Mercurial > sdl-ios-xcode
annotate src/events/SDL_quit.c @ 4240:cb44bf8f8a0f SDL-1.2
Fixed bug #719
Mike Blaguszewski 2009-03-23 13:32:22 PDT
Patch to 1.2 HEAD that fixes the issue
Fixes bug in SDL 1.2.13 where clicking on an app's title bar to activate the
app, when cursor capturing is enabled, will cause the window to jump. This is
because SDL's handler for activate events calls a low-level Quartz function to
move the cursor. Calling this when the mouse is down in the title bar confuses
the WindowServer into thinking the title bar has been dragged. The patch defers
processing of activate events in this case.
The bottom line is that CGWarpMouseCursorPosition() is not safe to call when
the mouse in down in a window's title bar.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Sep 2009 07:18:02 +0000 |
parents | a1b03ba2fcd0 |
children |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
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parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 /* General quit handling code for SDL */ | |
25 | |
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26 #ifdef HAVE_SIGNAL_H |
0 | 27 #include <signal.h> |
28 #endif | |
29 | |
30 #include "SDL_events.h" | |
31 #include "SDL_events_c.h" | |
32 | |
33 | |
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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34 #ifdef HAVE_SIGNAL_H |
0 | 35 static void SDL_HandleSIG(int sig) |
36 { | |
37 /* Reset the signal handler */ | |
38 signal(sig, SDL_HandleSIG); | |
39 | |
40 /* Signal a quit interrupt */ | |
41 SDL_PrivateQuit(); | |
42 } | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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43 #endif /* HAVE_SIGNAL_H */ |
0 | 44 |
45 /* Public functions */ | |
46 int SDL_QuitInit(void) | |
47 { | |
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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48 #ifdef HAVE_SIGNAL_H |
0 | 49 void (*ohandler)(int); |
50 | |
51 /* Both SIGINT and SIGTERM are translated into quit interrupts */ | |
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52 ohandler = signal(SIGINT, SDL_HandleSIG); |
0 | 53 if ( ohandler != SIG_DFL ) |
54 signal(SIGINT, ohandler); | |
55 ohandler = signal(SIGTERM, SDL_HandleSIG); | |
56 if ( ohandler != SIG_DFL ) | |
57 signal(SIGTERM, ohandler); | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
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58 #endif /* HAVE_SIGNAL_H */ |
0 | 59 |
60 /* That's it! */ | |
61 return(0); | |
62 } | |
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63 void SDL_QuitQuit(void) |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
parents:
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64 { |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
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65 #ifdef HAVE_SIGNAL_H |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
769
diff
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66 void (*ohandler)(int); |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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67 |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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68 ohandler = signal(SIGINT, SIG_DFL); |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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69 if ( ohandler != SDL_HandleSIG ) |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
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70 signal(SIGINT, ohandler); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
parents:
769
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71 ohandler = signal(SIGTERM, SIG_DFL); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
769
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72 if ( ohandler != SDL_HandleSIG ) |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
769
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73 signal(SIGTERM, ohandler); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
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74 #endif /* HAVE_SIGNAL_H */ |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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parents:
769
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75 } |
0 | 76 |
77 /* This function returns 1 if it's okay to close the application window */ | |
78 int SDL_PrivateQuit(void) | |
79 { | |
80 int posted; | |
81 | |
82 posted = 0; | |
83 if ( SDL_ProcessEvents[SDL_QUIT] == SDL_ENABLE ) { | |
84 SDL_Event event; | |
85 event.type = SDL_QUIT; | |
86 if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) { | |
87 posted = 1; | |
88 SDL_PushEvent(&event); | |
89 } | |
90 } | |
91 return(posted); | |
92 } |