Mercurial > sdl-ios-xcode
annotate src/audio/windib/SDL_dibaudio.c @ 1312:c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 06:32:25 +0000 |
parents | b8d311d90021 |
children | 450721ad5436 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* Allow access to a raw mixing buffer */ | |
24 | |
25 #include <stdio.h> | |
26 #include <stdlib.h> | |
27 #include <windows.h> | |
28 #include <mmsystem.h> | |
29 | |
30 #include "SDL_audio.h" | |
31 #include "SDL_mutex.h" | |
32 #include "SDL_timer.h" | |
33 #include "SDL_audio_c.h" | |
34 #include "SDL_dibaudio.h" | |
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35 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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36 #include "win_ce_semaphore.h" |
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37 #endif |
0 | 38 |
39 | |
40 /* Audio driver functions */ | |
41 static int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
42 static void DIB_ThreadInit(_THIS); | |
43 static void DIB_WaitAudio(_THIS); | |
44 static Uint8 *DIB_GetAudioBuf(_THIS); | |
45 static void DIB_PlayAudio(_THIS); | |
46 static void DIB_WaitDone(_THIS); | |
47 static void DIB_CloseAudio(_THIS); | |
48 | |
49 /* Audio driver bootstrap functions */ | |
50 | |
51 static int Audio_Available(void) | |
52 { | |
53 return(1); | |
54 } | |
55 | |
56 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
57 { | |
58 free(device->hidden); | |
59 free(device); | |
60 } | |
61 | |
62 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
63 { | |
64 SDL_AudioDevice *this; | |
65 | |
66 /* Initialize all variables that we clean on shutdown */ | |
67 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
68 if ( this ) { | |
69 memset(this, 0, (sizeof *this)); | |
70 this->hidden = (struct SDL_PrivateAudioData *) | |
71 malloc((sizeof *this->hidden)); | |
72 } | |
73 if ( (this == NULL) || (this->hidden == NULL) ) { | |
74 SDL_OutOfMemory(); | |
75 if ( this ) { | |
76 free(this); | |
77 } | |
78 return(0); | |
79 } | |
80 memset(this->hidden, 0, (sizeof *this->hidden)); | |
81 | |
82 /* Set the function pointers */ | |
83 this->OpenAudio = DIB_OpenAudio; | |
84 this->ThreadInit = DIB_ThreadInit; | |
85 this->WaitAudio = DIB_WaitAudio; | |
86 this->PlayAudio = DIB_PlayAudio; | |
87 this->GetAudioBuf = DIB_GetAudioBuf; | |
88 this->WaitDone = DIB_WaitDone; | |
89 this->CloseAudio = DIB_CloseAudio; | |
90 | |
91 this->free = Audio_DeleteDevice; | |
92 | |
93 return this; | |
94 } | |
95 | |
96 AudioBootStrap WAVEOUT_bootstrap = { | |
97 "waveout", "Win95/98/NT/2000 WaveOut", | |
98 Audio_Available, Audio_CreateDevice | |
99 }; | |
100 | |
101 | |
102 /* The Win32 callback for filling the WAVE device */ | |
103 static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, | |
104 DWORD dwParam1, DWORD dwParam2) | |
105 { | |
106 SDL_AudioDevice *this = (SDL_AudioDevice *)dwInstance; | |
107 | |
108 /* Only service "buffer done playing" messages */ | |
109 if ( uMsg != WOM_DONE ) | |
110 return; | |
111 | |
112 /* Signal that we are done playing a buffer */ | |
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113 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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114 ReleaseSemaphoreCE(audio_sem, 1, NULL); |
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115 #else |
0 | 116 ReleaseSemaphore(audio_sem, 1, NULL); |
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117 #endif |
0 | 118 } |
119 | |
120 static void SetMMerror(char *function, MMRESULT code) | |
121 { | |
122 int len; | |
123 char errbuf[MAXERRORLENGTH]; | |
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124 #ifdef _WIN32_WCE |
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125 wchar_t werrbuf[MAXERRORLENGTH]; |
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126 #endif |
0 | 127 |
128 sprintf(errbuf, "%s: ", function); | |
129 len = strlen(errbuf); | |
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130 |
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131 #ifdef _WIN32_WCE |
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132 /* UNICODE version */ |
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133 waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH-len); |
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134 WideCharToMultiByte(CP_ACP,0,werrbuf,-1,errbuf+len,MAXERRORLENGTH-len,NULL,NULL); |
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135 #else |
0 | 136 waveOutGetErrorText(code, errbuf+len, MAXERRORLENGTH-len); |
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137 #endif |
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138 |
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139 SDL_SetError("%s",errbuf); |
0 | 140 } |
141 | |
142 /* Set high priority for the audio thread */ | |
143 static void DIB_ThreadInit(_THIS) | |
144 { | |
145 SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); | |
146 } | |
147 | |
148 void DIB_WaitAudio(_THIS) | |
149 { | |
150 /* Wait for an audio chunk to finish */ | |
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151 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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152 WaitForSemaphoreCE(audio_sem, INFINITE); |
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153 #else |
0 | 154 WaitForSingleObject(audio_sem, INFINITE); |
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155 #endif |
0 | 156 } |
157 | |
158 Uint8 *DIB_GetAudioBuf(_THIS) | |
159 { | |
160 Uint8 *retval; | |
161 | |
162 retval = (Uint8 *)(wavebuf[next_buffer].lpData); | |
163 return retval; | |
164 } | |
165 | |
166 void DIB_PlayAudio(_THIS) | |
167 { | |
168 /* Queue it up */ | |
169 waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0])); | |
170 next_buffer = (next_buffer+1)%NUM_BUFFERS; | |
171 } | |
172 | |
173 void DIB_WaitDone(_THIS) | |
174 { | |
175 int i, left; | |
176 | |
177 do { | |
178 left = NUM_BUFFERS; | |
179 for ( i=0; i<NUM_BUFFERS; ++i ) { | |
180 if ( wavebuf[i].dwFlags & WHDR_DONE ) { | |
181 --left; | |
182 } | |
183 } | |
184 if ( left > 0 ) { | |
185 SDL_Delay(100); | |
186 } | |
187 } while ( left > 0 ); | |
188 } | |
189 | |
190 void DIB_CloseAudio(_THIS) | |
191 { | |
192 int i; | |
193 | |
194 /* Close up audio */ | |
195 if ( audio_sem ) { | |
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196 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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197 CloseSynchHandle(audio_sem); |
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198 #else |
0 | 199 CloseHandle(audio_sem); |
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200 #endif |
0 | 201 } |
202 if ( sound ) { | |
203 waveOutClose(sound); | |
204 } | |
205 | |
206 /* Clean up mixing buffers */ | |
207 for ( i=0; i<NUM_BUFFERS; ++i ) { | |
208 if ( wavebuf[i].dwUser != 0xFFFF ) { | |
209 waveOutUnprepareHeader(sound, &wavebuf[i], | |
210 sizeof(wavebuf[i])); | |
211 wavebuf[i].dwUser = 0xFFFF; | |
212 } | |
213 } | |
214 /* Free raw mixing buffer */ | |
215 if ( mixbuf != NULL ) { | |
216 free(mixbuf); | |
217 mixbuf = NULL; | |
218 } | |
219 } | |
220 | |
221 int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
222 { | |
223 MMRESULT result; | |
224 int i; | |
225 WAVEFORMATEX waveformat; | |
226 | |
227 /* Initialize the wavebuf structures for closing */ | |
228 sound = NULL; | |
229 audio_sem = NULL; | |
230 for ( i = 0; i < NUM_BUFFERS; ++i ) | |
231 wavebuf[i].dwUser = 0xFFFF; | |
232 mixbuf = NULL; | |
233 | |
234 /* Set basic WAVE format parameters */ | |
235 memset(&waveformat, 0, sizeof(waveformat)); | |
236 waveformat.wFormatTag = WAVE_FORMAT_PCM; | |
237 | |
238 /* Determine the audio parameters from the AudioSpec */ | |
239 switch ( spec->format & 0xFF ) { | |
240 case 8: | |
241 /* Unsigned 8 bit audio data */ | |
242 spec->format = AUDIO_U8; | |
243 waveformat.wBitsPerSample = 8; | |
244 break; | |
245 case 16: | |
246 /* Signed 16 bit audio data */ | |
247 spec->format = AUDIO_S16; | |
248 waveformat.wBitsPerSample = 16; | |
249 break; | |
250 default: | |
251 SDL_SetError("Unsupported audio format"); | |
252 return(-1); | |
253 } | |
254 waveformat.nChannels = spec->channels; | |
255 waveformat.nSamplesPerSec = spec->freq; | |
256 waveformat.nBlockAlign = | |
257 waveformat.nChannels * (waveformat.wBitsPerSample/8); | |
258 waveformat.nAvgBytesPerSec = | |
259 waveformat.nSamplesPerSec * waveformat.nBlockAlign; | |
260 | |
261 /* Check the buffer size -- minimum of 1/4 second (word aligned) */ | |
262 if ( spec->samples < (spec->freq/4) ) | |
263 spec->samples = ((spec->freq/4)+3)&~3; | |
264 | |
265 /* Update the fragment size as size in bytes */ | |
266 SDL_CalculateAudioSpec(spec); | |
267 | |
268 /* Open the audio device */ | |
269 result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat, | |
270 (DWORD)FillSound, (DWORD)this, CALLBACK_FUNCTION); | |
271 if ( result != MMSYSERR_NOERROR ) { | |
272 SetMMerror("waveOutOpen()", result); | |
273 return(-1); | |
274 } | |
275 | |
276 #ifdef SOUND_DEBUG | |
277 /* Check the sound device we retrieved */ | |
278 { | |
279 WAVEOUTCAPS caps; | |
280 | |
281 result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps)); | |
282 if ( result != MMSYSERR_NOERROR ) { | |
283 SetMMerror("waveOutGetDevCaps()", result); | |
284 return(-1); | |
285 } | |
286 printf("Audio device: %s\n", caps.szPname); | |
287 } | |
288 #endif | |
289 | |
290 /* Create the audio buffer semaphore */ | |
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291 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300) |
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292 audio_sem = CreateSemaphoreCE(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL); |
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293 #else |
0 | 294 audio_sem = CreateSemaphore(NULL, NUM_BUFFERS-1, NUM_BUFFERS, NULL); |
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295 #endif |
0 | 296 if ( audio_sem == NULL ) { |
297 SDL_SetError("Couldn't create semaphore"); | |
298 return(-1); | |
299 } | |
300 | |
301 /* Create the sound buffers */ | |
302 mixbuf = (Uint8 *)malloc(NUM_BUFFERS*spec->size); | |
303 if ( mixbuf == NULL ) { | |
304 SDL_SetError("Out of memory"); | |
305 return(-1); | |
306 } | |
307 for ( i = 0; i < NUM_BUFFERS; ++i ) { | |
308 memset(&wavebuf[i], 0, sizeof(wavebuf[i])); | |
309 wavebuf[i].lpData = (LPSTR) &mixbuf[i*spec->size]; | |
310 wavebuf[i].dwBufferLength = spec->size; | |
311 wavebuf[i].dwFlags = WHDR_DONE; | |
312 result = waveOutPrepareHeader(sound, &wavebuf[i], | |
313 sizeof(wavebuf[i])); | |
314 if ( result != MMSYSERR_NOERROR ) { | |
315 SetMMerror("waveOutPrepareHeader()", result); | |
316 return(-1); | |
317 } | |
318 } | |
319 | |
320 /* Ready to go! */ | |
321 next_buffer = 0; | |
322 return(0); | |
323 } |