen_image_size *= 3; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
516 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
517 case PS2_GS_PSMCT16: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
518 screen_image_size *= 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
519 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
520 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
521 screen_image_size = (screen_image_size + 15) & ~15; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
523 /* Set up the memory for screen update DMA commands */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
524 head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
525 image_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
526 ((caddr_t) head_tags_mem + sizeof(head_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
527 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
528 if (saved_vinfo.mode != PS2_GS_VESA) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
529 tex_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
530 ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
531 scale_tags_mem = (unsigned long long *) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
532 ((caddr_t) tex_tags_mem + sizeof(tex_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
533 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
534 tex_tags_mem[2] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
535 (vinfo.h * vinfo.w) / 64 + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
536 ((unsigned long long) screen_image.fbw << 14) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
537 ((unsigned long long) screen_image.psm << 20) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
538 ((unsigned long long) power_of_2(screen_image.w) << 26) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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539 ((unsigned long long) power_of_2(screen_image.h) << 30) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
540 ((unsigned long long) 1 << 34) + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
541 ((unsigned long long) 1 << 35); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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542 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
543 scale_tags_mem[8] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
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544 ((unsigned long long) screen_image.w * 16) + |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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545 (((unsigned long long) screen_image.h * 16) << 16); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
546 scale_tags_mem[10] = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
547 ((unsigned long long) vinfo.w * 16) + |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
548 (((unsigned long long) vinfo.h * 16) << 16); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
549 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
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550 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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551 current->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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552 if (SDL_getenv("SDL_FULLSCREEN_UPDATE")) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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553 /* Correct semantics */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
554 current->flags |= SDL_ASYNCBLIT; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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555 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
556 /* We lie here - the screen memory isn't really the visible |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
557 display memory and still requires an update, but this |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
558 has the desired effect for most applications. |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
559 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
560 current->flags |= SDL_HWSURFACE; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
561 } |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
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|
562 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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563 /* Set the update rectangle function */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
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564 this->UpdateRects = GS_DMAFullUpdate; |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
566 /* We're done */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
567 return (current); |
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568 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
570 /* We don't support hardware surfaces yet */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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571 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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572 GS_AllocHWSurface(_THIS, SDL_Surface * surface) |
70
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
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|
573 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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574 return (-1); |
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parents:
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575 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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576 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
577 GS_FreeHWSurface(_THIS, SDL_Surface * surface) |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
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|
578 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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579 return; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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580 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
581 static int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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582 GS_LockHWSurface(_THIS, SDL_Surface * surface) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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583 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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584 if (surface == this->screen) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
585 /* Since mouse motion affects 'pixels', lock it */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
586 SDL_LockCursor(); |
70
f590dd383b5d
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parents:
diff
changeset
|
587 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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588 /* Make sure any pending DMA has completed */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
589 if (dma_pending) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
590 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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591 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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592 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
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diff
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|
593 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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594 /* If the cursor is drawn on the DMA area, remove it */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
595 if (cursor_drawn) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
596 surface->pixels = mapped_mem + surface->offset; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
597 SDL_EraseCursorNoLock(this->screen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
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|
598 cursor_drawn = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
599 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
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601 /* Set the surface pixels to the base of the DMA area */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
602 surface->pixels = mapped_mem; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
604 /* We're finished! */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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605 SDL_UnlockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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606 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
607 return (0); |
70
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parents:
diff
changeset
|
608 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
609 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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610 GS_UnlockHWSurface(_THIS, SDL_Surface * surface) |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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|
611 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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612 if (surface == this->screen) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
613 /* Since mouse motion affects 'pixels', lock it */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
614 SDL_LockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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615 surface->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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616 SDL_UnlockCursor(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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617 } |
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|
618 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
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changeset
|
619 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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620 static void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
621 GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects) |
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|
622 { |
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623 /* Lock so we aren't interrupted by a mouse update */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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624 SDL_LockCursor(); |
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|
625 |
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|
626 /* Make sure any pending DMA has completed */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
627 if (dma_pending) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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628 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
629 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
630 } |
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|
631 |
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|
632 /* If the mouse is visible, draw it on the DMA area */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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633 if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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634 this->screen->pixels = mapped_mem + this->screen->offset; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
635 SDL_DrawCursorNoLock(this->screen); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
636 this->screen->pixels = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
637 cursor_drawn = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
638 } |
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changeset
|
639 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
640 /* Put the image onto the screen */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
641 loadimage_nonblock(console_fd, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
642 &screen_image, screen_image_size, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
643 head_tags_mem, image_tags_mem); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
644 if (screen_image.y > 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
645 /* Need to scale offscreen image to TV output */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
646 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
647 dma_pending = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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648 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
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649 } else { |
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650 dma_pending = 1; |
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651 } |
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652 |
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653 /* We're finished! */ |
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654 SDL_UnlockCursor(); |
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655 } |
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656 |
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657 static int |
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658 GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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659 { |
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660 return (0); |
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661 } |
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662 |
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663 static void |
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664 GS_VideoQuit(_THIS) |
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665 { |
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666 /* Close console and input file descriptors */ |
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667 if (console_fd > 0) { |
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668 /* Unmap the video framebuffer */ |
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669 if (mapped_mem) { |
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670 /* Unmap the video framebuffer */ |
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671 munmap(mapped_mem, mapped_len); |
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672 mapped_mem = NULL; |
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673 } |
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674 close(memory_fd); |
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675 |
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676 /* Restore the original video mode */ |
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677 if (GS_InGraphicsMode(this)) { |
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678 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
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679 } |
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680 |
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681 /* We're all done with the graphics device */ |
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682 close(console_fd); |
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683 console_fd = -1; |
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684 } |
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685 GS_CloseMouse(this); |
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686 GS_CloseKeyboard(this); |
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687 } |
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688 |
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689 /* vi: set ts=4 sw=4 expandtab: */ |