annotate src/timer/macos/SDL_systimer.c @ 1312:c9b51268668f

Updated copyright information and removed rcs id lines (problematic in branch merges) I batch edited these files, so please let me know if I've accidentally removed anybody's credit here.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 01 Feb 2006 06:32:25 +0000
parents b8d311d90021
children 19418e4422cb
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include <Types.h>
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24 #include <Timer.h>
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25 #include <OSUtils.h>
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26 #include <Gestalt.h>
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27 #include <Processes.h>
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28
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29 #include <LowMem.h>
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30
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31 #include "SDL_timer.h"
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32 #include "SDL_timer_c.h"
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33
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34 #include "FastTimes.h"
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35
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36 #define MS_PER_TICK (1000.0/60.0) /* MacOS tick = 1/60 second */
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37
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38
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39 #define kTwoPower32 (4294967296.0) /* 2^32 */
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40
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41 static double start_tick;
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42 static int is_fast_inited = 0;
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43
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44 void SDL_StartTicks(void)
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45 {
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46 if ( ! is_fast_inited ) // important to check or FastTime may hang machine!
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47 SDL_SYS_TimerInit();
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48
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49 start_tick = FastMicroseconds();
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50 }
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51
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52 Uint32 SDL_GetTicks(void)
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53 {
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54
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55 if ( ! is_fast_inited )
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56 SDL_SYS_TimerInit();
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57
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58 return FastMilliseconds();
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59 }
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60
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61 void SDL_Delay(Uint32 ms)
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62 {
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63 Uint32 stop, now;
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64
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65 stop = SDL_GetTicks() + ms;
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66 do {
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67 SystemTask();
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68
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69 now = SDL_GetTicks();
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70
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71 } while ( stop > now );
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72 }
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73
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74 /*
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75 void SDL_StartTicks(void)
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76 {
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77 // FIXME: Should we implement a wrapping algorithm, like Win32?
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78 }
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79
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80 Uint32 SDL_GetTicks(void)
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81 {
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82 UnsignedWide ms;
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83
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84 Microseconds (&ms);
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85
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86 return ( ms.lo / 1000 );
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87 }
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88
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89 void SDL_Delay(Uint32 ms)
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90 {
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91
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92 UnsignedWide microsecs;
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93 UInt32 stop;
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94
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95 Microseconds (&microsecs);
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96
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97 stop = microsecs.lo + (ms * 1000);
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98
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99 while ( stop > microsecs.lo ) {
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100
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101 SystemTask ();
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102
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103 Microseconds (&microsecs);
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104 }
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105
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106 }*/
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107
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108 /* Data to handle a single periodic alarm */
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109 typedef struct _ExtendedTimerRec
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110 {
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111 TMTask tmTask;
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112 ProcessSerialNumber taskPSN;
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113 } ExtendedTimerRec, *ExtendedTimerPtr;
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114
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115 static ExtendedTimerRec gExtendedTimerRec;
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116
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117
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118 int SDL_SYS_TimerInit(void)
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119 {
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120 FastInitialize ();
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121 is_fast_inited = 1;
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122
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123 return(0);
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124 }
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125
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126 void SDL_SYS_TimerQuit(void)
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127 {
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128 /* We don't need a cleanup? */
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129 return;
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130 }
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131
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132 /* Our Stub routine to set up and then call the real routine. */
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133 pascal void TimerCallbackProc(TMTaskPtr tmTaskPtr)
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134 {
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135 Uint32 ms;
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136
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137 WakeUpProcess(&((ExtendedTimerPtr) tmTaskPtr)->taskPSN);
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138
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139 ms = SDL_alarm_callback(SDL_alarm_interval);
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140 if ( ms ) {
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141 SDL_alarm_interval = ROUND_RESOLUTION(ms);
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142 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask,
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143 SDL_alarm_interval);
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144 } else {
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145 SDL_alarm_interval = 0;
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146 }
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147 }
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148
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149 int SDL_SYS_StartTimer(void)
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150 {
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151 /*
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152 * Configure the global structure that stores the timing information.
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153 */
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154 gExtendedTimerRec.tmTask.qLink = NULL;
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155 gExtendedTimerRec.tmTask.qType = 0;
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156 gExtendedTimerRec.tmTask.tmAddr = NewTimerProc(TimerCallbackProc);
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157 gExtendedTimerRec.tmTask.tmCount = 0;
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158 gExtendedTimerRec.tmTask.tmWakeUp = 0;
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159 gExtendedTimerRec.tmTask.tmReserved = 0;
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160 GetCurrentProcess(&gExtendedTimerRec.taskPSN);
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161
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162 /* Install the task record */
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163 InsXTime((QElemPtr)&gExtendedTimerRec.tmTask);
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164
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165 /* Go! */
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166 PrimeTime((QElemPtr)&gExtendedTimerRec.tmTask, SDL_alarm_interval);
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167 return(0);
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168 }
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169
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170 void SDL_SYS_StopTimer(void)
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171 {
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Sam Lantinga <slouken@lokigames.com>
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172 RmvTime((QElemPtr)&gExtendedTimerRec.tmTask);
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173 }