Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 1135:cf6133247d34
Mac Classic and CodeWarrior patches.
--ryan.
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Subject: Re: [SDL] Updated Mac patch
Date: Tue, 6 Sep 2005 15:21:27 +0200
To: A list for developers using the SDL library <sdl@libsdl.org>
Earlier, I wrote:
> Updated the previous Mac patch to disable Carbon by default.
> Also "fixed" the SDL.spec again, so that it builds on Darwin.
>
> http://www.algonet.se/~afb/SDL-1.2.9-mac.patch
> Also applied fine to SDL12 CVS, when I tried it.
>
> Haven't completed any new packaging or projects for Xcode/PB,
> but it seems to build and install fine here (in development).
Tested the new patch to build with old CodeWarrior and MPW,
and it seems it needed some hacks with those old headers...
Just in case you want to support the archeological versions -
here is a small add-on to the above patch, to fix those...
http://www.algonet.se/~afb/SDL-1.2.9-classic.patch
I couldn't get the old CW5 projects to build without a few
modifications - such as deleting the stray old header in:
"CWprojects/Support/Carbon/Include/ConditionalMacros.h" ?
But I updated both projects to CW6 too and built for Carbon,
and it ran all of the Mac test projects without any problems.
The MPW file seems to have compiled, with a small order change.
As long as you're still shipping the CWProjects and MPWmake
with the download, they should probably be updated/fixed ?
(another "solution" would of course be to just delete them)
I'll post my new projects along with the new Xcode projects
later on, along with XML exports of the various .mcp files.
(CW5 builds for Classic / "PPC", and CW6 builds for Carbon)
It'll be packaged as a part of the next SpriteWorld X release...
http://spriteworldx.sourceforge.net/ [Classic/Carbon/Win/X11]
--anders
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 08 Sep 2005 06:34:28 +0000 |
parents | 96671ebc50a4 |
children | d31afac94eff |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdio.h> | |
29 #include <stdlib.h> | |
30 #include <malloc.h> | |
31 #include <windows.h> | |
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32 #if defined(WIN32_PLATFORM_PSPC) |
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33 #include <aygshell.h> // Add Pocket PC includes |
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34 #pragma comment( lib, "aygshell" ) // Link Pocket PC library |
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35 #endif |
0 | 36 |
37 /* Not yet in the mingw32 cross-compile headers */ | |
38 #ifndef CDS_FULLSCREEN | |
39 #define CDS_FULLSCREEN 4 | |
40 #endif | |
41 | |
42 #include "SDL.h" | |
43 #include "SDL_mutex.h" | |
44 #include "SDL_syswm.h" | |
45 #include "SDL_sysvideo.h" | |
46 #include "SDL_sysevents.h" | |
47 #include "SDL_events_c.h" | |
48 #include "SDL_pixels_c.h" | |
49 #include "SDL_dibvideo.h" | |
50 #include "SDL_syswm_c.h" | |
51 #include "SDL_sysmouse_c.h" | |
52 #include "SDL_dibevents_c.h" | |
53 #include "SDL_wingl_c.h" | |
54 | |
55 #ifdef _WIN32_WCE | |
56 #define NO_GETDIBITS | |
57 #define NO_CHANGEDISPLAYSETTINGS | |
58 #define NO_GAMMA_SUPPORT | |
59 #endif | |
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60 #ifndef WS_MAXIMIZE |
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61 #define WS_MAXIMIZE 0 |
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62 #endif |
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63 #ifndef WS_THICKFRAME |
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64 #define WS_THICKFRAME 0 |
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65 #endif |
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66 #ifndef SWP_NOCOPYBITS |
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67 #define SWP_NOCOPYBITS 0 |
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68 #endif |
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69 #ifndef PC_NOCOLLAPSE |
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70 #define PC_NOCOLLAPSE 0 |
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71 #endif |
0 | 72 |
73 /* Initialization/Query functions */ | |
74 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
75 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
76 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
77 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
78 SDL_Color *colors); | |
79 static void DIB_CheckGamma(_THIS); | |
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80 void DIB_SwapGamma(_THIS); |
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81 void DIB_QuitGamma(_THIS); |
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82 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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83 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 84 static void DIB_VideoQuit(_THIS); |
85 | |
86 /* Hardware surface functions */ | |
87 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
88 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
89 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
90 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
91 | |
92 /* Windows message handling functions */ | |
93 static void DIB_RealizePalette(_THIS); | |
94 static void DIB_PaletteChanged(_THIS, HWND window); | |
95 static void DIB_WinPAINT(_THIS, HDC hdc); | |
96 | |
97 /* helper fn */ | |
98 static int DIB_SussScreenDepth(); | |
99 | |
100 /* DIB driver bootstrap functions */ | |
101 | |
102 static int DIB_Available(void) | |
103 { | |
104 return(1); | |
105 } | |
106 | |
107 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
108 { | |
109 if ( device ) { | |
110 if ( device->hidden ) { | |
111 free(device->hidden); | |
112 } | |
113 if ( device->gl_data ) { | |
114 free(device->gl_data); | |
115 } | |
116 free(device); | |
117 } | |
118 } | |
119 | |
120 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
121 { | |
122 SDL_VideoDevice *device; | |
123 | |
124 /* Initialize all variables that we clean on shutdown */ | |
125 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
126 if ( device ) { | |
127 memset(device, 0, (sizeof *device)); | |
128 device->hidden = (struct SDL_PrivateVideoData *) | |
129 malloc((sizeof *device->hidden)); | |
130 device->gl_data = (struct SDL_PrivateGLData *) | |
131 malloc((sizeof *device->gl_data)); | |
132 } | |
133 if ( (device == NULL) || (device->hidden == NULL) || | |
134 (device->gl_data == NULL) ) { | |
135 SDL_OutOfMemory(); | |
136 DIB_DeleteDevice(device); | |
137 return(NULL); | |
138 } | |
139 memset(device->hidden, 0, (sizeof *device->hidden)); | |
140 memset(device->gl_data, 0, (sizeof *device->gl_data)); | |
141 | |
142 /* Set the function pointers */ | |
143 device->VideoInit = DIB_VideoInit; | |
144 device->ListModes = DIB_ListModes; | |
145 device->SetVideoMode = DIB_SetVideoMode; | |
146 device->UpdateMouse = WIN_UpdateMouse; | |
147 device->SetColors = DIB_SetColors; | |
148 device->UpdateRects = NULL; | |
149 device->VideoQuit = DIB_VideoQuit; | |
150 device->AllocHWSurface = DIB_AllocHWSurface; | |
151 device->CheckHWBlit = NULL; | |
152 device->FillHWRect = NULL; | |
153 device->SetHWColorKey = NULL; | |
154 device->SetHWAlpha = NULL; | |
155 device->LockHWSurface = DIB_LockHWSurface; | |
156 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
157 device->FlipHWSurface = NULL; | |
158 device->FreeHWSurface = DIB_FreeHWSurface; | |
159 device->SetGammaRamp = DIB_SetGammaRamp; | |
160 device->GetGammaRamp = DIB_GetGammaRamp; | |
161 #ifdef HAVE_OPENGL | |
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162 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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163 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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164 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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165 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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166 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 167 #endif |
168 device->SetCaption = WIN_SetWMCaption; | |
169 device->SetIcon = WIN_SetWMIcon; | |
170 device->IconifyWindow = WIN_IconifyWindow; | |
171 device->GrabInput = WIN_GrabInput; | |
172 device->GetWMInfo = WIN_GetWMInfo; | |
173 device->FreeWMCursor = WIN_FreeWMCursor; | |
174 device->CreateWMCursor = WIN_CreateWMCursor; | |
175 device->ShowWMCursor = WIN_ShowWMCursor; | |
176 device->WarpWMCursor = WIN_WarpWMCursor; | |
177 device->CheckMouseMode = WIN_CheckMouseMode; | |
178 device->InitOSKeymap = DIB_InitOSKeymap; | |
179 device->PumpEvents = DIB_PumpEvents; | |
180 | |
181 /* Set up the windows message handling functions */ | |
182 WIN_RealizePalette = DIB_RealizePalette; | |
183 WIN_PaletteChanged = DIB_PaletteChanged; | |
184 WIN_WinPAINT = DIB_WinPAINT; | |
185 HandleMessage = DIB_HandleMessage; | |
186 | |
187 device->free = DIB_DeleteDevice; | |
188 | |
189 /* We're finally ready */ | |
190 return device; | |
191 } | |
192 | |
193 VideoBootStrap WINDIB_bootstrap = { | |
194 "windib", "Win95/98/NT/2000 GDI", | |
195 DIB_Available, DIB_CreateDevice | |
196 }; | |
197 | |
198 #ifndef NO_CHANGEDISPLAYSETTINGS | |
199 | |
200 static int cmpmodes(const void *va, const void *vb) | |
201 { | |
202 SDL_Rect *a = *(SDL_Rect **)va; | |
203 SDL_Rect *b = *(SDL_Rect **)vb; | |
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204 if ( a->w == b->w ) |
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205 return b->h - a->h; |
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206 else |
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207 return b->w - a->w; |
0 | 208 } |
209 | |
210 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
211 { | |
212 SDL_Rect *mode; | |
213 int i, index; | |
214 int next_mode; | |
215 | |
216 /* Check to see if we already have this mode */ | |
217 if ( bpp < 8 ) { /* Not supported */ | |
218 return(0); | |
219 } | |
220 index = ((bpp+7)/8)-1; | |
221 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
222 mode = SDL_modelist[index][i]; | |
223 if ( (mode->w == w) && (mode->h == h) ) { | |
224 return(0); | |
225 } | |
226 } | |
227 | |
228 /* Set up the new video mode rectangle */ | |
229 mode = (SDL_Rect *)malloc(sizeof *mode); | |
230 if ( mode == NULL ) { | |
231 SDL_OutOfMemory(); | |
232 return(-1); | |
233 } | |
234 mode->x = 0; | |
235 mode->y = 0; | |
236 mode->w = w; | |
237 mode->h = h; | |
238 | |
239 /* Allocate the new list of modes, and fill in the new mode */ | |
240 next_mode = SDL_nummodes[index]; | |
241 SDL_modelist[index] = (SDL_Rect **) | |
242 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); | |
243 if ( SDL_modelist[index] == NULL ) { | |
244 SDL_OutOfMemory(); | |
245 SDL_nummodes[index] = 0; | |
246 free(mode); | |
247 return(-1); | |
248 } | |
249 SDL_modelist[index][next_mode] = mode; | |
250 SDL_modelist[index][next_mode+1] = NULL; | |
251 SDL_nummodes[index]++; | |
252 | |
253 return(0); | |
254 } | |
255 | |
256 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
257 | |
258 static HPALETTE DIB_CreatePalette(int bpp) | |
259 { | |
260 /* RJR: March 28, 2000 | |
261 moved palette creation here from "DIB_VideoInit" */ | |
262 | |
263 HPALETTE handle = NULL; | |
264 | |
265 if ( bpp <= 8 ) | |
266 { | |
267 LOGPALETTE *palette; | |
268 HDC hdc; | |
269 int ncolors; | |
270 int i; | |
271 | |
272 ncolors = 1; | |
273 for ( i=0; i<bpp; ++i ) { | |
274 ncolors *= 2; | |
275 } | |
276 palette = (LOGPALETTE *)malloc(sizeof(*palette)+ | |
277 ncolors*sizeof(PALETTEENTRY)); | |
278 palette->palVersion = 0x300; | |
279 palette->palNumEntries = ncolors; | |
280 hdc = GetDC(SDL_Window); | |
281 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
282 ReleaseDC(SDL_Window, hdc); | |
283 handle = CreatePalette(palette); | |
284 free(palette); | |
285 } | |
286 | |
287 return handle; | |
288 } | |
289 | |
290 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
291 { | |
292 #ifndef NO_CHANGEDISPLAYSETTINGS | |
293 int i; | |
294 DEVMODE settings; | |
295 #endif | |
296 | |
297 /* Create the window */ | |
298 if ( DIB_CreateWindow(this) < 0 ) { | |
299 return(-1); | |
300 } | |
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301 #ifndef DISABLE_AUDIO |
0 | 302 DX5_SoundFocus(SDL_Window); |
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303 #endif |
0 | 304 |
305 /* Determine the screen depth */ | |
306 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
307 switch (vformat->BitsPerPixel) { | |
308 case 15: | |
309 vformat->Rmask = 0x00007c00; | |
310 vformat->Gmask = 0x000003e0; | |
311 vformat->Bmask = 0x0000001f; | |
312 vformat->BitsPerPixel = 16; | |
313 break; | |
314 case 16: | |
315 vformat->Rmask = 0x0000f800; | |
316 vformat->Gmask = 0x000007e0; | |
317 vformat->Bmask = 0x0000001f; | |
318 break; | |
319 case 24: | |
320 case 32: | |
321 /* GDI defined as 8-8-8 */ | |
322 vformat->Rmask = 0x00ff0000; | |
323 vformat->Gmask = 0x0000ff00; | |
324 vformat->Bmask = 0x000000ff; | |
325 break; | |
326 default: | |
327 break; | |
328 } | |
329 | |
330 /* See if gamma is supported on this screen */ | |
331 DIB_CheckGamma(this); | |
332 | |
333 #ifndef NO_CHANGEDISPLAYSETTINGS | |
334 /* Query for the list of available video modes */ | |
335 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
336 DIB_AddMode(this, settings.dmBitsPerPel, | |
337 settings.dmPelsWidth, settings.dmPelsHeight); | |
338 } | |
339 /* Sort the mode lists */ | |
340 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
341 if ( SDL_nummodes[i] > 0 ) { | |
342 qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); | |
343 } | |
344 } | |
345 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
346 | |
347 /* Grab an identity palette if we are in a palettized mode */ | |
348 if ( vformat->BitsPerPixel <= 8 ) { | |
349 /* RJR: March 28, 2000 | |
350 moved palette creation to "DIB_CreatePalette" */ | |
351 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); | |
352 } | |
353 | |
354 /* Fill in some window manager capabilities */ | |
355 this->info.wm_available = 1; | |
356 | |
357 /* We're done! */ | |
358 return(0); | |
359 } | |
360 | |
361 /* We support any format at any dimension */ | |
362 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
363 { | |
364 #ifdef NO_CHANGEDISPLAYSETTINGS | |
365 return((SDL_Rect **)-1); | |
366 #else | |
367 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
368 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
369 } else { | |
370 return((SDL_Rect **)-1); | |
371 } | |
372 #endif | |
373 } | |
374 | |
375 | |
376 /* | |
377 Helper fn to work out which screen depth windows is currently using. | |
378 15 bit mode is considered 555 format, 16 bit is 565. | |
379 returns 0 for unknown mode. | |
380 (Derived from code in sept 1999 Windows Developer Journal | |
381 http://www.wdj.com/code/archive.html) | |
382 */ | |
383 static int DIB_SussScreenDepth() | |
384 { | |
385 #ifdef NO_GETDIBITS | |
386 int depth; | |
387 HDC hdc; | |
388 | |
389 hdc = GetDC(SDL_Window); | |
390 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
391 ReleaseDC(SDL_Window, hdc); | |
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392 #ifndef _WIN32_WCE |
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393 // AFAIK 16 bit CE devices have indeed RGB 565 |
0 | 394 if ( depth == 16 ) { |
395 depth = 15; /* GDI defined as RGB 555 */ | |
396 } | |
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397 #endif |
0 | 398 return(depth); |
399 #else | |
400 int dib_size; | |
401 LPBITMAPINFOHEADER dib_hdr; | |
402 HDC hdc; | |
403 HBITMAP hbm; | |
404 | |
405 /* Allocate enough space for a DIB header plus palette (for | |
406 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
407 */ | |
408 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
409 dib_hdr = (LPBITMAPINFOHEADER) malloc(dib_size); | |
410 memset(dib_hdr, 0, dib_size); | |
411 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); | |
412 | |
413 /* Get a device-dependent bitmap that's compatible with the | |
414 screen. | |
415 */ | |
416 hdc = GetDC(NULL); | |
417 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
418 | |
419 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
420 * the first call just fills in the BITMAPINFOHEADER; the | |
421 * second fills in the bitfields or palette. | |
422 */ | |
423 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
424 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
425 DeleteObject(hbm); | |
426 ReleaseDC(NULL, hdc); | |
427 | |
428 switch( dib_hdr->biBitCount ) | |
429 { | |
430 case 8: return 8; | |
431 case 24: return 24; | |
432 case 32: return 32; | |
433 case 16: | |
434 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
435 /* check the red mask */ | |
436 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
437 case 0xf800: return 16; /* 565 */ | |
438 case 0x7c00: return 15; /* 555 */ | |
439 } | |
440 } | |
441 } | |
442 return 0; /* poo. */ | |
443 #endif /* NO_GETDIBITS */ | |
444 } | |
445 | |
446 | |
447 /* Various screen update functions available */ | |
448 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
449 | |
450 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
451 int width, int height, int bpp, Uint32 flags) | |
452 { | |
453 SDL_Surface *video; | |
454 Uint32 prev_flags; | |
455 DWORD style; | |
456 const DWORD directstyle = | |
457 (WS_POPUP); | |
458 const DWORD windowstyle = | |
459 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
460 const DWORD resizestyle = | |
461 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
462 int binfo_size; | |
463 BITMAPINFO *binfo; | |
464 HDC hdc; | |
465 RECT bounds; | |
466 int x, y; | |
467 Uint32 Rmask, Gmask, Bmask; | |
468 | |
469 /* Clean up any GL context that may be hanging around */ | |
470 if ( current->flags & SDL_OPENGL ) { | |
471 WIN_GL_ShutDown(this); | |
472 } | |
473 | |
474 /* Recalculate the bitmasks if necessary */ | |
475 if ( bpp == current->format->BitsPerPixel ) { | |
476 video = current; | |
477 } else { | |
478 switch (bpp) { | |
479 case 15: | |
480 case 16: | |
481 if ( DIB_SussScreenDepth() == 15 ) { | |
482 /* 5-5-5 */ | |
483 Rmask = 0x00007c00; | |
484 Gmask = 0x000003e0; | |
485 Bmask = 0x0000001f; | |
486 } else { | |
487 /* 5-6-5 */ | |
488 Rmask = 0x0000f800; | |
489 Gmask = 0x000007e0; | |
490 Bmask = 0x0000001f; | |
491 } | |
492 break; | |
493 case 24: | |
494 case 32: | |
495 /* GDI defined as 8-8-8 */ | |
496 Rmask = 0x00ff0000; | |
497 Gmask = 0x0000ff00; | |
498 Bmask = 0x000000ff; | |
499 break; | |
500 default: | |
501 Rmask = 0x00000000; | |
502 Gmask = 0x00000000; | |
503 Bmask = 0x00000000; | |
504 break; | |
505 } | |
506 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
507 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
508 if ( video == NULL ) { | |
509 SDL_OutOfMemory(); | |
510 return(NULL); | |
511 } | |
512 } | |
513 | |
514 /* Fill in part of the video surface */ | |
515 prev_flags = video->flags; | |
516 video->flags = 0; /* Clear flags */ | |
517 video->w = width; | |
518 video->h = height; | |
519 video->pitch = SDL_CalculatePitch(video); | |
520 | |
515
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521 #ifdef WIN32_PLATFORM_PSPC |
514
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522 /* Stuff to hide that $#!^%#$ WinCE taskbar in fullscreen... */ |
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523 if ( flags & SDL_FULLSCREEN ) { |
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524 if ( !(prev_flags & SDL_FULLSCREEN) ) { |
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525 SHFullScreen(SDL_Window, SHFS_HIDETASKBAR); |
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526 SHFullScreen(SDL_Window, SHFS_HIDESIPBUTTON); |
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527 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
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528 } |
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529 video->flags |= SDL_FULLSCREEN; |
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530 } else { |
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531 if ( prev_flags & SDL_FULLSCREEN ) { |
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532 SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR); |
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533 SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON); |
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534 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL); |
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535 } |
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536 } |
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537 #endif |
0 | 538 #ifndef NO_CHANGEDISPLAYSETTINGS |
539 /* Set fullscreen mode if appropriate */ | |
540 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
541 DEVMODE settings; | |
542 | |
543 memset(&settings, 0, sizeof(DEVMODE)); | |
544 settings.dmSize = sizeof(DEVMODE); | |
545 settings.dmBitsPerPel = video->format->BitsPerPixel; | |
546 settings.dmPelsWidth = width; | |
547 settings.dmPelsHeight = height; | |
548 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
549 if ( ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) { | |
550 video->flags |= SDL_FULLSCREEN; | |
304
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551 SDL_fullscreen_mode = settings; |
0 | 552 } |
553 } | |
554 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
555 | |
45
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556 /* Reset the palette and create a new one if necessary */ |
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557 if ( screen_pal != NULL ) { |
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558 /* RJR: March 28, 2000 |
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559 delete identity palette if switching from a palettized mode */ |
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560 DeleteObject(screen_pal); |
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561 screen_pal = NULL; |
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562 } |
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563 if ( bpp <= 8 ) |
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564 { |
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565 /* RJR: March 28, 2000 |
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566 create identity palette switching to a palettized mode */ |
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567 screen_pal = DIB_CreatePalette(bpp); |
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568 } |
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569 |
0 | 570 style = GetWindowLong(SDL_Window, GWL_STYLE); |
571 style &= ~(resizestyle|WS_MAXIMIZE); | |
572 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
573 style &= ~windowstyle; | |
574 style |= directstyle; | |
575 } else { | |
576 #ifndef NO_CHANGEDISPLAYSETTINGS | |
577 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
578 ChangeDisplaySettings(NULL, 0); | |
579 } | |
580 #endif | |
581 if ( flags & SDL_NOFRAME ) { | |
582 style &= ~windowstyle; | |
583 style |= directstyle; | |
584 video->flags |= SDL_NOFRAME; | |
585 } else { | |
586 style &= ~directstyle; | |
587 style |= windowstyle; | |
588 if ( flags & SDL_RESIZABLE ) { | |
589 style |= resizestyle; | |
590 video->flags |= SDL_RESIZABLE; | |
591 } | |
592 } | |
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593 #if WS_MAXIMIZE |
0 | 594 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
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595 #endif |
0 | 596 } |
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597 |
448
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598 /* DJM: Don't piss of anyone who has setup his own window */ |
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599 if ( SDL_windowid == NULL ) |
448
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600 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 601 |
602 /* Delete the old bitmap if necessary */ | |
603 if ( screen_bmp != NULL ) { | |
604 DeleteObject(screen_bmp); | |
605 } | |
606 if ( ! (flags & SDL_OPENGL) ) { | |
607 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
608 | |
609 /* Suss out the bitmap info header */ | |
610 binfo_size = sizeof(*binfo); | |
611 if( is16bitmode ) { | |
612 /* 16bit modes, palette area used for rgb bitmasks */ | |
613 binfo_size += 3*sizeof(DWORD); | |
614 } else if ( video->format->palette ) { | |
615 binfo_size += video->format->palette->ncolors * | |
616 sizeof(RGBQUAD); | |
617 } | |
618 binfo = (BITMAPINFO *)malloc(binfo_size); | |
619 if ( ! binfo ) { | |
620 if ( video != current ) { | |
621 SDL_FreeSurface(video); | |
622 } | |
623 SDL_OutOfMemory(); | |
624 return(NULL); | |
625 } | |
626 | |
627 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
628 binfo->bmiHeader.biWidth = video->w; | |
629 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
630 binfo->bmiHeader.biPlanes = 1; | |
631 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
632 binfo->bmiHeader.biXPelsPerMeter = 0; | |
633 binfo->bmiHeader.biYPelsPerMeter = 0; | |
634 binfo->bmiHeader.biClrUsed = 0; | |
635 binfo->bmiHeader.biClrImportant = 0; | |
636 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
637 | |
638 if ( is16bitmode ) { | |
639 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
640 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
641 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
642 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
643 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
644 } else { | |
645 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
646 if ( video->format->palette ) { | |
647 memset(binfo->bmiColors, 0, | |
648 video->format->palette->ncolors*sizeof(RGBQUAD)); | |
649 } | |
650 } | |
651 | |
652 /* Create the offscreen bitmap buffer */ | |
653 hdc = GetDC(SDL_Window); | |
654 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
655 (void **)(&video->pixels), NULL, 0); | |
656 ReleaseDC(SDL_Window, hdc); | |
657 free(binfo); | |
658 if ( screen_bmp == NULL ) { | |
659 if ( video != current ) { | |
660 SDL_FreeSurface(video); | |
661 } | |
662 SDL_SetError("Couldn't create DIB section"); | |
663 return(NULL); | |
664 } | |
665 this->UpdateRects = DIB_NormalUpdate; | |
666 | |
667 /* Set video surface flags */ | |
668 if ( bpp <= 8 ) { | |
669 /* BitBlt() maps colors for us */ | |
670 video->flags |= SDL_HWPALETTE; | |
671 } | |
672 } | |
673 | |
674 /* Resize the window */ | |
675 if ( SDL_windowid == NULL ) { | |
448
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676 HWND top; |
0 | 677 UINT swp_flags; |
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678 const char *window = getenv("SDL_VIDEO_WINDOW_POS"); |
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679 const char *center = getenv("SDL_VIDEO_CENTERED"); |
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680 |
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681 if ( !SDL_windowX && !SDL_windowY ) { |
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682 if ( window ) { |
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683 if ( sscanf(window, "%d,%d", &x, &y) == 2 ) { |
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684 SDL_windowX = x; |
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685 SDL_windowY = y; |
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686 } |
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687 if ( strcmp(window, "center") == 0 ) { |
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688 center = window; |
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689 window = NULL; |
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690 } |
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691 } |
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692 } |
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693 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 694 |
695 SDL_resizing = 1; | |
833
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696 bounds.left = SDL_windowX; |
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697 bounds.top = SDL_windowY; |
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698 bounds.right = SDL_windowX+video->w; |
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699 bounds.bottom = SDL_windowY+video->h; |
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700 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
0 | 701 width = bounds.right-bounds.left; |
702 height = bounds.bottom-bounds.top; | |
833
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703 if ( (flags & SDL_FULLSCREEN) ) { |
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704 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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705 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
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706 } else if ( center ) { |
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707 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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708 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
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709 } else if ( SDL_windowX || SDL_windowY || window ) { |
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710 x = bounds.left; |
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711 y = bounds.top; |
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712 } else { |
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713 x = y = -1; |
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714 swp_flags |= SWP_NOMOVE; |
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715 } |
0 | 716 if ( y < 0 ) { /* Cover up title bar for more client area */ |
717 y -= GetSystemMetrics(SM_CYCAPTION)/2; | |
718 } | |
448
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719 if ( flags & SDL_FULLSCREEN ) { |
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720 top = HWND_TOPMOST; |
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721 } else { |
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722 top = HWND_NOTOPMOST; |
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723 } |
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724 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
0 | 725 SDL_resizing = 0; |
726 SetForegroundWindow(SDL_Window); | |
727 } | |
728 | |
729 /* Set up for OpenGL */ | |
730 if ( flags & SDL_OPENGL ) { | |
731 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
732 return(NULL); | |
733 } | |
734 video->flags |= SDL_OPENGL; | |
735 } | |
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736 |
0 | 737 /* We're live! */ |
738 return(video); | |
739 } | |
740 | |
741 /* We don't actually allow hardware surfaces in the DIB driver */ | |
742 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
743 { | |
744 return(-1); | |
745 } | |
746 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
747 { | |
748 return; | |
749 } | |
750 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
751 { | |
752 return(0); | |
753 } | |
754 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
755 { | |
756 return; | |
757 } | |
758 | |
759 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
760 { | |
761 HDC hdc, mdc; | |
762 int i; | |
763 | |
764 hdc = GetDC(SDL_Window); | |
765 if ( screen_pal ) { | |
766 SelectPalette(hdc, screen_pal, FALSE); | |
767 } | |
768 mdc = CreateCompatibleDC(hdc); | |
769 SelectObject(mdc, screen_bmp); | |
770 for ( i=0; i<numrects; ++i ) { | |
771 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
772 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
773 } | |
774 DeleteDC(mdc); | |
775 ReleaseDC(SDL_Window, hdc); | |
776 } | |
777 | |
778 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
779 { | |
780 RGBQUAD *pal; | |
781 int i; | |
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782 #ifndef _WIN32_WCE |
0 | 783 HDC hdc, mdc; |
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784 #else |
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785 HDC hdc; |
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786 #endif |
0 | 787 |
788 /* Update the display palette */ | |
789 hdc = GetDC(SDL_Window); | |
790 if ( screen_pal ) { | |
791 PALETTEENTRY *entries; | |
792 | |
793 entries = (PALETTEENTRY *)alloca(ncolors*sizeof(PALETTEENTRY)); | |
794 for ( i=0; i<ncolors; ++i ) { | |
795 entries[i].peRed = colors[i].r; | |
796 entries[i].peGreen = colors[i].g; | |
797 entries[i].peBlue = colors[i].b; | |
798 entries[i].peFlags = PC_NOCOLLAPSE; | |
799 } | |
800 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); | |
801 SelectPalette(hdc, screen_pal, FALSE); | |
802 RealizePalette(hdc); | |
803 } | |
804 | |
805 /* Copy palette colors into DIB palette */ | |
806 pal = (RGBQUAD *)alloca(ncolors*sizeof(RGBQUAD)); | |
807 for ( i=0; i<ncolors; ++i ) { | |
808 pal[i].rgbRed = colors[i].r; | |
809 pal[i].rgbGreen = colors[i].g; | |
810 pal[i].rgbBlue = colors[i].b; | |
811 pal[i].rgbReserved = 0; | |
812 } | |
813 | |
814 /* Set the DIB palette and update the display */ | |
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815 #ifndef _WIN32_WCE |
0 | 816 mdc = CreateCompatibleDC(hdc); |
817 SelectObject(mdc, screen_bmp); | |
818 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
819 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
820 mdc, 0, 0, SRCCOPY); | |
821 DeleteDC(mdc); | |
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822 #endif |
0 | 823 ReleaseDC(SDL_Window, hdc); |
824 return(1); | |
825 } | |
826 | |
827 static void DIB_CheckGamma(_THIS) | |
828 { | |
829 #ifndef NO_GAMMA_SUPPORT | |
830 HDC hdc; | |
831 WORD ramp[3*256]; | |
832 | |
833 /* If we fail to get gamma, disable gamma control */ | |
834 hdc = GetDC(SDL_Window); | |
835 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
836 this->GetGammaRamp = NULL; | |
837 this->SetGammaRamp = NULL; | |
838 } | |
839 ReleaseDC(SDL_Window, hdc); | |
840 #endif /* !NO_GAMMA_SUPPORT */ | |
841 } | |
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842 void DIB_SwapGamma(_THIS) |
0 | 843 { |
844 #ifndef NO_GAMMA_SUPPORT | |
845 HDC hdc; | |
846 | |
847 if ( gamma_saved ) { | |
848 hdc = GetDC(SDL_Window); | |
849 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
850 /* About to leave active state, restore gamma */ | |
851 SetDeviceGammaRamp(hdc, gamma_saved); | |
852 } else { | |
853 /* About to enter active state, set game gamma */ | |
854 GetDeviceGammaRamp(hdc, gamma_saved); | |
855 SetDeviceGammaRamp(hdc, this->gamma); | |
856 } | |
857 ReleaseDC(SDL_Window, hdc); | |
858 } | |
859 #endif /* !NO_GAMMA_SUPPORT */ | |
860 } | |
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861 void DIB_QuitGamma(_THIS) |
0 | 862 { |
863 #ifndef NO_GAMMA_SUPPORT | |
864 if ( gamma_saved ) { | |
865 /* Restore the original gamma if necessary */ | |
866 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
867 HDC hdc; | |
868 | |
869 hdc = GetDC(SDL_Window); | |
870 SetDeviceGammaRamp(hdc, gamma_saved); | |
871 ReleaseDC(SDL_Window, hdc); | |
872 } | |
873 | |
874 /* Free the saved gamma memory */ | |
875 free(gamma_saved); | |
876 gamma_saved = 0; | |
877 } | |
878 #endif /* !NO_GAMMA_SUPPORT */ | |
879 } | |
880 | |
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881 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 882 { |
338
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883 #ifdef NO_GAMMA_SUPPORT |
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884 SDL_SetError("SDL compiled without gamma ramp support"); |
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885 return -1; |
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886 #else |
0 | 887 HDC hdc; |
888 BOOL succeeded; | |
889 | |
890 /* Set the ramp for the display */ | |
891 if ( ! gamma_saved ) { | |
892 gamma_saved = (WORD *)malloc(3*256*sizeof(*gamma_saved)); | |
893 if ( ! gamma_saved ) { | |
894 SDL_OutOfMemory(); | |
895 return -1; | |
896 } | |
897 hdc = GetDC(SDL_Window); | |
898 GetDeviceGammaRamp(hdc, gamma_saved); | |
899 ReleaseDC(SDL_Window, hdc); | |
900 } | |
901 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
902 hdc = GetDC(SDL_Window); | |
903 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
904 ReleaseDC(SDL_Window, hdc); | |
905 } else { | |
906 succeeded = TRUE; | |
907 } | |
908 return succeeded ? 0 : -1; | |
338
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909 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 910 } |
911 | |
338
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912 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 913 { |
338
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914 #ifdef NO_GAMMA_SUPPORT |
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915 SDL_SetError("SDL compiled without gamma ramp support"); |
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916 return -1; |
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917 #else |
0 | 918 HDC hdc; |
919 BOOL succeeded; | |
920 | |
921 /* Get the ramp from the display */ | |
922 hdc = GetDC(SDL_Window); | |
923 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
924 ReleaseDC(SDL_Window, hdc); | |
925 return succeeded ? 0 : -1; | |
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926 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 927 } |
928 | |
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929 static void FlushMessageQueue() |
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930 { |
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931 MSG msg; |
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932 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { |
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933 if ( msg.message == WM_QUIT ) break; |
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934 TranslateMessage( &msg ); |
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935 DispatchMessage( &msg ); |
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936 } |
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937 } |
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938 |
0 | 939 void DIB_VideoQuit(_THIS) |
940 { | |
941 /* Destroy the window and everything associated with it */ | |
942 if ( SDL_Window ) { | |
943 /* Delete the screen bitmap (also frees screen->pixels) */ | |
944 if ( this->screen ) { | |
515
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945 #ifdef WIN32_PLATFORM_PSPC |
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946 if ( this->screen->flags & SDL_FULLSCREEN ) { |
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947 /* Unhide taskbar, etc. */ |
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948 SHFullScreen(SDL_Window, SHFS_SHOWTASKBAR); |
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949 SHFullScreen(SDL_Window, SHFS_SHOWSIPBUTTON); |
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950 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOWNORMAL); |
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951 } |
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952 #endif |
0 | 953 #ifndef NO_CHANGEDISPLAYSETTINGS |
954 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
955 ChangeDisplaySettings(NULL, 0); | |
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956 ShowWindow(SDL_Window, SW_HIDE); |
0 | 957 } |
958 #endif | |
959 if ( this->screen->flags & SDL_OPENGL ) { | |
960 WIN_GL_ShutDown(this); | |
961 } | |
962 this->screen->pixels = NULL; | |
963 } | |
964 if ( screen_bmp ) { | |
965 DeleteObject(screen_bmp); | |
966 screen_bmp = NULL; | |
967 } | |
968 if ( screen_icn ) { | |
969 DestroyIcon(screen_icn); | |
970 screen_icn = NULL; | |
971 } | |
972 DIB_QuitGamma(this); | |
973 DIB_DestroyWindow(this); | |
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974 FlushMessageQueue(); |
0 | 975 |
976 SDL_Window = NULL; | |
977 } | |
978 } | |
979 | |
980 /* Exported for the windows message loop only */ | |
981 static void DIB_FocusPalette(_THIS, int foreground) | |
982 { | |
983 if ( screen_pal != NULL ) { | |
984 HDC hdc; | |
985 | |
986 hdc = GetDC(SDL_Window); | |
987 SelectPalette(hdc, screen_pal, FALSE); | |
988 if ( RealizePalette(hdc) ) | |
989 InvalidateRect(SDL_Window, NULL, FALSE); | |
990 ReleaseDC(SDL_Window, hdc); | |
991 } | |
992 } | |
993 static void DIB_RealizePalette(_THIS) | |
994 { | |
995 DIB_FocusPalette(this, 1); | |
996 } | |
997 static void DIB_PaletteChanged(_THIS, HWND window) | |
998 { | |
999 if ( window != SDL_Window ) { | |
1000 DIB_FocusPalette(this, 0); | |
1001 } | |
1002 } | |
1003 | |
1004 /* Exported for the windows message loop only */ | |
1005 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1006 { | |
1007 HDC mdc; | |
1008 | |
1009 if ( screen_pal ) { | |
1010 SelectPalette(hdc, screen_pal, FALSE); | |
1011 } | |
1012 mdc = CreateCompatibleDC(hdc); | |
1013 SelectObject(mdc, screen_bmp); | |
1014 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1015 mdc, 0, 0, SRCCOPY); | |
1016 DeleteDC(mdc); | |
1017 } | |
1018 | |
1019 /* Stub in case DirectX isn't available */ | |
1020 #ifndef ENABLE_DIRECTX | |
1021 void DX5_SoundFocus(HWND hwnd) | |
1022 { | |
1023 return; | |
1024 } | |
1025 #endif |