annotate src/video/windx5/SDL_dx5events.c @ 4191:caaa3cbf7b13 SDL-1.2

Put some extra parentheses around some logic, to clarify order of operations. Fixes Bugzilla #740.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 12 Sep 2009 19:41:54 +0000
parents 3012f1c37361
children 0adda8ff43ef
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
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25
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26 #include "directx.h"
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27
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28 #include "SDL_main.h"
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29 #include "SDL_events.h"
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30 #include "SDL_video.h"
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31 #include "SDL_syswm.h"
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32 #include "../../events/SDL_sysevents.h"
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33 #include "../../events/SDL_events_c.h"
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34 #include "../wincommon/SDL_lowvideo.h"
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35 #include "SDL_dx5video.h"
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36
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37 #ifndef WM_APP
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38 #define WM_APP 0x8000
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39 #endif
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40
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41 #ifdef _WIN32_WCE
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42 #define NO_GETKEYBOARDSTATE
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43 #endif
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44
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45 /* The keyboard and mouse device input */
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46 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
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47 #define INPUT_QSIZE 512 /* Buffer up to 512 input messages */
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48
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49 static LPDIRECTINPUT dinput = NULL;
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50 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
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51 static HANDLE SDL_DIevt[MAX_INPUTS];
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52 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
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53 static int SDL_DIndev = 0;
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54 static int mouse_lost;
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55 static int mouse_pressed;
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56 static int mouse_buttons_swapped = 0;
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57
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58 /* The translation table from a DirectInput scancode to an SDL keysym */
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59 static SDLKey DIK_keymap[256];
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60 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
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61
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62 /* DJM: If the user setup the window for us, we want to save his window proc,
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63 and give him a chance to handle some messages. */
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64 #ifdef STRICT
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65 #define WNDPROCTYPE WNDPROC
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66 #else
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67 #define WNDPROCTYPE FARPROC
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68 #endif
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69 static WNDPROCTYPE userWindowProc = NULL;
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70
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71 static HWND GetTopLevelParent(HWND hWnd)
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72 {
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73 HWND hParentWnd;
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74 while (1)
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75 {
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76 hParentWnd = GetParent(hWnd);
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77 if (hParentWnd == NULL)
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78 break;
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79 hWnd = hParentWnd;
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80 }
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81 return hWnd;
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82 }
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83
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84 /* Convert a DirectInput return code to a text message */
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85 static void SetDIerror(char *function, int code)
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86 {
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87 static char *error;
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88 static char errbuf[1024];
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89
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90 errbuf[0] = 0;
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91 switch (code) {
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92 case DIERR_GENERIC:
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93 error = "Undefined error!";
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94 break;
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95 case DIERR_OLDDIRECTINPUTVERSION:
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96 error = "Your version of DirectInput needs upgrading";
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97 break;
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98 case DIERR_INVALIDPARAM:
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99 error = "Invalid parameters";
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100 break;
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101 case DIERR_OUTOFMEMORY:
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102 error = "Out of memory";
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103 break;
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104 case DIERR_DEVICENOTREG:
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105 error = "Device not registered";
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106 break;
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107 case DIERR_NOINTERFACE:
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108 error = "Interface not supported";
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109 break;
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110 case DIERR_NOTINITIALIZED:
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111 error = "Device not initialized";
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112 break;
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113 default:
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114 SDL_snprintf(errbuf, SDL_arraysize(errbuf),
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115 "%s: Unknown DirectInput error: 0x%x",
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116 function, code);
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117 break;
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118 }
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119 if ( ! errbuf[0] ) {
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120 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
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121 }
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122 SDL_SetError("%s", errbuf);
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123 return;
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124 }
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125
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126 /* Initialize DirectInput
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127 Note: If NONEXCLUSIVE access is requested for the devices, normal
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128 windows input messages will continue to be generated for that
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129 input device, in addition to DirectInput messages.
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130 */
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131 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
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132 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
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133 struct {
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134 char *name;
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135 REFGUID guid;
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136 LPCDIDATAFORMAT format;
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137 DWORD win_level;
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138 DWORD raw_level;
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139 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
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140 } inputs[] = {
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141 { "keyboard",
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142 &GUID_SysKeyboard, &c_dfDIKeyboard,
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143 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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144 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
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145 { "mouse",
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146 &GUID_SysMouse,
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147 #if DIRECTINPUT_VERSION >= 0x700
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148 &c_dfDIMouse2,
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149 #else
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150 &c_dfDIMouse,
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151 #endif
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152 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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153 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_mouse },
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154 { NULL, NULL, NULL, 0, 0, NULL }
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155 };
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156
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157 static int DX5_DInputInit(_THIS)
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158 {
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159 int i;
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160 LPDIRECTINPUTDEVICE device;
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161 HRESULT result;
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162 DIPROPDWORD dipdw;
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163 HWND topwnd;
0
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164
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165 /* Create the DirectInput object */
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166 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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167 &dinput, NULL);
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168 if ( result != DI_OK ) {
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169 SetDIerror("DirectInputCreate", result);
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170 return(-1);
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171 }
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172
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173 /* Create all of our registered input devices */
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174 SDL_DIndev = 0;
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175 for ( i=0; inputs[i].name; ++i ) {
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176 /* Create the DirectInput device */
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177 result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
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178 &device, NULL);
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179 if ( result != DI_OK ) {
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180 SetDIerror("DirectInput::CreateDevice", result);
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181 return(-1);
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182 }
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183 result = IDirectInputDevice_QueryInterface(device,
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184 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
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185 IDirectInputDevice_Release(device);
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186 if ( result != DI_OK ) {
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187 SetDIerror("DirectInputDevice::QueryInterface", result);
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188 return(-1);
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189 }
1115
040aa1bea9fc Fixed mismerged patch.
Ryan C. Gordon <icculus@icculus.org>
parents: 1114
diff changeset
190 topwnd = GetTopLevelParent(SDL_Window);
0
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191 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
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192 topwnd, inputs[i].win_level);
0
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193 if ( result != DI_OK ) {
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194 SetDIerror("DirectInputDevice::SetCooperativeLevel",
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195 result);
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196 return(-1);
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197 }
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198 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
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199 inputs[i].format);
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diff changeset
200 if ( result != DI_OK ) {
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diff changeset
201 SetDIerror("DirectInputDevice::SetDataFormat", result);
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diff changeset
202 return(-1);
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parents:
diff changeset
203 }
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diff changeset
204
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205 /* Set buffered input -- we aren't polling */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
206 SDL_memset(&dipdw, 0, sizeof(dipdw));
0
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diff changeset
207 dipdw.diph.dwSize = sizeof(dipdw);
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208 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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diff changeset
209 dipdw.diph.dwObj = 0;
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diff changeset
210 dipdw.diph.dwHow = DIPH_DEVICE;
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parents:
diff changeset
211 dipdw.dwData = INPUT_QSIZE;
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diff changeset
212 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
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diff changeset
213 DIPROP_BUFFERSIZE, &dipdw.diph);
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parents:
diff changeset
214 if ( result != DI_OK ) {
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parents:
diff changeset
215 SetDIerror("DirectInputDevice::SetProperty", result);
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parents:
diff changeset
216 return(-1);
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parents:
diff changeset
217 }
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parents:
diff changeset
218
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parents:
diff changeset
219 /* Create an event to be signaled when input is ready */
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diff changeset
220 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
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parents:
diff changeset
221 if ( SDL_DIevt[i] == NULL ) {
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parents:
diff changeset
222 SDL_SetError("Couldn't create DirectInput event");
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parents:
diff changeset
223 return(-1);
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parents:
diff changeset
224 }
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diff changeset
225 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
74212992fb08 Initial revision
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parents:
diff changeset
226 SDL_DIevt[i]);
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parents:
diff changeset
227 if ( result != DI_OK ) {
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parents:
diff changeset
228 SetDIerror("DirectInputDevice::SetEventNotification",
74212992fb08 Initial revision
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parents:
diff changeset
229 result);
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parents:
diff changeset
230 return(-1);
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parents:
diff changeset
231 }
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parents:
diff changeset
232 SDL_DIfun[i] = inputs[i].fun;
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parents:
diff changeset
233
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parents:
diff changeset
234 /* Acquire the device for input */
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parents:
diff changeset
235 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
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parents:
diff changeset
236
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parents:
diff changeset
237 /* Increment the number of devices we have */
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parents:
diff changeset
238 ++SDL_DIndev;
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parents:
diff changeset
239 }
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parents:
diff changeset
240 mouse_pressed = 0;
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
241 mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
0
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parents:
diff changeset
242
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parents:
diff changeset
243 /* DirectInput is ready! */
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parents:
diff changeset
244 return(0);
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parents:
diff changeset
245 }
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parents:
diff changeset
246
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parents:
diff changeset
247 /* Clean up DirectInput */
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parents:
diff changeset
248 static void DX5_DInputQuit(_THIS)
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parents:
diff changeset
249 {
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parents:
diff changeset
250 int i;
74212992fb08 Initial revision
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parents:
diff changeset
251
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parents:
diff changeset
252 if ( dinput != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
253 /* Close and release all DirectInput devices */
74212992fb08 Initial revision
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parents:
diff changeset
254 for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
255 if ( SDL_DIdev[i] != NULL ) {
74212992fb08 Initial revision
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parents:
diff changeset
256 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
74212992fb08 Initial revision
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parents:
diff changeset
257 IDirectInputDevice2_SetEventNotification(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 SDL_DIdev[i], NULL);
74212992fb08 Initial revision
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parents:
diff changeset
259 if ( SDL_DIevt[i] != NULL ) {
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parents:
diff changeset
260 CloseHandle(SDL_DIevt[i]);
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parents:
diff changeset
261 SDL_DIevt[i] = NULL;
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parents:
diff changeset
262 }
74212992fb08 Initial revision
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parents:
diff changeset
263 IDirectInputDevice2_Release(SDL_DIdev[i]);
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parents:
diff changeset
264 SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
265 }
74212992fb08 Initial revision
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parents:
diff changeset
266 }
74212992fb08 Initial revision
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parents:
diff changeset
267 /* Release DirectInput */
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parents:
diff changeset
268 IDirectInput_Release(dinput);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 dinput = NULL;
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parents:
diff changeset
270 }
74212992fb08 Initial revision
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parents:
diff changeset
271 }
74212992fb08 Initial revision
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parents:
diff changeset
272
74212992fb08 Initial revision
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parents:
diff changeset
273 /* Flag to tell SDL whether or not we queued an event */
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parents:
diff changeset
274 static int posted = 0;
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parents:
diff changeset
275
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parents:
diff changeset
276 /* Input event handler functions */
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parents:
diff changeset
277 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
74212992fb08 Initial revision
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parents:
diff changeset
278 {
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parents:
diff changeset
279 int i;
74212992fb08 Initial revision
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parents:
diff changeset
280 SDL_keysym keysym;
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parents:
diff changeset
281
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parents:
diff changeset
282 /* Translate keyboard messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 for ( i=0; i<numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 if ( keybuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
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parents:
diff changeset
285 posted = SDL_PrivateKeyboard(SDL_PRESSED,
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parents:
diff changeset
286 TranslateKey(keybuf[i].dwOfs, &keysym, 1));
74212992fb08 Initial revision
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parents:
diff changeset
287 } else {
74212992fb08 Initial revision
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parents:
diff changeset
288 posted = SDL_PrivateKeyboard(SDL_RELEASED,
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 TranslateKey(keybuf[i].dwOfs, &keysym, 0));
74212992fb08 Initial revision
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parents:
diff changeset
290 }
74212992fb08 Initial revision
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parents:
diff changeset
291 }
74212992fb08 Initial revision
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parents:
diff changeset
292 }
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
293
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
294 static void post_mouse_motion(int relative, Sint16 x, Sint16 y)
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
295 {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
296 extern int mouse_relative;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
297
4191
caaa3cbf7b13 Put some extra parentheses around some logic, to clarify order of operations.
Ryan C. Gordon <icculus@icculus.org>
parents: 4171
diff changeset
298 if ( (SDL_GetAppState() & (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)) ==
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
299 (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS) ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
300 posted = SDL_PrivateMouseMotion(
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
301 0, relative, x, y);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
302
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
303 if ( !mouse_relative ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
304 /* As DirectInput reads raw device coordinates, it has no notion of
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
305 * cursors or absolute position. We must assume responsibility for
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
306 * keeping track of this. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
307 int current_x, current_y;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
308 POINT cursor;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
309 RECT trap;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
310 RECT window;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
311 int at_edge;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
312
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
313 /* Get the current cursor position */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
314 SDL_GetMouseState(&current_x, &current_y);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
315 cursor.x = current_x;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
316 cursor.y = current_y;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
317 ClientToScreen(SDL_Window, &cursor);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
318
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
319 /* Construct a 1 pixel square RECT that is used to confine the cursor
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
320 * pointer to a specific pixel using ClipCursor. This is used in
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
321 * preference to SetCursorPos as it avoids the cursor jumping around as
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
322 * both the OS and SDL attempt to move it simultaneously. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
323 trap.left = cursor.x;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
324 trap.top = cursor.y;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
325 trap.right = cursor.x + 1;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
326 trap.bottom = cursor.y + 1;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
327
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
328 GetClientRect(SDL_Window, &window);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
329 window.right -= window.left; window.left = 0;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
330 window.bottom -= window.top; window.top = 0;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
331
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
332 /* As we're assuming control over the cursor, we need to know when to
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
333 * relinquish control of it back to the operating system. This is when
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
334 * the cursor reaches the edge of the window. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
335 at_edge = (current_x == window.left) ||
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
336 (current_x == (window.right - 1)) ||
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
337 (current_y == window.top) ||
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
338 (current_y == (window.bottom - 1));
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
339
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
340 if ( at_edge ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
341 ClipCursor(NULL);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
342 } else {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
343 ClipCursor(&trap);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
344 }
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
345 } else {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
346 /* When in relative mode, warp the OS's idea of where the cursor is to
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
347 * the center of the screen. This isn't really necessary as DirectInput
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
348 * reads from the hardware itself, but in case things go wrong, the
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
349 * cursor will be left in a sensible place. */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
350 POINT center;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
351 center.x = (SDL_VideoSurface->w/2);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
352 center.y = (SDL_VideoSurface->h/2);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
353 ClientToScreen(SDL_Window, &center);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
354 SetCursorPos(center.x, center.y);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
355 }
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
356 } else {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
357 /* No window or mouse focus, control is lost */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
358 mouse_lost = 1;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
359 ClipCursor(NULL);
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
360 }
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
361 }
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
362
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 Sint16 xrel, yrel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 Uint8 state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 Uint8 button;
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
369 DWORD timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370
717
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
371 /* Sanity check. Mailing list reports this being NULL unexpectedly. */
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
372 if (SDL_PublicSurface == NULL) {
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
373 return;
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
374 }
42ed44b2c8b6 Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents: 536
diff changeset
375
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 /* If the mouse was lost, regain some sense of mouse state */
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
377 if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 POINT mouse_pos;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 Uint8 old_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 Uint8 new_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 /* Set ourselves up with the current cursor position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 GetCursorPos(&mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 ScreenToClient(SDL_Window, &mouse_pos);
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
385 post_mouse_motion( 0, (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 /* Check for mouse button changes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 old_state = SDL_GetMouseState(NULL, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 new_state = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 { /* Get the new DirectInput button state for the mouse */
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
391 #if DIRECTINPUT_VERSION >= 0x700
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
392 DIMOUSESTATE2 distate;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
393 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 DIMOUSESTATE distate;
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
395 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 sizeof(distate), &distate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 if ( result != DI_OK ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 /* Try again next time */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 SetDIerror(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 "IDirectInputDevice2::GetDeviceState", result);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 for ( i=3; i>=0; --i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 new_state |= 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 new_state <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 if ( (old_state&0x01) != (new_state&0x01) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 button = (Uint8)(i+1);
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
416 /* Map DI button numbers to SDL */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
417 switch ( button ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
418 case 2: button = SDL_BUTTON_RIGHT; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
419 case 3: button = SDL_BUTTON_MIDDLE; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
420 case 4: button = SDL_BUTTON_X1; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
421 case 5: button = SDL_BUTTON_X2; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
422 default: break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 if ( new_state & 0x01 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
438 if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
439 if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
440 else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
441 if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
442 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 old_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 new_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 mouse_lost = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* Translate mouse messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 for ( i=0; i<(int)numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 switch (ptrbuf[i].dwOfs) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 case DIMOFS_X:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
459 if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
460 if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
461 post_mouse_motion(1, xrel, yrel);
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
462 xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
463 yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
464 }
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
465 timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
466 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 xrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 case DIMOFS_Y:
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
470 if ( timestamp != ptrbuf[i].dwTimeStamp ) {
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
471 if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
472 post_mouse_motion(1, xrel, yrel);
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
473 xrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
474 yrel = 0;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
475 }
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
476 timestamp = ptrbuf[i].dwTimeStamp;
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
477 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 yrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 break;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
480 case DIMOFS_Z:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
481 if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
482 post_mouse_motion(1, xrel, yrel);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
483 xrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
484 yrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
485 }
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
486 timestamp = 0;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
487 if((int)ptrbuf[i].dwData > 0)
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
488 button = SDL_BUTTON_WHEELUP;
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
489 else
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
490 button = SDL_BUTTON_WHEELDOWN;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
491 posted = SDL_PrivateMouseButton(
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
492 SDL_PRESSED, button, 0, 0);
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
493 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
494 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
495 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 case DIMOFS_BUTTON0:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 case DIMOFS_BUTTON1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 case DIMOFS_BUTTON2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 case DIMOFS_BUTTON3:
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
500 #if DIRECTINPUT_VERSION >= 0x700
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
501 case DIMOFS_BUTTON4:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
502 case DIMOFS_BUTTON5:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
503 case DIMOFS_BUTTON6:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
504 case DIMOFS_BUTTON7:
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
505 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
507 post_mouse_motion(1, xrel, yrel);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 }
536
bf7f477fb2b2 Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents: 523
diff changeset
511 timestamp = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
513 /* Map DI button numbers to SDL */
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
514 switch ( button ) {
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
515 case 2: button = SDL_BUTTON_RIGHT; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
516 case 3: button = SDL_BUTTON_MIDDLE; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
517 case 4: button = SDL_BUTTON_X1; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
518 case 5: button = SDL_BUTTON_X2; break;
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
519 default: break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 if ( ptrbuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
491
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
535 if ( mouse_buttons_swapped ) {
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
536 if ( button == 1 ) button = 3;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
537 else
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
538 if ( button == 3 ) button = 1;
da6a7e859616 Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
539 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 if ( xrel || yrel ) {
4167
a6f635e5eaa6 Fixed bug #611
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
546 post_mouse_motion(1, xrel, yrel);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 /* The main Win32 event handler */
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
551 LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 switch (msg) {
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
554 #ifdef WM_ACTIVATEAPP
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 case WM_ACTIVATEAPP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 int i, active;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 active = (wParam && (GetForegroundWindow() == hwnd));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 if ( active ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 IDirectInputDevice2_Acquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 IDirectInputDevice2_Unacquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
573 #endif /* WM_ACTIVATEAPP */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
575 #ifdef WM_DISPLAYCHANGE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 case WM_DISPLAYCHANGE: {
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
577 WPARAM BitsPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 WORD SizeX, SizeY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 /* Ack! The display changed size and/or depth! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 SizeX = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 SizeY = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 BitsPerPixel = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 /* We cause this message when we go fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
587 #endif /* WM_DISPLAYCHANGE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 /* The keyboard is handled via DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 case WM_SYSKEYUP:
4171
3012f1c37361 Fixed bug #619
Sam Lantinga <slouken@libsdl.org>
parents: 4170
diff changeset
591 case WM_SYSKEYDOWN:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 case WM_KEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 case WM_KEYDOWN: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 /* Ignore windows keyboard messages */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
598 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 /* Don't allow screen savers or monitor power downs.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 This is because they quietly clear DirectX surfaces.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 It would be better to allow the application to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 decide whether or not to blow these off, but the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 semantics of SDL_PrivateSysWMEvent() don't allow
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 the application that choice.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 case WM_SYSCOMMAND: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 if ((wParam&0xFFF0)==SC_SCREENSAVE ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 (wParam&0xFFF0)==SC_MONITORPOWER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
611 /* Fall through to default processing */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
612
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
613 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 wmmsg.lParam = lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
626
721
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
627 /* DJM: If the user isn't watching for private
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
628 messages in her SDL event loop, then pass it
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
629 along to any win32 specific window proc.
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
630 */
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
631 } else if (userWindowProc) {
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
632 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
ab0656314eef Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 717
diff changeset
633 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 /* This function checks the windows message queue and DirectInput and returns
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 1 if there was input, 0 if there was no input, or -1 if the application has
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 posted a quit message.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
644 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 MSG msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 DWORD event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 /* Check the normal windows queue (highest preference) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 while ( ! posted &&
523
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
654 PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
c210010f50f4 Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 491
diff changeset
655 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 if ( posted ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 /* Pump the DirectInput flow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 for ( i=0; i<SDL_DIndev; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 (result == DIERR_NOTACQUIRED) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
671 if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 /* Wait for messages and input events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 timeout, QS_ALLEVENTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 DWORD numevents;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
685 static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 event -= WAIT_OBJECT_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 numevents = INPUT_QSIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 (result == DIERR_NOTACQUIRED) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
694 if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 IDirectInputDevice2_Acquire(SDL_DIdev[event]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 /* Handle the events */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
703 if ( result == DI_OK && processInput ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 /* Note: This can post multiple events to event queue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 (*SDL_DIfun[event])((int)numevents, evtbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 if ( event != WAIT_TIMEOUT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 /* Maybe there was a windows message? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
724 /* Change cooperative level based on whether or not we are fullscreen */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
725 void DX5_DInputReset(_THIS, int fullscreen)
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
726 {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
727 DWORD level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
728 int i;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
729 HRESULT result;
970
fb8b91365766 Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
730 HWND topwnd;
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
731
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
732 for ( i=0; i<MAX_INPUTS; ++i ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
733 if ( SDL_DIdev[i] != NULL ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
734 if ( fullscreen ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
735 level = inputs[i].raw_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
736 } else {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
737 level = inputs[i].win_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
738 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
739 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
1115
040aa1bea9fc Fixed mismerged patch.
Ryan C. Gordon <icculus@icculus.org>
parents: 1114
diff changeset
740 topwnd = GetTopLevelParent(SDL_Window);
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
741 result = IDirectInputDevice2_SetCooperativeLevel(
970
fb8b91365766 Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
742 SDL_DIdev[i], topwnd, level);
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
743 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
744 if ( result != DI_OK ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
745 SetDIerror(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
746 "DirectInputDevice::SetCooperativeLevel", result);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
747 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
748 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
749 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
750 mouse_lost = 1;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
751
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
752 /* Flush pending input */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
753 DX5_CheckInput(this, 0, FALSE);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
754 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
755
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 void DX5_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 /* Wait for messages and DirectInput */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
759 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 /* Loop and check again */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 void DX5_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 {
275
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
766 #ifndef DIK_PAUSE
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
767 #define DIK_PAUSE 0xC5
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
768 #endif
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
769 #ifndef DIK_OEM_102
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
770 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
771 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 /* Map the DIK scancodes to SDL keysyms */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
775 for ( i=0; i<SDL_arraysize(DIK_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 DIK_keymap[i] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 /* Defined DIK_* constants */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 DIK_keymap[DIK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 DIK_keymap[DIK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 DIK_keymap[DIK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 DIK_keymap[DIK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 DIK_keymap[DIK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 DIK_keymap[DIK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 DIK_keymap[DIK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 DIK_keymap[DIK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 DIK_keymap[DIK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 DIK_keymap[DIK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 DIK_keymap[DIK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 DIK_keymap[DIK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 DIK_keymap[DIK_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 DIK_keymap[DIK_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 DIK_keymap[DIK_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 DIK_keymap[DIK_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 DIK_keymap[DIK_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 DIK_keymap[DIK_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 DIK_keymap[DIK_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 DIK_keymap[DIK_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 DIK_keymap[DIK_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 DIK_keymap[DIK_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 DIK_keymap[DIK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 DIK_keymap[DIK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 DIK_keymap[DIK_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 DIK_keymap[DIK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 DIK_keymap[DIK_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 DIK_keymap[DIK_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 DIK_keymap[DIK_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 DIK_keymap[DIK_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 DIK_keymap[DIK_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 DIK_keymap[DIK_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
1852
eb2d5480ae95 Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1526
diff changeset
822 DIK_keymap[DIK_OEM_102] = SDLK_LESS;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 DIK_keymap[DIK_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 DIK_keymap[DIK_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 DIK_keymap[DIK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 DIK_keymap[DIK_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 DIK_keymap[DIK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 DIK_keymap[DIK_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 DIK_keymap[DIK_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 DIK_keymap[DIK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 DIK_keymap[DIK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 DIK_keymap[DIK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 DIK_keymap[DIK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 DIK_keymap[DIK_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 DIK_keymap[DIK_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 DIK_keymap[DIK_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 DIK_keymap[DIK_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 DIK_keymap[DIK_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 DIK_keymap[DIK_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 DIK_keymap[DIK_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 DIK_keymap[DIK_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 DIK_keymap[DIK_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 DIK_keymap[DIK_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 DIK_keymap[DIK_F11] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 DIK_keymap[DIK_F12] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 DIK_keymap[DIK_F13] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 DIK_keymap[DIK_F14] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 DIK_keymap[DIK_F15] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
1526
89f90f32f6c0 Fixed bug #124
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
874 DIK_keymap[DIK_SYSRQ] = SDLK_PRINT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 DIK_keymap[DIK_RMENU] = SDLK_RALT;
290
9a02597bc1b0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 275
diff changeset
876 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 DIK_keymap[DIK_HOME] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 DIK_keymap[DIK_UP] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 DIK_keymap[DIK_LEFT] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 DIK_keymap[DIK_END] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 DIK_keymap[DIK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 DIK_keymap[DIK_INSERT] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 DIK_keymap[DIK_DELETE] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 DIK_keymap[DIK_LWIN] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 DIK_keymap[DIK_RWIN] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 DIK_keymap[DIK_APPS] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 /* Set the keysym information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 keysym->scancode = (unsigned char)scancode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 keysym->sym = DIK_keymap[scancode];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 keysym->unicode = 0;
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
899 if ( pressed && SDL_TranslateUNICODE ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 UINT vkey;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
901 #ifndef NO_GETKEYBOARDSTATE
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
902 BYTE keystate[256];
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
903 Uint16 wchars[2];
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
904 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 vkey = MapVirtualKey(scancode, 1);
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
907 #ifdef NO_GETKEYBOARDSTATE
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
908 /* Uh oh, better hope the vkey is close enough.. */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
909 keysym->unicode = vkey;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
910 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 GetKeyboardState(keystate);
4170
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
912 /* Numlock isn't taken into account in ToUnicode,
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
913 * so we handle it as a special case here */
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
914 if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
915 {
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
916 keysym->unicode = vkey - VK_NUMPAD0 + '0';
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
917 }
092c0bc69155 Fixed bug #618
Sam Lantinga <slouken@libsdl.org>
parents: 4167
diff changeset
918 else if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
919 {
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
920 keysym->unicode = wchars[0];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 }
1253
7c7ddaf195bf Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents: 1115
diff changeset
922 #endif /* NO_GETKEYBOARDSTATE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 int DX5_CreateWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
929 char *windowid = SDL_getenv("SDL_WINDOWID");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 /* Clear out DirectInput variables in case we fail */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 SDL_DIevt[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936 SDL_DIfun[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
939 SDL_RegisterApp(NULL, 0, 0);
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
940
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1253
diff changeset
941 SDL_windowid = (windowid != NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 if ( SDL_windowid ) {
1456
84de7511f79f Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
943 SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
944 if ( SDL_Window == NULL ) {
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
945 SDL_SetError("Couldn't get user specified window");
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
946 return(-1);
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
947 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
948
458
a8a0a4f19df7 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
949 /* DJM: we want all event's for the user specified
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
950 window to be handled by SDL.
458
a8a0a4f19df7 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
951 */
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
952 userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
953 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
957 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 if ( SDL_Window == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 SDL_SetError("Couldn't create window");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 ShowWindow(SDL_Window, SW_HIDE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 /* Initialize DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 if ( DX5_DInputInit(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
970 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
971 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
972 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
973 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
974 WIN_FlushMessageQueue();
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
975
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 /* Ready to roll */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 void DX5_DestroyWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 /* Close down DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 DX5_DInputQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 /* Destroy our window */
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
986 if ( SDL_windowid ) {
1472
4aac8563c296 Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents: 1456
diff changeset
987 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
975
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
988 } else {
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
989 DestroyWindow(SDL_Window);
add87cc1de0a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 970
diff changeset
990 }
1288
ea3888b472bf Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents: 1280
diff changeset
991 SDL_UnregisterApp();
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
992
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
993 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
994 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
995 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
996 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
997 WIN_FlushMessageQueue();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 }