Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11dyn.c @ 1593:5115439d67b1
Consolidate all the X11 libraries, so you don't have to update 12 different
places in the source when adding a new one. Also handles build systems that
don't define a given library.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 23 Mar 2006 02:47:56 +0000 |
parents | 34cca785be57 |
children | a1ee5944412b |
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--- a/src/video/x11/SDL_x11dyn.c Wed Mar 22 22:42:44 2006 +0000 +++ b/src/video/x11/SDL_x11dyn.c Thu Mar 23 02:47:56 2006 +0000 @@ -30,41 +30,46 @@ #endif #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC + #include <dlfcn.h> #include "SDL_name.h" #include "SDL_loadso.h" -static const char *x11_library = SDL_VIDEO_DRIVER_X11_DYNAMIC; -static void *x11_handle = NULL; -static const char *x11ext_library = SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT; -static void *x11ext_handle = NULL; -static const char *xrender_library = SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER; -static void *xrender_handle = NULL; -static const char *xrandr_library = SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR; -static void *xrandr_handle = NULL; typedef struct { void *lib; const char *libname; -} x11libitem; +} x11dynlib; + +#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC +#define SDL_VIDEO_DRIVER_X11_DYNAMIC NULL +#endif +#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT NULL +#endif +#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER NULL +#endif +#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR +#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR NULL +#endif + +static x11dynlib x11libs[] = +{ + { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC }, + { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT }, + { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER }, + { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR }, +}; static void *X11_GetSym(const char *fnname, int *rc) { int i; void *fn = NULL; - const x11libitem libs[] = - { - { x11_handle, "libX11" }, - { x11ext_handle, "libX11ext" }, - { xrender_handle, "libXrender" }, - { xrandr_handle, "libXrandr" }, - }; - - for (i = 0; i < (sizeof (libs) / sizeof (libs[0])); i++) - { - if (libs[i].lib != NULL) + for (i = 0; i < SDL_TABLESIZE(x11libs); i++) { + if (x11libs[i].lib != NULL) { - fn = SDL_LoadFunction(libs[i].lib, fnname); + fn = SDL_LoadFunction(x11libs[i].lib, fnname); if (fn != NULL) break; } @@ -72,7 +77,7 @@ #if DEBUG_DYNAMIC_X11 if (fn != NULL) - printf("X11: Found '%s' in %s (%p)\n", fnname, libs[i].libname, fn); + printf("X11: Found '%s' in %s (%p)\n", fnname, x11libs[i].libname, fn); else printf("X11: Symbol '%s' NOT FOUND!\n", fnname); #endif @@ -115,6 +120,8 @@ /* Don't actually unload if more than one module is using the libs... */ if (x11_load_refcount > 0) { if (--x11_load_refcount == 0) { + int i; + /* set all the function pointers to NULL. */ #define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1; #define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL; @@ -122,25 +129,15 @@ #undef SDL_X11_MODULE #undef SDL_X11_SYM - #ifdef X_HAVE_UTF8_STRING - pXCreateIC = NULL; - #endif + #ifdef X_HAVE_UTF8_STRING + pXCreateIC = NULL; + #endif - if (x11_handle != NULL) { - SDL_UnloadObject(x11_handle); - x11_handle = NULL; - } - if (x11ext_handle != NULL) { - SDL_UnloadObject(x11ext_handle); - x11ext_handle = NULL; - } - if (xrender_handle != NULL) { - SDL_UnloadObject(xrender_handle); - xrender_handle = NULL; - } - if (xrandr_handle != NULL) { - SDL_UnloadObject(xrandr_handle); - xrandr_handle = NULL; + for (i = 0; i < SDL_TABLESIZE(x11libs); i++) { + if (x11libs[i].lib != NULL) { + SDL_UnloadObject(x11libs[i].lib); + x11libs[i].lib = NULL; + } } } } @@ -155,11 +152,13 @@ #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC /* deal with multiple modules (dga, x11, etc) needing these symbols... */ if (x11_load_refcount++ == 0) { + int i; int *thismod = NULL; - x11_handle = SDL_LoadObject(x11_library); - x11ext_handle = SDL_LoadObject(x11ext_library); - xrender_handle = SDL_LoadObject(xrender_library); - xrandr_handle = SDL_LoadObject(xrandr_library); + for (i = 0; i < SDL_TABLESIZE(x11libs); i++) { + if (x11libs[i].libname != NULL) { + x11libs[i].lib = SDL_LoadObject(x11libs[i].libname); + } + } #define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname; #define SDL_X11_SYM(a,fn,x,y,z) p##fn = X11_GetSym(#fn,thismod); #include "SDL_x11sym.h"