annotate android/project/res/layout/main.xml @ 4896:d72e28642940
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
will fail if the display e.g. is RGB32 or RGB24. The patch will ignore
errors in SDL_SetDislayPalette.
This should also affect the opengl renderer on systems supporting
paletted textures - mine does not (NVIDIA).
With this patch the directfb drivers delivers the same results for
test_palette like the software renderer.
Kind regards,
André
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Mon, 27 Sep 2010 00:48:56 -0700 |
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9076cdb027af |
children |
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line source |
4726
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1 <?xml version="1.0" encoding="utf-8"?>
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2 <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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3 android:orientation="vertical"
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4 android:layout_width="fill_parent"
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5 android:layout_height="fill_parent"
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6 >
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7 <TextView
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8 android:layout_width="fill_parent"
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9 android:layout_height="wrap_content"
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10 android:text="Hello World, SDLActivity"
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11 />
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12 </LinearLayout>
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13
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