Mercurial > sdl-ios-xcode
annotate src/video/ggi/SDL_ggivideo.c @ 857:ce05e92d909b
Attempt to get FSAA compiling on all versions of MacOS X.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 26 Feb 2004 08:57:32 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* GGI-based SDL video driver implementation. | |
29 */ | |
30 | |
31 #include <stdlib.h> | |
32 #include <stdio.h> | |
33 #include <fcntl.h> | |
34 #include <unistd.h> | |
35 #include <sys/mman.h> | |
36 | |
37 #include <ggi/ggi.h> | |
38 #include <ggi/gii.h> | |
39 | |
40 #include "SDL.h" | |
41 #include "SDL_error.h" | |
42 #include "SDL_video.h" | |
43 #include "SDL_mouse.h" | |
44 #include "SDL_sysvideo.h" | |
45 #include "SDL_pixels_c.h" | |
46 #include "SDL_events_c.h" | |
47 #include "SDL_ggivideo.h" | |
48 #include "SDL_ggimouse_c.h" | |
49 #include "SDL_ggievents_c.h" | |
50 | |
51 | |
52 struct private_hwdata | |
53 { | |
54 ggi_visual_t vis; | |
55 }; | |
56 | |
57 ggi_visual_t VIS; | |
58 | |
59 /* Initialization/Query functions */ | |
60 static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
61 static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
62 static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
63 static int GGI_SetColors(_THIS, int firstcolor, int ncolors, | |
64 SDL_Color *colors); | |
65 static void GGI_VideoQuit(_THIS); | |
66 | |
67 /* Hardware surface functions */ | |
68 static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface); | |
69 static int GGI_LockHWSurface(_THIS, SDL_Surface *surface); | |
70 static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
71 static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface); | |
72 | |
73 /* GGI driver bootstrap functions */ | |
74 | |
75 static int GGI_Available(void) | |
76 { | |
77 ggi_visual_t *vis; | |
17
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78 |
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79 vis = NULL; |
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80 if (ggiInit() == 0) { |
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81 vis = ggiOpen(NULL); |
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82 if (vis != NULL) { |
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83 ggiClose(vis); |
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84 } |
0 | 85 } |
86 return (vis != NULL); | |
87 } | |
88 | |
89 static void GGI_DeleteDevice(SDL_VideoDevice *device) | |
90 { | |
91 free(device->hidden); | |
92 free(device); | |
93 } | |
94 | |
95 static SDL_VideoDevice *GGI_CreateDevice(int devindex) | |
96 { | |
97 SDL_VideoDevice *device; | |
98 | |
99 /* Initialize all variables that we clean on shutdown */ | |
100 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
101 if ( device ) { | |
102 memset(device, 0, (sizeof *device)); | |
103 device->hidden = (struct SDL_PrivateVideoData *) | |
104 malloc((sizeof *device->hidden)); | |
105 } | |
106 if ( (device == NULL) || (device->hidden == NULL) ) { | |
107 SDL_OutOfMemory(); | |
108 if ( device ) { | |
109 free(device); | |
110 } | |
111 return(0); | |
112 } | |
113 memset(device->hidden, 0, (sizeof *device->hidden)); | |
114 | |
115 /* Set the function pointers */ | |
116 device->VideoInit = GGI_VideoInit; | |
117 device->ListModes = GGI_ListModes; | |
118 device->SetVideoMode = GGI_SetVideoMode; | |
119 device->SetColors = GGI_SetColors; | |
120 device->UpdateRects = NULL; | |
121 device->VideoQuit = GGI_VideoQuit; | |
122 device->AllocHWSurface = GGI_AllocHWSurface; | |
123 device->CheckHWBlit = NULL; | |
124 device->FillHWRect = NULL; | |
125 device->SetHWColorKey = NULL; | |
126 device->SetHWAlpha = NULL; | |
127 device->LockHWSurface = GGI_LockHWSurface; | |
128 device->UnlockHWSurface = GGI_UnlockHWSurface; | |
129 device->FlipHWSurface = NULL; | |
130 device->FreeHWSurface = GGI_FreeHWSurface; | |
131 device->SetCaption = NULL; | |
132 device->SetIcon = NULL; | |
133 device->IconifyWindow = NULL; | |
134 device->GrabInput = NULL; | |
135 device->GetWMInfo = NULL; | |
136 device->InitOSKeymap = GGI_InitOSKeymap; | |
137 device->PumpEvents = GGI_PumpEvents; | |
138 | |
139 device->free = GGI_DeleteDevice; | |
140 | |
141 return device; | |
142 } | |
143 | |
144 VideoBootStrap GGI_bootstrap = { | |
145 "ggi", "General Graphics Interface (GGI)", | |
146 GGI_Available, GGI_CreateDevice | |
147 }; | |
148 | |
149 | |
150 static SDL_Rect video_mode; | |
151 static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL }; | |
152 | |
153 int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
154 { | |
155 ggi_mode mode = | |
156 { | |
157 1, | |
158 { GGI_AUTO, GGI_AUTO }, | |
159 { GGI_AUTO, GGI_AUTO }, | |
160 { 0, 0 }, | |
161 GT_AUTO, | |
162 { GGI_AUTO, GGI_AUTO } | |
163 }; | |
164 struct private_hwdata *priv; | |
165 ggi_color pal[256], map[256]; | |
166 const ggi_directbuffer *db; | |
167 int err, num_bufs; | |
168 ggi_pixel white, black; | |
169 | |
170 priv = malloc(sizeof(struct private_hwdata)); | |
171 if (priv == NULL) | |
172 { | |
173 SDL_SetError("Unhandled GGI mode type!\n"); | |
174 GGI_VideoQuit(NULL); | |
175 } | |
176 | |
177 if (ggiInit() != 0) | |
178 { | |
179 SDL_SetError("Unable to initialize GGI!\n"); | |
180 GGI_VideoQuit(NULL); | |
181 } | |
182 | |
183 VIS = ggiOpen(NULL); | |
184 if (VIS == NULL) | |
185 { | |
186 SDL_SetError("Unable to open default GGI visual!\n"); | |
187 ggiExit(); | |
188 GGI_VideoQuit(NULL); | |
189 } | |
190 | |
191 ggiSetFlags(VIS, GGIFLAG_ASYNC); | |
192 | |
193 /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ | |
194 ggiCheckMode(VIS, &mode); | |
195 | |
196 /* At this point we should have a valid mode - try to set it */ | |
197 err = ggiSetMode(VIS, &mode); | |
198 | |
199 /* If we couldn't set _any_ modes, something is very wrong */ | |
200 if (err) | |
201 { | |
202 SDL_SetError("Can't set a mode!\n"); | |
203 ggiClose(VIS); | |
204 ggiExit(); | |
205 GGI_VideoQuit(NULL); | |
206 } | |
207 | |
208 /* Set a palette for palletized modes */ | |
209 if (GT_SCHEME(mode.graphtype) == GT_PALETTE) | |
210 { | |
211 ggiSetColorfulPalette(VIS); | |
212 ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal); | |
213 } | |
214 | |
215 /* Now we try to get the DirectBuffer info, which determines whether | |
216 * SDL can access hardware surfaces directly. */ | |
217 | |
218 num_bufs = ggiDBGetNumBuffers(VIS); | |
219 | |
220 if (num_bufs > 0) | |
221 { | |
222 db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */ | |
223 | |
224 vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth; | |
225 | |
226 vformat->Rmask = db->buffer.plb.pixelformat->red_mask; | |
227 vformat->Gmask = db->buffer.plb.pixelformat->green_mask; | |
228 vformat->Bmask = db->buffer.plb.pixelformat->blue_mask; | |
229 | |
230 /* Fill in our hardware acceleration capabilities */ | |
231 | |
232 this->info.wm_available = 0; | |
233 this->info.hw_available = 1; | |
234 this->info.video_mem = db->buffer.plb.stride * mode.virt.y; | |
235 } | |
236 | |
237 video_mode.x = 0; | |
238 video_mode.y = 0; | |
239 video_mode.w = mode.virt.x; | |
240 video_mode.h = mode.virt.y; | |
241 SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode; | |
242 | |
243 /* We're done! */ | |
244 return(0); | |
245 } | |
246 | |
247 static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
248 { | |
249 return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); | |
250 } | |
251 | |
252 /* Various screen update functions available */ | |
253 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
254 | |
255 SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | |
256 { | |
257 ggi_mode mode = | |
258 { | |
259 1, | |
260 { GGI_AUTO, GGI_AUTO }, | |
261 { GGI_AUTO, GGI_AUTO }, | |
262 { 0, 0 }, | |
263 GT_AUTO, | |
264 { GGI_AUTO, GGI_AUTO } | |
265 }; | |
266 const ggi_directbuffer *db; | |
267 ggi_color pal[256]; | |
268 int err; | |
269 | |
270 fprintf(stderr, "GGI_SetVideoMode()\n"); | |
271 | |
272 mode.visible.x = mode.virt.x = width; | |
273 mode.visible.y = mode.virt.y = height; | |
274 | |
275 /* Translate requested SDL bit depth into a GGI mode */ | |
276 switch (bpp) | |
277 { | |
278 case 1: mode.graphtype = GT_1BIT; break; | |
279 case 2: mode.graphtype = GT_2BIT; break; | |
280 case 4: mode.graphtype = GT_4BIT; break; | |
281 case 8: mode.graphtype = GT_8BIT; break; | |
282 case 15: mode.graphtype = GT_15BIT; break; | |
283 case 16: mode.graphtype = GT_16BIT; break; | |
284 case 24: mode.graphtype = GT_24BIT; break; | |
285 case 32: mode.graphtype = GT_32BIT; break; | |
286 default: | |
287 SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n"); | |
288 mode.graphtype = GT_AUTO; | |
289 } | |
290 | |
291 /* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */ | |
292 ggiCheckMode(VIS, &mode); | |
293 | |
294 /* At this point we should have a valid mode - try to set it */ | |
295 err = ggiSetMode(VIS, &mode); | |
296 | |
297 /* If we couldn't set _any_ modes, something is very wrong */ | |
298 if (err) | |
299 { | |
300 SDL_SetError("Can't set a mode!\n"); | |
301 ggiClose(VIS); | |
302 ggiExit(); | |
303 GGI_VideoQuit(NULL); | |
304 } | |
305 | |
306 /* Set a palette for palletized modes */ | |
307 if (GT_SCHEME(mode.graphtype) == GT_PALETTE) | |
308 { | |
309 ggiSetColorfulPalette(VIS); | |
310 ggiGetPalette(VIS, 0, 1 << bpp, pal); | |
311 } | |
312 | |
313 db = ggiDBGetBuffer(VIS, 0); | |
314 | |
315 /* Set up the new mode framebuffer */ | |
316 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); | |
317 current->w = mode.virt.x; | |
318 current->h = mode.virt.y; | |
319 current->pitch = db->buffer.plb.stride; | |
320 current->pixels = db->read; | |
321 | |
322 /* Set the blit function */ | |
323 this->UpdateRects = GGI_DirectUpdate; | |
324 | |
325 /* We're done */ | |
326 return(current); | |
327 } | |
328 | |
329 static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface) | |
330 { | |
331 return(-1); | |
332 } | |
333 static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface) | |
334 { | |
335 return; | |
336 } | |
337 static int GGI_LockHWSurface(_THIS, SDL_Surface *surface) | |
338 { | |
339 return(0); | |
340 } | |
341 static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
342 { | |
343 return; | |
344 } | |
345 | |
346 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) | |
347 { | |
348 int i; | |
349 | |
350 /* ggiFlush(VIS); */ | |
351 | |
352 for (i = 0; i < numrects; i++) | |
353 { | |
354 ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h); | |
355 } | |
356 return; | |
357 } | |
358 | |
359 int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
360 { | |
361 int i; | |
362 ggi_color pal[256]; | |
363 | |
364 /* Set up the colormap */ | |
365 for (i = 0; i < ncolors; i++) | |
366 { | |
367 pal[i].r = (colors[i].r << 8) | colors[i].r; | |
368 pal[i].g = (colors[i].g << 8) | colors[i].g; | |
369 pal[i].b = (colors[i].b << 8) | colors[i].b; | |
370 } | |
371 | |
372 ggiSetPalette(VIS, firstcolor, ncolors, pal); | |
373 | |
374 return 1; | |
375 } | |
376 | |
377 void GGI_VideoQuit(_THIS) | |
378 { | |
379 } | |
380 void GGI_FinalQuit(void) | |
381 { | |
382 } |