Mercurial > sdl-ios-xcode
annotate src/events/SDL_events_c.h @ 844:cd0c77df70a4
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 18 Feb 2004 03:57:13 +0000 |
parents | b8d311d90021 |
children | 28ac87a38c17 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Useful functions and variables from SDL_events.c */ | |
29 #include "SDL_events.h" | |
30 | |
31 /* Start and stop the event processing loop */ | |
32 extern int SDL_StartEventLoop(Uint32 flags); | |
33 extern void SDL_StopEventLoop(void); | |
34 extern void SDL_QuitInterrupt(void); | |
35 | |
36 extern void SDL_Lock_EventThread(); | |
37 extern void SDL_Unlock_EventThread(); | |
38 extern Uint32 SDL_EventThreadID(void); | |
39 | |
40 /* Event handler init routines */ | |
41 extern int SDL_AppActiveInit(void); | |
42 extern int SDL_KeyboardInit(void); | |
43 extern int SDL_MouseInit(void); | |
44 extern int SDL_QuitInit(void); | |
45 | |
46 /* The event filter function */ | |
47 extern SDL_EventFilter SDL_EventOK; | |
48 | |
49 /* The array of event processing states */ | |
50 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; | |
51 | |
52 /* Internal event queueing functions | |
53 (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c) | |
54 */ | |
55 extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state); | |
56 extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, | |
57 Sint16 x, Sint16 y); | |
58 extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y); | |
59 extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key); | |
60 extern int SDL_PrivateResize(int w, int h); | |
61 extern int SDL_PrivateExpose(void); | |
62 extern int SDL_PrivateQuit(void); | |
63 extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message); | |
64 | |
65 /* Used by the activity event handler to remove mouse focus */ | |
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Reset mouse state when changing video modes
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66 extern void SDL_ResetMouse(void); |
0 | 67 |
68 /* Used by the activity event handler to remove keyboard focus */ | |
69 extern void SDL_ResetKeyboard(void); | |
70 | |
71 /* Used by the event loop to queue pending keyboard repeat events */ | |
72 extern void SDL_CheckKeyRepeat(void); | |
73 | |
74 /* Used by the OS keyboard code to detect whether or not to do UNICODE */ | |
75 #ifndef DEFAULT_UNICODE_TRANSLATION | |
76 #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ | |
77 #endif | |
78 extern int SDL_TranslateUNICODE; |