Mercurial > sdl-ios-xcode
annotate docs/html/sdlkillthread.html @ 55:55f1f1b3e27d
Added new docs for SDL 1.2.1
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sun, 10 Jun 2001 19:31:57 +0000 |
parents | 74212992fb08 |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_KillThread</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_WaitThread" | |
17 HREF="sdlwaitthread.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_CreateMutex" | |
20 HREF="sdlcreatemutex.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlwaitthread.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlcreatemutex.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLKILLTHREAD" | |
71 >SDL_KillThread</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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76 NAME="AEN7245" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_KillThread -- Gracelessly terminates the thread.</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
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84 NAME="AEN7248" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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91 NAME="AEN7249" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h" | |
98 #include "SDL_thread.h"</PRE | |
99 ><P | |
100 ><CODE | |
101 ><CODE | |
102 CLASS="FUNCDEF" | |
103 >void <B | |
104 CLASS="FSFUNC" | |
105 >SDL_KillThread</B | |
106 ></CODE | |
107 >(SDL_Thread *thread);</CODE | |
108 ></P | |
109 ><P | |
110 ></P | |
111 ></DIV | |
112 ></DIV | |
113 ><DIV | |
114 CLASS="REFSECT1" | |
115 ><A | |
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Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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116 NAME="AEN7255" |
0 | 117 ></A |
118 ><H2 | |
119 >Description</H2 | |
120 ><P | |
121 ><TT | |
122 CLASS="FUNCTION" | |
123 >SDL_KillThread</TT | |
124 > gracelessly terminates the thread | |
125 associated with <TT | |
126 CLASS="PARAMETER" | |
127 ><I | |
128 >thread</I | |
129 ></TT | |
130 >. If possible, you should | |
131 use some other form of IPC to signal the thread to quit.</P | |
132 ></DIV | |
133 ><DIV | |
134 CLASS="REFSECT1" | |
135 ><A | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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136 NAME="AEN7260" |
0 | 137 ></A |
138 ><H2 | |
139 >See Also</H2 | |
140 ><P | |
141 ><A | |
142 HREF="sdlcreatethread.html" | |
143 ><TT | |
144 CLASS="FUNCTION" | |
145 >SDL_CreateThread</TT | |
146 ></A | |
147 >, | |
148 <A | |
149 HREF="sdlwaitthread.html" | |
150 ><TT | |
151 CLASS="FUNCTION" | |
152 >SDL_WaitThread</TT | |
153 ></A | |
154 ></P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="NAVFOOTER" | |
158 ><HR | |
159 ALIGN="LEFT" | |
160 WIDTH="100%"><TABLE | |
161 WIDTH="100%" | |
162 BORDER="0" | |
163 CELLPADDING="0" | |
164 CELLSPACING="0" | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 ><A | |
171 HREF="sdlwaitthread.html" | |
172 >Prev</A | |
173 ></TD | |
174 ><TD | |
175 WIDTH="34%" | |
176 ALIGN="center" | |
177 VALIGN="top" | |
178 ><A | |
179 HREF="index.html" | |
180 >Home</A | |
181 ></TD | |
182 ><TD | |
183 WIDTH="33%" | |
184 ALIGN="right" | |
185 VALIGN="top" | |
186 ><A | |
187 HREF="sdlcreatemutex.html" | |
188 >Next</A | |
189 ></TD | |
190 ></TR | |
191 ><TR | |
192 ><TD | |
193 WIDTH="33%" | |
194 ALIGN="left" | |
195 VALIGN="top" | |
196 >SDL_WaitThread</TD | |
197 ><TD | |
198 WIDTH="34%" | |
199 ALIGN="center" | |
200 VALIGN="top" | |
201 ><A | |
202 HREF="thread.html" | |
203 >Up</A | |
204 ></TD | |
205 ><TD | |
206 WIDTH="33%" | |
207 ALIGN="right" | |
208 VALIGN="top" | |
209 >SDL_CreateMutex</TD | |
210 ></TR | |
211 ></TABLE | |
212 ></DIV | |
213 ></BODY | |
214 ></HTML | |
215 > |