Mercurial > sdl-ios-xcode
annotate src/video/fbcon/SDL_fbriva.c @ 2234:cf8c3b0117b3
Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 12 Aug 2007 18:27:44 +0000 |
parents | c121d94672cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "../SDL_blit.h" |
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26 #include "SDL_fbriva.h" |
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27 #include "riva_mmio.h" |
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28 #include "riva_regs.h" |
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29 |
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30 |
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31 static int FifoEmptyCount = 0; |
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32 static int FifoFreeCount = 0; |
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33 |
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34 /* Wait for vertical retrace */ |
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35 static void |
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36 WaitVBL(_THIS) |
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37 { |
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38 volatile Uint8 *port = (Uint8 *) (mapped_io + PCIO_OFFSET + 0x3DA); |
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39 |
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40 while ((*port & 0x08)); |
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41 while (!(*port & 0x08)); |
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42 } |
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43 static void |
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44 NV3WaitIdle(_THIS) |
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45 { |
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46 RivaRop *Rop = (RivaRop *) (mapped_io + ROP_OFFSET); |
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47 while ((Rop->FifoFree < FifoEmptyCount) || |
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48 (*(mapped_io + PGRAPH_OFFSET + 0x000006B0) & 0x01)); |
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49 } |
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50 static void |
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51 NV4WaitIdle(_THIS) |
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52 { |
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53 RivaRop *Rop = (RivaRop *) (mapped_io + ROP_OFFSET); |
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54 while ((Rop->FifoFree < FifoEmptyCount) || |
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55 (*(mapped_io + PGRAPH_OFFSET + 0x00000700) & 0x01)); |
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56 } |
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57 |
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58 #if 0 /* Not yet implemented? */ |
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59 /* Sets video mem colorkey and accelerated blit function */ |
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60 static int |
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61 SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key) |
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62 { |
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63 return (0); |
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64 } |
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65 |
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66 /* Sets per surface hardware alpha value */ |
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67 static int |
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68 SetHWAlpha(_THIS, SDL_Surface * surface, Uint8 value) |
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69 { |
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70 return (0); |
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71 } |
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72 #endif /* Not yet implemented */ |
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73 |
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74 static int |
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75 FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) |
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76 { |
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77 int dstX, dstY; |
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78 int dstW, dstH; |
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79 RivaBitmap *Bitmap = (RivaBitmap *) (mapped_io + BITMAP_OFFSET); |
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80 |
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81 /* Don't blit to the display surface when switched away */ |
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82 if (switched_away) { |
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83 return -2; /* no hardware access */ |
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84 } |
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85 if (dst == this->screen) { |
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86 SDL_mutexP(hw_lock); |
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87 } |
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88 |
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89 /* Set up the X/Y base coordinates */ |
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90 dstW = rect->w; |
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91 dstH = rect->h; |
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92 FB_dst_to_xy(this, dst, &dstX, &dstY); |
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93 |
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94 /* Adjust for the current rectangle */ |
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95 dstX += rect->x; |
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96 dstY += rect->y; |
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97 |
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98 RIVA_FIFO_FREE(Bitmap, 1); |
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99 Bitmap->Color1A = color; |
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100 |
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101 RIVA_FIFO_FREE(Bitmap, 2); |
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102 Bitmap->UnclippedRectangle[0].TopLeft = (dstX << 16) | dstY; |
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103 Bitmap->UnclippedRectangle[0].WidthHeight = (dstW << 16) | dstH; |
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104 |
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105 FB_AddBusySurface(dst); |
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106 |
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107 if (dst == this->screen) { |
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108 SDL_mutexV(hw_lock); |
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109 } |
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110 return (0); |
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111 } |
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112 |
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113 static int |
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114 HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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115 SDL_Surface * dst, SDL_Rect * dstrect) |
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116 { |
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117 SDL_VideoDevice *this = current_video; |
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118 int srcX, srcY; |
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119 int dstX, dstY; |
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120 int dstW, dstH; |
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121 RivaScreenBlt *Blt = (RivaScreenBlt *) (mapped_io + BLT_OFFSET); |
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122 |
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123 /* FIXME: For now, only blit to display surface */ |
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124 if (dst->pitch != SDL_VideoSurface->pitch) { |
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125 return (src->map->sw_blit(src, srcrect, dst, dstrect)); |
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126 } |
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127 |
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128 /* Don't blit to the display surface when switched away */ |
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129 if (switched_away) { |
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130 return -2; /* no hardware access */ |
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131 } |
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132 if (dst == this->screen) { |
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133 SDL_mutexP(hw_lock); |
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134 } |
133
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135 |
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136 /* Calculate source and destination base coordinates (in pixels) */ |
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137 dstW = dstrect->w; |
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138 dstH = dstrect->h; |
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139 FB_dst_to_xy(this, src, &srcX, &srcY); |
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140 FB_dst_to_xy(this, dst, &dstX, &dstY); |
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141 |
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142 /* Adjust for the current blit rectangles */ |
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143 srcX += srcrect->x; |
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144 srcY += srcrect->y; |
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145 dstX += dstrect->x; |
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146 dstY += dstrect->y; |
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147 |
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148 RIVA_FIFO_FREE(Blt, 3); |
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149 Blt->TopLeftSrc = (srcY << 16) | srcX; |
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150 Blt->TopLeftDst = (dstY << 16) | dstX; |
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151 Blt->WidthHeight = (dstH << 16) | dstW; |
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152 |
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153 FB_AddBusySurface(src); |
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154 FB_AddBusySurface(dst); |
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155 |
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156 if (dst == this->screen) { |
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157 SDL_mutexV(hw_lock); |
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158 } |
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159 return (0); |
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160 } |
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161 |
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162 static int |
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163 CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst) |
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164 { |
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165 int accelerated; |
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166 |
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167 /* Set initial acceleration on */ |
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168 src->flags |= SDL_HWACCEL; |
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169 |
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170 /* Set the surface attributes */ |
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171 if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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172 if (!this->info.blit_hw_A) { |
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173 src->flags &= ~SDL_HWACCEL; |
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174 } |
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175 } |
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176 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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177 if (!this->info.blit_hw_CC) { |
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178 src->flags &= ~SDL_HWACCEL; |
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179 } |
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180 } |
133
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181 |
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182 /* Check to see if final surface blit is accelerated */ |
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183 accelerated = !!(src->flags & SDL_HWACCEL); |
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184 if (accelerated) { |
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185 src->map->hw_blit = HWAccelBlit; |
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186 } |
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187 return (accelerated); |
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188 } |
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189 |
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190 void |
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191 FB_RivaAccel(_THIS, __u32 card) |
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192 { |
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193 RivaRop *Rop = (RivaRop *) (mapped_io + ROP_OFFSET); |
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194 |
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195 /* We have hardware accelerated surface functions */ |
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196 this->CheckHWBlit = CheckHWBlit; |
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197 wait_vbl = WaitVBL; |
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198 switch (card) { |
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199 case FB_ACCEL_NV3: |
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200 wait_idle = NV3WaitIdle; |
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201 break; |
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202 case FB_ACCEL_NV4: |
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203 wait_idle = NV4WaitIdle; |
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204 break; |
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205 default: |
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206 /* Hmm... FIXME */ |
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207 break; |
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208 } |
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209 FifoEmptyCount = Rop->FifoFree; |
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210 |
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211 /* The Riva has an accelerated color fill */ |
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212 this->info.blit_fill = 1; |
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213 this->FillHWRect = FillHWRect; |
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214 |
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215 /* The Riva has accelerated normal and colorkey blits. */ |
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216 this->info.blit_hw = 1; |
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217 #if 0 /* Not yet implemented? */ |
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218 this->info.blit_hw_CC = 1; |
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219 this->SetHWColorKey = SetHWColorKey; |
133
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220 #endif |
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221 |
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222 #if 0 /* Not yet implemented? */ |
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223 /* The Riva has an accelerated alpha blit */ |
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224 this->info.blit_hw_A = 1; |
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225 this->SetHWAlpha = SetHWAlpha; |
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226 #endif |
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227 } |
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228 |
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229 /* vi: set ts=4 sw=4 expandtab: */ |