Mercurial > sdl-ios-xcode
annotate docs/html/sdlconvertsurface.html @ 3069:caefe2344f65
Date: Thu, 27 Dec 2007 07:38:25 +0000
From: John Bartholomew
Subject: [SDL] SDL Semaphore implementation broken on Windows?
Hi,
Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them.
In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take.
I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it).
I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances).
However, assuming this is the cause of my problems, there is a very
simple fix:
Windows provides InterlockedIncrement() and InterlockedDecrement()
functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count);
This is using SDL v1.2.12, built with VC++ 2008 Express, running on a
Core 2 duo processor.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:39:18 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ConvertSurface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetClipRect" | |
17 HREF="sdlgetcliprect.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_BlitSurface" | |
20 HREF="sdlblitsurface.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetcliprect.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlblitsurface.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCONVERTSURFACE" | |
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74 ></A |
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75 >SDL_ConvertSurface</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2258" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ConvertSurface -- Converts a surface to the same format as another surface.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2261" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2262" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
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100 >#include "SDL/SDL.h"</PRE |
0 | 101 ><P |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Surface *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_ConvertSurface</B | |
108 ></CODE | |
109 >(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2268" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Creates a new surface of the specified format, and then copies and maps | |
124 the given surface to it. If this function fails, it returns | |
125 <TT | |
126 CLASS="LITERAL" | |
127 >NULL</TT | |
128 >.</P | |
129 ><P | |
130 >The <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >flags</I | |
134 ></TT | |
135 > parameter is passed to | |
136 <A | |
137 HREF="sdlcreatergbsurface.html" | |
138 ><TT | |
139 CLASS="FUNCTION" | |
140 >SDL_CreateRGBSurface</TT | |
141 ></A | |
142 > | |
143 and has those semantics.</P | |
144 ><P | |
145 >This function is used internally by | |
146 <A | |
147 HREF="sdldisplayformat.html" | |
148 ><TT | |
149 CLASS="FUNCTION" | |
150 >SDL_DisplayFormat</TT | |
151 ></A | |
152 >.</P | |
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153 ><P |
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154 >This function can only be called after SDL_Init.</P |
0 | 155 ></DIV |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN2280" |
0 | 160 ></A |
161 ><H2 | |
162 >Return Value</H2 | |
163 ><P | |
164 >Returns either a pointer to the new surface, or | |
165 <TT | |
166 CLASS="LITERAL" | |
167 >NULL</TT | |
168 > on error.</P | |
169 ></DIV | |
170 ><DIV | |
171 CLASS="REFSECT1" | |
172 ><A | |
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173 NAME="AEN2284" |
0 | 174 ></A |
175 ><H2 | |
176 >See Also</H2 | |
177 ><P | |
178 ><A | |
179 HREF="sdlcreatergbsurface.html" | |
180 ><TT | |
181 CLASS="FUNCTION" | |
182 >SDL_CreateRGBSurface</TT | |
183 ></A | |
184 >, | |
185 <A | |
186 HREF="sdldisplayformat.html" | |
187 ><TT | |
188 CLASS="FUNCTION" | |
189 >SDL_DisplayFormat</TT | |
190 ></A | |
191 >, | |
192 <A | |
193 HREF="sdlpixelformat.html" | |
194 ><SPAN | |
195 CLASS="STRUCTNAME" | |
196 >SDL_PixelFormat</SPAN | |
197 ></A | |
198 >, | |
199 <A | |
200 HREF="sdlsurface.html" | |
201 ><SPAN | |
202 CLASS="STRUCTNAME" | |
203 >SDL_Surface</SPAN | |
204 ></A | |
205 ></P | |
206 ></DIV | |
207 ><DIV | |
208 CLASS="NAVFOOTER" | |
209 ><HR | |
210 ALIGN="LEFT" | |
211 WIDTH="100%"><TABLE | |
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212 SUMMARY="Footer navigation table" |
0 | 213 WIDTH="100%" |
214 BORDER="0" | |
215 CELLPADDING="0" | |
216 CELLSPACING="0" | |
217 ><TR | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="left" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="sdlgetcliprect.html" | |
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224 ACCESSKEY="P" |
0 | 225 >Prev</A |
226 ></TD | |
227 ><TD | |
228 WIDTH="34%" | |
229 ALIGN="center" | |
230 VALIGN="top" | |
231 ><A | |
232 HREF="index.html" | |
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233 ACCESSKEY="H" |
0 | 234 >Home</A |
235 ></TD | |
236 ><TD | |
237 WIDTH="33%" | |
238 ALIGN="right" | |
239 VALIGN="top" | |
240 ><A | |
241 HREF="sdlblitsurface.html" | |
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242 ACCESSKEY="N" |
0 | 243 >Next</A |
244 ></TD | |
245 ></TR | |
246 ><TR | |
247 ><TD | |
248 WIDTH="33%" | |
249 ALIGN="left" | |
250 VALIGN="top" | |
251 >SDL_GetClipRect</TD | |
252 ><TD | |
253 WIDTH="34%" | |
254 ALIGN="center" | |
255 VALIGN="top" | |
256 ><A | |
257 HREF="video.html" | |
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258 ACCESSKEY="U" |
0 | 259 >Up</A |
260 ></TD | |
261 ><TD | |
262 WIDTH="33%" | |
263 ALIGN="right" | |
264 VALIGN="top" | |
265 >SDL_BlitSurface</TD | |
266 ></TR | |
267 ></TABLE | |
268 ></DIV | |
269 ></BODY | |
270 ></HTML | |
271 > |