Mercurial > sdl-ios-xcode
annotate src/video/windx5/SDL_dx5events.c @ 4191:caaa3cbf7b13 SDL-1.2
Put some extra parentheses around some logic, to clarify order of operations.
Fixes Bugzilla #740.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 12 Sep 2009 19:41:54 +0000 |
parents | 3012f1c37361 |
children | 0adda8ff43ef |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */ | |
25 | |
26 #include "directx.h" | |
27 | |
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More header massaging... works great on Windows. ;-)
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28 #include "SDL_main.h" |
0 | 29 #include "SDL_events.h" |
30 #include "SDL_video.h" | |
31 #include "SDL_syswm.h" | |
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32 #include "../../events/SDL_sysevents.h" |
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33 #include "../../events/SDL_events_c.h" |
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34 #include "../wincommon/SDL_lowvideo.h" |
0 | 35 #include "SDL_dx5video.h" |
36 | |
37 #ifndef WM_APP | |
38 #define WM_APP 0x8000 | |
39 #endif | |
40 | |
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41 #ifdef _WIN32_WCE |
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42 #define NO_GETKEYBOARDSTATE |
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43 #endif |
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44 |
0 | 45 /* The keyboard and mouse device input */ |
46 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */ | |
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47 #define INPUT_QSIZE 512 /* Buffer up to 512 input messages */ |
0 | 48 |
49 static LPDIRECTINPUT dinput = NULL; | |
50 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS]; | |
51 static HANDLE SDL_DIevt[MAX_INPUTS]; | |
52 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *); | |
53 static int SDL_DIndev = 0; | |
54 static int mouse_lost; | |
55 static int mouse_pressed; | |
491
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56 static int mouse_buttons_swapped = 0; |
0 | 57 |
58 /* The translation table from a DirectInput scancode to an SDL keysym */ | |
59 static SDLKey DIK_keymap[256]; | |
60 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed); | |
61 | |
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62 /* DJM: If the user setup the window for us, we want to save his window proc, |
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63 and give him a chance to handle some messages. */ |
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64 #ifdef STRICT |
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65 #define WNDPROCTYPE WNDPROC |
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66 #else |
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67 #define WNDPROCTYPE FARPROC |
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68 #endif |
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69 static WNDPROCTYPE userWindowProc = NULL; |
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70 |
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71 static HWND GetTopLevelParent(HWND hWnd) |
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72 { |
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73 HWND hParentWnd; |
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74 while (1) |
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75 { |
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76 hParentWnd = GetParent(hWnd); |
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77 if (hParentWnd == NULL) |
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78 break; |
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79 hWnd = hParentWnd; |
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80 } |
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81 return hWnd; |
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82 } |
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83 |
0 | 84 /* Convert a DirectInput return code to a text message */ |
85 static void SetDIerror(char *function, int code) | |
86 { | |
87 static char *error; | |
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88 static char errbuf[1024]; |
0 | 89 |
90 errbuf[0] = 0; | |
91 switch (code) { | |
92 case DIERR_GENERIC: | |
93 error = "Undefined error!"; | |
94 break; | |
95 case DIERR_OLDDIRECTINPUTVERSION: | |
96 error = "Your version of DirectInput needs upgrading"; | |
97 break; | |
98 case DIERR_INVALIDPARAM: | |
99 error = "Invalid parameters"; | |
100 break; | |
101 case DIERR_OUTOFMEMORY: | |
102 error = "Out of memory"; | |
103 break; | |
104 case DIERR_DEVICENOTREG: | |
105 error = "Device not registered"; | |
106 break; | |
107 case DIERR_NOINTERFACE: | |
108 error = "Interface not supported"; | |
109 break; | |
110 case DIERR_NOTINITIALIZED: | |
111 error = "Device not initialized"; | |
112 break; | |
113 default: | |
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114 SDL_snprintf(errbuf, SDL_arraysize(errbuf), |
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115 "%s: Unknown DirectInput error: 0x%x", |
0 | 116 function, code); |
117 break; | |
118 } | |
119 if ( ! errbuf[0] ) { | |
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120 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); |
0 | 121 } |
122 SDL_SetError("%s", errbuf); | |
123 return; | |
124 } | |
125 | |
126 /* Initialize DirectInput | |
127 Note: If NONEXCLUSIVE access is requested for the devices, normal | |
128 windows input messages will continue to be generated for that | |
129 input device, in addition to DirectInput messages. | |
130 */ | |
131 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events); | |
132 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events); | |
133 struct { | |
134 char *name; | |
135 REFGUID guid; | |
136 LPCDIDATAFORMAT format; | |
137 DWORD win_level; | |
138 DWORD raw_level; | |
139 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events); | |
140 } inputs[] = { | |
141 { "keyboard", | |
142 &GUID_SysKeyboard, &c_dfDIKeyboard, | |
143 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), | |
144 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard }, | |
145 { "mouse", | |
4167 | 146 &GUID_SysMouse, |
147 #if DIRECTINPUT_VERSION >= 0x700 | |
148 &c_dfDIMouse2, | |
149 #else | |
150 &c_dfDIMouse, | |
151 #endif | |
0 | 152 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), |
4167 | 153 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_mouse }, |
0 | 154 { NULL, NULL, NULL, 0, 0, NULL } |
155 }; | |
156 | |
157 static int DX5_DInputInit(_THIS) | |
158 { | |
159 int i; | |
160 LPDIRECTINPUTDEVICE device; | |
161 HRESULT result; | |
162 DIPROPDWORD dipdw; | |
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163 HWND topwnd; |
0 | 164 |
165 /* Create the DirectInput object */ | |
166 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION, | |
167 &dinput, NULL); | |
168 if ( result != DI_OK ) { | |
169 SetDIerror("DirectInputCreate", result); | |
170 return(-1); | |
171 } | |
172 | |
173 /* Create all of our registered input devices */ | |
174 SDL_DIndev = 0; | |
175 for ( i=0; inputs[i].name; ++i ) { | |
176 /* Create the DirectInput device */ | |
177 result = IDirectInput_CreateDevice(dinput, inputs[i].guid, | |
178 &device, NULL); | |
179 if ( result != DI_OK ) { | |
180 SetDIerror("DirectInput::CreateDevice", result); | |
181 return(-1); | |
182 } | |
183 result = IDirectInputDevice_QueryInterface(device, | |
184 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]); | |
185 IDirectInputDevice_Release(device); | |
186 if ( result != DI_OK ) { | |
187 SetDIerror("DirectInputDevice::QueryInterface", result); | |
188 return(-1); | |
189 } | |
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190 topwnd = GetTopLevelParent(SDL_Window); |
0 | 191 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i], |
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192 topwnd, inputs[i].win_level); |
0 | 193 if ( result != DI_OK ) { |
194 SetDIerror("DirectInputDevice::SetCooperativeLevel", | |
195 result); | |
196 return(-1); | |
197 } | |
198 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i], | |
199 inputs[i].format); | |
200 if ( result != DI_OK ) { | |
201 SetDIerror("DirectInputDevice::SetDataFormat", result); | |
202 return(-1); | |
203 } | |
204 | |
205 /* Set buffered input -- we aren't polling */ | |
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206 SDL_memset(&dipdw, 0, sizeof(dipdw)); |
0 | 207 dipdw.diph.dwSize = sizeof(dipdw); |
208 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph); | |
209 dipdw.diph.dwObj = 0; | |
210 dipdw.diph.dwHow = DIPH_DEVICE; | |
211 dipdw.dwData = INPUT_QSIZE; | |
212 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i], | |
213 DIPROP_BUFFERSIZE, &dipdw.diph); | |
214 if ( result != DI_OK ) { | |
215 SetDIerror("DirectInputDevice::SetProperty", result); | |
216 return(-1); | |
217 } | |
218 | |
219 /* Create an event to be signaled when input is ready */ | |
220 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL); | |
221 if ( SDL_DIevt[i] == NULL ) { | |
222 SDL_SetError("Couldn't create DirectInput event"); | |
223 return(-1); | |
224 } | |
225 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i], | |
226 SDL_DIevt[i]); | |
227 if ( result != DI_OK ) { | |
228 SetDIerror("DirectInputDevice::SetEventNotification", | |
229 result); | |
230 return(-1); | |
231 } | |
232 SDL_DIfun[i] = inputs[i].fun; | |
233 | |
234 /* Acquire the device for input */ | |
235 IDirectInputDevice2_Acquire(SDL_DIdev[i]); | |
236 | |
237 /* Increment the number of devices we have */ | |
238 ++SDL_DIndev; | |
239 } | |
240 mouse_pressed = 0; | |
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241 mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON); |
0 | 242 |
243 /* DirectInput is ready! */ | |
244 return(0); | |
245 } | |
246 | |
247 /* Clean up DirectInput */ | |
248 static void DX5_DInputQuit(_THIS) | |
249 { | |
250 int i; | |
251 | |
252 if ( dinput != NULL ) { | |
253 /* Close and release all DirectInput devices */ | |
254 for ( i=0; i<MAX_INPUTS; ++i ) { | |
255 if ( SDL_DIdev[i] != NULL ) { | |
256 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); | |
257 IDirectInputDevice2_SetEventNotification( | |
258 SDL_DIdev[i], NULL); | |
259 if ( SDL_DIevt[i] != NULL ) { | |
260 CloseHandle(SDL_DIevt[i]); | |
261 SDL_DIevt[i] = NULL; | |
262 } | |
263 IDirectInputDevice2_Release(SDL_DIdev[i]); | |
264 SDL_DIdev[i] = NULL; | |
265 } | |
266 } | |
267 /* Release DirectInput */ | |
268 IDirectInput_Release(dinput); | |
269 dinput = NULL; | |
270 } | |
271 } | |
272 | |
273 /* Flag to tell SDL whether or not we queued an event */ | |
274 static int posted = 0; | |
275 | |
276 /* Input event handler functions */ | |
277 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf) | |
278 { | |
279 int i; | |
280 SDL_keysym keysym; | |
281 | |
282 /* Translate keyboard messages */ | |
283 for ( i=0; i<numevents; ++i ) { | |
284 if ( keybuf[i].dwData & 0x80 ) { | |
285 posted = SDL_PrivateKeyboard(SDL_PRESSED, | |
286 TranslateKey(keybuf[i].dwOfs, &keysym, 1)); | |
287 } else { | |
288 posted = SDL_PrivateKeyboard(SDL_RELEASED, | |
289 TranslateKey(keybuf[i].dwOfs, &keysym, 0)); | |
290 } | |
291 } | |
292 } | |
4167 | 293 |
294 static void post_mouse_motion(int relative, Sint16 x, Sint16 y) | |
295 { | |
296 extern int mouse_relative; | |
297 | |
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298 if ( (SDL_GetAppState() & (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)) == |
4167 | 299 (SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS) ) { |
300 posted = SDL_PrivateMouseMotion( | |
301 0, relative, x, y); | |
302 | |
303 if ( !mouse_relative ) { | |
304 /* As DirectInput reads raw device coordinates, it has no notion of | |
305 * cursors or absolute position. We must assume responsibility for | |
306 * keeping track of this. */ | |
307 int current_x, current_y; | |
308 POINT cursor; | |
309 RECT trap; | |
310 RECT window; | |
311 int at_edge; | |
312 | |
313 /* Get the current cursor position */ | |
314 SDL_GetMouseState(¤t_x, ¤t_y); | |
315 cursor.x = current_x; | |
316 cursor.y = current_y; | |
317 ClientToScreen(SDL_Window, &cursor); | |
318 | |
319 /* Construct a 1 pixel square RECT that is used to confine the cursor | |
320 * pointer to a specific pixel using ClipCursor. This is used in | |
321 * preference to SetCursorPos as it avoids the cursor jumping around as | |
322 * both the OS and SDL attempt to move it simultaneously. */ | |
323 trap.left = cursor.x; | |
324 trap.top = cursor.y; | |
325 trap.right = cursor.x + 1; | |
326 trap.bottom = cursor.y + 1; | |
327 | |
328 GetClientRect(SDL_Window, &window); | |
329 window.right -= window.left; window.left = 0; | |
330 window.bottom -= window.top; window.top = 0; | |
331 | |
332 /* As we're assuming control over the cursor, we need to know when to | |
333 * relinquish control of it back to the operating system. This is when | |
334 * the cursor reaches the edge of the window. */ | |
335 at_edge = (current_x == window.left) || | |
336 (current_x == (window.right - 1)) || | |
337 (current_y == window.top) || | |
338 (current_y == (window.bottom - 1)); | |
339 | |
340 if ( at_edge ) { | |
341 ClipCursor(NULL); | |
342 } else { | |
343 ClipCursor(&trap); | |
344 } | |
345 } else { | |
346 /* When in relative mode, warp the OS's idea of where the cursor is to | |
347 * the center of the screen. This isn't really necessary as DirectInput | |
348 * reads from the hardware itself, but in case things go wrong, the | |
349 * cursor will be left in a sensible place. */ | |
350 POINT center; | |
351 center.x = (SDL_VideoSurface->w/2); | |
352 center.y = (SDL_VideoSurface->h/2); | |
353 ClientToScreen(SDL_Window, ¢er); | |
354 SetCursorPos(center.x, center.y); | |
355 } | |
356 } else { | |
357 /* No window or mouse focus, control is lost */ | |
358 mouse_lost = 1; | |
359 ClipCursor(NULL); | |
360 } | |
361 } | |
362 | |
0 | 363 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf) |
364 { | |
365 int i; | |
366 Sint16 xrel, yrel; | |
367 Uint8 state; | |
368 Uint8 button; | |
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369 DWORD timestamp = 0; |
0 | 370 |
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371 /* Sanity check. Mailing list reports this being NULL unexpectedly. */ |
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372 if (SDL_PublicSurface == NULL) { |
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373 return; |
42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
374 } |
42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
Ryan C. Gordon <icculus@icculus.org>
parents:
536
diff
changeset
|
375 |
0 | 376 /* If the mouse was lost, regain some sense of mouse state */ |
4167 | 377 if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
0 | 378 POINT mouse_pos; |
379 Uint8 old_state; | |
380 Uint8 new_state; | |
381 | |
382 /* Set ourselves up with the current cursor position */ | |
383 GetCursorPos(&mouse_pos); | |
384 ScreenToClient(SDL_Window, &mouse_pos); | |
4167 | 385 post_mouse_motion( 0, (Sint16)mouse_pos.x, (Sint16)mouse_pos.y); |
0 | 386 |
387 /* Check for mouse button changes */ | |
388 old_state = SDL_GetMouseState(NULL, NULL); | |
389 new_state = 0; | |
390 { /* Get the new DirectInput button state for the mouse */ | |
4167 | 391 #if DIRECTINPUT_VERSION >= 0x700 |
392 DIMOUSESTATE2 distate; | |
393 #else | |
0 | 394 DIMOUSESTATE distate; |
4167 | 395 #endif |
0 | 396 HRESULT result; |
397 | |
398 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1], | |
399 sizeof(distate), &distate); | |
400 if ( result != DI_OK ) { | |
401 /* Try again next time */ | |
402 SetDIerror( | |
403 "IDirectInputDevice2::GetDeviceState", result); | |
404 return; | |
405 } | |
406 for ( i=3; i>=0; --i ) { | |
407 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) { | |
408 new_state |= 0x01; | |
409 } | |
410 new_state <<= 1; | |
411 } | |
412 } | |
413 for ( i=0; i<8; ++i ) { | |
414 if ( (old_state&0x01) != (new_state&0x01) ) { | |
415 button = (Uint8)(i+1); | |
4167 | 416 /* Map DI button numbers to SDL */ |
417 switch ( button ) { | |
418 case 2: button = SDL_BUTTON_RIGHT; break; | |
419 case 3: button = SDL_BUTTON_MIDDLE; break; | |
420 case 4: button = SDL_BUTTON_X1; break; | |
421 case 5: button = SDL_BUTTON_X2; break; | |
422 default: break; | |
0 | 423 } |
424 if ( new_state & 0x01 ) { | |
425 /* Grab mouse so we get mouse-up */ | |
426 if ( ++mouse_pressed > 0 ) { | |
427 SetCapture(SDL_Window); | |
428 } | |
429 state = SDL_PRESSED; | |
430 } else { | |
431 /* Release mouse after all mouse-ups */ | |
432 if ( --mouse_pressed <= 0 ) { | |
433 ReleaseCapture(); | |
434 mouse_pressed = 0; | |
435 } | |
436 state = SDL_RELEASED; | |
437 } | |
491
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
438 if ( mouse_buttons_swapped ) { |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
439 if ( button == 1 ) button = 3; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
440 else |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
441 if ( button == 3 ) button = 1; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
442 } |
0 | 443 posted = SDL_PrivateMouseButton(state, button, |
444 0, 0); | |
445 } | |
446 old_state >>= 1; | |
447 new_state >>= 1; | |
448 } | |
449 mouse_lost = 0; | |
450 return; | |
451 } | |
452 | |
453 /* Translate mouse messages */ | |
454 xrel = 0; | |
455 yrel = 0; | |
456 for ( i=0; i<(int)numevents; ++i ) { | |
457 switch (ptrbuf[i].dwOfs) { | |
458 case DIMOFS_X: | |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
459 if ( timestamp != ptrbuf[i].dwTimeStamp ) { |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
460 if ( xrel || yrel ) { |
4167 | 461 post_mouse_motion(1, xrel, yrel); |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
462 xrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
463 yrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
464 } |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
465 timestamp = ptrbuf[i].dwTimeStamp; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
466 } |
0 | 467 xrel += (Sint16)ptrbuf[i].dwData; |
468 break; | |
469 case DIMOFS_Y: | |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
470 if ( timestamp != ptrbuf[i].dwTimeStamp ) { |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
471 if ( xrel || yrel ) { |
4167 | 472 post_mouse_motion(1, xrel, yrel); |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
473 xrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
474 yrel = 0; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
475 } |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
476 timestamp = ptrbuf[i].dwTimeStamp; |
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
477 } |
0 | 478 yrel += (Sint16)ptrbuf[i].dwData; |
479 break; | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
480 case DIMOFS_Z: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
481 if ( xrel || yrel ) { |
4167 | 482 post_mouse_motion(1, xrel, yrel); |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
483 xrel = 0; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
484 yrel = 0; |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
485 } |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
486 timestamp = 0; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
487 if((int)ptrbuf[i].dwData > 0) |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
488 button = SDL_BUTTON_WHEELUP; |
332 | 489 else |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
490 button = SDL_BUTTON_WHEELDOWN; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
491 posted = SDL_PrivateMouseButton( |
332 | 492 SDL_PRESSED, button, 0, 0); |
493 posted |= SDL_PrivateMouseButton( | |
494 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
495 break; |
0 | 496 case DIMOFS_BUTTON0: |
497 case DIMOFS_BUTTON1: | |
498 case DIMOFS_BUTTON2: | |
499 case DIMOFS_BUTTON3: | |
4167 | 500 #if DIRECTINPUT_VERSION >= 0x700 |
501 case DIMOFS_BUTTON4: | |
502 case DIMOFS_BUTTON5: | |
503 case DIMOFS_BUTTON6: | |
504 case DIMOFS_BUTTON7: | |
505 #endif | |
0 | 506 if ( xrel || yrel ) { |
4167 | 507 post_mouse_motion(1, xrel, yrel); |
0 | 508 xrel = 0; |
509 yrel = 0; | |
510 } | |
536
bf7f477fb2b2
Fixed potential dropped events under DirectInput
Sam Lantinga <slouken@libsdl.org>
parents:
523
diff
changeset
|
511 timestamp = 0; |
0 | 512 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1; |
4167 | 513 /* Map DI button numbers to SDL */ |
514 switch ( button ) { | |
515 case 2: button = SDL_BUTTON_RIGHT; break; | |
516 case 3: button = SDL_BUTTON_MIDDLE; break; | |
517 case 4: button = SDL_BUTTON_X1; break; | |
518 case 5: button = SDL_BUTTON_X2; break; | |
519 default: break; | |
0 | 520 } |
521 if ( ptrbuf[i].dwData & 0x80 ) { | |
522 /* Grab mouse so we get mouse-up */ | |
523 if ( ++mouse_pressed > 0 ) { | |
524 SetCapture(SDL_Window); | |
525 } | |
526 state = SDL_PRESSED; | |
527 } else { | |
528 /* Release mouse after all mouse-ups */ | |
529 if ( --mouse_pressed <= 0 ) { | |
530 ReleaseCapture(); | |
531 mouse_pressed = 0; | |
532 } | |
533 state = SDL_RELEASED; | |
534 } | |
491
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
535 if ( mouse_buttons_swapped ) { |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
536 if ( button == 1 ) button = 3; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
537 else |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
538 if ( button == 3 ) button = 1; |
da6a7e859616
Applied John Popplewell's fix for left-handed mice under Windows.
Sam Lantinga <slouken@libsdl.org>
parents:
460
diff
changeset
|
539 } |
0 | 540 posted = SDL_PrivateMouseButton(state, button, |
541 0, 0); | |
542 break; | |
543 } | |
544 } | |
545 if ( xrel || yrel ) { | |
4167 | 546 post_mouse_motion(1, xrel, yrel); |
0 | 547 } |
548 } | |
549 | |
550 /* The main Win32 event handler */ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
551 LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 552 { |
553 switch (msg) { | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
554 #ifdef WM_ACTIVATEAPP |
0 | 555 case WM_ACTIVATEAPP: { |
556 int i, active; | |
557 | |
558 active = (wParam && (GetForegroundWindow() == hwnd)); | |
559 if ( active ) { | |
560 for ( i=0; SDL_DIdev[i]; ++i ) { | |
561 IDirectInputDevice2_Acquire( | |
562 SDL_DIdev[i]); | |
563 } | |
564 } else { | |
565 for ( i=0; SDL_DIdev[i]; ++i ) { | |
566 IDirectInputDevice2_Unacquire( | |
567 SDL_DIdev[i]); | |
568 } | |
569 mouse_lost = 1; | |
570 } | |
571 } | |
572 break; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
573 #endif /* WM_ACTIVATEAPP */ |
0 | 574 |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
575 #ifdef WM_DISPLAYCHANGE |
0 | 576 case WM_DISPLAYCHANGE: { |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
577 WPARAM BitsPerPixel; |
0 | 578 WORD SizeX, SizeY; |
579 | |
580 /* Ack! The display changed size and/or depth! */ | |
581 SizeX = LOWORD(lParam); | |
582 SizeY = HIWORD(lParam); | |
583 BitsPerPixel = wParam; | |
584 /* We cause this message when we go fullscreen */ | |
585 } | |
586 break; | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
587 #endif /* WM_DISPLAYCHANGE */ |
0 | 588 |
589 /* The keyboard is handled via DirectInput */ | |
590 case WM_SYSKEYUP: | |
4171 | 591 case WM_SYSKEYDOWN: |
0 | 592 case WM_KEYUP: |
593 case WM_KEYDOWN: { | |
594 /* Ignore windows keyboard messages */; | |
595 } | |
596 return(0); | |
597 | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
598 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER) |
0 | 599 /* Don't allow screen savers or monitor power downs. |
600 This is because they quietly clear DirectX surfaces. | |
601 It would be better to allow the application to | |
602 decide whether or not to blow these off, but the | |
603 semantics of SDL_PrivateSysWMEvent() don't allow | |
604 the application that choice. | |
605 */ | |
606 case WM_SYSCOMMAND: { | |
607 if ((wParam&0xFFF0)==SC_SCREENSAVE || | |
608 (wParam&0xFFF0)==SC_MONITORPOWER) | |
609 return(0); | |
610 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
611 /* Fall through to default processing */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
612 |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
613 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */ |
0 | 614 |
615 default: { | |
616 /* Only post the event if we're watching for it */ | |
617 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) { | |
618 SDL_SysWMmsg wmmsg; | |
619 | |
620 SDL_VERSION(&wmmsg.version); | |
621 wmmsg.hwnd = hwnd; | |
622 wmmsg.msg = msg; | |
623 wmmsg.wParam = wParam; | |
624 wmmsg.lParam = lParam; | |
625 posted = SDL_PrivateSysWMEvent(&wmmsg); | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
626 |
721
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
627 /* DJM: If the user isn't watching for private |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
628 messages in her SDL event loop, then pass it |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
629 along to any win32 specific window proc. |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
630 */ |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
631 } else if (userWindowProc) { |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
632 return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam); |
ab0656314eef
Date: Thu, 18 Sep 2003 14:24:35 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
717
diff
changeset
|
633 } |
0 | 634 } |
635 break; | |
636 } | |
637 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
638 } | |
639 | |
640 /* This function checks the windows message queue and DirectInput and returns | |
641 1 if there was input, 0 if there was no input, or -1 if the application has | |
642 posted a quit message. | |
643 */ | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
644 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput) |
0 | 645 { |
646 MSG msg; | |
647 int i; | |
648 HRESULT result; | |
649 DWORD event; | |
650 | |
651 /* Check the normal windows queue (highest preference) */ | |
652 posted = 0; | |
653 while ( ! posted && | |
523
c210010f50f4
Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents:
491
diff
changeset
|
654 PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { |
c210010f50f4
Fixed windows event handling for ActiveX controls (thanks Huib-Jan!)
Sam Lantinga <slouken@libsdl.org>
parents:
491
diff
changeset
|
655 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { |
0 | 656 DispatchMessage(&msg); |
657 } else { | |
658 return(-1); | |
659 } | |
660 } | |
661 if ( posted ) { | |
662 return(1); | |
663 } | |
664 | |
665 /* Pump the DirectInput flow */ | |
666 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
667 for ( i=0; i<SDL_DIndev; ++i ) { | |
668 result = IDirectInputDevice2_Poll(SDL_DIdev[i]); | |
669 if ( (result == DIERR_INPUTLOST) || | |
670 (result == DIERR_NOTACQUIRED) ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
671 if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) { |
0 | 672 mouse_lost = 1; |
673 } | |
674 IDirectInputDevice2_Acquire(SDL_DIdev[i]); | |
675 IDirectInputDevice2_Poll(SDL_DIdev[i]); | |
676 } | |
677 } | |
678 } | |
679 | |
680 /* Wait for messages and input events */ | |
681 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE, | |
682 timeout, QS_ALLEVENTS); | |
683 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) { | |
684 DWORD numevents; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
685 static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE]; |
0 | 686 |
687 event -= WAIT_OBJECT_0; | |
688 numevents = INPUT_QSIZE; | |
689 result = IDirectInputDevice2_GetDeviceData( | |
690 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), | |
691 evtbuf, &numevents, 0); | |
692 if ( (result == DIERR_INPUTLOST) || | |
693 (result == DIERR_NOTACQUIRED) ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
694 if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) { |
0 | 695 mouse_lost = 1; |
696 } | |
697 IDirectInputDevice2_Acquire(SDL_DIdev[event]); | |
698 result = IDirectInputDevice2_GetDeviceData( | |
699 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA), | |
700 evtbuf, &numevents, 0); | |
701 } | |
702 /* Handle the events */ | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
703 if ( result == DI_OK && processInput ) { |
0 | 704 /* Note: This can post multiple events to event queue |
705 */ | |
706 (*SDL_DIfun[event])((int)numevents, evtbuf); | |
707 return(1); | |
708 } | |
709 } | |
710 if ( event != WAIT_TIMEOUT ) { | |
711 /* Maybe there was a windows message? */ | |
712 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) { | |
713 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) { | |
714 DispatchMessage(&msg); | |
715 } else { | |
716 return(-1); | |
717 } | |
718 return(1); | |
719 } | |
720 } | |
721 return(0); | |
722 } | |
723 | |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
724 /* Change cooperative level based on whether or not we are fullscreen */ |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
725 void DX5_DInputReset(_THIS, int fullscreen) |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
726 { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
727 DWORD level; |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
728 int i; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
729 HRESULT result; |
970
fb8b91365766
Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org>
parents:
833
diff
changeset
|
730 HWND topwnd; |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
731 |
a888b3ae31ff
Reset mouse state when changing video modes
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parents:
458
diff
changeset
|
732 for ( i=0; i<MAX_INPUTS; ++i ) { |
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Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
733 if ( SDL_DIdev[i] != NULL ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
734 if ( fullscreen ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
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458
diff
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|
735 level = inputs[i].raw_level; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
736 } else { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
737 level = inputs[i].win_level; |
a888b3ae31ff
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parents:
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diff
changeset
|
738 } |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
739 IDirectInputDevice2_Unacquire(SDL_DIdev[i]); |
1115
040aa1bea9fc
Fixed mismerged patch.
Ryan C. Gordon <icculus@icculus.org>
parents:
1114
diff
changeset
|
740 topwnd = GetTopLevelParent(SDL_Window); |
460
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
741 result = IDirectInputDevice2_SetCooperativeLevel( |
970
fb8b91365766
Date: Tue, 19 Oct 2004 23:04:58 -0700
Sam Lantinga <slouken@libsdl.org>
parents:
833
diff
changeset
|
742 SDL_DIdev[i], topwnd, level); |
460
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
743 IDirectInputDevice2_Acquire(SDL_DIdev[i]); |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
744 if ( result != DI_OK ) { |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
745 SetDIerror( |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
746 "DirectInputDevice::SetCooperativeLevel", result); |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
747 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
748 } |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
749 } |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
750 mouse_lost = 1; |
a888b3ae31ff
Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
751 |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
752 /* Flush pending input */ |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
753 DX5_CheckInput(this, 0, FALSE); |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
754 } |
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
755 |
0 | 756 void DX5_PumpEvents(_THIS) |
757 { | |
758 /* Wait for messages and DirectInput */ | |
460
a888b3ae31ff
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Sam Lantinga <slouken@libsdl.org>
parents:
458
diff
changeset
|
759 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) { |
0 | 760 /* Loop and check again */; |
761 } | |
762 } | |
763 | |
764 void DX5_InitOSKeymap(_THIS) | |
765 { | |
275
53fc686e9428
Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
766 #ifndef DIK_PAUSE |
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Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
767 #define DIK_PAUSE 0xC5 |
53fc686e9428
Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
768 #endif |
327
13fc64213765
*** empty log message ***
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parents:
325
diff
changeset
|
769 #ifndef DIK_OEM_102 |
13fc64213765
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
325
diff
changeset
|
770 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ |
13fc64213765
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
325
diff
changeset
|
771 #endif |
0 | 772 int i; |
773 | |
774 /* Map the DIK scancodes to SDL keysyms */ | |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
775 for ( i=0; i<SDL_arraysize(DIK_keymap); ++i ) |
0 | 776 DIK_keymap[i] = 0; |
777 | |
778 /* Defined DIK_* constants */ | |
779 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE; | |
780 DIK_keymap[DIK_1] = SDLK_1; | |
781 DIK_keymap[DIK_2] = SDLK_2; | |
782 DIK_keymap[DIK_3] = SDLK_3; | |
783 DIK_keymap[DIK_4] = SDLK_4; | |
784 DIK_keymap[DIK_5] = SDLK_5; | |
785 DIK_keymap[DIK_6] = SDLK_6; | |
786 DIK_keymap[DIK_7] = SDLK_7; | |
787 DIK_keymap[DIK_8] = SDLK_8; | |
788 DIK_keymap[DIK_9] = SDLK_9; | |
789 DIK_keymap[DIK_0] = SDLK_0; | |
790 DIK_keymap[DIK_MINUS] = SDLK_MINUS; | |
791 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS; | |
792 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE; | |
793 DIK_keymap[DIK_TAB] = SDLK_TAB; | |
794 DIK_keymap[DIK_Q] = SDLK_q; | |
795 DIK_keymap[DIK_W] = SDLK_w; | |
796 DIK_keymap[DIK_E] = SDLK_e; | |
797 DIK_keymap[DIK_R] = SDLK_r; | |
798 DIK_keymap[DIK_T] = SDLK_t; | |
799 DIK_keymap[DIK_Y] = SDLK_y; | |
800 DIK_keymap[DIK_U] = SDLK_u; | |
801 DIK_keymap[DIK_I] = SDLK_i; | |
802 DIK_keymap[DIK_O] = SDLK_o; | |
803 DIK_keymap[DIK_P] = SDLK_p; | |
804 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET; | |
805 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET; | |
806 DIK_keymap[DIK_RETURN] = SDLK_RETURN; | |
807 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL; | |
808 DIK_keymap[DIK_A] = SDLK_a; | |
809 DIK_keymap[DIK_S] = SDLK_s; | |
810 DIK_keymap[DIK_D] = SDLK_d; | |
811 DIK_keymap[DIK_F] = SDLK_f; | |
812 DIK_keymap[DIK_G] = SDLK_g; | |
813 DIK_keymap[DIK_H] = SDLK_h; | |
814 DIK_keymap[DIK_J] = SDLK_j; | |
815 DIK_keymap[DIK_K] = SDLK_k; | |
816 DIK_keymap[DIK_L] = SDLK_l; | |
817 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON; | |
818 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE; | |
819 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE; | |
820 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT; | |
821 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH; | |
1852
eb2d5480ae95
Try to keep SDL keysyms sane regardless of keyboard layout in windib target.
Ryan C. Gordon <icculus@icculus.org>
parents:
1526
diff
changeset
|
822 DIK_keymap[DIK_OEM_102] = SDLK_LESS; |
0 | 823 DIK_keymap[DIK_Z] = SDLK_z; |
824 DIK_keymap[DIK_X] = SDLK_x; | |
825 DIK_keymap[DIK_C] = SDLK_c; | |
826 DIK_keymap[DIK_V] = SDLK_v; | |
827 DIK_keymap[DIK_B] = SDLK_b; | |
828 DIK_keymap[DIK_N] = SDLK_n; | |
829 DIK_keymap[DIK_M] = SDLK_m; | |
830 DIK_keymap[DIK_COMMA] = SDLK_COMMA; | |
831 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD; | |
832 DIK_keymap[DIK_SLASH] = SDLK_SLASH; | |
833 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT; | |
834 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY; | |
835 DIK_keymap[DIK_LMENU] = SDLK_LALT; | |
836 DIK_keymap[DIK_SPACE] = SDLK_SPACE; | |
837 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK; | |
838 DIK_keymap[DIK_F1] = SDLK_F1; | |
839 DIK_keymap[DIK_F2] = SDLK_F2; | |
840 DIK_keymap[DIK_F3] = SDLK_F3; | |
841 DIK_keymap[DIK_F4] = SDLK_F4; | |
842 DIK_keymap[DIK_F5] = SDLK_F5; | |
843 DIK_keymap[DIK_F6] = SDLK_F6; | |
844 DIK_keymap[DIK_F7] = SDLK_F7; | |
845 DIK_keymap[DIK_F8] = SDLK_F8; | |
846 DIK_keymap[DIK_F9] = SDLK_F9; | |
847 DIK_keymap[DIK_F10] = SDLK_F10; | |
848 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK; | |
849 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK; | |
850 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7; | |
851 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8; | |
852 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9; | |
853 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS; | |
854 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4; | |
855 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5; | |
856 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6; | |
857 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS; | |
858 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1; | |
859 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2; | |
860 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3; | |
861 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0; | |
862 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD; | |
863 DIK_keymap[DIK_F11] = SDLK_F11; | |
864 DIK_keymap[DIK_F12] = SDLK_F12; | |
865 | |
866 DIK_keymap[DIK_F13] = SDLK_F13; | |
867 DIK_keymap[DIK_F14] = SDLK_F14; | |
868 DIK_keymap[DIK_F15] = SDLK_F15; | |
869 | |
870 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS; | |
871 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER; | |
872 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL; | |
873 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE; | |
1526 | 874 DIK_keymap[DIK_SYSRQ] = SDLK_PRINT; |
0 | 875 DIK_keymap[DIK_RMENU] = SDLK_RALT; |
290
9a02597bc1b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
275
diff
changeset
|
876 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE; |
0 | 877 DIK_keymap[DIK_HOME] = SDLK_HOME; |
878 DIK_keymap[DIK_UP] = SDLK_UP; | |
879 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP; | |
880 DIK_keymap[DIK_LEFT] = SDLK_LEFT; | |
881 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT; | |
882 DIK_keymap[DIK_END] = SDLK_END; | |
883 DIK_keymap[DIK_DOWN] = SDLK_DOWN; | |
884 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN; | |
885 DIK_keymap[DIK_INSERT] = SDLK_INSERT; | |
886 DIK_keymap[DIK_DELETE] = SDLK_DELETE; | |
887 DIK_keymap[DIK_LWIN] = SDLK_LMETA; | |
888 DIK_keymap[DIK_RWIN] = SDLK_RMETA; | |
889 DIK_keymap[DIK_APPS] = SDLK_MENU; | |
890 } | |
891 | |
892 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed) | |
893 { | |
894 /* Set the keysym information */ | |
895 keysym->scancode = (unsigned char)scancode; | |
896 keysym->sym = DIK_keymap[scancode]; | |
897 keysym->mod = KMOD_NONE; | |
898 keysym->unicode = 0; | |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1115
diff
changeset
|
899 if ( pressed && SDL_TranslateUNICODE ) { |
0 | 900 UINT vkey; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
901 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1115
diff
changeset
|
902 BYTE keystate[256]; |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1115
diff
changeset
|
903 Uint16 wchars[2]; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
904 #endif |
0 | 905 |
906 vkey = MapVirtualKey(scancode, 1); | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
907 #ifdef NO_GETKEYBOARDSTATE |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
908 /* Uh oh, better hope the vkey is close enough.. */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
909 keysym->unicode = vkey; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
332
diff
changeset
|
910 #else |
0 | 911 GetKeyboardState(keystate); |
4170 | 912 /* Numlock isn't taken into account in ToUnicode, |
913 * so we handle it as a special case here */ | |
914 if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9) | |
915 { | |
916 keysym->unicode = vkey - VK_NUMPAD0 + '0'; | |
917 } | |
918 else if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0) | |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1115
diff
changeset
|
919 { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1115
diff
changeset
|
920 keysym->unicode = wchars[0]; |
0 | 921 } |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1115
diff
changeset
|
922 #endif /* NO_GETKEYBOARDSTATE */ |
0 | 923 } |
924 return(keysym); | |
925 } | |
926 | |
927 int DX5_CreateWindow(_THIS) | |
928 { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
929 char *windowid = SDL_getenv("SDL_WINDOWID"); |
0 | 930 int i; |
931 | |
932 /* Clear out DirectInput variables in case we fail */ | |
933 for ( i=0; i<MAX_INPUTS; ++i ) { | |
934 SDL_DIdev[i] = NULL; | |
935 SDL_DIevt[i] = NULL; | |
936 SDL_DIfun[i] = NULL; | |
937 } | |
938 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1280
diff
changeset
|
939 SDL_RegisterApp(NULL, 0, 0); |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
940 |
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
941 SDL_windowid = (windowid != NULL); |
0 | 942 if ( SDL_windowid ) { |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
943 SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0); |
975
add87cc1de0a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
970
diff
changeset
|
944 if ( SDL_Window == NULL ) { |
add87cc1de0a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
970
diff
changeset
|
945 SDL_SetError("Couldn't get user specified window"); |
add87cc1de0a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
970
diff
changeset
|
946 return(-1); |
add87cc1de0a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
970
diff
changeset
|
947 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
948 |
458
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
949 /* DJM: we want all event's for the user specified |
975
add87cc1de0a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
970
diff
changeset
|
950 window to be handled by SDL. |
458
a8a0a4f19df7
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
951 */ |
1472
4aac8563c296
Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
952 userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC); |
4aac8563c296
Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents:
1456
diff
changeset
|
953 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage); |
0 | 954 } else { |
955 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, | |
956 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX), | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
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957 CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL); |
0 | 958 if ( SDL_Window == NULL ) { |
959 SDL_SetError("Couldn't create window"); | |
960 return(-1); | |
961 } | |
962 ShowWindow(SDL_Window, SW_HIDE); | |
963 } | |
964 | |
965 /* Initialize DirectInput */ | |
966 if ( DX5_DInputInit(this) < 0 ) { | |
967 return(-1); | |
968 } | |
969 | |
1523 | 970 /* JC 14 Mar 2006 |
971 Flush the message loop or this can cause big problems later | |
972 Especially if the user decides to use dialog boxes or assert()! | |
973 */ | |
974 WIN_FlushMessageQueue(); | |
975 | |
0 | 976 /* Ready to roll */ |
977 return(0); | |
978 } | |
979 | |
980 void DX5_DestroyWindow(_THIS) | |
981 { | |
982 /* Close down DirectInput */ | |
983 DX5_DInputQuit(this); | |
984 | |
985 /* Destroy our window */ | |
975
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986 if ( SDL_windowid ) { |
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Fixed more Win64 portability issues
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987 SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc); |
975
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988 } else { |
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989 DestroyWindow(SDL_Window); |
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990 } |
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991 SDL_UnregisterApp(); |
1523 | 992 |
993 /* JC 14 Mar 2006 | |
994 Flush the message loop or this can cause big problems later | |
995 Especially if the user decides to use dialog boxes or assert()! | |
996 */ | |
997 WIN_FlushMessageQueue(); | |
0 | 998 } |