annotate src/video/bwindow/SDL_syswm.cc @ 4179:d7294b7c732d SDL-1.2

Date: Fri, 24 Apr 2009 17:47:07 +0200 From: Stefan Klug Subject: Re: [SDL] SVN doesn't compile for wince the patch applied for Revision 4483 was seemingly not checked for side effects. It broke the WinCE build. The attached patch should fix these problems. I'm not using SDL 1.2 on CE anymore, and therefore haven't tested the patch... but at least it compiles ;-) Regards Stefan
author Sam Lantinga <slouken@libsdl.org>
date Thu, 07 May 2009 12:40:16 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_BWin.h"
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25
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26 extern "C" {
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27 #include "SDL_syswm_c.h"
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28 #include "SDL_error.h"
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29 #include "../SDL_cursor_c.h"
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30
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31 void BE_SetWMCaption(_THIS, const char *title, const char *icon)
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32 {
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33 SDL_Win->SetTitle(title);
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34 }
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35
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36 int BE_IconifyWindow(_THIS)
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37 {
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38 SDL_Win->Minimize(true);
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39 return 1;
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40 }
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41
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42 SDL_GrabMode BE_GrabInput(_THIS, SDL_GrabMode mode)
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43 {
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44 if ( mode == SDL_GRAB_OFF ) {
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45 // be_app->ShowCursor();
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46 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
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47 /* BeSman: Jan 2, 2006
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48 must be leaving relative mode, move mouse from
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49 center of window to where it belongs ... */
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50 BPoint pt;
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51 int x, y;
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52 SDL_GetMouseState(&x,&y);
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53 pt.x = x;
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54 pt.y = y;
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55 SDL_Win->Lock();
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56 SDL_Win->ConvertToScreen(&pt);
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57 SDL_Win->Unlock();
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58 set_mouse_position((int)pt.x, (int)pt.y);
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59 }
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60 } else {
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61 // be_app->HideCursor();
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62 if ( !(SDL_cursorstate & CURSOR_VISIBLE) ) {
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63 /* BeSman: Jan 2, 2006
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64 must be entering relative mode, get ready by
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65 moving mouse to center of window ... */
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66 BPoint pt;
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67 pt.x = (SDL_VideoSurface->w/2);
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68 pt.y = (SDL_VideoSurface->h/2);
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69 SDL_Win->Lock();
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70 SDL_Win->ConvertToScreen(&pt);
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71 SDL_Win->Unlock();
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72 set_mouse_position((int)pt.x, (int)pt.y);
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73 }
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74 }
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75 return(mode);
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76 }
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77
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78 int BE_GetWMInfo(_THIS, SDL_SysWMinfo *info)
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79 {
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80 if (info->version.major <= SDL_MAJOR_VERSION)
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81 {
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82 return 1;
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83 }
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84 else
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85 {
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86 SDL_SetError("Application not compiled with SDL %d.%d\n",
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87 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
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88 return -1;
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89 }
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90 }
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91
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92 }; /* Extern C */