Mercurial > sdl-ios-xcode
annotate src/loadso/dummy/SDL_loadso.c @ 1312:c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 06:32:25 +0000 |
parents | e9cf8c1b4590 |
children | c71e05b4dc2e |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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24 /* System dependent library loading routines */ |
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25 |
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26 #if !SDL_INTERNAL_BUILDING_LOADSO |
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27 #error Do not compile directly...compile src/SDL_loadso.c instead! |
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28 #endif |
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29 |
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30 #include "SDL_types.h" |
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31 #include "SDL_error.h" |
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32 #include "SDL_loadso.h" |
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33 |
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34 void *SDL_LoadObject(const char *sofile) |
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35 { |
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36 const char *loaderror = "SDL_LoadObject() not implemented"; |
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37 SDL_SetError("Failed loading %s: %s", sofile, loaderror); |
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38 return(NULL); |
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39 } |
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40 |
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41 void *SDL_LoadFunction(void *handle, const char *name) |
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42 { |
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43 const char *loaderror = "SDL_LoadFunction not implemented"; |
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44 SDL_SetError("Failed loading %s: %s", name, loaderror); |
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45 return(NULL); |
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46 } |
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47 |
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48 void SDL_UnloadObject(void *handle) |
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49 { |
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50 /* no-op. */ |
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51 } |
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52 |