Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 3368:ca6f355e44b2
Fixed bug #833
Fixed errors with older autoconf
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 09:58:24 +0000 |
parents | 00fab0ebfe54 |
children | e897a4a9f578 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap DISKAUD_bootstrap; |
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66 extern AudioBootStrap DUMMYAUD_bootstrap; |
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67 extern AudioBootStrap DCAUD_bootstrap; |
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68 extern AudioBootStrap MMEAUDIO_bootstrap; |
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69 extern AudioBootStrap DART_bootstrap; |
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70 extern AudioBootStrap NDSAUD_bootstrap; |
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71 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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72 |
1190 | 73 |
0 | 74 /* Available audio drivers */ |
3162 | 75 static const AudioBootStrap *const bootstrap[] = { |
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76 #if SDL_AUDIO_DRIVER_BSD |
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77 &BSD_AUDIO_bootstrap, |
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78 #endif |
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79 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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80 &PULSEAUDIO_bootstrap, |
0 | 81 #endif |
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82 #if SDL_AUDIO_DRIVER_ALSA |
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83 &ALSA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_OSS |
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86 &DSP_bootstrap, |
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87 &DMA_bootstrap, |
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88 #endif |
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89 #if SDL_AUDIO_DRIVER_QSA |
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90 &QSAAUDIO_bootstrap, |
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91 #endif |
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92 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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93 &SUNAUDIO_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DMEDIA |
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96 &DMEDIA_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_ARTS |
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99 &ARTS_bootstrap, |
0 | 100 #endif |
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101 #if SDL_AUDIO_DRIVER_ESD |
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102 &ESD_bootstrap, |
0 | 103 #endif |
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104 #if SDL_AUDIO_DRIVER_NAS |
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105 &NAS_bootstrap, |
0 | 106 #endif |
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107 #if SDL_AUDIO_DRIVER_DSOUND |
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108 &DSOUND_bootstrap, |
0 | 109 #endif |
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110 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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111 &WINWAVEOUT_bootstrap, |
0 | 112 #endif |
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113 #if SDL_AUDIO_DRIVER_PAUDIO |
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114 &PAUDIO_bootstrap, |
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115 #endif |
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116 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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117 &BEOSAUDIO_bootstrap, |
0 | 118 #endif |
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119 #if SDL_AUDIO_DRIVER_COREAUDIO |
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120 &COREAUDIO_bootstrap, |
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121 #endif |
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122 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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123 &COREAUDIOIPHONE_bootstrap, |
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124 #endif |
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125 #if SDL_AUDIO_DRIVER_DISK |
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126 &DISKAUD_bootstrap, |
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127 #endif |
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128 #if SDL_AUDIO_DRIVER_DUMMY |
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129 &DUMMYAUD_bootstrap, |
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130 #endif |
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131 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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132 &MMEAUDIO_bootstrap, |
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_NDS |
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135 &NDSAUD_bootstrap, |
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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138 &FUSIONSOUND_bootstrap, |
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139 #endif |
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140 NULL |
0 | 141 }; |
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142 |
2060 | 143 static SDL_AudioDevice * |
144 get_audio_device(SDL_AudioDeviceID id) | |
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145 { |
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146 id--; |
2060 | 147 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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148 SDL_SetError("Invalid audio device ID"); |
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149 return NULL; |
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150 } |
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151 |
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152 return open_devices[id]; |
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153 } |
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154 |
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155 |
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156 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 157 static int |
158 SDL_AudioDetectDevices_Default(int iscapture) | |
159 { | |
160 return -1; | |
161 } | |
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162 |
2060 | 163 static void |
164 SDL_AudioThreadInit_Default(_THIS) | |
165 { /* no-op. */ | |
166 } | |
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167 |
2060 | 168 static void |
169 SDL_AudioWaitDevice_Default(_THIS) | |
170 { /* no-op. */ | |
171 } | |
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172 |
2060 | 173 static void |
174 SDL_AudioPlayDevice_Default(_THIS) | |
175 { /* no-op. */ | |
176 } | |
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177 |
2060 | 178 static Uint8 * |
179 SDL_AudioGetDeviceBuf_Default(_THIS) | |
180 { | |
181 return NULL; | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioWaitDone_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioCloseDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static void |
195 SDL_AudioDeinitialize_Default(void) | |
196 { /* no-op. */ | |
197 } | |
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198 |
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199 static int |
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200 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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201 { |
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202 return 0; |
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203 } |
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204 |
2060 | 205 static const char * |
206 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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207 { |
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208 SDL_SetError("No such device"); |
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209 return NULL; |
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210 } |
0 | 211 |
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212 static void |
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213 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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214 { |
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215 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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216 return; |
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217 } |
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218 SDL_mutexP(device->mixer_lock); |
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219 } |
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220 |
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221 static void |
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222 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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223 { |
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224 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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225 return; |
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226 } |
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227 SDL_mutexV(device->mixer_lock); |
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228 } |
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229 |
0 | 230 |
2060 | 231 static void |
232 finalize_audio_entry_points(void) | |
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233 { |
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234 /* |
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235 * Fill in stub functions for unused driver entry points. This lets us |
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236 * blindly call them without having to check for validity first. |
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237 */ |
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238 |
2060 | 239 #define FILL_STUB(x) \ |
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240 if (current_audio.impl.x == NULL) { \ |
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241 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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242 } |
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243 FILL_STUB(DetectDevices); |
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244 FILL_STUB(GetDeviceName); |
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245 FILL_STUB(OpenDevice); |
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246 FILL_STUB(ThreadInit); |
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247 FILL_STUB(WaitDevice); |
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248 FILL_STUB(PlayDevice); |
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249 FILL_STUB(GetDeviceBuf); |
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250 FILL_STUB(WaitDone); |
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251 FILL_STUB(CloseDevice); |
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252 FILL_STUB(LockDevice); |
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253 FILL_STUB(UnlockDevice); |
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254 FILL_STUB(Deinitialize); |
2060 | 255 #undef FILL_STUB |
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256 } |
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257 |
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258 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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259 /* Write [length] bytes from buf into the streamer */ |
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260 void |
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261 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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262 { |
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263 int i; |
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264 |
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265 for (i = 0; i < length; ++i) { |
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266 stream->buffer[stream->write_pos] = buf[i]; |
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267 ++stream->write_pos; |
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268 } |
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269 } |
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270 |
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271 /* Read [length] bytes out of the streamer into buf */ |
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272 void |
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273 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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274 { |
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275 int i; |
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276 |
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277 for (i = 0; i < length; ++i) { |
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278 buf[i] = stream->buffer[stream->read_pos]; |
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279 ++stream->read_pos; |
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280 } |
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281 } |
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282 |
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283 int |
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284 SDL_StreamLength(SDL_AudioStreamer * stream) |
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285 { |
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286 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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287 } |
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288 |
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289 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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290 int |
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291 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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292 { |
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293 /* First try to allocate the buffer */ |
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294 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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295 if (stream->buffer == NULL) { |
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296 return -1; |
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297 } |
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298 |
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299 stream->max_len = max_len; |
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300 stream->read_pos = 0; |
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301 stream->write_pos = 0; |
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302 |
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303 /* Zero out the buffer */ |
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304 SDL_memset(stream->buffer, silence, max_len); |
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305 |
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306 return 0; |
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307 } |
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308 |
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309 /* Deinitialize the stream simply by freeing the buffer */ |
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310 void |
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311 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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312 { |
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313 if (stream->buffer != NULL) { |
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314 SDL_free(stream->buffer); |
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315 } |
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316 } |
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317 |
0 | 318 |
319 /* The general mixing thread function */ | |
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320 int SDLCALL |
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321 SDL_RunAudio(void *devicep) |
0 | 322 { |
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323 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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324 Uint8 *stream; |
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325 int stream_len; |
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326 void *udata; |
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327 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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328 int silence; |
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329 Uint32 delay; |
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330 |
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331 /* For streaming when the buffer sizes don't match up */ |
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332 Uint8 *istream; |
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333 int istream_len; |
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335 /* Perform any thread setup */ |
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336 device->threadid = SDL_ThreadID(); |
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337 current_audio.impl.ThreadInit(device); |
0 | 338 |
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339 /* Set up the mixing function */ |
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340 fill = device->spec.callback; |
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341 udata = device->spec.userdata; |
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342 |
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343 /* By default do not stream */ |
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344 device->use_streamer = 0; |
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345 |
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346 if (device->convert.needed) { |
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347 if (device->convert.src_format == AUDIO_U8) { |
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348 silence = 0x80; |
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349 } else { |
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350 silence = 0; |
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351 } |
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352 |
3040 | 353 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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354 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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355 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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356 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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357 stream_max_len = 2 * device->spec.size; |
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358 if (device->convert.len_mult > device->convert.len_div) { |
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359 stream_max_len *= device->convert.len_mult; |
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360 stream_max_len /= device->convert.len_div; |
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361 } |
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362 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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363 0) |
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364 return -1; |
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365 device->use_streamer = 1; |
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366 |
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367 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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368 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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369 */ |
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370 istream_len = |
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371 device->spec.size * device->convert.len_div / |
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372 device->convert.len_mult; |
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373 } |
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374 #endif |
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375 |
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376 /* stream_len = device->convert.len; */ |
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377 stream_len = device->spec.size; |
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378 } else { |
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379 silence = device->spec.silence; |
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380 stream_len = device->spec.size; |
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381 } |
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382 |
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383 /* Calculate the delay while paused */ |
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384 delay = ((device->spec.samples * 1000) / device->spec.freq); |
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385 |
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386 /* Determine if the streamer is necessary here */ |
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387 if (device->use_streamer == 1) { |
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388 /* This code is almost the same as the old code. The difference is, instead of reading |
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389 directly from the callback into "stream", then converting and sending the audio off, |
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390 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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391 However, reading and writing with streamer are done separately: |
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392 - We only call the callback and write to the streamer when the streamer does not |
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393 contain enough samples to output to the device. |
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394 - We only read from the streamer and tell the device to play when the streamer |
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395 does have enough samples to output. |
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396 This allows us to perform resampling in the conversion step, where the output of the |
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397 resampling process can be any number. We will have to see what a good size for the |
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398 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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399 */ |
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400 while (device->enabled) { |
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401 |
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402 if (device->paused) { |
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403 SDL_Delay(delay); |
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404 continue; |
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405 } |
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406 |
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407 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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408 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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409 /* Set up istream */ |
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410 if (device->convert.needed) { |
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411 if (device->convert.buf) { |
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412 istream = device->convert.buf; |
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413 } else { |
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414 continue; |
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415 } |
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416 } else { |
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417 /* FIXME: Ryan, this is probably wrong. I imagine we don't want to get |
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418 * a device buffer both here and below in the stream output. |
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419 */ |
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420 istream = current_audio.impl.GetDeviceBuf(device); |
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421 if (istream == NULL) { |
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422 istream = device->fake_stream; |
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423 } |
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424 } |
0 | 425 |
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426 /* Read from the callback into the _input_ stream */ |
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427 SDL_mutexP(device->mixer_lock); |
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428 (*fill) (udata, istream, istream_len); |
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429 SDL_mutexV(device->mixer_lock); |
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430 |
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431 /* Convert the audio if necessary and write to the streamer */ |
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432 if (device->convert.needed) { |
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433 SDL_ConvertAudio(&device->convert); |
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434 if (istream == NULL) { |
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435 istream = device->fake_stream; |
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436 } |
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437 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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438 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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439 device->convert.len_cvt); |
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440 } else { |
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441 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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442 } |
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443 } |
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444 |
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445 /* Only output audio if the streamer has enough to output */ |
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446 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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447 /* Set up the output stream */ |
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448 if (device->convert.needed) { |
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449 if (device->convert.buf) { |
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450 stream = device->convert.buf; |
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451 } else { |
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452 continue; |
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453 } |
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454 } else { |
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455 stream = current_audio.impl.GetDeviceBuf(device); |
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456 if (stream == NULL) { |
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457 stream = device->fake_stream; |
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458 } |
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459 } |
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460 |
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461 /* Now read from the streamer */ |
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462 SDL_StreamRead(&device->streamer, stream, stream_len); |
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463 |
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464 /* Ready current buffer for play and change current buffer */ |
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465 if (stream != device->fake_stream) { |
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466 current_audio.impl.PlayDevice(device); |
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467 /* Wait for an audio buffer to become available */ |
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468 current_audio.impl.WaitDevice(device); |
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469 } else { |
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470 SDL_Delay(delay); |
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471 } |
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472 } |
0 | 473 |
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474 } |
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475 } else { |
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476 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 477 |
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478 /* Loop, filling the audio buffers */ |
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479 while (device->enabled) { |
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480 |
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481 if (device->paused) { |
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482 SDL_Delay(delay); |
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483 continue; |
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484 } |
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485 |
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486 /* Fill the current buffer with sound */ |
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487 if (device->convert.needed) { |
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488 if (device->convert.buf) { |
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489 stream = device->convert.buf; |
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490 } else { |
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491 continue; |
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492 } |
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493 } else { |
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494 stream = current_audio.impl.GetDeviceBuf(device); |
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495 if (stream == NULL) { |
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496 stream = device->fake_stream; |
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497 } |
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498 } |
0 | 499 |
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500 SDL_mutexP(device->mixer_lock); |
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501 (*fill) (udata, stream, stream_len); |
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502 SDL_mutexV(device->mixer_lock); |
1562 | 503 |
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504 /* Convert the audio if necessary */ |
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505 if (device->convert.needed) { |
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506 SDL_ConvertAudio(&device->convert); |
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507 stream = current_audio.impl.GetDeviceBuf(device); |
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508 if (stream == NULL) { |
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509 stream = device->fake_stream; |
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510 } |
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511 SDL_memcpy(stream, device->convert.buf, |
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512 device->convert.len_cvt); |
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513 } |
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514 |
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515 /* Ready current buffer for play and change current buffer */ |
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516 if (stream != device->fake_stream) { |
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517 current_audio.impl.PlayDevice(device); |
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518 /* Wait for an audio buffer to become available */ |
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519 current_audio.impl.WaitDevice(device); |
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520 } else { |
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521 SDL_Delay(delay); |
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522 } |
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523 } |
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524 } |
1562 | 525 |
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526 /* Wait for the audio to drain.. */ |
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|
527 current_audio.impl.WaitDone(device); |
21
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528 |
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529 /* If necessary, deinit the streamer */ |
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530 if (device->use_streamer == 1) |
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531 SDL_StreamDeinit(&device->streamer); |
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532 |
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533 return (0); |
0 | 534 } |
535 | |
322
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536 |
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537 static SDL_AudioFormat |
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|
538 SDL_ParseAudioFormat(const char *string) |
1794 | 539 { |
2076
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540 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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541 CHECK_FMT_STRING(U8); |
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542 CHECK_FMT_STRING(S8); |
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543 CHECK_FMT_STRING(U16LSB); |
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544 CHECK_FMT_STRING(S16LSB); |
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545 CHECK_FMT_STRING(U16MSB); |
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546 CHECK_FMT_STRING(S16MSB); |
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547 CHECK_FMT_STRING(U16SYS); |
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548 CHECK_FMT_STRING(S16SYS); |
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549 CHECK_FMT_STRING(U16); |
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550 CHECK_FMT_STRING(S16); |
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551 CHECK_FMT_STRING(S32LSB); |
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552 CHECK_FMT_STRING(S32MSB); |
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553 CHECK_FMT_STRING(S32SYS); |
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554 CHECK_FMT_STRING(S32); |
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555 CHECK_FMT_STRING(F32LSB); |
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556 CHECK_FMT_STRING(F32MSB); |
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557 CHECK_FMT_STRING(F32SYS); |
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|
558 CHECK_FMT_STRING(F32); |
2060 | 559 #undef CHECK_FMT_STRING |
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560 return 0; |
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561 } |
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562 |
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563 int |
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564 SDL_GetNumAudioDrivers(void) |
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565 { |
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566 return (SDL_arraysize(bootstrap) - 1); |
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567 } |
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568 |
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569 const char * |
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570 SDL_GetAudioDriver(int index) |
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571 { |
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572 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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573 return (bootstrap[index]->name); |
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574 } |
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575 return (NULL); |
1794 | 576 } |
577 | |
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578 int |
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|
579 SDL_AudioInit(const char *driver_name) |
0 | 580 { |
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581 int i = 0; |
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582 int initialized = 0; |
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583 int tried_to_init = 0; |
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584 int rc = 0; |
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585 int best_choice = -1; |
0 | 586 |
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587 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 588 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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589 } |
0 | 590 |
2060 | 591 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
592 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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593 |
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594 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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595 if (driver_name == NULL) { |
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596 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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597 } |
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598 |
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599 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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600 /* make sure we should even try this driver before doing so... */ |
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601 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 602 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
603 ((!driver_name) && (backend->demand_only))) { | |
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604 continue; |
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605 } |
0 | 606 |
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607 tried_to_init = 1; |
2060 | 608 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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609 current_audio.name = backend->name; |
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610 current_audio.desc = backend->desc; |
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611 rc = backend->init(¤t_audio.impl); |
2942 | 612 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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613 initialized = 1; |
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614 best_choice = i; |
2942 | 615 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
2979 | 616 if (current_audio.impl.Deinitialize) { |
617 current_audio.impl.Deinitialize(); | |
618 } | |
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619 if (best_choice == -1) { |
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620 best_choice = i; |
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621 } |
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622 } |
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623 } |
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624 |
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625 /* No definite choice. Pick one that works but can't promise a device. */ |
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626 if ((!initialized) && (best_choice != -1)) { |
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627 const AudioBootStrap *backend = bootstrap[best_choice]; |
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628 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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629 current_audio.name = backend->name; |
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630 current_audio.desc = backend->desc; |
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631 initialized = (backend->init(¤t_audio.impl) > 0); |
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632 } |
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633 |
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634 if (!initialized) { |
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635 /* specific drivers will set the error message if they fail... */ |
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636 if (!tried_to_init) { |
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637 if (driver_name) { |
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638 SDL_SetError("%s not available", driver_name); |
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639 } else { |
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640 SDL_SetError("No available audio device"); |
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641 } |
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642 } |
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643 |
2060 | 644 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
645 return (-1); /* No driver was available, so fail. */ | |
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646 } |
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647 |
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648 finalize_audio_entry_points(); |
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649 |
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650 return (0); |
0 | 651 } |
652 | |
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653 /* |
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654 * Get the current audio driver name |
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655 */ |
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656 const char * |
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657 SDL_GetCurrentAudioDriver() |
0 | 658 { |
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659 return current_audio.name; |
0 | 660 } |
661 | |
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662 |
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663 int |
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664 SDL_GetNumAudioDevices(int iscapture) |
0 | 665 { |
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666 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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667 return -1; |
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668 } |
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669 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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670 return 0; |
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671 } |
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672 |
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673 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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674 return 1; |
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675 } |
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676 |
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677 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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678 return 1; |
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679 } |
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680 |
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681 return current_audio.impl.DetectDevices(iscapture); |
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682 } |
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683 |
0 | 684 |
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685 const char * |
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686 SDL_GetAudioDeviceName(int index, int iscapture) |
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687 { |
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688 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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689 SDL_SetError("Audio subsystem is not initialized"); |
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690 return NULL; |
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|
691 } |
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|
692 |
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693 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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694 SDL_SetError("No capture support"); |
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695 return NULL; |
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696 } |
2049
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697 |
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698 if (index < 0) { |
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699 SDL_SetError("No such device"); |
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700 return NULL; |
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701 } |
0 | 702 |
2049
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703 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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|
704 return DEFAULT_INPUT_DEVNAME; |
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|
705 } |
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|
706 |
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707 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
708 return DEFAULT_OUTPUT_DEVNAME; |
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709 } |
262
ba5363e21df8
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|
710 |
2049
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|
711 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
712 } |
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|
713 |
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|
714 |
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|
715 static void |
2060 | 716 close_audio_device(SDL_AudioDevice * device) |
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|
717 { |
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|
718 device->enabled = 0; |
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|
719 if (device->thread != NULL) { |
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|
720 SDL_WaitThread(device->thread, NULL); |
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|
721 } |
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|
722 if (device->mixer_lock != NULL) { |
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|
723 SDL_DestroyMutex(device->mixer_lock); |
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|
724 } |
5f6550e5184f
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changeset
|
725 if (device->fake_stream != NULL) { |
5f6550e5184f
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|
726 SDL_FreeAudioMem(device->fake_stream); |
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|
727 } |
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|
728 if (device->convert.needed) { |
5f6550e5184f
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|
729 SDL_FreeAudioMem(device->convert.buf); |
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changeset
|
730 } |
5f6550e5184f
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|
731 if (device->opened) { |
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|
732 current_audio.impl.CloseDevice(device); |
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|
733 device->opened = 0; |
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|
734 } |
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|
735 SDL_FreeAudioMem(device); |
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|
736 } |
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|
737 |
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|
738 |
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|
739 /* |
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|
740 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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|
741 * Fills in a sanitized copy in (prepared). |
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|
742 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
743 */ |
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|
744 static int |
2060 | 745 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
746 { |
2060 | 747 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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|
748 |
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|
749 if (orig->callback == NULL) { |
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|
750 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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|
751 return 0; |
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|
752 } |
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|
753 |
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|
754 if (orig->freq == 0) { |
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diff
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|
755 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 756 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
757 prepared->freq = 22050; /* a reasonable default */ | |
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758 } |
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759 } |
2049
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|
760 |
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|
761 if (orig->format == 0) { |
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762 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
763 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 764 prepared->format = AUDIO_S16; /* a reasonable default */ |
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|
765 } |
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766 } |
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|
767 |
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|
768 switch (orig->channels) { |
2060 | 769 case 0:{ |
770 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 771 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 772 prepared->channels = 2; /* a reasonable default */ |
773 } | |
774 break; | |
2049
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|
775 } |
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|
776 case 1: /* Mono */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
777 case 2: /* Stereo */ |
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778 case 4: /* surround */ |
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779 case 6: /* surround with center and lfe */ |
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780 break; |
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|
781 default: |
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782 SDL_SetError("Unsupported number of audio channels."); |
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|
783 return 0; |
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|
784 } |
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|
785 |
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|
786 if (orig->samples == 0) { |
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|
787 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 788 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
789 /* Pick a default of ~46 ms at desired frequency */ |
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|
790 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
791 const int samples = (prepared->freq / 1000) * 46; |
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|
792 int power2 = 1; |
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793 while (power2 < samples) { |
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794 power2 *= 2; |
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795 } |
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796 prepared->samples = power2; |
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797 } |
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798 } |
0 | 799 |
1895
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|
800 /* Calculate the silence and size of the audio specification */ |
2049
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801 SDL_CalculateAudioSpec(prepared); |
21
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|
802 |
2049
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|
803 return 1; |
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|
804 } |
1408
ceb5c2fec4f1
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diff
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|
805 |
21
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diff
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|
806 |
2049
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|
807 static SDL_AudioDeviceID |
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|
808 open_audio_device(const char *devname, int iscapture, |
2866
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809 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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810 int allowed_changes, int min_id) |
2049
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|
811 { |
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|
812 SDL_AudioDeviceID id = 0; |
2866
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|
813 SDL_AudioSpec _obtained; |
2049
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|
814 SDL_AudioDevice *device; |
2866
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|
815 SDL_bool build_cvt; |
2049
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816 int i = 0; |
21
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|
817 |
2049
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|
818 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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819 SDL_SetError("Audio subsystem is not initialized"); |
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820 return 0; |
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|
821 } |
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|
822 |
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823 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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824 SDL_SetError("No capture support"); |
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825 return 0; |
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826 } |
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|
827 |
2866
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|
828 if (!obtained) { |
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|
829 obtained = &_obtained; |
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|
830 } |
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|
831 if (!prepare_audiospec(desired, obtained)) { |
2049
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|
832 return 0; |
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|
833 } |
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|
834 |
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835 /* If app doesn't care about a specific device, let the user override. */ |
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|
836 if (devname == NULL) { |
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837 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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|
838 } |
21
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|
839 |
2049
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|
840 /* |
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|
841 * Catch device names at the high level for the simple case... |
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|
842 * This lets us have a basic "device enumeration" for systems that |
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|
843 * don't have multiple devices, but makes sure the device name is |
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|
844 * always NULL when it hits the low level. |
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|
845 * |
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846 * Also make sure that the simple case prevents multiple simultaneous |
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|
847 * opens of the default system device. |
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|
848 */ |
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849 |
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850 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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851 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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852 SDL_SetError("No such device"); |
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|
853 return 0; |
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|
854 } |
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|
855 devname = NULL; |
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|
856 |
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|
857 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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858 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
859 SDL_SetError("Audio device already open"); |
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|
860 return 0; |
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|
861 } |
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|
862 } |
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|
863 } |
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|
864 |
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|
865 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
866 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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|
867 SDL_SetError("No such device"); |
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|
868 return 0; |
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|
869 } |
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|
870 devname = NULL; |
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|
871 |
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|
872 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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873 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
874 SDL_SetError("Audio device already open"); |
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|
875 return 0; |
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2045
diff
changeset
|
876 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 |
2060 | 880 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 } |
2060 | 885 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
886 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
893 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 device->opened = 1; |
0 | 906 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
907 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
911 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
912 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
913 } |
0 | 914 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
915 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
916 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
917 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
918 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
919 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
921 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
950 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
952 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
955 device->convert.len = (int) (((double) obtained->size) / |
2060 | 956 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
957 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
965 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
966 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
967 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 /* Find an available device ID and store the structure... */ |
2060 | 970 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
983 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
985 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
986 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
987 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
988 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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989 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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990 #else |
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991 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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992 #endif |
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993 if (device->thread == NULL) { |
2060 | 994 SDL_CloseAudioDevice(id + 1); |
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995 SDL_SetError("Couldn't create audio thread"); |
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996 return 0; |
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997 } |
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998 } |
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999 |
2060 | 1000 return id + 1; |
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1001 } |
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1002 |
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1003 |
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1004 int |
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|
1005 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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1006 { |
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1007 SDL_AudioDeviceID id = 0; |
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1008 |
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1009 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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1010 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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1011 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1012 return (-1); |
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1013 } |
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1014 } |
0 | 1015 |
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1016 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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1017 if (open_devices[0] != NULL) { |
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1018 SDL_SetError("Audio device is already opened"); |
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1019 return (-1); |
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1020 } |
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1021 |
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1022 if (obtained) { |
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1023 id = open_audio_device(NULL, 0, desired, obtained, |
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1024 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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1025 } else { |
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1026 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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1027 } |
2060 | 1028 if (id > 1) { /* this should never happen in theory... */ |
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|
1029 SDL_CloseAudioDevice(id); |
2060 | 1030 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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1031 return (-1); |
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1032 } |
21
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|
1033 |
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|
1034 return ((id == 0) ? -1 : 0); |
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1035 } |
21
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|
1036 |
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|
1037 SDL_AudioDeviceID |
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|
1038 SDL_OpenAudioDevice(const char *device, int iscapture, |
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1039 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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1040 int allowed_changes) |
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1041 { |
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1042 return open_audio_device(device, iscapture, desired, obtained, |
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1043 allowed_changes, 2); |
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1044 } |
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1045 |
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1046 SDL_audiostatus |
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1047 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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1048 { |
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1049 SDL_AudioDevice *device = get_audio_device(devid); |
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1050 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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1051 if (device && device->enabled) { |
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1052 if (device->paused) { |
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1053 status = SDL_AUDIO_PAUSED; |
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1054 } else { |
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1055 status = SDL_AUDIO_PLAYING; |
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1056 } |
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1057 } |
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1058 return (status); |
0 | 1059 } |
1060 | |
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1061 |
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1062 SDL_audiostatus |
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1063 SDL_GetAudioStatus(void) |
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1064 { |
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1065 return SDL_GetAudioDeviceStatus(1); |
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1066 } |
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1067 |
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1068 void |
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1069 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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1070 { |
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1071 SDL_AudioDevice *device = get_audio_device(devid); |
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1072 if (device) { |
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1073 device->paused = pause_on; |
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1074 } |
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1075 } |
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1076 |
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1077 void |
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1078 SDL_PauseAudio(int pause_on) |
0 | 1079 { |
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1080 SDL_PauseAudioDevice(1, pause_on); |
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1081 } |
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1082 |
0 | 1083 |
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1084 void |
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1085 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1086 { |
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1087 /* Obtain a lock on the mixing buffers */ |
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1088 SDL_AudioDevice *device = get_audio_device(devid); |
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1089 if (device) { |
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1090 current_audio.impl.LockDevice(device); |
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1091 } |
0 | 1092 } |
1093 | |
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1094 void |
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1095 SDL_LockAudio(void) |
0 | 1096 { |
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1097 SDL_LockAudioDevice(1); |
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1098 } |
0 | 1099 |
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1100 void |
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1101 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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1102 { |
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1103 /* Obtain a lock on the mixing buffers */ |
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|
1104 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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diff
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|
1105 if (device) { |
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diff
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|
1106 current_audio.impl.UnlockDevice(device); |
1895
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1107 } |
0 | 1108 } |
1109 | |
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|
1110 void |
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|
1111 SDL_UnlockAudio(void) |
0 | 1112 { |
2049
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|
1113 SDL_UnlockAudioDevice(1); |
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|
1114 } |
0 | 1115 |
2049
5f6550e5184f
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|
1116 void |
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diff
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|
1117 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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|
1118 { |
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diff
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|
1119 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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diff
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|
1120 if (device) { |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1121 close_audio_device(device); |
2060 | 1122 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1123 } |
0 | 1124 } |
1125 | |
1895
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|
1126 void |
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|
1127 SDL_CloseAudio(void) |
0 | 1128 { |
2049
5f6550e5184f
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|
1129 SDL_CloseAudioDevice(1); |
0 | 1130 } |
1131 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1132 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1133 SDL_AudioQuit(void) |
0 | 1134 { |
2049
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diff
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|
1135 SDL_AudioDeviceID i; |
5f6550e5184f
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|
1136 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
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diff
changeset
|
1137 SDL_CloseAudioDevice(i); |
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diff
changeset
|
1138 } |
0 | 1139 |
2049
5f6550e5184f
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|
1140 /* Free the driver data */ |
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diff
changeset
|
1141 current_audio.impl.Deinitialize(); |
2060 | 1142 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1143 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1144 } |
1145 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1146 #define NUM_FORMATS 10 |
0 | 1147 static int format_idx; |
1148 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1149 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1150 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
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diff
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|
1151 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1152 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1153 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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diff
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|
1154 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1155 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1156 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1157 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1158 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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diff
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|
1159 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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parents:
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diff
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|
1160 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1161 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1162 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
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Reordered the favored audio format list a little.
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diff
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|
1163 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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diff
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|
1164 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1165 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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diff
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|
1166 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1167 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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diff
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|
1168 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1169 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1170 }; |
1171 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1172 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1173 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1174 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1175 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1176 if (format_list[format_idx][0] == format) { |
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|
1177 break; |
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|
1178 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1179 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1180 format_idx_sub = 0; |
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|
1181 return (SDL_NextAudioFormat()); |
0 | 1182 } |
1183 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
changeset
|
1184 SDL_AudioFormat |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1185 SDL_NextAudioFormat(void) |
0 | 1186 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1187 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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diff
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|
1188 return (0); |
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|
1189 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1190 return (format_list[format_idx][format_idx_sub++]); |
0 | 1191 } |
1192 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1193 void |
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|
1194 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1195 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1196 switch (spec->format) { |
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|
1197 case AUDIO_U8: |
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|
1198 spec->silence = 0x80; |
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|
1199 break; |
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|
1200 default: |
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|
1201 spec->silence = 0x00; |
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|
1202 break; |
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|
1203 } |
2049
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|
1204 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1205 spec->size *= spec->channels; |
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|
1206 spec->size *= spec->samples; |
0 | 1207 } |
1895
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|
1208 |
2049
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|
1209 |
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changeset
|
1210 /* |
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diff
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|
1211 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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|
1212 * audio device (and is deprecated, by the way!). |
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|
1213 */ |
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|
1214 void |
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|
1215 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1216 { |
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|
1217 /* Mix the user-level audio format */ |
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|
1218 SDL_AudioDevice *device = get_audio_device(1); |
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|
1219 if (device != NULL) { |
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|
1220 SDL_AudioFormat format; |
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|
1221 if (device->convert.needed) { |
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|
1222 format = device->convert.src_format; |
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|
1223 } else { |
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changeset
|
1224 format = device->spec.format; |
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changeset
|
1225 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1226 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1227 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1228 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1229 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
1230 /* vi: set ts=4 sw=4 expandtab: */ |