annotate src/video/x11/SDL_x11dyn.c @ 3932:cd5b5c52a37e SDL-1.2

Const correctness patch for SDL_MapRGB and SDL_MapRGBA. Fixes Bugzilla #421.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Apr 2007 09:40:40 +0000
parents 9e85b267f8f3
children c121d94672cb b1d5b56aa549
rev   line source
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1 /*
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
3 Copyright (C) 1997-2004 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
4
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
6 modify it under the terms of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
8 version 2 of the License, or (at your option) any later version.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
9
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
13 Library General Public License for more details.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
14
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
15 You should have received a copy of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
16 License along with this library; if not, write to the Free
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
18
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
19 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
20 slouken@libsdl.org
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
22 #include "SDL_config.h"
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
23
1589
34cca785be57 Xrandr support in the X11 target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1587
diff changeset
24 #define DEBUG_DYNAMIC_X11 0
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
25
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
26 #include "SDL_x11dyn.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
27
1589
34cca785be57 Xrandr support in the X11 target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1587
diff changeset
28 #if DEBUG_DYNAMIC_X11
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
29 #include <stdio.h>
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
30 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
31
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
32 #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
33
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
34 #include "SDL_name.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
35 #include "SDL_loadso.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
36
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
37 typedef struct
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
38 {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
39 void *lib;
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
40 const char *libname;
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
41 } x11dynlib;
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
42
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
43 #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
44 #define SDL_VIDEO_DRIVER_X11_DYNAMIC NULL
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
45 #endif
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
46 #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
47 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT NULL
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
48 #endif
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
49 #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
50 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER NULL
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
51 #endif
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
52 #ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
53 #define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR NULL
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
54 #endif
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
55
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
56 static x11dynlib x11libs[] =
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
57 {
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
58 { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC },
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
59 { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT },
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
60 { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER },
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
61 { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR },
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
62 };
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
63
1842
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
64 static void X11_GetSym(const char *fnname, int *rc, void **fn)
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
65 {
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
66 int i;
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
67 for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
68 if (x11libs[i].lib != NULL)
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
69 {
1842
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
70 *fn = SDL_LoadFunction(x11libs[i].lib, fnname);
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
71 if (*fn != NULL)
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
72 break;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
73 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
74 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
75
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
76 #if DEBUG_DYNAMIC_X11
1842
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
77 if (*fn != NULL)
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
78 printf("X11: Found '%s' in %s (%p)\n", fnname, x11libs[i].libname, *fn);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
79 else
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
80 printf("X11: Symbol '%s' NOT FOUND!\n", fnname);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
81 #endif
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
82
1842
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
83 if (*fn == NULL)
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
84 *rc = 0; /* kill this module. */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
85 }
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
86
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
87
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
88 /* Define all the function pointers and wrappers... */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
89 #define SDL_X11_MODULE(modname)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
90 #define SDL_X11_SYM(rc,fn,params,args,ret) \
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
91 static rc (*p##fn) params = NULL; \
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
92 rc fn params { ret p##fn args ; }
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
93 #include "SDL_x11sym.h"
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
94 #undef SDL_X11_MODULE
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
95 #undef SDL_X11_SYM
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
96 #endif /* SDL_VIDEO_DRIVER_X11_DYNAMIC */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
97
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
98 /* Annoying varargs entry point... */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
99 #ifdef X_HAVE_UTF8_STRING
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
100 XIC (*pXCreateIC)(XIM,...) = NULL;
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
101 #endif
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
102
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
103 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
104 #define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 1;
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
105 #define SDL_X11_SYM(rc,fn,params,args,ret)
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
106 #include "SDL_x11sym.h"
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
107 #undef SDL_X11_MODULE
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
108 #undef SDL_X11_SYM
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
109
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
110
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
111 static int x11_load_refcount = 0;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
112
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
113 void SDL_X11_UnloadSymbols(void)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
114 {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
115 #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
116 /* Don't actually unload if more than one module is using the libs... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
117 if (x11_load_refcount > 0) {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
118 if (--x11_load_refcount == 0) {
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
119 int i;
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
120
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
121 /* set all the function pointers to NULL. */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
122 #define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1;
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
123 #define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
124 #include "SDL_x11sym.h"
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
125 #undef SDL_X11_MODULE
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
126 #undef SDL_X11_SYM
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
127
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
128 #ifdef X_HAVE_UTF8_STRING
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
129 pXCreateIC = NULL;
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
130 #endif
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
131
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
132 for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
133 if (x11libs[i].lib != NULL) {
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
134 SDL_UnloadObject(x11libs[i].lib);
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
135 x11libs[i].lib = NULL;
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
136 }
1589
34cca785be57 Xrandr support in the X11 target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1587
diff changeset
137 }
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
138 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
139 }
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
140 #endif
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
141 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
142
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
143 /* returns non-zero if all needed symbols were loaded. */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
144 int SDL_X11_LoadSymbols(void)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
145 {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
146 int rc = 1; /* always succeed if not using Dynamic X11 stuff. */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
147
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
148 #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
149 /* deal with multiple modules (dga, x11, etc) needing these symbols... */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
150 if (x11_load_refcount++ == 0) {
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
151 int i;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
152 int *thismod = NULL;
1593
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
153 for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
154 if (x11libs[i].libname != NULL) {
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
155 x11libs[i].lib = SDL_LoadObject(x11libs[i].libname);
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
156 }
5115439d67b1 Consolidate all the X11 libraries, so you don't have to update 12 different
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
157 }
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
158 #define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname;
1842
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
159 #define SDL_X11_SYM(a,fn,x,y,z) X11_GetSym(#fn,thismod,(void**)&p##fn);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
160 #include "SDL_x11sym.h"
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
161 #undef SDL_X11_MODULE
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
162 #undef SDL_X11_SYM
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
163
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
164 #ifdef X_HAVE_UTF8_STRING
1842
fea140a964b3 Patch from Ryan to fix compiler warnings
Sam Lantinga <slouken@libsdl.org>
parents: 1648
diff changeset
165 X11_GetSym("XCreateIC",&SDL_X11_HAVE_UTF8,(void **)&pXCreateIC);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
166 #endif
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
167
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
168 if (!SDL_X11_HAVE_BASEXLIB) { /* some required symbol didn't load. */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
169 SDL_X11_UnloadSymbols(); /* in case something got loaded... */
1610
a1ee5944412b SDL_X11_LoadSymbols() was reporting success when required symbols weren't
Ryan C. Gordon <icculus@icculus.org>
parents: 1593
diff changeset
170 rc = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
171 }
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
172 }
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
173 #else
1874
9e85b267f8f3 Minor bit of sanity-checking debug info in dynamic X11 code.
Ryan C. Gordon <icculus@icculus.org>
parents: 1842
diff changeset
174 #if DEBUG_DYNAMIC_X11
9e85b267f8f3 Minor bit of sanity-checking debug info in dynamic X11 code.
Ryan C. Gordon <icculus@icculus.org>
parents: 1842
diff changeset
175 printf("X11: No dynamic X11 support in this build of SDL.\n");
9e85b267f8f3 Minor bit of sanity-checking debug info in dynamic X11 code.
Ryan C. Gordon <icculus@icculus.org>
parents: 1842
diff changeset
176 #endif
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
177 #ifdef X_HAVE_UTF8_STRING
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
178 pXCreateIC = XCreateIC;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
179 #endif
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
180 #endif
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
181
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
182 return rc;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
183 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
184
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
185 /* end of SDL_x11dyn.c ... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
186