annotate docs/html/sdlkillthread.html @ 182:d4ebd1bbea9a

Fix XVideo on GeForce by using last available adaptor
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Sep 2001 02:55:36 +0000
parents e5bc29de3f0a
children 355632dca928
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1 <HTML
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3 ><TITLE
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4 >SDL_KillThread</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Multi-threaded Programming"
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14 HREF="thread.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_WaitThread"
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17 HREF="sdlwaitthread.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_CreateMutex"
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20 HREF="sdlcreatemutex.html"></HEAD
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31 WIDTH="100%"
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35 ><TR
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36 ><TH
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlwaitthread.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdlcreatemutex.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLKILLTHREAD"
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71 >SDL_KillThread</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN7406"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_KillThread&nbsp;--&nbsp;Gracelessly terminates the thread.</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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84 NAME="AEN7409"
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN7410"
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92 ></A
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"
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98 #include "SDL_thread.h"</PRE
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99 ><P
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100 ><CODE
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101 ><CODE
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102 CLASS="FUNCDEF"
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103 >void <B
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104 CLASS="FSFUNC"
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105 >SDL_KillThread</B
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106 ></CODE
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107 >(SDL_Thread *thread);</CODE
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108 ></P
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109 ><P
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110 ></P
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111 ></DIV
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112 ></DIV
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113 ><DIV
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114 CLASS="REFSECT1"
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115 ><A
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116 NAME="AEN7416"
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117 ></A
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118 ><H2
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119 >Description</H2
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120 ><P
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121 ><TT
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122 CLASS="FUNCTION"
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123 >SDL_KillThread</TT
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124 > gracelessly terminates the thread
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125 associated with <TT
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126 CLASS="PARAMETER"
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127 ><I
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128 >thread</I
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129 ></TT
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130 >. If possible, you should
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131 use some other form of IPC to signal the thread to quit.</P
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132 ></DIV
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133 ><DIV
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134 CLASS="REFSECT1"
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135 ><A
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137 ></A
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138 ><H2
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139 >See Also</H2
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140 ><P
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141 ><A
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142 HREF="sdlcreatethread.html"
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143 ><TT
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144 CLASS="FUNCTION"
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145 >SDL_CreateThread</TT
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146 ></A
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147 >,
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148 <A
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149 HREF="sdlwaitthread.html"
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150 ><TT
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151 CLASS="FUNCTION"
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152 >SDL_WaitThread</TT
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153 ></A
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154 ></P
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155 ></DIV
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156 ><DIV
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157 CLASS="NAVFOOTER"
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158 ><HR
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159 ALIGN="LEFT"
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160 WIDTH="100%"><TABLE
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161 WIDTH="100%"
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162 BORDER="0"
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163 CELLPADDING="0"
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164 CELLSPACING="0"
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165 ><TR
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166 ><TD
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167 WIDTH="33%"
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168 ALIGN="left"
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169 VALIGN="top"
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170 ><A
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171 HREF="sdlwaitthread.html"
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172 >Prev</A
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173 ></TD
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174 ><TD
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175 WIDTH="34%"
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176 ALIGN="center"
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177 VALIGN="top"
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178 ><A
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179 HREF="index.html"
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180 >Home</A
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181 ></TD
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182 ><TD
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183 WIDTH="33%"
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184 ALIGN="right"
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185 VALIGN="top"
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186 ><A
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187 HREF="sdlcreatemutex.html"
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188 >Next</A
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189 ></TD
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190 ></TR
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191 ><TR
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192 ><TD
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193 WIDTH="33%"
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194 ALIGN="left"
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195 VALIGN="top"
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196 >SDL_WaitThread</TD
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197 ><TD
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198 WIDTH="34%"
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199 ALIGN="center"
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200 VALIGN="top"
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201 ><A
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202 HREF="thread.html"
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203 >Up</A
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204 ></TD
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205 ><TD
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206 WIDTH="33%"
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207 ALIGN="right"
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208 VALIGN="top"
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209 >SDL_CreateMutex</TD
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210 ></TR
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211 ></TABLE
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212 ></DIV
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213 ></BODY
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214 ></HTML
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215 >