Mercurial > sdl-ios-xcode
annotate README @ 4135:cd98d1dc385c SDL-1.2
Damien Carbery fixed bug #542
In SDL 1.2.13 sdl.m4 the AM_PATH_SDL function looks for sdl-config.
It sets the PATH:
PATH="$prefix/bin:$prefix/usr/bin:$PATH"
but does not save the current PATH or restore the current PATH at the end.
This breaks the build on Solaris because we have GNU tools in another dir
(listed at the top of PATH) but non-GNU tools with the same names in
$prefix/bin. Later configure tests finds the non-GNU tools and quits in error
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 24 Jan 2008 15:50:20 +0000 |
parents | 8582c6a5ca16 |
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0 | 1 |
2 Simple DirectMedia Layer | |
3 | |
4 (SDL) | |
5 | |
6 Version 1.2 | |
7 | |
8 --- | |
9 http://www.libsdl.org/ | |
10 | |
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11 This is the Simple DirectMedia Layer, a general API that provides low |
0 | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
13 and 2D framebuffer across multiple platforms. | |
14 | |
3976
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
3888
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15 The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS, |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
3888
diff
changeset
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16 MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
3888
diff
changeset
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17 and QNX. The code contains support for Dreamcast, Atari, AIX, OSF/Tru64, |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
3888
diff
changeset
|
18 RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
3888
diff
changeset
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19 supported. |
0 | 20 |
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1c8672065e3b
Updated to include new languages and platform support
Sam Lantinga <slouken@libsdl.org>
parents:
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21 SDL is written in C, but works with C++ natively, and has bindings to |
1c8672065e3b
Updated to include new languages and platform support
Sam Lantinga <slouken@libsdl.org>
parents:
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22 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, |
1c8672065e3b
Updated to include new languages and platform support
Sam Lantinga <slouken@libsdl.org>
parents:
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23 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, |
1c8672065e3b
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24 Pike, Pliant, Python, Ruby, and Smalltalk. |
0 | 25 |
26 This library is distributed under GNU LGPL version 2, which can be | |
27 found in the file "COPYING". This license allows you to use SDL | |
28 freely in commercial programs as long as you link with the dynamic | |
29 library. | |
30 | |
31 The best way to learn how to use SDL is to check out the header files in | |
32 the "include" subdirectory and the programs in the "test" subdirectory. | |
33 The header files and test programs are well commented and always up to date. | |
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34 More documentation is available in HTML format in "docs/index.html", and |
1c8672065e3b
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parents:
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35 a documentation wiki is available online at: |
1c8672065e3b
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36 http://www.libsdl.org/cgi/docwiki.cgi |
0 | 37 |
38 The test programs in the "test" subdirectory are in the public domain. | |
39 | |
40 Frequently asked questions are answered online: | |
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41 http://www.libsdl.org/faq.php |
0 | 42 |
43 If you need help with the library, or just want to discuss SDL related | |
44 issues, you can join the developers mailing list: | |
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45 http://www.libsdl.org/mailing-list.php |
0 | 46 |
47 Enjoy! | |
48 Sam Lantinga (slouken@libsdl.org) | |
49 |